Enter Konami Code at ESPN.com
Up, Up, down, down, left, right, left, right, b, a, and enter (multiple times)
espn.go.com
Punk Rebel Ecks
Zoonami Bonsai Barber is like the TV show Friends
but for your gaming system
gamasutra.com
Iga_Bobovic
Phantasy Star Japanese Trailer
The game that put the PH in Phantasy is back on the virtual console.
gametrailers.com
Iga_Bobovic
Horror director slams XBL
"the most dreadful, non-talent friendly company"
gamesindustry.biz
gamingeek
Square Enix: We take too long to make games
Wants to pursue a happy medium
gamesindustry.biz
gamingeek
Square Enix analysis: Now a portable developer
70% are portable games
finalfantasyunion.com
gamingeek
Nintendo Power preview pages
Punch-Out, Miles Edgeworth, MySim Agents and Mario and Sonic
gonintendo.com
Iga_Bobovic
Witcher console port cancelled, staff layed off
New IP cancelled, Witcher 2 still on
vg247.com
Iga_Bobovic
Nintendo Channel interviews - Swords and Soldiers
Super Meat Boy to offer replays and a cameo from Braid’s Tim
dailymotion.com
Iga_Bobovic
Dead Rising 2 does have multiplayer
"Single-player alone is not going to cut it."
eurogamer.net
Iga_Bobovic
Noby Noby Boy's Keita Takahashi Interview
On the new multiplayer update, with exclusive videos.
eurogamer.net
Iga_Bobovic
Free Realms IGN Hands-on Preview
SOE's whimsical entry into the free-to-play marketplace.
ign.com
Iga_Bobovic
NCAA Football 10: Team Builder
More details about EA's epic college football experience.
ign.com
Iga_Bobovic
New MotoGP in Development
Next game to allegedly take series in a different direction.
ign.com
Iga_Bobovic
Lost Planet 2 IGN First Look
The Akrid return bringing news about an upcoming demo.
ign.com
Iga_Bobovic
Dead Rising 2 IGN First Look
Fortune smiles upon those looking to kill thousands upon thousands of zombies.
ign.com
Iga_Bobovic
Fate/unlimited codes IGN Hands-on
'In that heart of pure rage there remains a place of tranquility.'
ign.com
Iga_Bobovic
Hideo Kojima Talks Dreams at Apple Store
Metal Gear producer wants to go to space.
ign.com
Iga_Bobovic
Buy Moon on the Cheap
Renegade Kid's acclaimed first-person shooter has seen a significant price reduction.
ign.com
Iga_Bobovic
Rock Band Wii Gets Jane's Addiction
The Wii version is on its quest towards 650 songs.
ign.com
Iga_Bobovic
Dead Space Extration CVG interview
Franchise propelling secret inside
computerandvideogames.com
gamingeek
MARVEL VS CAPCOM 2 PSN/XBLA FINALLY CONFIRMED.
IT'S TIME TO TAKE YOU FOR A RIDE...IN HD!
neogaf.com
darthhomer
Ubisoft official announces Red Steel 2 press relea
they call it an action game!!
gonintendo.com
Iga_Bobovic
Wii plays key role in Ubisoft sales increase
expect more Shaun White, preparation for next set of consoles in the next few years
gonintendo.com
Iga_Bobovic
Jamaican bobsleighers to star in Wii title
Hey Sanka man, are you dead man? Ja man
eurogamer.net
Iga_Bobovic
Ultima's Stygian Abyss expansion dated
Gargoyle playable race this summer.
eurogamer.net
Iga_Bobovic
City of Heroes Turns Five
NCSoft celebrates by confirming development of Issue 15.
ign.com
Iga_Bobovic
ATI Debuts Radeon HD 4770
DirectX 10.1 support, 40nm technology, and HDMI for only $99.
ign.com
Iga_Bobovic
Spore: Galactic Adventures IGN Preview
The space stage gets a lot more structure and variety with this expansion pack.
ign.com
Iga_Bobovic
Fable II See the Future Q&A
Lionhead writer Mark Hill talks about the second add-on, new breeds of dogs.
ign.com
Iga_Bobovic
Magnacarta 2 Revealed
A new RPG from Namco Bandai for 2009, exclusively for Xbox 360.
ign.com
Iga_Bobovic
Batman: Arkham Asylum FreeFlow Blowout
IGN has new info and a brand-new trailer all about fist-to-face combat.
ign.com
Iga_Bobovic
Killzone 2 Championships
Sony's futuristic shooter gets a worldwide online competition.
ign.com
Iga_Bobovic
MAG First Look and IGN Hands-on
Ready to grab 255 of your closest friends and hit the servers?
ign.com
Iga_Bobovic
PixelJunk Monsters Deluxe IGN Hands-on
It's literally everything you loved from the PS3 and more.
ign.com
Iga_Bobovic
Tekken 6 on PSP is Official
Namco Bandai's fighter is coming to Sony's portable.
