Icarian: Kindred Spirits to feature....
Original Soundtrack by Steven Gutheinz
icariangame.com
Iga_Bobovic
Resistance: Retribution Reconnaissance
IGN is kicking off a series of videos that'll take you behind enemy lines.
ign.com
Iga_Bobovic
No Captain Kirk in Star Trek Online
It just wouldn't make historical sense.
eurogamer.net
Iga_Bobovic
Rockstar: GTA DLC amounts to full game
"There's nothing like it," apparently
eurogamer.net
Iga_Bobovic
The King of Fighters '98: Ultimate Match
Ultimate Mondays: Stronger, Faster, Better Trailer
gametrailers.com
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Alganon Status Interview
Quest Online offers an update on its fantasy-themed massively multiplayer endeavor and its distinctive elements
ign.com
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Singularity IGN First-look
Time-travelling weaponry, Godzilla-sized boss encounters and more revealed.
ign.com
Iga_Bobovic
Fire Emblem: Shadow Dragon IGN Review
A reminder that Nintendo can make a hardcore game when it wants to. 8.5
ign.com
Iga_Bobovic
Empire: Total War – 10 Things You Need to Know
From historically accurate moustaches to Sir Isaac "duelling champion" Newton, this game has it all.
ign.com
Iga_Bobovic
New Final Fantasy XIII Characters Revealed
Spikey hair guy, goggle boy, and "the girl."
ign.com
Iga_Bobovic
Mass Effect joins Classic range in March
Extra disc of content and only 20 quid.
eurogamer.net
Iga_Bobovic
Eurogamer Reviews two games
Mystery P.I. Portrait of a Thief & Amazing Adventures: The Forgotten Ruins
eurogamer.net
Iga_Bobovic
Alawar Entertainment Announces Holly 2: Magic Land
Alawar announces new casual hidden object game.
ign.com
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Wind Slayer Interview - Part 1
North American publisher Outspark airs information on Hamelin's colorful side-scroller, which is now in open beta
ign.com
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Silkroad Online Guidebook #54
Joymax has designed Chinese swords to suit those players who like to administer both physical and magical damage
ign.com
Iga_Bobovic
More Crystal Defenders For Wii
Square Enix announces a sequel before we've even gotten the first one!
ign.com
Iga_Bobovic
Grand Theft Auto, now with bloody heart-holding
Sorry MadWorld did it first
nintendoeverything.com
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Warhammer 40k: Dawn of War II IGN Review
Relic conquers new territory with its hybrid-RTS sequel. 9.0
ign.com
Iga_Bobovic
Braid Gets a Release Date
Preorders available through Stardock's Impluse service.
ign.com
Iga_Bobovic
Cross Fire Announces Its Open Beta Success
More than 25,000 players have joined the Cross Fire community.
ign.com
Iga_Bobovic
Penumbra Collection Is Released
The PC horror trilogy hits North American stores.
ign.com
Iga_Bobovic
Men of War Demo Is Available
Single-player demo gives first taste of the campaign in the upcoming World War II RTS.
ign.com
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Get Your Rhythm this April
Nintendo's "tap and flick to the beat" DS game will ship day and date with DSi.
ign.com
Iga_Bobovic
Namco Bandai Pushes DSi
Katamari Damacy puzzler, Mr. Driller, and more on the way!
ign.com
Iga_Bobovic
US Nintendo DSi Hands-on
IGN's impressions of the English version of Nintendo's enhanced handheld.
ign.com
Iga_Bobovic
Nintendo announced the EU release date for the DS
3rd of April, 2 days before the yanks
gamekyo.com
Iga_Bobovic
Sins of a Solar Empire: Entrenchment Exclusive
IGN's has an amazing new trailer that shows the star bases in all their glory!
ign.com
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Skate 2 DLC IGN Hands-On
Three classic areas return and a new Fantasy Plaza is constructed.
ign.com
Iga_Bobovic
Resistance: Retribution Reconnaissance
It's day two of IGN's behind the scenes series, and that means rocket launchers!
