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[destructoid.com] Red Alert: Onimusha revival discussion phases Happening right now at Capcom! destructoid.com news phantom_leo
[eurogamer.net] Platinum: A brief history of eurogamer.net gamingeek
[videogamer.com] Red Dead Redemption 'accidentally' released on Xbox One backwards compatibility videogamer.com gamingeek
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[eurogamer.net] Digital Foundry vs Twilight Princess HD "The leap in texture quality is tremendous - Every surface - No stone is left unturned, and it's hugely satisfying to see the upgrade in effect" eurogamer.net gamingeek
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[gonintendo.com] StarFox Zero facing development troubles RUMOR - More inside info gonintendo.com gamingeek
[nintendo.co.jp] English translation of Nintendo's investors meeting Q&A now available nintendo.co.jp gamingeek
[gonintendo.com] Famitsu - This week's scans, Twilight Princess HD Ace Attorney, and more gonintendo.com gamingeek
[eurogamer.net] Amazon launches free game engine Lumberyard aim is to earn profit through licencing of servers for online play eurogamer.net news SupremeAC
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[gamespot.com] Hitman GS preview, crazy AI. Sounds like the hitman we all loved. gamespot.com impressions Dvader
[neogaf.com] Takahashi, Eguchi, Koizumi will decide what NX games are made Not like in the past when it was Iwata and Miyamoto neogaf.com gamingeek
[gamefront.de] Two more Shenmue 3 pics gamefront.de gamingeek
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[gonintendo.com] NX software engineer "It's so secretive that sometimes even I don't know what I'm working on" gonintendo.com gamingeek
[4gamer.net] Ace Attorney 6 - more screens 4gamer.net gamingeek
[eurogamer.net] $12,000 castles - Shroud of the Avatar's booming housing market Not bad for a game in pre-alpha eurogamer.net SupremeAC
[neogaf.com] GameSpot: Scalebound and Gears 4 coming to PC then removes comment neogaf.com gamingeek
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[neogaf.com] Free anime on Windows store for PC, Xbox owners So far, we have The Devil is a Part Timer and STEINS GATE neogaf.com gamingeek
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[gamesindustry.biz] Zynga posts $117 million full-year loss gamesindustry.biz gamingeek
study on how gaming habits change with age competitive games become less attractive quanticfoundry.com SupremeAC
[videogamer.com] The Walking Dead: Michonne – A Telltale Miniseries begins February 23 videogamer.com gamingeek
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[gamesindustry.biz] Ubisoft sales tumble in Q3 gamesindustry.biz gamingeek
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[ubi.com] Ubi: "A Message from the Assassin's Creed Team" "This year, we also are stepping back and re-examining the Assassin’s Creed franchise. As a result, we’ve decided that there will not be a new Assassin’s Creed game in 2016" ubi.com gamingeek
Dead Island retro revenge spotted classification.gov.au gamingeek
[videogamer.com] Destiny coming in 2017 videogamer.com gamingeek
[gamekyo.com] [Official] Quantum Break announcéd for PC Alan Wake for One + trailer live & gameplay gamekyo.com media gamingeek
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[gonintendo.com] Pokemon Splatfest launching worldwide on Feb. 19th Head to the Inkopolis Plaza and select which game is your favorite: Pokémon Red or Pokémon Blue! gonintendo.com gamingeek
[gameunder.net] Game Under Podcast Ep. 84 Site GOTYs. Undertale and American Pro Trucker. gameunder.net editorial impressions media news aspro
[eurogamer.net] Alexis Kennedy on: Redemption comparing Kickstarters to the Crusades eurogamer.net editorial SupremeAC
[nintendo.com] SPLATOON'S ONLINE SERVERS ARE TEMPORARILY OFFLINE FOR EMERGENCY MAINTENANCE nintendo.com gamingeek
[perfectly-nintendo.com] PUZZLE AND DRAGONS X - ANIME AND MANGA COMING perfectly-nintendo.com gamingeek
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Tue, 09 Feb 2016 18:12:02
bugsonglass said:

Yes, but Platinum haven't made a bad game, so this ought to be good.

If anyone thinks Madworld or Anarchy Reigns are bad games ... unfriend me now!  Now I tell thee!!


I don't think Platinum is as involved as much as we've been lead to believe. From what I've read they were used more in a support role.

And they have made one bad game, that Legend of Korra game from a year or so ago was their work, right?
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Tue, 09 Feb 2016 18:20:36

Why are people surprised that Fallout 4 is crap? It's made by Bethesda not Obsidian.

One of the site's forefathers.

Play fighting games!

