FFXIV testing to begin 11th March
Also, three mini-expansions for FFXI.
eurogamer.net news
Iga_Bobovic
D&D Online revenues up 500 per cent
Free-to-play response "phenomenal".
eurogamer.net news
Iga_Bobovic
Dates announced for Tokyo Game Show
This year's event set for September.
eurogamer.net news
Iga_Bobovic
Sonic 4 details emerge via ESRB listing
Rings! Robots! Bosses! Comic mischief!
eurogamer.net news
Iga_Bobovic
Activision shuts down The Silver Lining
King\'s Quest fan project terminated.
eurogamer.net news
Iga_Bobovic
Games blasted for "satanic" themes
Dragon Age! Nocturne! Guitar Hero?
eurogamer.net news
Iga_Bobovic
UK charts: Heavy Rain is number one
PS3 exclusive wins heart of nation.
eurogamer.net news
Iga_Bobovic
Borderlands DLC to get disc release
Update: first two packs only, next month.
eurogamer.net news
Iga_Bobovic
No platform holder keynotes at GDC
Event refocusing on devs not headlines.
eurogamer.net news
Iga_Bobovic
Garriott has a "50:50 hit/miss ratio"
Still "pleased" with Tabula Rasa, though.
eurogamer.net news
Iga_Bobovic
EG Reviews Borderlands: The Secret Armory
of General Knoxx 9/10
eurogamer.net impressions
Iga_Bobovic
PS3 bug affecting developers
Industry debug units have been thrown into a "rebooting cycle, due to an endlessly-looping error message."
1up.com news
gamingeek
Japan: Lifetime Wii, PS3, 360 Sales Revealed
Enterbrain says that Wii has cleared ten million sales in Japan in 170 weeks, more than doubling sales of its closest home console rival, PS3.
edge-online.com news
gamingeek
God of War director wants a franchise break
thinks a break would be good for the franchise.
1up.com news
gamingeek
Bug cripples PS3s worldwide
A bug afflicting original 60GB PS3 models has reportedly rendered a number of titles unplayable on the system.
edge-online.com news
gamingeek
IGN article on PS3. Party like its 1999.
With Prince 1999 playing in the background, lol. IE only
ign.com news
Dvader
PS3 Apocalypse! Games being locked.
Themes corrupted, trophies vanishing, games not working even OFFLINE.
neogaf.com news
Dvader
Activision reveals Call of Duty plans.
Will branch out CoD franchise. No mention that they are assholes, sadly.
kotaku.com news
Dvader
Metroid Other M trailer
Not leaked footage, the real deal
officialnintendomagazine.co.uk media
gamingeek
Activision: Warcraft Could Become Obsolete
Firm realisitc about needing changes.
computerandvideogames.com news
aspro
Blur Multiplayer IGN Hands-on
Bizarre Creation's arcade racer returns in spectacular fashion
ign.com impressions
Iga_Bobovic
Human Soft Announces 'HardGrip'
in Development for Wii With MotionPlus Support
gonintendo.com news
Iga_Bobovic
Valve teases with mystery Portal patch
Fans unravelling multi-layered puzzle.
eurogamer.net news
Iga_Bobovic
EA Sports reveals "Ten Dollar"-like plans
Moore keen to "monetise", "digitise".
eurogamer.net news
Iga_Bobovic
Activision holding back MW2 royalties?
The rabbit hole goes deeper. Right into Kottick's arse
eurogamer.net news
Iga_Bobovic
Ubisoft: Splinter Cell, Creed "more often"
Yves Guillemot is speeding things up.
eurogamer.net news
Iga_Bobovic
Eurogamer Reviews Battlefield: Bad Company 2
9/10 Ragnar happy
eurogamer.net impressions
Iga_Bobovic
Splinter Cell franchise up for grabs
After conviction its exclusivity is not a done deal
computerandvideogames.com news
gamingeek
Infinity Ward studio heads sacked?
