E3: Telltale's Tales of Monkey Island video
Episodic series for PC and WiiWare.
eurogamer.net
Iga_Bobovic
Halo: Reach Announced
Bungie's new game will take players through the fall of humanity's main colony.
ign.com
Iga_Bobovic
E3 2009: Halo 3 ODST Demoed
New information and gameplay elements revealed. The pistol is back!
ign.com
Iga_Bobovic
Swords and Soldiers Eurogamer review
"a riotous experience, bursting with visual character "
eurogamer.net
gamingeek
Sony exec plans to turn around its games division
through cost-cutting and expansion
gamesindustry.biz
gamingeek
E3 2009: I've Played Natal and it Works
Hands-on... or is it body-on...? Maybe body-off? Whatever, Burnout and Ricochet use it and it works.
ign.com
Iga_Bobovic
E3 2009: James Cameron Interview
The legendary director talks with IGN about Avatar.
ign.com
Iga_Bobovic
Fat Princess Coming to PSP
A version of the PSN multiplayer combat game coming to PSP.
ign.com
Iga_Bobovic
E3 2009: Gran Turismo PSP Announced
The legendary console racing franchise goes portable this October.
ign.com
Iga_Bobovic
Metal Gear Solid: Peace Walker Revealed For PSP
True Metal Gear Solid sequal coming to Sony's revitalized handeld.
ign.com
Iga_Bobovic
Knights in the Nightmare IGN Review
DS's deepest strategy game is also one of its most complete packages to date. 8.8
ign.com
Iga_Bobovic
E3 2009: New Super Mario Bros Wii Announced
Multiplayer competitive Mario coming to the Wii.
ign.com
Iga_Bobovic
E3 2009: Metroid: Other M Unveiled
The folks behind Ninja Gaiden give you the megaton you wanted.
ign.com
Iga_Bobovic
Metroid Other M 1up Interview
Takes place between Super and Fusion, will have Adam in it, action and exploration are in
1up.com
Iga_Bobovic
Retro Studios helped out with Red Steel 2
Interview with creative director here
nintendolife.com
gamingeek
E3: MS execs: Natal not derived from 3DV
Plus: Xbox 360 to go some until 2015.
eurogamer.net
Iga_Bobovic
Supreme Commander 2 IGN First Look
Command your robotic armies to glory once again.
ign.com
Iga_Bobovic
Halo 3: ODST Campaign First Look
An open world non-linear Halo. That can't be right, can it?
ign.com
Iga_Bobovic
Mass Effect 2 IGN Preview
Shepard isn't dead. That doesn't mean he'll stay that way.
ign.com
Iga_Bobovic
Bayonetta IGN Hands-On
Checking out Platinum Games' stylish, bizarre action title.
ign.com
Iga_Bobovic
Konami To Confirm Metal Gear Solid: Rising PS3 Tom
Press conference might deliver the news PS3 owners want.
ign.com
Iga_Bobovic
Ratchet and Clank Future IGN hands-on
Your favorite weapon-wielding fuzzball returns.
ign.com
Iga_Bobovic
God of War III IGN Hands-on
Kratos brings the battle straight to the gods, and it is good
ign.com
Iga_Bobovic
Gran Turismo PSP IGN Hands-on
Polyphony's portable racer returns to the limelight.
ign.com
Iga_Bobovic
Spirit Tracks' Trains Get Multiple Conductors
Miyamoto confirms in his roundtable discussion that Link's not adventuring alone.
ign.com
Iga_Bobovic
Professor Layton 2 IGN Hands-on
You can thank Lisa Kudrow for his return. Probably.
ign.com
Iga_Bobovic
Mario & Luigi: Bowser's Inside Story IGN Hands
The third Mario & Luigi RPG gives the awesome bad guy a starring role.
ign.com
Iga_Bobovic
The Legend of Zelda: Spirit Tracks IGN Hands-on
The game announced at GDC is fully playable at E3.
ign.com
Iga_Bobovic
Red Steel 2 Nintendolife preview
plenty of destructible elements and bullet tracers.