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Tue, 09 Feb 2016 18:58:44
robio said:



I don't think Platinum is as involved as much as we've been lead to believe. From what I've read they were used more in a support role.


And they have made one bad game, that Legend of Korra game from a year or so ago was their work, right?

I looked it up.  You are right.  I didn't even know there was a game.  I thought it was a cartoon.

___

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Tue, 09 Feb 2016 19:21:52
Punk Rebel Ecks said:

Why are people surprised that Fallout 4 is crap? It's made by Bethesda not Obsidian.

Fallout 4 is not crap. My review is going up right now.

660896.png
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Tue, 09 Feb 2016 19:43:26

I think Fallout 4 is excellent myself. Personally I preferred Fallout 3 to New Vegas although I still really enjoyed NV as well.

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Wed, 10 Feb 2016 08:11:21
+1
SupremeAC said:

A question for all you witnesses.  Do you play the game with a controller or M/K ?

I've been using a 360 controller on PC for my playthrough. Given the type of game there is no benefit in the additino of precision or speed that a mouse and keybouard bring.

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Wed, 10 Feb 2016 08:43:02
+1
aspro said:

I've been using a 360 controller on PC for my playthrough. Given the type of game there is no benefit in the additino of precision or speed that a mouse and keybouard bring.

Thanks.  Seems like an ideal game to Stream to my Steam Link in the living room.

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Wed, 10 Feb 2016 08:46:29

Was Playing XCX yesterday, doing a certain affinity mission.  so I reach the designated spot, watch one of those incredibly stiff cutscenes...  And nothing.  No new destination was set, nada.  I was told to go look for someone, but the destination marker stays firmly rooted to where I was at the moment.  Googled it, and the only relevant information I can find is this being a game breaking glitch.  Sad  The thought that I could have wasted 35+ hours...  Anyhow, after some more googling I find this place that explains that for some reason, the search mission is a seperate mission which you have to select from your mission list, it doesn't show up as part of the affinity mission at all.

On the one hand I'm glad it's something as simple as that, on the other hand I can't believe something sloppy like that made it in the final release.

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Wed, 10 Feb 2016 08:53:24
+1

Today my sister and her partner are leaving for Australia, where they'll be travelling/working for the next 6 months.   She has been gone just as long in the past for her studies, but this is different.  Back then she was staying in one place, while now we won't know exactly where they are...

Anyhow, I asked them to inquire where the famous hosts of the GameUnder Podcast reside and to go and get me an autograph.  Surely the adres of people of such international renown would be easy to track down.

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Wed, 10 Feb 2016 08:57:42
+1
SupremeAC said:

Today my sister and her partner are leaving for Australia, where they'll be travelling/working for the next 6 months.   She has been gone just as long in the past for her studies, but this is different.  Back then she was staying in one place, while now we won't know exactly where they are...

Anyhow, I asked them to inquire where the famous hosts of the GameUnder Podcast reside and to go and get me an autograph.  Surely the adres of people of such international renown would be easy to track down.

Yeah, the issue with that is that we have doubles spread around the country as decoys.

By now though the tabloids have already revealed I live in the state of Queensland.

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Wed, 10 Feb 2016 09:02:33
SupremeAC said:

Was Playing XCX yesterday, doing a certain affinity mission.  so I reach the designated spot, watch one of those incredibly stiff cutscenes...  And nothing.  No new destination was set, nada.  I was told to go look for someone, but the destination marker stays firmly rooted to where I was at the moment.  Googled it, and the only relevant information I can find is this being a game breaking glitch.  Sad  The thought that I could have wasted 35+ hours...  Anyhow, after some more googling I find this place that explains that for some reason, the search mission is a seperate mission which you have to select from your mission list, it doesn't show up as part of the affinity mission at all.

On the one hand I'm glad it's something as simple as that, on the other hand I can't believe something sloppy like that made it in the final release.

It's the problem with working on womething for so long, you just naturally assume a lot of things that someone coming along for the first time won't get. Which is why I approve of playtesting (not to be confused with focus groups).

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Wed, 10 Feb 2016 09:45:10
+1
aspro said:

It's the problem with working on womething for so long, you just naturally assume a lot of things that someone coming along for the first time won't get. Which is why I approve of playtesting (not to be confused with focus groups).

I am very aware of how such things can sneak into a design, where you can't look at your own work with a fresh view anymore.  I'd hope games like this would be rigoriously playtested, but it seems that stupid stuff like this can still sneak into what are to all extents, pivotal parts of the story.

