RipTen's Review of Deus Ex
"9.5/10" "one of the defining games of the current generation"
ripten.com impressions
aspro
Tales of Xillia Over 50 Hours Long
Namco Bandai expects over 200,000 pre-orders for first original PS3 Tales game.
andriasang.com news
aspro
1UP Reviews Deus Ex
"A" "Best stealth action game since Metal Gear Solid".
1up.com impressions
aspro
"Duke Begins" Is Next Step for Gearbox
After Aliens they will resume work on dormant project.
1up.com news
aspro
Rumour: Fire Emblem on 3DS
OMG - Please have 2D graphics and animation, in 3D
3dsfocus.com news
gamingeek
Nintendo Conference confirmed for September 13
"a trade show that is “open to industry people, analysts, investors and journalists, but not to consumers.”
foxbusiness.com
gamingeek
Monster Hunter HD has Visual Options for Remasters
You can toggle bloom and HDR
andriasang.com news
gamingeek
Nintendojo review Xenoblade: A grade
Stunning visuals, huge environments to explore, stellar orchestral soundtrack, rich and engaging battle system
nintendojo.com impressions
gamingeek
No Porsches in Forza Motorsport 4
EA being dicks. I'd say GT would be next, but by the time GT6 comes out EA won't exist.
robotgeek.co.uk news
Foolz
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*crickets*
What the hell, don't go Aspro! You will be sorely missed.
Cmon guys...lighten up.
Looks like everyone left in protest.
What the hell? This place is a graveyard.
This site did not work yesterday. You know what did work?
The World Ends With You and Xenoblade.
Excuse me while I get back to Xenoblade, that game is huuuuuuuuuge and awesome.
I think I played Xenoblade for 7 hours yesterday.
We won't know for sure till you test them.
I think Gabe Newell just passed through.
Please Aspro, stay.
It's not that big of a deal. Just don't respond if it bothers you.
I know how it is when you spend ages everyday posting news, you never get thanked and yet it's pointed out when you make a mistake or post a contentious article. You just have to roll with it. Water off a ducks back and all that. Everyone here wants you to stay.
Gabe Newell, I called it.
Deus Ex 3 is like Too Human, if Too Human was awesome and played like it was originally supposed to play.
Must play more.
PS Vita is getting New Little King's Story only published by Konami.
It's not a port of the wii game, it's a new game with new story and touch controls. But weirdly, look at the graphics in these screens - they're weirdly worse than the wii game.
I think it must have been a PSP game in development switched to Vita.
Should be on 3DS instead IMO. What's the point of putting sequels of games exclusively on a line of consoles that didn't even get to play the first game.
And on that note, Grand Slam Tennis 2 screens
01Net the Project Cafe leak guys have a bunch of salacious new rumours going around.
They also posted other Nintendo rumours but for some reason a lot of the updates I did today are missing up top.
Here are the other rumours from 01net.com
[Note from the translator : I apologize to our English-speaking readers if my translation of Part I was somewhat ambiguous. Some apparently got it right, some got it wrong. About a possible 3DS redesign (coming not from our main source, but from several secondary sources), I said “to tone down the whole “3D” angle”. That doesn’t mean Nintendo would in any way abandon the 3D functions, but that they would cease to be the main selling point, i.e. it would become “just another feature”.]
Here is the third part of our confessions from a Nintendo Insider. Our source is worried – and s/he’s not the only one at Nintendo – by the lack of evolution in the company’s creative strategy, and offers us an insight into the myth and reality of creation at Nintendo.
Part 3 - Nintendo and the creative process: myth and reality
Our source, whom we’ve known for a long time, has always been very discreet about his/her feelings toward Nintendo, but this time something’s different. S/he is visibly upset, and highly frustrated – like a growing number of Nintendo employees - by what s/he describes as the quasi-schizophrenic nature of the company. On the one hand, Nintendo has always been at the forefront of innovation, with a unique flair for what makes gamers and the general public tick. On the other hand, it suffers from a paralayzing structure and anachronistic dynamics resulting more from its own idiosyncrasies than the well-known features of Japanese corporate culture. S/he portrays Nintendo as a colossus with feet of clay, nostalgic of an era when it ruled almost unchallenged, burdened to the extreme by the mythology it has crafted for itself. According to our source, this self-mythology prevents Nintendo from fully measuring its true forces, and breaking free from the heavy layer of varnish that paralyses it.