ign.com
Iga_Bobovic
MotorStorm: Arctic Edge Hands-on
Leave the sunny beaches and head to the slopes.
ign.com
Iga_Bobovic
Namco Out-Cooks Mama
The publisher teams with Food Network and Red Fly to create an ultra-realistic cooking game for Wii.
ign.com
Iga_Bobovic
EDGE mag Rogue Warrior preview
Every action is punctuated by Mickey Rourke swearing at you.
edge-online.com
gamingeek
Ubisoft makes 1/3 of its money via DS sales
Bet you love Petz games now babiez!
gamesindustry.biz
gamingeek
Japanese software sales - April 20th to 26th
Monster Hunter G (Capcom) - 132,000
gonintendo.com
Iga_Bobovic
Tekken 6 IGN Hands-on
No panda bears this time, but details and impressions on the upcoming fighter.
ign.com
Iga_Bobovic
Call of Juarez IGN Hands-on
Carve a bloody path through the Civil War and the Wild West.
ign.com
Iga_Bobovic
Burnout Paradise Cops & Robbers IGN Hands-on
Go for the gold, and then run for your life.
ign.com
Iga_Bobovic
Hidden Japanese Gems
How to infiltrate the Japanese PlayStation Store, and pick up an array of 32-bit classics and rarities!
ign.com
Iga_Bobovic
Guitar Hero On Tour: Modern Hits Interview
IGN talks with Vicarious Visions about Guitar Hero, the future for DSi, and... burritos with Jimi Hendrix?
ign.com
Iga_Bobovic
Madden NFL 10 Wii IGN First Look
A new style hopes to reinvigorate the classic series on Wii.
ign.com
Iga_Bobovic
Left 4 Dead nearly half-price this weekend
Offer follows today's free trial.
eurogamer.net
Iga_Bobovic
The Fall of Fallujah
Defending games as art is a cheap and unconvincing argument.
ign.com
Iga_Bobovic
Virtual-On Oratorio Tangram IGN Review
A cult hit returns, but is it still fun? 7.5
ign.com
Iga_Bobovic
Fight Night Round 4: Pacquiao vs Hatton video
Who will win this Saturday's fight according to EA Sports?
ign.com
Iga_Bobovic
High Voltage making two new Wii games
One features 65 onscreen characters
nintendo-master.com
gamingeek
Final Fantasy IV: The After Years Site Launches
WiiWare sequel proves SE loves us
square-enix.com
robio
Red Steel 2 - more details
reveal some controls, non-linear gameplay, and explanation for lack of multiplayer
gonintendo.com
Iga_Bobovic
Sorry! IGN Review
Don't apologize for this solid translation of the board game. 8.0
ign.com
Iga_Bobovic
Interview: 5TH CELL Talks Scribble
IGN talks shop with creator Jeremiah Slaczka, and chat about the Warner Bros. deal, the current state of the game, and more.
ign.com
Iga_Bobovic
Scribblenauts Gets a Publisher
Balance your DS budget now. It's officially "on" for one of the most innovative and ambitious games on the platform.
ign.com
Iga_Bobovic
Madden Wii's New Style
IGN chats with the Madden's art director about the overhauled graphical presentation in this year's Wii game.
ign.com
Iga_Bobovic
Deadpool Joins Ultimate Alliance
The merc with a mouth to be featured in the upcoming Marvel RPG.
ign.com
Iga_Bobovic
Wii no Ma IGN Hands On
Nintendo may have something different in mind for its video download service.
ign.com
Iga_Bobovic
Hands-On Shin Megami: Devil Survivor (NDS)
More features than a console Shin Megami?!
destructoid.com
phantom_leo
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*crickets*
Whoa, nice Dead Rising 2 trailer
I miss Frank though. They certainly bumped up the visuals. If they get rid of the annoying bits and save system this could be a buy.
IGN AU went hands on with Virtua Tennis 09 Wii
Backing up all this MotionPlus goodness, Virtua Tennis 2009 on Wii is as fully featured as its PS3 and 360 counterparts. Online play has made it in (with everything from the online World Tour mode, which crowns a new world number one every week, to more party game functionality like the ability to play mini-games online with friends… should you want to, not to mention matchmaking by ping, as well as skill), as has character creation and the World Tour mode. The visuals are also very reasonable – sure, it's a much lower resolution and has much lower polygon characters, but it still looks excellent and importantly, has the full animation sets so player movement is top notch. For more information, check out the recent UK impressions.
Virtua Tennis definitely has the pedigree no question about that, but i like everything i am reading about EA Grand Slam ... and this latest news about not needing to do the calibration after each point may be a bigger factor than it sounds.
i think whoever is getting one or the other from here at the vgpress should make a joint decision so we have a better chance of playing together online
___
Listen to Wu-Tang and watch Kung-Fu
Well this will be the grudge match of the year. Even more than Infamous vs Prototype (grudge match between superhero sandbox games)
The differences are:
So close will wait for reviews.