nintendolife.com
gamingeek
Munchables first review
"fun, content, originality, personality, and replay value."
blogspot.com
gamingeek
Zelda set for 2010 release
Uses motionplus, far into development
computerandvideogames.com
gamingeek
Dragon Age: Origins - Sex and the Single Gray
BioWare shows off the consequences of sleeping around.
ign.com
Iga_Bobovic
Metroid Other M Update
Interview: Director Yoshio Sakamoto says the game will be the ultimate Metroid experience. Also, Metroid Dread live
ign.com
Iga_Bobovic
E3 2009: What Happened to Link's Sword?
Shigeru Miyamoto says the next Wii Zelda will see an even older Link... and could he be minus a sword?
ign.com
Iga_Bobovic
Smash Bros Online Service Ending June 30th
the current service that accepts user-generated snapshots, stage designs, and replay data will no longer be available
kotaku.com
darthhomer
Games TM 84 Scores, etc.
Punch-Out, Sims 3, Infamous, Zeno Clash, Excitebots reviewed
neogaf.com
Iga_Bobovic
E3: Microsoft's John Schappert
On digital downloads, exclusives and Natal.
eurogamer.net
Iga_Bobovic
E3 2009: Global Agenda IGN Preview
IGN checks in with the alpha version of this action based MMO.
ign.com
Iga_Bobovic
E3 2009: Rise of Flight IGN Preview
NeoQB resurrects the First World War flight simulator.
ign.com
Iga_Bobovic
E3 2009: Parabellum IGN Hands-on
This free, online shooter is shaping up very nicely.
ign.com
Iga_Bobovic
E3 2009: Dark Void IGN Hands-on
Delve into Capcom's rocket-propelled thrill ride.
ign.com
Iga_Bobovic
E3 2009: IGN PC Wrap-up
Our final thoughts, and the 10 most significant PC games of the show.
ign.com
Iga_Bobovic
Sackboy of the Colossus
LittleBigPlanet is about to step into the shadowy world of Ico.
ign.com
Iga_Bobovic
E3 2009: Half-Minute Hero First Look
Holy crap; Greg just found his game of the show.
ign.com
Iga_Bobovic
E3 2009: IGN Hands-On Glory of Heracles
Kid Icarus might still be a no-show, but that's not stopping Nintendo from revisiting Greek mythology anyway.
ign.com
Iga_Bobovic
E3 2009: Scribblenauts IGN Hands-on
I became a believer the second I wrote "keyboard cat."
ign.com
Iga_Bobovic
E3 2009: Nintendo Sees No Reason for Wii HD
Iwata says no plans for high definition iteration of console.
ign.com
Iga_Bobovic
E3 2009: Flip's Twisted World Hands-On
Majesco hopes Flip will tide you over until Mario Galaxy 2.
ign.com
Iga_Bobovic
Dragon Age: Origins E3 09: Director Interview
Are there actually dragons in Dragon Age?
gametrailers.com
Iga_Bobovic
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travo (2m)
New Week, and it's nearly E3 time!
Whatcha been playing?
I've been playing Paper Mario: TTYD off-and-on all week. I finally beat the dragon, and got the first star. It's taken me 5 hours to do that. Either this game is pretty long or I suck at RPGs (I believe it's the latter ).
New week so you know what that means. WTF are you playing?
I've finally hung up my gloves on Punch-Out (though rest assured I will return), and I've beaten Donkey Kong Jungle Beat, but I still have a lot of crests to go to unlock the hidden levels. BTW, I know I've said it a few times but this game has really won me over as an underrated classic. If you didn't play the original, grab this game now.
For upcoming games I don't have anything retail on my radar (good thing as I'm broke), but I believe Final Fantasy IV: The After Years is due to be released tomorrow on WiiWare, so I'll probably pick that up assuming it's decent in length (looking for around 12 hours or so like the original).
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Tell me to get back to rewriting this site so it's not horrible on mobileThat's like asking, "What's water?" Everyone one on the planet should know the awesomeness of E3!
