Furry Legends DSiWare - first screens, art, detail
Something for the furries
furrylegends.com
Iga_Bobovic
Diablo III Monk IGN Hands-on
IGN makes more hearts (and bodies) explode than Kill Bill.
ign.com
Iga_Bobovic
Cheers & Tears: Wii Fighting Games
We're going head-to-head against the best and worst fighters on Wii. Ready? Fight!
ign.com
Iga_Bobovic
IGN Invades SummerSlam
Greg Miller, Mark Bozon, and Anthony Cava take over LA. Oh, and the WWE is here too.
ign.com
Iga_Bobovic
Nintendo Download: 08/24/09
"Jedi Battles, Marvelous Bubbles and Frantic Underground Action."
ign.com
Ravenprose
White Knight Chronicles DLC Sneak Peak
"Here's what you could be paying for next year."
ign.com
Ravenprose
Eurogamer interviews Sony's Shuhei Yoshida
On PS3 Slim, the motion controller and PSP Minis.
eurogamer.net
Iga_Bobovic
Sins of a Solar Empire: Diplomacy Revealed
Stardock and Ironclad give details on second micro-expansion.
ign.com
Iga_Bobovic
PS3 Motion games to use one controller
Cost of entry needs to be low - Camera needed
eurogamer.net
gamingeek
Cursed Mountain GP Monthly review
"You’ll be immersed in a very atmospheric world, driven on by an interesting story"
gameplaymonthly.com
gamingeek
Why Sony Changed the PlayStation 3 Logo
"Company wanted to get back to its roots with the Slim."
ign.com
Ravenprose
IGN Readers Speak Out on COD4 Wii
"Does voice chat matter on Wii? We asked, and you answered."
ign.com
Ravenprose
Realtime graphics processing is changing
Come in and read about the next step
edge-online.com
gamingeek
Fantasy Life DS
Level 5 & Brownie Brown collaboration in the vain of Animal Crossing
joystiq.com
bugsonglass
MS Confirms 360 Price Drop, Denies Slim Rumors
Elite will sell for $299.99 on Friday
kotaku.com
Ravenprose
Brink Preview
"Splash Damage and Bethesda take first-person shooters to the Brink."
ign.com
Ravenprose
Gears of War 2 Gets GOTY Edition
"Additional DLC packs now added into one complete package."
ign.com
Ravenprose
PS3 Slim Uses Less Power Than Sony Thought
70% more efficient in Standby; 50% more efficient playing games/movies
kotaku.com
Ravenprose
Ratchet & Clank Future: A Crack in Time
"coming to North America on Oct. 27, 2009."
ign.com
Ravenprose
Square-Enix publishing Modern Warfare 2 for Japan
Will SE's brandname help drive MW2 sales in Japan?
kotaku.com
ASK_Story
Cursed Mountain gamespot review
" there's something special about Cursed Mountain always lingering under its surface"
gamespot.com
gamingeek
The Real Cataclysm
Competitors hoping for WOW to decline should be careful what they wish for
eurogamer.net
Iga_Bobovic
Planet Calypso Launches Into Space
The hunt is on for elite game items in the relaunched Entropia Universe.
ign.com
Iga_Bobovic
The Art of Elemental: War of Magic
Stardock's Scott Tykoski explains the creation of the game's visuals.
ign.com
Iga_Bobovic
New Modern Warfare 2 Info
Single player info, a hunt for Rojas, and masterkey shotguns? Oh my yes.
ign.com
Iga_Bobovic
Halo 3: ODST -- The Engineer
Introducing a Covenant critter you might not be familiar with.
ign.com
Iga_Bobovic
Batman Sets Guinness Record
Awarded 'Most Critically Acclaimed Superhero Game Ever.'
ign.com
Iga_Bobovic
Invincible Tiger IGN Review
State of the art visuals vs. archaic game mechanics. 6.6
ign.com
Iga_Bobovic
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*crickets*
That's unfortunate about the layoffs at Raven. I really enjoyed Wolverine and I'm still planning on picking up Wolfenstein soon.
It's getting harder for these developers because of the crazy amount of funding that goes into one of these current-gen games. In the past, a studio can still stay afloat after a flop, but not anymore.
I hate to say this but I think the best way to play it safe is to make a bunch of DS or downloadable arcade games for XBL Arcade or PSN just so they can fund themselves from the profits. These can be casual or something simpler and sensible like Castle Crashers or Henry Hatsworth. Their lower-budgeted and can turn a quick profit.