ign.com
Iga_Bobovic
DICE 2009 Keynote: Gabe Newell
Valve's head talks about entertainment as a service.
ign.com
Iga_Bobovic
Warhammer Online IGN Hands On
Exclusive new details of the skull smashing, limb chopping, groin stomping Slayer!
ign.com
Iga_Bobovic
Toys, Terrorism and Games
How does a $22 million helicopter relate to game design?
ign.com
Iga_Bobovic
DICE 2009: Fallout 3: The Pitt IGN Hands-on
The Steelers may have won the Super Bowl, but that wasn't enough to save Pittsburgh from destruction.
ign.com
Iga_Bobovic
Star Ocean: The Last Hope IGN Review
Grab your snuggie and a caffeinated beverage, it's time for some epic JRPG action. 8.0
ign.com
Iga_Bobovic
Halo Wars Review
Ensemble takes Halo, and real-time strategy, to a whole new planet. 8.4
ign.com
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Sony's EU Perspective
Some of Sony's most inventive titles come from across the pond.
ign.com
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DICE 2009: Singularity IGN Impressions
What time is it? Who cares? Let's shoot stuff.
ign.com
Iga_Bobovic
DICE 2009: Building Better Worlds Panel Report
What does it take to create a space that people want to live in?
ign.com
Iga_Bobovic
Resistance: Retribution Reconnaissance Day 3
It's time to hear the voices and see the cutscenes of Grayson's journey
ign.com
Iga_Bobovic
Puzzle Quest: Galactrix IGN Review
The quest to marry puzzle gaming with role-playing continues. 8.4
ign.com
Iga_Bobovic
DICE 2009: A Retailer's Perspective
GameStop's COO discusses why brick and mortar sales are still important.
ign.com
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Singularity Unravel Trailer
Fight the past. Save the future. Prevent the Singularity.
gametrailers.com
Iga_Bobovic
Valkyrie Profile: Covenant of the Plume Update
IGN profiles the next turn-based strategy game from Square Enix.
ign.com
Iga_Bobovic
Small is the New Big
From Miyamoto to World of Goo, everyone is working on small games these days.
ign.com
Iga_Bobovic
DICE 2009: Nintendo to Publish World of Goo
In Japan, Wii owners will enjoy 2D Boy's creation thanks to Nintendo.
ign.com
Iga_Bobovic
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Recently Spotted:
SupremeAC (3m)
LOLOLOLOLOL!!!
Nothing but the absolute best to play Barry Manilow!
___
Listen to Wu-Tang and watch Kung-Fu
Yeah, good question hamster, when will you start doing the updates again?
Strangely enough, they DON'T compare Fedor to Abel!
Whenever I start actually caring about the news again.
Changing a twit for a twit should make little difference!
Don't scratch! It damages the diamond!
What?!
Satoko Shinashi Man those Judo/Sambo throws are sexy as hell
And Hisea Watanabe Hard puncher
That article is awesome, shame there could not find place for Megumi Fuji or Genki Sudo
Oh and Dhalsim should be Aoki the guy hs rubber limbs!
OH COME ON, THAT'S JUST A LITTLE TOO OVERPOWERING...
Updating:
Teaser-video
Overlord Dark Legend Joystiq preview
This manifestation of the Overlord formula gives players a greater degree of control over their minions that any other. Within moments of grabbing the Wii Remote (used for controlling them) and Nunchuk (moves the Overlord and performs his attacks) we were sicking our sickening, imp-like crew on enemies like we'd been doing it for ... well, longer than 10 minutes. Off they went, lobbing fireballs at range and jumping onto enemies to saw their heads off. Saw their heads off.
The area of the game we explored -- which was early in the overall story -- didn't have much to do, but it did manage to prove third-parties can "get" Wii and produce original games for the system which feel fresh, don't overdo the motion controls or prove to be total minigame fests.