Synergy, the Nintendo way
Since its inception, Nintendo has always been able to attract the best of game designers. No other maker/publisher ever had the means and the prestige to afford to pay a plethora of creators and studios to come up with fresh ideas for game designs, and as many game prototypes. When we ask what s/he means by “the burden of mythology”, our source responds with two relatively recent examples. The concept of Pikmin, for example, was borrowed directly from an unpublished RTS (real-time simulation game) proposed by a creators years before the game’s release. Thus, the official story (Miyamoto got the idea for Pikmin by observing animal life in his garden) is just a clever narrative, fabricated for marketing purposes. Mario Galaxy is another example. According to our source, three totally different versions/concepts had been proposed for what was then called “Mario 128”, but none of them made the cut. Nintendo then set its views on a promising prototype it had bought from an external source some time ago, added Mario and its friends, tweaked a thing or two, and... Here was Mario Galaxy! According to our source, this is typical of Nintendo’s longtime M.O. Let’s not forget that the sublime Super Mario Bros. 2 (Super Mario USA), although designed by Miyamoto, was originally a totally independent title, Yume Kôjô Doki Doki Panic, released in 1987 for the Famicom Disk System.
Nintendo, brewer of game design from times immemorial
Now, Nintendo has to face the limits of its promotional model, its commercial mythology : that of a brilliant, ever-present, all-powerful creator, acting as the conductor of an anonymous orchestra. According to our source, Nintendo is in possession of a gigantic treasure trove unlike any other, so far largely unexploited. This unique policy of colossal investments into game prototypes and game design concepts has to be fully put to use. Nintendo, s/he concedes, is in desperate need of new characters and IPs in order to be future-proof, and a gigantic step in the right direction would be to exploit its uniquely rich catalogue of shelved concepts and prototypes, which could become the basis of a ton of new ideas and IPs. Such a strategic upheaval would shake the dust off the company’s leading figures, and allow numerous “young” creators – both internal and external resources – to get the visibility they deserve. Let there be light !
So now we'll have a second console that the game won't sell on. Fantastic.
Serves them all for making a piece of crap game like that in the first place. God it was awful. Now pardon me while I get back to watching Matlock and Wheel of Fortune and telling the neighborhood kids to get off my lawn.
I think the game creator isn't even involved as he went to Grasshopper or something like that.
The screens look alright, the new proportions for the characters aren't as cute but aren't bad.
But I wonder if the new people on the case get the underlying dark humour of the original.
That sort of implies I did that shit in this case, when in fact I didn't do anything of the sort, I merely discussed (well, more like I simply stated my oopinion of, since he and nobody else cared to discuss the subject at all and his only response was that I was apparently upset over it, or whatever) the subject he posted about, like people often tend to do here. I didn't call him out on anything, I didn't accuse him of anything, I didn't even imply that I want any changes done to the way he posted about it, I didn't speak of my opinion of aspro, his news posting, or whatever else. So no, I didn't in any way attempt to denigrate him as he claimed. That is all.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now that's the Robio I know.
Game is the UK Electronic Boutique Games - the biggest nationwide gaming retail chain of stores.
Visually it looks more like that Final Fantasy my Life as a King game.
It has some similar visual feautres to the original but seems to be missing half the charm IMHO. It's not just the proportions, it doesn't quite look right. I wonder if it uses a different character designer?
Speaking of cutesy games that suck let me take a minute and tell you about Mini Ninjas. Pretty standard 3-D action/platformer. 10 years ago this game would be great. Scratch that, 12 years ago this game would have been great. Sadly it's not the 90's anymore and this is just some generic 3-d platformers that tries to make you forget that the camera and controls both suck by putting in lots of cute ninjas. Really unless you have Mickey Mouse in the game it's hard to ignore key things like that. I'll hang onto it because when mmmy 5 year old son is ready to progress past Wii Music this might be a good game for him, but until then its $17 poorly spent.
And that's the game that Robio hates today!
I thought you were going to say Little King's Story.
That's awful too, but I haven't played that one in a couple years. Fortunately it is not fresh in mmy mind.