Enter Konami Code at ESPN.com
Up, Up, down, down, left, right, left, right, b, a, and enter (multiple times)
espn.go.com
Punk Rebel Ecks
Zoonami Bonsai Barber is like the TV show Friends
but for your gaming system
gamasutra.com
Iga_Bobovic
Phantasy Star Japanese Trailer
The game that put the PH in Phantasy is back on the virtual console.
gametrailers.com
Iga_Bobovic
Horror director slams XBL
"the most dreadful, non-talent friendly company"
gamesindustry.biz
gamingeek
Square Enix: We take too long to make games
Wants to pursue a happy medium
gamesindustry.biz
gamingeek
Square Enix analysis: Now a portable developer
70% are portable games
finalfantasyunion.com
gamingeek
Nintendo Power preview pages
Punch-Out, Miles Edgeworth, MySim Agents and Mario and Sonic
gonintendo.com
Iga_Bobovic
Witcher console port cancelled, staff layed off
New IP cancelled, Witcher 2 still on
vg247.com
Iga_Bobovic
Nintendo Channel interviews - Swords and Soldiers
Super Meat Boy to offer replays and a cameo from Braid’s Tim
dailymotion.com
Iga_Bobovic
Dead Rising 2 does have multiplayer
"Single-player alone is not going to cut it."
eurogamer.net
Iga_Bobovic
Noby Noby Boy's Keita Takahashi Interview
On the new multiplayer update, with exclusive videos.
eurogamer.net
Iga_Bobovic
Free Realms IGN Hands-on Preview
SOE's whimsical entry into the free-to-play marketplace.
ign.com
Iga_Bobovic
NCAA Football 10: Team Builder
More details about EA's epic college football experience.
ign.com
Iga_Bobovic
New MotoGP in Development
Next game to allegedly take series in a different direction.
ign.com
Iga_Bobovic
Lost Planet 2 IGN First Look
The Akrid return bringing news about an upcoming demo.
ign.com
Iga_Bobovic
Dead Rising 2 IGN First Look
Fortune smiles upon those looking to kill thousands upon thousands of zombies.
ign.com
Iga_Bobovic
Fate/unlimited codes IGN Hands-on
'In that heart of pure rage there remains a place of tranquility.'
ign.com
Iga_Bobovic
Hideo Kojima Talks Dreams at Apple Store
Metal Gear producer wants to go to space.
ign.com
Iga_Bobovic
Buy Moon on the Cheap
Renegade Kid's acclaimed first-person shooter has seen a significant price reduction.
ign.com
Iga_Bobovic
Rock Band Wii Gets Jane's Addiction
The Wii version is on its quest towards 650 songs.
ign.com
Iga_Bobovic
Dead Space Extration CVG interview
Franchise propelling secret inside
computerandvideogames.com
gamingeek
MARVEL VS CAPCOM 2 PSN/XBLA FINALLY CONFIRMED.
IT'S TIME TO TAKE YOU FOR A RIDE...IN HD!
neogaf.com
darthhomer
Ubisoft official announces Red Steel 2 press relea
they call it an action game!!
gonintendo.com
Iga_Bobovic
Wii plays key role in Ubisoft sales increase
expect more Shaun White, preparation for next set of consoles in the next few years
gonintendo.com
Iga_Bobovic
Jamaican bobsleighers to star in Wii title
Hey Sanka man, are you dead man? Ja man
eurogamer.net
Iga_Bobovic
Ultima's Stygian Abyss expansion dated
Gargoyle playable race this summer.
eurogamer.net
Iga_Bobovic
City of Heroes Turns Five
NCSoft celebrates by confirming development of Issue 15.
ign.com
Iga_Bobovic
ATI Debuts Radeon HD 4770
DirectX 10.1 support, 40nm technology, and HDMI for only $99.
ign.com
Iga_Bobovic
Spore: Galactic Adventures IGN Preview
The space stage gets a lot more structure and variety with this expansion pack.
ign.com
Iga_Bobovic
Fable II See the Future Q&A
Lionhead writer Mark Hill talks about the second add-on, new breeds of dogs.
ign.com
Iga_Bobovic
Magnacarta 2 Revealed
A new RPG from Namco Bandai for 2009, exclusively for Xbox 360.
ign.com
Iga_Bobovic
Batman: Arkham Asylum FreeFlow Blowout
IGN has new info and a brand-new trailer all about fist-to-face combat.