Activision investigating "insubordination".
eurogamer.net news
gamingeek
Monster Hunter 3 to get massive marketing support
"the likes of which I'm not sure anyone has seen on a Wii title from a third party"
gamasutra.com news
gamingeek
Sin & Punishment: Star Successor
- Upgrades and Changes Walkthrough Part 1 and 2
gametrailers.com media
gamingeek
Atari unveils Test Drive Unlimited 2
No longer exclusive to Xbox 360.
eurogamer.net news
Iga_Bobovic
Street Fighter IV now Game on Demand
Download it directly for just under 20 quid.
eurogamer.net news
Iga_Bobovic
Platinum's Vanquish for Japan this winter
Bayonetta dev's next for PS3 and 360.
eurogamer.net news
Iga_Bobovic
Warner extends LEGO rights to 2016
Looking to "further expand slate".
eurogamer.net news
Iga_Bobovic
Activision: WOW could become "obsolete"
Blizzard behemoth not untouchable.
eurogamer.net news
Iga_Bobovic
New Halo: Reach multiplayer video
Mouth watering look at Bungie's newest.
eurogamer.net news
Iga_Bobovic
Ignition outs 'AAA' downloadable shooter
Retail-like production for PC, PSN, XBLA.
eurogamer.net news
Iga_Bobovic
Square Enix lay off veteren composers
Sound team of ye olde Final Fantasies being dumped
edge-online.com news
gamingeek
GameStop: grab
your Monster Tri demo now Capcom sent them a week early gonintendo.com news Ravenprose
your Monster Tri demo now Capcom sent them a week early gonintendo.com news Ravenprose
Top Ten HDTVs for Standard definition pictures
Bookmark this page for your next purchase
hdtvorg.co.uk news
gamingeek
Activision didn't want Modern Warfare
2009 interview throws up interesting comments from West and Zampella
computerandvideogames.com news
gamingeek
Analysis: Infinity Ward's Double-Edged Sword?
the contracts studios sometimes earn as "rewards" for developing hit franchises can be double-edged swords
gamasutra.com news
gamingeek
Majin and the Forsaken Kingdom pics
Bandai-Namco's new 360/PS3 summer release
gamefront.de media
gamingeek
Mikami's Vanquish scans and info 1
Possibly the worst quality scans, ever
imagebam.com media
gamingeek
Endless Ocean 2 Escapist review
the game has enough fun things to do underwater to keep you busy for more hours than your average AAA game.
escapistmagazine.com impressions
gamingeek
Ghost Trick - Japanese Extended Debut Trailer
And other gameplay videos
gametrailers.com media
gamingeek
Cammie Dunaway interview
She snowboards in and trashes the competition
venturebeat.com news
gamingeek
Wii Goes Hardcore
From Red Steel 2 and Monster Hunter Tri to Mario and Metroid, Nintendo's little white box suddenly has an amazing first-half lineup.
ign.com editorial
gamingeek
Level 3 - Episode 165
Band Hero, Dead Space Extraction, Stargate Resistance and more!
blip.tv media
darthhomer
Killzone 3 to be 3D and to use Arc
FPS to spearhead IR type control on Sony's system?
computerandvideogames.com news
gamingeek
Sony working on Playstation phone?
And iPad equivalent? Looking to apple for copycat products?
computerandvideogames.com news
gamingeek
Sony announcement at 8pm GMT
A little under 3 hrs for a new game
computerandvideogames.com news
gamingeek
LARA CROFT AND THE GUARDIAN OF LIGHT
New game is a digital download only
eidosgames.com news
gamingeek
Vanquish Eurogamer preview
And if you think any such similarity to Babylon 5 is coincidental, consider the blonde woman who pops up in the cut-scene
eurogamer.net impressions
gamingeek
Popular SRPG Series to Get a New Game Next Week
Why Oh Why Do They Do This To Me?!
destructoid.com news
phantom_leo
New NASCAR err I mean GT5 trailer.
NASCAR loves Gran Turismo. Still no damage shown.
playstation.com media
Dvader
Mikami explains setting for Vanquish
"America's a carnivore, Japan's vegetarian."
eurogamer.net news
Iga_Bobovic
Sony developing iPad competitor - report
Combines PSP, netbook, eReader.
eurogamer.net news
Iga_Bobovic
Fist of the North Star for Europe
Dynasty Warriors spin-off this summer.
eurogamer.net news
Iga_Bobovic
NVIDIA 196.75 kills video cards
Driver update causing overheating deaths of cards
incgamers.com news
Ellyoda
West and Zampella Activision suit
Details inquisition in a windowless room
eurogamer.net news
gamingeek
Capcom: Monster Hunter isn't Hardcore
"Tsujimoto thinks that the co-op nature of the beast, is the key to enjoying the game properly as a noob."