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Wed, 10 Feb 2016 10:41:00
SupremeAC said:

Was Playing XCX yesterday, doing a certain affinity mission.  so I reach the designated spot, watch one of those incredibly stiff cutscenes...  And nothing.  No new destination was set, nada.  I was told to go look for someone, but the destination marker stays firmly rooted to where I was at the moment.  Googled it, and the only relevant information I can find is this being a game breaking glitch.  Sad  The thought that I could have wasted 35+ hours...  Anyhow, after some more googling I find this place that explains that for some reason, the search mission is a seperate mission which you have to select from your mission list, it doesn't show up as part of the affinity mission at all.

On the one hand I'm glad it's something as simple as that, on the other hand I can't believe something sloppy like that made it in the final release.

I recall something simlar happening in the game with trying to find Tatsu's mother.

Edited: Wed, 10 Feb 2016 10:41:44

One of the site's forefathers.

Play fighting games!

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Wed, 10 Feb 2016 10:42:20
Punk Rebel Ecks said:

I recall something simlar happening in the game with trying to find [spoiler]Tatsu's mother.[/spoiler]

Yup, that's exactly where I'm at.  Apparently the problem showing up or not is dependant of what order you tackle the objectives in.

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Wed, 10 Feb 2016 10:54:42
+2
aspro said:

Yeah, the issue with that is that we have doubles spread around the country as decoys.

By now though the tabloids have already revealed I live in the state of Queensland.

And I live in a state of crisis.

Also in Victoria, now a state of Deutschland.

Edited: Wed, 10 Feb 2016 10:55:06

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Wed, 10 Feb 2016 11:00:30
Foolz said:

Also in Victoria, now a state of Deutschland.

I'm sure my sister will be devastated to hear she travelled so far all for nought

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Wed, 10 Feb 2016 11:13:07
SupremeAC said:
Foolz said:

Also in Victoria, now a state of Deutschland.

I'm sure my sister will be devastated to hear she travelled so far all for nought

Oh Shit. They are going to Melbourne?  They are going to be dissapointed. Ah, well. At least you won;t have to worry abuot her wanting to stay here.

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Wed, 10 Feb 2016 11:27:42
aspro said:

Oh Shit. They are going to Melbourne?  They are going to be dissapointed. Ah, well. At least you won;t have to worry abuot her wanting to stay here.

I saw their best-case scenario, they're basically visiting every major city in Australia.  All 4 of them  Nyaa  Seriously though, they're headed to Perth now, after which they'll fly to Cairns.  They'll then be travelling along the coast all the way to Adelaide, will then go straight up to Darwin and back to Perth.  And then they want to hop over to both Tanzania and Middle Earth as well.

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Wed, 10 Feb 2016 11:32:28
SupremeAC said:

Was Playing XCX yesterday, doing a certain affinity mission.  so I reach the designated spot, watch one of those incredibly stiff cutscenes...  And nothing.  No new destination was set, nada.  I was told to go look for someone, but the destination marker stays firmly rooted to where I was at the moment.  Googled it, and the only relevant information I can find is this being a game breaking glitch.  Sad  The thought that I could have wasted 35+ hours...  Anyhow, after some more googling I find this place that explains that for some reason, the search mission is a seperate mission which you have to select from your mission list, it doesn't show up as part of the affinity mission at all.

On the one hand I'm glad it's something as simple as that, on the other hand I can't believe something sloppy like that made it in the final release.

For the "Gather This" side missions there aren't direction markers at all. There is one mission in Noctilum where I have to find an EM motor or something with no direction indicator. You are suppossed to follow the directions that the character gave you and discover it for yourself.

Oh, also I have read about someone being stuck on an affinity mission because they were missing one item they couldn't find. The solution? Well you can get certain rare items by mining. So click the mining spots on your map screen and it will tell you what rare items they can produce. Put down a high level probe and wait a while and you get the item. Also if you go into the barracks to the online console at the back room you can actually claim items as a reward from a huge list.

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Wed, 10 Feb 2016 11:35:56
gamingeek said:

For the "Gather This" side missions there aren't direction markers at all. There is one mission in Noctilum where I have to find an EM motor or something with no direction indicator. You are suppossed to follow the directions that the character gave you and discover it for yourself.

Oh, also I have read about someone being stuck on an affinity mission because they were missing one item they couldn't find. The solution? Well you can get certain rare items by mining. So click the mining spots on your map screen and it will tell you what rare items they can produce. Put down a high level probe and wait a while and you get the item. Also if you go into the barracks to the online console at the back room you can actually claim items as a reward from a huge list.

Yes, but this wasn't a side mission, it's an affinity mission.  And there is a marker, they just made it so that it was entered as a seperate quest, without any notification that you had accepted it as being such, nor with automatically setting it as your next destination.  All in all, it's sloppily executed.

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