ign.com
Iga_Bobovic
Killzone 2 Championships
Sony's futuristic shooter gets a worldwide online competition.
ign.com
Iga_Bobovic
MAG First Look and IGN Hands-on
Ready to grab 255 of your closest friends and hit the servers?
ign.com
Iga_Bobovic
PixelJunk Monsters Deluxe IGN Hands-on
It's literally everything you loved from the PS3 and more.
ign.com
Iga_Bobovic
Tekken 6 on PSP is Official
Namco Bandai's fighter is coming to Sony's portable.
ign.com
Iga_Bobovic
MotorStorm: Arctic Edge Hands-on
Leave the sunny beaches and head to the slopes.
ign.com
Iga_Bobovic
Namco Out-Cooks Mama
The publisher teams with Food Network and Red Fly to create an ultra-realistic cooking game for Wii.
ign.com
Iga_Bobovic
EDGE mag Rogue Warrior preview
Every action is punctuated by Mickey Rourke swearing at you.
edge-online.com
gamingeek
Ubisoft makes 1/3 of its money via DS sales
Bet you love Petz games now babiez!
gamesindustry.biz
gamingeek
Japanese software sales - April 20th to 26th
Monster Hunter G (Capcom) - 132,000
gonintendo.com
Iga_Bobovic
Tekken 6 IGN Hands-on
No panda bears this time, but details and impressions on the upcoming fighter.
ign.com
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Call of Juarez IGN Hands-on
Carve a bloody path through the Civil War and the Wild West.
ign.com
Iga_Bobovic
Burnout Paradise Cops & Robbers IGN Hands-on
Go for the gold, and then run for your life.
ign.com
Iga_Bobovic
Hidden Japanese Gems
How to infiltrate the Japanese PlayStation Store, and pick up an array of 32-bit classics and rarities!
ign.com
Iga_Bobovic
Guitar Hero On Tour: Modern Hits Interview
IGN talks with Vicarious Visions about Guitar Hero, the future for DSi, and... burritos with Jimi Hendrix?
ign.com
Iga_Bobovic
Madden NFL 10 Wii IGN First Look
A new style hopes to reinvigorate the classic series on Wii.
ign.com
Iga_Bobovic
Left 4 Dead nearly half-price this weekend
Offer follows today's free trial.
eurogamer.net
Iga_Bobovic
The Fall of Fallujah
Defending games as art is a cheap and unconvincing argument.
ign.com
Iga_Bobovic
Virtual-On Oratorio Tangram IGN Review
A cult hit returns, but is it still fun? 7.5
ign.com
Iga_Bobovic
Fight Night Round 4: Pacquiao vs Hatton video
Who will win this Saturday's fight according to EA Sports?
ign.com
Iga_Bobovic
High Voltage making two new Wii games
One features 65 onscreen characters
nintendo-master.com
gamingeek
Final Fantasy IV: The After Years Site Launches
WiiWare sequel proves SE loves us
square-enix.com
robio
Red Steel 2 - more details
reveal some controls, non-linear gameplay, and explanation for lack of multiplayer
gonintendo.com
Iga_Bobovic
Sorry! IGN Review
Don't apologize for this solid translation of the board game. 8.0
ign.com
Iga_Bobovic
Interview: 5TH CELL Talks Scribble
IGN talks shop with creator Jeremiah Slaczka, and chat about the Warner Bros. deal, the current state of the game, and more.
ign.com
Iga_Bobovic
Scribblenauts Gets a Publisher
Balance your DS budget now. It's officially "on" for one of the most innovative and ambitious games on the platform.
ign.com
Iga_Bobovic
Madden Wii's New Style
IGN chats with the Madden's art director about the overhauled graphical presentation in this year's Wii game.
ign.com
Iga_Bobovic
Deadpool Joins Ultimate Alliance
The merc with a mouth to be featured in the upcoming Marvel RPG.
ign.com
Iga_Bobovic
Wii no Ma IGN Hands On
Nintendo may have something different in mind for its video download service.
ign.com
Iga_Bobovic
Hands-On Shin Megami: Devil Survivor (NDS)
More features than a console Shin Megami?!
destructoid.com
phantom_leo
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SupremeAC (2m)
Or it could be my wang when you enter: L,R,L,R...
