PS3 bug affecting developers
Industry debug units have been thrown into a "rebooting cycle, due to an endlessly-looping error message."
1up.com news
gamingeek
God of War director wants a franchise break
thinks a break would be good for the franchise.
1up.com news
gamingeek
your Monster Tri demo now Capcom sent them a week early gonintendo.com news Ravenprose
Top Ten HDTVs for Standard definition pictures
Bookmark this page for your next purchase
hdtvorg.co.uk news
gamingeek
Mikami's Vanquish scans and info 1
Possibly the worst quality scans, ever
imagebam.com media
gamingeek
Level 3 - Episode 165
Band Hero, Dead Space Extraction, Stargate Resistance and more!
blip.tv media
darthhomer
LARA CROFT AND THE GUARDIAN OF LIGHT
New game is a digital download only
eidosgames.com news
gamingeek
NVIDIA 196.75 kills video cards
Driver update causing overheating deaths of cards
incgamers.com news
Ellyoda
More Tournaments of Legends pics
How far toned down is this High Voltage brawler?
wiiz.fr media
gamingeek
Telegraph reviews Silent Hill Shattered Memories
"it’s one of the most innovative and enjoyable survival horrors for many a year. "
telegraph.co.uk impressions
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Foolz (5m)
Sure? What does that have to do with calling something he doesn't like "poor" as opposed to "I don't like it" ? By calling it poor he's indirectly insulting all those who like it. By saying he doesn't like it, nobody's offended :-)
And personally I think the demo is fine. It's almost the same thing like the Monster Hunter Freedom Unite demo which hooked me on that game on PSP. There's no way to do a demo of the full Monster Hunter experience unless you want the demo to be 5 hours of tutorials to teach you each and every single thing you can do. The full game has lots of tutorials about what does what, but it can't teach you how to fight well any better than people here tried to explain the fighting mechanics to him. It will give the same sort of basic tips I'm sure.
The demo is extremely simple by comparison to the full game: you don't need to craft your potions, you don't need to craft your weapons, it has better weapons than the starter weapons, you don't need to make your flash bombs, you don't need to make your traps and barrel bombs, it's all provided to you, with loads of potions on top, and telling you hey, go kill that big ass dinosaur. It couldn't be any simpler.
I don't think he'll like the full game and he shouldn't get the full game since he can't get the hang of the demo, and I'm not trying to convince him to like the game, I only tried to help with the trouble he was having with the tips and explanations I gave and that example video I found on how to fight well. But that doesn't make the game poor.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
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I'm lukewarm on Monster Hunter Tri. I was interested for a long time but now its a maybe. I'm all hyped out.
FFXIII tube jokes relate to Vader saying that someone said it was like playing a game in a tube, noting its linearity.
I like that Vanquish is single player, imagine multiplayer with all that boosting about.
I'm using opera turbo so I see compressed Crysis 2 pics.
I dunno, it reminds me of the metroid prime series, some people hated the controls, others loved them. Things are subjective. I dont think anyone should take something like that as an indirect insult
I think many games that others find great to be average or sucky and others find games I like to be average or sucky. Its just the nature of taste.
Some people used to have major problems with Tomb Raider's controls, but to me it kind of added to the style of the game and made those death defying jumps really seem like they were hard to pull off.
Sometimes quirky controls can be good IMO.
What happened to Punk Rebel? I miss the old chap.
He likes intense debating/arguing too much, so I I'm sure he's on GAF somewhere as Flying Phoenix. I miss him too.
I'm sorry that I offended you. It was never my intention to insult anyone. I was only trying to share my opinion of the demo, which I was excited to play yesterday. I guess that excitement led me to be too harsh in my criticism. When I said the controls were "poor," in my mind that means the same thing as, "I don't like the controls." I should have been more careful in the wording. This is why I don't review games. Don't worry, I won't write any more about the game. You guys have fun with it.
I want to hear more from you, good or bad.
Otherwise its like me only reading the good reviews for a game and ignoring the bad.
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Tell me to get back to rewriting this site so it's not horrible on mobileSo what if you find them great yourself? You'll still think they're poor because someone else thought they're poor? Not everyone has the same taste in games and not everyone has the same expectations from his character's move set. Any game with depth needs practice, the basic controls of MH3 have already been explained in previous comments and aren't any harder than in any action game that has you doing more than shooting bad guys.
The difference is in how they're used and how you interact with the monsters (for example, in other games you can use healing items mid-battle no problem, here for the added "realistic" twist, adding to the strategy of the fight, you have to unsheath your weapon first -- this is done to balance the game and not allow you to spam potions mid-battle as it's not a Diablo-like). It's designed expertly to say the least.
It takes practice because the fighting system, while it doesn't have a very large amount of moves like a beat 'em up, still has a similar type of depth to it in the way your evasions and attacks connect and interact with the monsters, and vice versa. Nobody's the best in SF4 when he starts out, and nobody's the best in MH3 when he starts out. All games with depth have a learning curve and any game that isn't simply derivative (ie, all FPS have the same controls more or less) will need some getting used to its own style and quirks.
Monster Hunter has a fairly unique style, so it's almost like playing a game of a genre you never experienced before, just because it's in third person doesn't mean it's Zelda or Prince of Persia. If that's what you want, MH isn't it.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Using that logic, every game since...
...has had poor controls!
guys can we not get too PC or have to be too careful with our wordings?
can we just state opinions without too many disclaimers?
for example i want to still be able to say stuff like:
yoda is always right. and sonic is always shite
___
Listen to Wu-Tang and watch Kung-Fu
*This opinion does not necessarily reflect the opinions of all members of The VG Press. As such, this opinion is solely the opinion of the member whose avatar is located to the left of this statement. If said avatar is offensive or you disagree with the opinion stated within, please direct your comment or complaint to human ban-hammer: Dr. Steelio Banneurass who will follow up your comment or complaint with a swift blow to your head with a humongous man-wang. All others not fearing the human ban-hammer may freely state whatever opinion he or she wishes to state.*
Of course we can Bugsie!
That would depend both on what you mean by "great yourself" as well as why. If I feel very comfortable with controls, I may or may not think they are in fact great. The best example I have is an abstract one, which is emacs. I have gotten fairly comfortable with emacs, but does a terrible job of communicating the controls, as it's a remnant (though still very useful part) of the past.
The point is that the learning curve should be in the technique, not the input. I have no opinion on Monster Hunter 3 itself, because I haven't played it, but I'm a proponent of being as objective as possible in evaluation, instead of saying everything is subjective and ending it there.
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Tell me to get back to rewriting this site so it's not horrible on mobile---
Tell me to get back to rewriting this site so it's not horrible on mobileOn a related note this "degradeable" demo thing from Sony sounds like an incredibly dumb idea. From the sound of it it seems you get the full game but it just degrades over time unless you purchase it. Now unless I'm missing something couldn't this just end up getting cracked so the game won't "degrade" at all?
And Iga is your God and saviour
Don't worry true believer, Iga is here to guard against political correctness by being a cosmic arse.
I know what you mean. But in a game like Tomb Raider, if the controls are made too easy to grasp it kind of takes away from the difficulty and belief that climbing up ancient structures would be tough to do.
You want them streamlined to an extent, but not to the point where the game plays itself. I think they did a good job with the newer TR games reaching that balance.
Just coming in on the tail end of this (oh and 50th Podcast is up if you missed that), I rarely have a problem with controls.
I can't think of a single game off the top of my head where I had a problem with controls (at least since the 32 bit era).