How's the game anyway? I was a fan of the original, but there's something holding me back from picking up this version. I don't know. . . that art style kind creeps me out.
I haven't quite formed an opinion yet due to the aforementioned Ice Level suckage. It comes across as a bit bland compared to its NES counterparts thusfar, though. Speaking of which, where's my Adventure Island II?
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Tell me to get back to rewriting this site so it's not horrible on mobileStill playing Punchout. I just got to Piston Honda in title defense mode. I'm also getting back into Animal Crossing again.
But I have been getting back into Meccha! Taiko no Tatsujin, which is awesome and asskickingly hard at the same time.
Also, do look forward to this weeks podcast. It's insane.
When deciding which version of Sacred 2: Fallen Angel to purchase, keep the following bullet-points in mind:
- Both the PS3 and Xbox 360 versions play JUST like a console
Diablo 2, so if you are looking for a game like THAT you have no other
choice! (Tie: PS3 and Xbox 360)
- Both the PS3 and Xbox 360 versions have fun graphical glitches
like pop-in, screen-tearing, frequent loading that freezes the over
world map, odd shadowing and transparencies --AND-- slowdown when the
dozens upon dozens of Kobolds attack you en-masse. (Tie: PS3 and Xbox
360)
- Sony seems intent to never allow us to scratch the
loot-collecting, high-definition, action-rpg, multi-class, multi-player
itch that was Champions of Norrath on a current generation console
--AND-- Too Human just plain sucked goat testes, so AGAIN you have no
choice in the matter here! (Tie: PS3 and Xbox 360)
- Despite ALL of the flaws the game is addictive as HELL, has an
AWESOME sense of humor, has MULTIPLE skill levels (Bronze, Silver,
Gold, Platinum and Niobium... errr... wut?) --ALL-- with various enemy
types that level according to your character to keep things challenging
--AND-- Multiple races --AND-- a GOOD or BAD path option, complete with
differing side-quests for race/good/bad Storylines --AND-- an
explorable world larger than Oblivion with MORE quests... *pant, pant*
(Tie: PS3 and Xbox 360)
- BOTH have online/same console COOPERATIVE and PvP play --BUT-- PS3 users get this FREE. 360 people, you need to pay for Gold! (Advantage: PS3!)
- The 360 version is a port of the PC game. In the porting --ALL--
of the game-crashing issues present in the PC game were brought over to
the Xbox version, including a save-file bug that can CORRUPT your
ENTIRE save file, wiping away ALL of your characters, ALL of your
progress and HUNDREDS of hours of your life in an instant! Wheee! Due
to the inherent laziness of game reviewers these days and the
inexplicable rule of not EVER writing TWO separate reviews for TWO
different versions of a game on TWO different consoles --EVEN WHEN--
there are issues present in one version that caused a reviewer to lower
the score of the game based on those issues that are NOT PRESENT in the
OTHER consoles version, most players don't realise that the PS3 version
is --NOT-- a port and --HAD TO-- be programmed from the ground up for
the PS3 --AND-- most of the issues present in the PC and 360 versions
--ARE NOT-- in the Playstation game! There is a patch already being
approved by Microsoft for the 360; one for the PS3 is being worked on,
but has not been submitted to Sony as of yet. Prolly cause the PS3 game
doesn't NEED it as much. (Advantage: PS3!)
- Buy the PS3 version and you can play with ME! Well, not literally; I mean online... **alright, literally, too, but I digress** (BIG Advantage: PS3!)
Decision: PS3! ! !--NOW-- Go out and buy the game so I can introduce you to my thong-wearing, crimson-haired, High-Elf, Magician Phantana and her hand-crafted Poisoned Staff!**
**Yes, I play a staff wielding woman in the game. You don't have a choice, ok? About being a woman, I mean... ...for some of the classes... You can be a Male Inquisitor or an Anubis-Temple-Dog-Thingee... but they both seemed too evil for me... and the Seraphim woman seemed TOO good... there's nothin' angelic about me! I DO like staffs though... I play with 'em all the time! Mine's not poisoned though... it could give you a pretty bad disease, but... whatever... again, I digress!