...kinda like when I smack GG in the face with it!
http://www.1up.com/do/newsStory?cId=3173955
In a move surprising nobody, Capcom formally announced that Marvel vs. Capcom 2 will be hitting Xbox LIVE Arcade and PlayStation Network this summer. You'll have to fork over 1200 Microsoft points or $14.99 on PSN, but man alive, it will be worth it.
It's essentially the same game that we all know and love from the arcade/DreamCast/PS2/Xbox days, but more affordable and delivered via the Internet. While it won't undergo a Super Street Fighter II Turbo HD Remix-style makeover, it does include a few tweaks, including what Capcom terms an "optional advanced visual filter" and online modes like Ranked Matches and Player "Quarter" Matches. We played a few sessions, and it's just as fast, furious, and frenetic as we remembered. It looks and controls fine (we didn't monkey around with the options, but we know that there are settings for 4:3 versus 16:9; what we played looked slightly zoomed-in and cropped to make it widescreen without making the characters look distorted), and it's still ludicrously fun to mash on the buttons and use ridiculous tagteams and assists like Servbot, Dr. Doom, and Strider together.
In a curious move, Capcom also announced that there will be a MvC2 demo going online this Thursday -- except, it's for PlayStation Network only. If you're a 360 gamer curious about this upcoming release, you'll need to hang out at a PS3-buddy's house to get in on the action early.
We asked Capcom personnel if the fact that Capcom has the rights to publish this means that they can also publish future or new Marvel vs. Capcom titles as well, and were met with a resounding "no comment." That won't stop us from dreaming about a possible Marvel vs. Capcom 3 using Street Fighter 4's engine. Mmmm, hand-drawn/3D-rendered War Machine, Jill Valentine, and Amingo -- make it happen, please, Mr. Capcom!Totally worth it! Kotaku is saying April 30 so it's just around the corner!
AWESOME!!!
EDIT: It's just the demo on April 30, PSN only for now.
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Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
Sounds awesome.
Agreed. I had that game on DC, and was bored with it within an hour.
Well it was pretty much inevitable that Marvel vs. Capcom 2 was going to be released it's still totally awesome that it's official now. This is fantastic news and a definite pick-up for me.
I love it. The pacing of the fights is really good, and then there's the whole CURLEH MOUSTACHE meme that sproung out of it. Let's copy/paste some features from Sven's blog:
It’s based on the Dreamcast code base – While the PS2 and Xbox versions of MvC2 were great, there are a few niggling issues in them that have caused the competitive community to continue using the Dreamcast version of the game. We wanted to bring you the very best version of the game, so we listened to the community and started with the Dreamcast.
2.There is online – With the game being developed by Backbone, we are using largely the same, critically acclaimed net code that we used in Super Street Fighter 2 Turbo HD Remix and with that will come our player match quarter mode/lobby system that has proven so popular. Naturally leaderboards and some form of stats tracking (details to be provided at a later date) will also be in the mix. So on the net code side, you’re pretty much assured the best fighting game net code ever created for consoles.
3.HD upscaling options – Given that most people play Xbox 360s and PS3s on HD TVs, it’s important to help make the game look better. We’ve refined our real-time sprite filtering to use even more advanced techniques and we’re providing two upscaling options for the sprites… one we’ve termed “Crisp” the other we’ve termed “Smooth”. It’s a matter of personal preference for which one you’ll enjoy more. For purists, if you’d like you can use the “Classic” setting, which leaves the sprites completely unfiltered. Because the filtering is applied in real-time, you can change these settings on the fly, mid-match if you choose. Our producer will be showing you some comparison screenshots in the coming days to better clarify the differences. The backgrounds in MvC2 are all 3D, and when rendered at higher resolutions look fantastic. The original textures and assets from the Dreamcast were actually much higher quality than the Dreamcast could really display at the time and when shown in HD, the impact is really quite amazing.
4.Widescreen – Again, with most people playing on HD displays, we wanted to figure out how to implement widescreen support. To do so, the camera field of view was widened (which we’re able to do because of the 3D backgrounds effectively running off the “edges” of the 4:3 scenario) and there are a few camera tricks that minimize any impact on the gameplay. Play area is unchanged, and this is not a zoom and crop like HD Remix was.To put it simply, the gameplay area will be in a 4:3 field, while the viewing area will be widescreen.At the same time, for purists and competitive play, a 4:3 option (with vertical bars on the left and right) still exists.