I think someone will have to do a thread and then we lump all the reviews in there and see which is better.
There are a couple of things that put me off Grand Slam Tennis, the sound effect when the ball hits racket sounds off to me. Even using a modern racket it has that horrible wooden racket sound. And in some screens the deformity of the characters looks slightly off.
You bring up great comparison points. Pointing at the screen and clicking between points isnt exactly a huge burden though. The official tourneys are a plus in Grand Slam.
Funny thing is that nobody is paying attention to the HD versions
i'd love to see someone argue they'd prefer playing this with a traditional gamepad. mind you there are the "wiimote makes you tired" haters but it would be funny to see this for this particular game
___
Listen to Wu-Tang and watch Kung-Fu
Well in the case of motionplus they might be right. Some previews have already said that you have to make the full motion as everything is detected, including follow through. You can't cheap out like on Wii Tennis and just flick. Well, to be fair you can, without motionplus and even without it the previews say that it plays better than Wii Tennis, without it plugged in. My own argument defeated.
Still, Raven, Beaver, Darth et al may be interested in the other versions if they love tennis games. They may even do some extra features in the other versions of Grand Slam Tennis seeing how its coming later than the Wii version.
___
Listen to Wu-Tang and watch Kung-Fu
Okay my turn to do the updates.
Ooooh I see awesome news.
I had Guardian Heroes on Saturn back in the day. Awesome game! That game needs to come to XBLA.
Gunstar Heroes coming to XBLA is also awesome news. One of my Top 10 favorite Sega Genesis games.
Updates done!
Oh and Spyborg looks boring!
thanks for the updates iga
___
Listen to Wu-Tang and watch Kung-Fu
It looks a whole lot better than it did last year, though!
Yes and No.
Yes graphics are better, they cut the crappy characters.
And No, because I miss the singing fish
Because I love you guys!
<3<3<3
Nice updates Iggy, going through now.
Not bad looking.
Bionic's ambitious plans to combine fast-paced fighting with commercial-break-style mini-games and on-rails shooting have been ditched almost completely, with the game now focussed on its core co-op combat component. It's a move that's repositioned the title closer to the hardcore gamer on the demographic spectrum and that's reflected in the overhauled visual style too. Rather than the kid's cartoon look first witnessed in the game's original trailer, Spyborgs now features a beefy, yet stylised aesthetic, reminiscent of games like Ratchet & Clank - which shouldn't be surprising given the developer's pedigree.
In fact, Spyborgs is an undoubtedly good looking game, with strong character design, vibrant colours, solid 60 FPS action, fancy bloom effects, detailed models and impressive depth to environments. Despite it's stylised edge though, Bionic is keen to tout Spyborgs as a "real game for real gamers" and it even features an achievement-style reward system, tied directly to the game's unlockable roster. Design-wise, Bionic says it owes a debt to classic Capcom action titles of the past, singling-out Devil May Cry with its frantic action and massive epic boss battles.
Okay, I got to give credit where it's due.
Capcom are at least pushing the visuals on Wii and doing a pretty decent job with it too.
Not sure I'm interested in this fixed camera brawler though. In gameplay terms it looks very retro like an arcade game you would throw down some coins for, for 40 minutes.
Yeah, it looks like a scifi Final Fight.
It looks a little too much like button mashing and like it could be over very quickly. Great visuals though, you know the gap between systems doesn't seem so hideously bad when they do stuff like Darkside Chronicles or this:
I can only imagine what games would look like if everyone had pushed for this in years one and two.
Eurogamers Darkside Chronicles preview says:
"In fact, the visuals are among the best the Wii has even seen, thanks in large part to game director Yasuhiro Seto and his team at developer Cavia, who have concocted scaled-down shaders and lens filters based on principles adopted from Xbox 360 and PlayStation 3 groundwork elsewhere. There's more environmental detail spread across the game's claustrophobic corridors than we saw in House of the Dead: Overkill, to use an obvious comparison, as well as a comparably diverse range of atmospheric effects, giving the zombies, dogs, giant spiders, wolfy things and man-size claw interruptions a solid foundation to strut their dramatic stuff."
IGN says the same:
"First things first, it is a very pretty game and, although some way short of the glitz of current-gen visuals, it features all manner of graphical trickery - from HDR and SH lighting to global illumination and other specialised filters - that do raise the title above the typical technical finesse of other Wii games. For instance, in the opening moments of our demonstration, impressive fire effects cast shifting red highlights across the environment, while glowing embers danced in the air. Elsewhere, characters display a significant increase in definition and detail - particularly your on-screen companion - and cast real-time shadows which, in a nice touch, disappear completely in the blinding flash of your muzzle."
It's just a damned shame its all for an on rails game and retro looking brawler. *sigh* Sorry if I seem down, but it does sort of seem like wasted potential (Hello Dead Space extraction)