eurogamer.net editorial
gamingeek
Alan Wake ending is a cliffhanger
The game is only the first episode
computerandvideogames.com news
gamingeek
CVG review Final Fantasy XIII
9.2 - A deep and enchanting tube that's fast and easy to grasp yet suitably complex.
computerandvideogames.com impressions
gamingeek
More Tournaments of Legends pics
How far toned down is this High Voltage brawler?
wiiz.fr media
gamingeek
Ubisoft considered re-titling Red Steel 2
Interview here
nintendoworldreport.com editorial
gamingeek
Microsoft demos 1 game on 3 platforms
Cross-platform features included
engadget.com impressions media news
Ellyoda
CING files for bankruptcy
the developer of Another Code, Hotel Dusk, Little King's Story
neogaf.com news
Iga_Bobovic
Telegraph reviews Silent Hill Shattered Memories
"it’s one of the most innovative and enjoyable survival horrors for many a year. "
telegraph.co.uk impressions
gamingeek
Super Smash Bros. Brawl hacks continue on
playable Dialga and Knuckle Joe
gonintendo.com news
Iga_Bobovic
Scribblenauts 2 revealed on NP latest cover
But but 3rd parties do not sell on Nintendo platforms
tinycartridge.com news
Iga_Bobovic
StarCraft II: Protoss IGN Impressions
Our beta coverage of Blizzard's big RTS continues.
ign.com impressions
Iga_Bobovic
IGN Video Review: Supreme Commander 2
Leaner and more user friendly, but is it better?
ign.com impressions
Iga_Bobovic
Mytheon IGN Hands On
Petroglyph explores the power of myth in its new free-to-play MMO.
ign.com impressions
Iga_Bobovic
Civilization V IGN Preview
IGN talks with lead designer Jon Shafer and producer Dennis Shirk about the new game.
ign.com impressions
Iga_Bobovic
Splinter Cell Conviction: Multiplayer Trailer
This new video shows the co-op story as well as the new modes.
ign.com media
Iga_Bobovic
Blade Kitten IGN First Look
Krome's new cat girl is going to kick the galaxy's ass.
ign.com news
Iga_Bobovic
Arc Rise Fantasia Update
IGNs impressions of the first hour of this upcoming JRPG.
ign.com impressions
Iga_Bobovic
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Sure? What does that have to do with calling something he doesn't like "poor" as opposed to "I don't like it" ? By calling it poor he's indirectly insulting all those who like it. By saying he doesn't like it, nobody's offended :-)
And personally I think the demo is fine. It's almost the same thing like the Monster Hunter Freedom Unite demo which hooked me on that game on PSP. There's no way to do a demo of the full Monster Hunter experience unless you want the demo to be 5 hours of tutorials to teach you each and every single thing you can do. The full game has lots of tutorials about what does what, but it can't teach you how to fight well any better than people here tried to explain the fighting mechanics to him. It will give the same sort of basic tips I'm sure.
The demo is extremely simple by comparison to the full game: you don't need to craft your potions, you don't need to craft your weapons, it has better weapons than the starter weapons, you don't need to make your flash bombs, you don't need to make your traps and barrel bombs, it's all provided to you, with loads of potions on top, and telling you hey, go kill that big ass dinosaur. It couldn't be any simpler.
I don't think he'll like the full game and he shouldn't get the full game since he can't get the hang of the demo, and I'm not trying to convince him to like the game, I only tried to help with the trouble he was having with the tips and explanations I gave and that example video I found on how to fight well. But that doesn't make the game poor.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I'm lukewarm on Monster Hunter Tri. I was interested for a long time but now its a maybe. I'm all hyped out.
FFXIII tube jokes relate to Vader saying that someone said it was like playing a game in a tube, noting its linearity.
I like that Vanquish is single player, imagine multiplayer with all that boosting about.
I'm using opera turbo so I see compressed Crysis 2 pics.
I dunno, it reminds me of the metroid prime series, some people hated the controls, others loved them. Things are subjective. I dont think anyone should take something like that as an indirect insult
I think many games that others find great to be average or sucky and others find games I like to be average or sucky. Its just the nature of taste.
Some people used to have major problems with Tomb Raider's controls, but to me it kind of added to the style of the game and made those death defying jumps really seem like they were hard to pull off.