5.No unlocking – While we love giving people unlockables in games, for this outing, there’s not a lot of surprises in terms of what characters are in the game. All 56 characters will be unlocked at the start for immediate play, again great for tournament play where players won’t need to mess with save game data or hacked versions (/shame).
6.Music Options – We love MvC2 but the original “jazzy” music has long been criticized even by ardent fans. Independent music volume controls and support of custom soundtracks on PS3 and 360 we deemed an important feature. Purists will still have what they love and fans of customization are also served.
And as an added bonus, some of you will get to play it sooner than you think. The US PlayStation network will have the demo available for download this week (Europe’s PSN should follow not far after). Surprise.
FUCK. YES.
I will be downloading this demo and reporting on it!
Do you think Brawl would be popular if it had Bubsy, Crash, Aero the Acro-bat, Sly, and Spyro duking it out? Don't think so.
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Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
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Tell me to get back to rewriting this site so it's not horrible on mobileWell, even Street Fighter would not be popular with Bubsy, Crash and Aero. Who would want to play with such crappy characters?
I guess we have a topic for our next podcast. We talked about it last time, so it would make sense to talk about it again!
I just watched it. I would literally buy the game if it had that comedy mode dubbing all the way through. IGN did it? Why exactly? So funny.
It would just be UP, as it's always up. I'm using it to type right now.
Okay more impressions. Firstly, instead of randomly clicking pixels to see what happens the cursor changes when you hover over something to show you what can be investigated its much better.
And THANK GOD, finally. No more hunting down gamefaqs solutions to stupid things. No more getting endlessy stuck. They have worked in a hint system. If you are stuck you can access hint 1 which is vague, hint 2 is a little more. Then if you are really stuck and cannot be bothered hint 3 tells you exactly what you have to do, use the thing with the thang.
Also they presented me with this massive ass double block moving puzzle which was nigh on impossible. Thanks the greatness of this game it told me that there was a secret way of unlocking it by a certain method. I did it and happily continued with the game. Graphic adventures needed this a long time ago. I have to say, the french female voice actress is kind of sexy.
You're using the items and she says stuff like:
"I gently placed the cylinder into the slot, it fitted perfectly"
"I once had a boyfriend who owned a boat. It was the wettest relationship I ever had. In more ways than one."
Oooh lah lah.
Gunstar Heroes on XBLA? Oh hell yeah! That was one of my favourite games on the Genesis. Having it on XBLA with online play and achievements will make it even better. This is a no-brainer purchase for me.
Did the updates.
If anyone like online shooty type games, you might want to check out this:
Conduit-video
It's not my sort of thing but it looks no better/worse then any other shooty type online game to me.
Honestly I was disapppointed when I got this on VC. After all the hype I just didn't like it that much. Super Contra for me, it feels more accurate. I've been dissappointed with quite a few Treasure games I've tried. Apart from the Godly Astro Boy.
They tend to throw around a lot of effects which is distracting and can lead to slowdown too.
I think I preferred the gba Gunstar follow up. I never played Guardian Heroes always wanted that, is it a DC game? Is it rare now? I played the gba follow up, sort of good but slowdown again. Yay.
I was enjoying Sin and Punishment VC but VC games that aren't 60hz dont work on an my HDTV and the file was so big I had to delete it prior to this SD card fix.
BTW have you guys checked out the FFCC Crystal Bearers?
Prologue with subtitles, so cool.
Gaurdian Heroes was on the Saturn. It was more like a brawler but had many branching paths and you could pull off crazy insane combos juggling enemies up in the air. Yeah slowdown on that kind of game would be expected on the GBA. That version is just a shell of the awesome original.
I really want this game, such a shame its not on DC or any other system I own. I love brawlers. I really want this ass-ish slow VC arcade service to kick into gear. Scrolling beat em ups were my bread and butter back in the day and there are so many I would love to have at home.
BTW, I was putting together a few extracts when my browser crashed, the Dead Space preview says that the graphics are some of the best on the system and compare favourably to the 360 version. The Grand slam tennis preview says it may be the best tennis game they have ever played.
I'm having frequent browser problems with IE7
Flash ocx10 keeps screwing things up and Microsoft Visual Runtime C++ keeps having problems and closing. And I get virtual memory too low warnings. This has all happened within the past couple of days.