IGN preview
The first thing you'll notice is that the game looks really good. The Overlord wreaks havoc through lush, expansive environments, the game runs in widescreen, and the character animation is very realistic. To put things in perspective, the other IGN Xbox and PC editors at the event all stopped to look at Overlord: Dark Legend and said, "man, this looks really good." This is one of the prettier Wii games we've seen
Playing the game, it was obvious the developers designed the controls for the Wii. While the analog stick moves the Overlord, the pointer function of your remote will direct your minions and spells. Basically, the B button will send minions and the A button will call them back to your side. Tapping left and right on the D-pad will cycle through your minion types, and down will select them all. Up on the D-pad will activate your spells. Using pointer controls makes it easier to send minions to multiple locations. You can also hold down the B button and then point to sweep all your selected minions at once
Metroid prime new play control IGN preview
The controls mimic the Metroid Prime 3 layout, but can be tweaked to fit the player's style. By default the first-person Wii Remote controls are a bit on the loose side, but you can change up the configuration in the option menu to tighten it up. The original Metroid Prime featured lock-on heavy shooter controls and that's carried over into the Wii update, but you can opt to not lock on and still have pinpoint precise targeting thanks to the accuracy of the Wii Remote pointer. Shooting, by default, is on the A button with the jumping mapped to the B trigger. Changing visors is handled by holding down the minus button and pointing to the visor needed for that situation. Lock-on's on the Z trigger of the nunchuk, and if you need to fire off a missile or other weapons (after you've earned them, natch), those are on the D-pad.
Though the game is now more than six years old and considered a "last generation" game, Metroid Prime is still quite a looker in its updated Wii conversion. Most of the game assets are from the GameCube game – detailed visuals running at 60 frames per second. The engine now runs at true wide-screen and doesn't suffer from any sort of artificial stretching. The exception is the title menu's full-motion video running behind the interface, which admittedly looks a bit rough in its compression and is definitely being stretched to fit in widescreen. Overall the game holds up extremely well and doesn't look as dated as you might expect out of a half-decade old last generation title…a testament to Retro Studios' technical prowess during its early days.
Broken sword directors cut IGN preview
It was a combination of Nintendo's newfound audience and the company's focus on more tactile control systems that really convinced Revolution to push ahead with development, it seems. Broken Sword seemed like the prime candidate to shift the aging genre from the PC to the modern interactive entertainment hub most normal people would refer to as the living room. Of course, there are still those loyal fans to think about – and, as Cecil points out, a quick and dirty port to Wii and DS wouldn't have been in anyone's interests.
Instead, Revolution has extended the original core game with new content that respectfully compliments the old. Most significantly, The Director's Cut explores original female protagonist Nico's background – specifically, her murky, mysterious past – that was only ever hinted at in the first game. It's content that fleshes out old relationships and introduces new ones over the course of its several-hour run-time. Impressively, it's been subtly interwoven into the original plot – making for a lengthy title that should prove satisfying to both old-hands and newcomers alike.
Mass Effect 2? More like Mass ERRECT 2!
Badass.
So Climax, the guys doing Overlord Dark Legend are confirmed to be doing a Wii game published by Konami. Some GAF guys reckon its a Silent hill game.
An ON-rails Silent Hill game, perhaps? Silent Hill: Pyrimid Head Cronicles?
Most probably.
I was just watching some madworld videos. Forgetting the visuals and all that the game it most reminds me of is Final Fight and I love that game.
It definitely looks fun. Day 1 for me for sure. Bozon says it gets pretty tough too.
Mass Effect 2? Freakin' awesome. Yeah it's short, it is just a teaser after all, but seeing any news on this game is fantastic. I really hope that this game makes it for the end of this year but it's highly likely it won't. Still really looking forward to the downloadable content scheduled to come out for the first game.
Watch-in-HD
So Edge I remember you telling me about Overlord before. Are you interested in the sequel and prequel at all?
Archangel, DLC for the first game not out? Huh, I thought they would just go onto the next game since its been rumoured for ages and now announced.
Good job with the updates GG, now treat yourself to a nice mic. You deserve it!
Watching Techu Gametrailers Review now
P.S. Techu gut a 9.2 in Power Unlimited (Dutch mag with zero credibility)