Red Alert: Onimusha revival discussion phases
Happening right now at Capcom!
destructoid.com news
phantom_leo
Red Dead Redemption 'accidentally' released
on Xbox One backwards compatibility
videogamer.com
gamingeek
The Division lets players 'disable certain lighting aspects'
to improve framerate on PS4 & Xbox One
videogamer.com
gamingeek
PC version of The Division has to be kept 'in check'
with PS4 & Xbox One, says dev aka gimping
videogamer.com
gamingeek
Insider source: key partners in possession of NX dev kits
late 2016 release looking plausible
nintengen.com
gamingeek
Kimishima - Big 3DS games coming
NX work continues, mobile goals detailed
nintendoeverything.com
gamingeek
Platinum's Kamiya talks goals with Bayonetta
harsh directing style & more
nintendoeverything.com
gamingeek
The Legend of Zelda Suite performed live
by the Swedish Radio Symphony Orchestra
reddit.com
gamingeek
Mario & Luigi: Paper Jam -
How Sticker Star influenced the game, how tutorials were handled
gameinformer.com
gamingeek
This week's European downloads - February 11
(Bravely Second Demo, Oddworld and more)
gonintendo.com
gamingeek
Digital Foundry vs Twilight Princess HD
"The leap in texture quality is tremendous - Every surface - No stone is left unturned, and it's hugely satisfying to see the upgrade in effect"
eurogamer.net
gamingeek
Amazon launches free game engine Lumberyard
aim is to earn profit through licencing of servers for online play
eurogamer.net news
SupremeAC
Takahashi, Eguchi, Koizumi will decide what NX games are made
Not like in the past when it was Iwata and Miyamoto
neogaf.com
gamingeek
NX software engineer
"It's so secretive that sometimes even I don't know what I'm working on"
gonintendo.com
gamingeek
$12,000 castles - Shroud of the Avatar's booming housing market
Not bad for a game in pre-alpha
eurogamer.net
SupremeAC
Free anime on Windows store for PC, Xbox owners
So far, we have The Devil is a Part Timer and STEINS GATE
neogaf.com
gamingeek
study on how gaming habits change with age
competitive games become less attractive
quanticfoundry.com
SupremeAC
Ancel on Beyond Good and Evil
'it was hard to sell a heroine who can not handle gun and who does not have a big chest, it was something new'
gamekyo.com
gamingeek
Need for Speed is coming to PC on March 17
with 4K visuals and unlocked frame rate
videogamer.com
gamingeek
Ubi: "A Message from the Assassin's Creed Team"
"This year, we also are stepping back and re-examining the Assassin’s Creed franchise. As a result, we’ve decided that there will not be a new Assassin’s Creed game in 2016"
ubi.com
gamingeek
[Official] Quantum Break announcéd for PC
Alan Wake for One + trailer live & gameplay
gamekyo.com media
gamingeek
Pokemon Splatfest launching worldwide on Feb. 19th
Head to the Inkopolis Plaza and select which game is your favorite: Pokémon Red or Pokémon Blue!
gonintendo.com
gamingeek
Game Under Podcast Ep. 84
Site GOTYs. Undertale and American Pro Trucker.
gameunder.net editorial impressions media news
aspro
Alexis Kennedy on: Redemption
comparing Kickstarters to the Crusades
eurogamer.net editorial
SupremeAC
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gamingeek (6m)
I don't think Platinum is as involved as much as we've been lead to believe. From what I've read they were used more in a support role.
And they have made one bad game, that Legend of Korra game from a year or so ago was their work, right?
Why are people surprised that Fallout 4 is crap? It's made by Bethesda not Obsidian.
One of the site's forefathers.
Play fighting games!
I looked it up. You are right. I didn't even know there was a game. I thought it was a cartoon.
___
Listen to Wu-Tang and watch Kung-Fu
Fallout 4 is not crap. My review is going up right now.
I think Fallout 4 is excellent myself. Personally I preferred Fallout 3 to New Vegas although I still really enjoyed NV as well.
I've been using a 360 controller on PC for my playthrough. Given the type of game there is no benefit in the additino of precision or speed that a mouse and keybouard bring.
Thanks. Seems like an ideal game to Stream to my Steam Link in the living room.
Was Playing XCX yesterday, doing a certain affinity mission. so I reach the designated spot, watch one of those incredibly stiff cutscenes... And nothing. No new destination was set, nada. I was told to go look for someone, but the destination marker stays firmly rooted to where I was at the moment. Googled it, and the only relevant information I can find is this being a game breaking glitch. The thought that I could have wasted 35+ hours... Anyhow, after some more googling I find this place that explains that for some reason, the search mission is a seperate mission which you have to select from your mission list, it doesn't show up as part of the affinity mission at all.
On the one hand I'm glad it's something as simple as that, on the other hand I can't believe something sloppy like that made it in the final release.
Today my sister and her partner are leaving for Australia, where they'll be travelling/working for the next 6 months. She has been gone just as long in the past for her studies, but this is different. Back then she was staying in one place, while now we won't know exactly where they are...
Anyhow, I asked them to inquire where the famous hosts of the GameUnder Podcast reside and to go and get me an autograph. Surely the adres of people of such international renown would be easy to track down.
Yeah, the issue with that is that we have doubles spread around the country as decoys.
By now though the tabloids have already revealed I live in the state of Queensland.
It's the problem with working on womething for so long, you just naturally assume a lot of things that someone coming along for the first time won't get. Which is why I approve of playtesting (not to be confused with focus groups).
I am very aware of how such things can sneak into a design, where you can't look at your own work with a fresh view anymore. I'd hope games like this would be rigoriously playtested, but it seems that stupid stuff like this can still sneak into what are to all extents, pivotal parts of the story.
I recall something simlar happening in the game with trying to find Tatsu's mother.
One of the site's forefathers.
Play fighting games!
Yup, that's exactly where I'm at. Apparently the problem showing up or not is dependant of what order you tackle the objectives in.
And I live in a state of crisis.
Also in Victoria, now a state of Deutschland.
I'm sure my sister will be devastated to hear she travelled so far all for nought
Oh Shit. They are going to Melbourne? They are going to be dissapointed. Ah, well. At least you won;t have to worry abuot her wanting to stay here.
I saw their best-case scenario, they're basically visiting every major city in Australia. All 4 of them Seriously though, they're headed to Perth now, after which they'll fly to Cairns. They'll then be travelling along the coast all the way to Adelaide, will then go straight up to Darwin and back to Perth. And then they want to hop over to both Tanzania and Middle Earth as well.
For the "Gather This" side missions there aren't direction markers at all. There is one mission in Noctilum where I have to find an EM motor or something with no direction indicator. You are suppossed to follow the directions that the character gave you and discover it for yourself.
Oh, also I have read about someone being stuck on an affinity mission because they were missing one item they couldn't find. The solution? Well you can get certain rare items by mining. So click the mining spots on your map screen and it will tell you what rare items they can produce. Put down a high level probe and wait a while and you get the item. Also if you go into the barracks to the online console at the back room you can actually claim items as a reward from a huge list.
Yes, but this wasn't a side mission, it's an affinity mission. And there is a marker, they just made it so that it was entered as a seperate quest, without any notification that you had accepted it as being such, nor with automatically setting it as your next destination. All in all, it's sloppily executed.