Where did you find this information about the 360/PC version being a sesperate game to the PS3 version?
I poured over reviews of this game to see if it was broken enough to make me NOT want to play it.
(I --HATE-- glitchy games, but I am having a GREAT time with this one!)
I'll see if I can find it again...
*grumble!*
...I have no idea where I read it specifically, but I know I did!
Quoted from the review: "Furthermore, the bugs and glitches that have reportedly plagued the PC and Xbox 360 titles don’t seem to be as big an issue in the PS3 version. Though we haven’t compared the Xbox 360 and PS3 versions ourselves, the publisher even tells us that Sacred 2 on PS3 is the superior looking game. Though still technically unsound in places, if you are thinking of picking up Sacred 2: Fallen Angel, then it’s the PS3 version that will do the game the most justice."
Cary, NC, May 12, 2009 – cdv Software Entertainment USA and Ascaron Entertainment are pleased to announce that Sacred 2: Fallen Angel for the PLAYSTATION®3 computer entertainment system has shipped to North American retailers. For a list of some of the retail outlets that are carrying the game, please visit - http://www.cdvusa.com/pages/buy-sacred2.
For more information about Sacred 2: Fallen Angel, please visit http://www.sacred2.com or http://www.cdvus.com.
Sacred 2: Fallen Angel is a hack-and-slash action-RPG with a rich story that takes place in a gigantic seamless world. This world contains massive dungeons, treacherous opponents and hundreds of challenging quests. Intelligent enemies, which adapt in number and difficulty based on player progress, challenge gamers in heroic single- and multiplayer battles for up four players on next-generation consoles.
About cdv Software Entertainment USA
cdv Software Entertainment USA, a wholly owned subsidiary of cdv Software Entertainment AG, is a leading publisher of third-party video games and interactive entertainment with offices in New Jersey and headquarters in Cary, North Carolina. cdv Software Entertainment USA has published critically acclaimed and commercially successful titles including Divine Divinity, Blitzkrieg, American Conquest, Codename: Panzers, City Life, DarkStar One, War Front: Turning Point and the acclaimed Sherlock Holmes: The Awakened. The company will continue to expand its offerings with upcoming titles including the highly anticipated Sacred 2: Fallen Angel. For more information, please visit http://www.cdvus.com.
About Ascaron Entertainment, GmbH
Ascaron Entertainment GmbH is one of the pioneers in the development of computer games. It is also one of the leading developers of computer games in Germany and has been prominent in the sales charts for more than a decade with titles such as Patrician, ANSTOSS, Vermeer, Port Royale, DarkStar One and the original SACRED. Ascaron Entertainment is headquartered in Gütersloh, Germany, and maintains an office in Potsdam, a development studio in Aachen, Germany, as well as an international department in Birmingham (UK). Currently, Ascaron Entertainment markets its products in more than 34 countries
Been playing Deadly Creatures. It looks great for one thing, but it's a tad frustrating. I think I'm gonna be dropping the difficulty to normal. It's not that it's impossible or anything it's just destroying the pace of the game what with having to continue a few times per level, especially when you consider how slow those creepy crawlers walk!
Excluding the Scorpion's rush, but doing that repeatedly is like jacking off a reluctent elephant.
One of the site's forefathers.
Play fighting games!
Live Steaming Video Links for All Press Conferences
The VG Press Discussion Thread
Woo hoo! E3 is nearly upon us. I can't wait to see Microsoft's conference tomorrow, should be a megaton in there, hopefully.
Anyway I just played Bionic Commando this weekend, well a few rounds of Gears of War 2 online multiplayer too. BC is a great game, a bit disappointed with the ending but it sure was a great ride. I'm playing through again on Hard difficulty and checking out the goodies I unlocked from playing BC: Rearmed on XBLA.
I also grabbed Gradius Rebirth and Majora's Mask for the VC but haven't played them yet. I'll probably pick up Punch-Out! for the Wii next weekend.
___
Listen to Wu-Tang and watch Kung-Fu