Sometimes quirky controls can be good IMO.
What happened to Punk Rebel? I miss the old chap.
He likes intense debating/arguing too much, so I I'm sure he's on GAF somewhere as Flying Phoenix. I miss him too.
I'm sorry that I offended you. It was never my intention to insult anyone. I was only trying to share my opinion of the demo, which I was excited to play yesterday. I guess that excitement led me to be too harsh in my criticism. When I said the controls were "poor," in my mind that means the same thing as, "I don't like the controls." I should have been more careful in the wording. This is why I don't review games. Don't worry, I won't write any more about the game. You guys have fun with it.
I want to hear more from you, good or bad.
Otherwise its like me only reading the good reviews for a game and ignoring the bad.
---
Tell me to get back to rewriting this site so it's not horrible on mobileSo what if you find them great yourself? You'll still think they're poor because someone else thought they're poor? Not everyone has the same taste in games and not everyone has the same expectations from his character's move set. Any game with depth needs practice, the basic controls of MH3 have already been explained in previous comments and aren't any harder than in any action game that has you doing more than shooting bad guys.
The difference is in how they're used and how you interact with the monsters (for example, in other games you can use healing items mid-battle no problem, here for the added "realistic" twist, adding to the strategy of the fight, you have to unsheath your weapon first -- this is done to balance the game and not allow you to spam potions mid-battle as it's not a Diablo-like). It's designed expertly to say the least.
It takes practice because the fighting system, while it doesn't have a very large amount of moves like a beat 'em up, still has a similar type of depth to it in the way your evasions and attacks connect and interact with the monsters, and vice versa. Nobody's the best in SF4 when he starts out, and nobody's the best in MH3 when he starts out. All games with depth have a learning curve and any game that isn't simply derivative (ie, all FPS have the same controls more or less) will need some getting used to its own style and quirks.
Monster Hunter has a fairly unique style, so it's almost like playing a game of a genre you never experienced before, just because it's in third person doesn't mean it's Zelda or Prince of Persia. If that's what you want, MH isn't it.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Using that logic, every game since...
...has had poor controls!
guys can we not get too PC or have to be too careful with our wordings?
can we just state opinions without too many disclaimers?
for example i want to still be able to say stuff like:
yoda is always right. and sonic is always shite
___
Listen to Wu-Tang and watch Kung-Fu
*This opinion does not necessarily reflect the opinions of all members of The VG Press. As such, this opinion is solely the opinion of the member whose avatar is located to the left of this statement. If said avatar is offensive or you disagree with the opinion stated within, please direct your comment or complaint to human ban-hammer: Dr. Steelio Banneurass who will follow up your comment or complaint with a swift blow to your head with a humongous man-wang. All others not fearing the human ban-hammer may freely state whatever opinion he or she wishes to state.*
Of course we can Bugsie!
That would depend both on what you mean by "great yourself" as well as why. If I feel very comfortable with controls, I may or may not think they are in fact great. The best example I have is an abstract one, which is emacs. I have gotten fairly comfortable with emacs, but does a terrible job of communicating the controls, as it's a remnant (though still very useful part) of the past.
The point is that the learning curve should be in the technique, not the input. I have no opinion on Monster Hunter 3 itself, because I haven't played it, but I'm a proponent of being as objective as possible in evaluation, instead of saying everything is subjective and ending it there.
---
Tell me to get back to rewriting this site so it's not horrible on mobile---
Tell me to get back to rewriting this site so it's not horrible on mobileOn a related note this "degradeable" demo thing from Sony sounds like an incredibly dumb idea. From the sound of it it seems you get the full game but it just degrades over time unless you purchase it. Now unless I'm missing something couldn't this just end up getting cracked so the game won't "degrade" at all?
And Iga is your God and saviour
Don't worry true believer, Iga is here to guard against political correctness by being a cosmic arse.
I know what you mean. But in a game like Tomb Raider, if the controls are made too easy to grasp it kind of takes away from the difficulty and belief that climbing up ancient structures would be tough to do.
You want them streamlined to an extent, but not to the point where the game plays itself. I think they did a good job with the newer TR games reaching that balance.
Just coming in on the tail end of this (oh and 50th Podcast is up if you missed that), I rarely have a problem with controls.
I can't think of a single game off the top of my head where I had a problem with controls (at least since the 32 bit era).