I think developers should stop trying to do much and lessen the load. Raven Software was making three current-gen games while working on Wolfenstein. That's a huge risk, even if it was divided among three different studious. It's the same thing that happened with Grin.
I think developers should make one downloadable game, a core DS game, a casual DS/Wii game, and then use those to keep the studio alive while working on a major project for current-gen consoles. I'd do that if I was the head of a game development studio. It makes sense to me instead of working on three major projects at once.
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Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
I haven't touched LKS yet, but Metroid Prime controls like a dream. My favorite game of last gen., possibly ever has gotten better.
I'm waiting to play LKS after I finish Batman.
That's great! I wish I could've taken advantage of that Toys R Us deal. But don't have a Wii yet, still don't.
But I did pick up...um...My Weight Loss Coach in the bargain bin for $10...um, yeah.
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Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
Do the controls make it easier? They haven't shoved in more enemies to compensate, right?
Amazing artwork!
George Kamitani, the leader of VanillaWare and the main guy behind Odin Sphere, Muramasa, and GrimGrimiore drew and designed everything.
He's an amazing artist.
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Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
You are king among men. Not like some of the non-LKS-owning ball suckers on this site.
Something's going be born if that tentacle goes a little to the left...
___
Listen to Wu-Tang and watch Kung-Fu
Doesn't it depend whether the unacceptable opinions are incorporated into the work? If Shadow Complex was a game about denying gay rights I can see the problem.
It's an iffy subject because its something we enjoy so we overlook these kinds of things. Like Michael Jacksons music, enjoyed for a couple of decades before paedo allegations. Do we still like his music?
Thanks for the Thursday morning updates guys.
Wow:
Level-5 invites players into a 'Fantasy Life' ... in a doomed townFantasy Life occurs in the world of Fantazeal, which shows prophesied signs of impending destruction after a shadow passes over the moon. If this were a normal RPG, you'd portray some kind of teenaged hero fighting to save the world from this catastrophe, but in this game, it basically doesn't seem to matter: you choose a job and undertake daily "Life Quests" related to that job, to improve your wealth and happiness levels. The game includes local and online wireless functionality, allowing others to visit your town.
Aside from Level-5 and Brownie Brown, Fantasy Life features more big names. Nobuo Uematsu is composing an opening theme, as well as ending themes for the ending of each job's "life," and character design is being done by Hideo Minaba, a Final Fantasy series alum who most recently designed the characters in Little King's Story.
Did some updates.
Reading roundtable now.
I've only played Prime 1 and did notice a difference in one area where you get the morph ball.
Tell me about the bloom in MP1, I've read about it but haven't seen it.
I'm trying to get sold on this game, but so far it's not happening. The reviews aren't quite convincing me yet. They're not bad, but they're not really selling me yet you know? I don't know, I'm still sort of in videogame burn out mode. I'm enjoying Professor Layton and Devil Survivor, but nothing else out there is even interesting me.
As unpopular as it sounds, I'm not even interested in Muramasa anymore. I think it's beautiful and one of the best looking games around, and would be fun to watch. . . but that's all. I don't think the game looks like much fun to play. The more videos I watch, the more I go. . . hmmmmm that doesn't look fun at all, this is just a pretty button masher.
I feel the same way on both games. But with Muramasa its mostly due to the game not being out till Spring 09 in Europe.
The saving grace from CMoutain reviews is that the bad ones all sound like people who are really impatient and want a wham bam thank you maam horror shooter. Most of them even say that. One reviewer who doesn't like it says that its like the original Resident Evil pacing, more of an adventure game pacing. I know some people who actually want that kind of game.
EDIT: Just read NOM mag gave it 82%
The good reviews say that if you want a slow paced, atmospheric game where you soak it in and become the character, and dont yearn for action then you might enjoy it.
Some Beyond Good and Evil 2 news. I've had to translate this from French.
I'll try and clear it up:
Our fellow-members of Gamekult contacted Ubisoft after the remarks of Laurent Detoc confirming the sequel has yet to get the go ahead. Our editor confirmed today that the development “follows its course” and that there has been “no interruption”. If that is official, the game remains on standby all the same.
Original:
Our fellow-members of Gamekult quite simply contacted Ubisoft more after the remarks of Laurent Detoc affirming qu' a continuation n' was not yet sour to be born. L' French editor affirms aujourd' today that the development “follows its course” and qu' it n' there have “no interruption”. If all that has the merit d' to be official, one remains on standby d' all the same; a confirmation in images…
Agreed Muramasa looks nice, but I am not sold on the gameplay yet.