I forgot to add to mine after a certain point. Will I add a single game this year?
2. Legend of Mana Remaster (PS4) - 2/8/24
3. SaGa Scarlett Grace (PS4) - 3/1/24
4. Quest for Glory 3: Wages of War (Steam) 3/11/24
5. Quest for Glory IV: Shadows of Darkness (Steam)
Bioshock Remastered
Bioshock 2 Remastered
Bioshock Infinite
Super Mario RPG
Dead Island 2
What's a gnat?
- The Last Campfire - 06/04 - Switch - 8/10 - Enjoyable little puzzler. There are themes of depression and other forms of angst, but the whole game is just one big warm hug.
- World of Goo - 14/06 - Netflix mobile gaming - 8/10 - I played this game when it originally released on the Wii back when and it's still as unique, inventive and enjoyable.
Reserved space for when Nintendo announces StarTropics III as a Switch 2 launch title. Mark my words and mark them well.
- Persona 3 Reload - 02/23/24
- Final Fantasy VII Rebirth - 03/22/24
- Botany Manor - 04/13/24
- Open Roads - 04/13/24
- Gears 5 Hivebusters - 04/13/24
- A Little to the Left - 04/14/24
- The Quarry - 04/17/24
Archangel3371 said:Reserved space for when Nintendo announces StarTropics III as a Switch 2 launch title. Mark my words and mark them well.
Marked and seconded. Totally happening.
How far will I have to scroll down this year?
- Silent Hill 3 [PS1] - 1st of January to 7th of January - Neither as amusing as the original nor as interesting as the second. 7/10
- Baldur’s Gate 3 [PC] - 10th of November 2023 to 9th of January - Ridiculously long. 9/10
- Monster Rancher 1 DX [PC] - 11th of January to 15th of January - The Kittys reign over all. 7/10
- Railbound [PC] - 10th of January to 25th of January - 7/10
- Monster Rancher 2 DX [PC] - 16th of January to 15th of February - They made this one a lot harder than the first. 7/10
- Viewfinder [PC] - 17th of February to 3rd of March - Someone came up with a fun gimmick and had to put it into a puzzle game. Only problem is, they didn't know how to make a puzzle game. 5/10
- Tekken 8 [PC] - 26th of January to 22nd of March (but online continues) - This is a fighting game. 9/10
- Chants of Sennaar [PC] - 29th of March to 4th of April - Interesting linguistics/language-oriented game. It can be a bit tedious with the backtracking on occasion. 8/10
By Miu Watanabe.
Now onto Leon's (2nd run)side of the story...
1. Age of Empries IV - 14/01/2023
Norman Campaign.
2. Total War: Shogun 2 - 24/01/2024
Date Campaign.
3. Total War: Shogun 2 - 29/01/2024
Takeda Campaign.
4. Total War: Warhammer II - 10/02/2024
Ikit Claw Campaign.
5. Shadow of the Colossus 2018 - 18/02/2024
A good HD way to play the classic.
6. Total War: Warhammer II - 24/02/2024
Count Noctilis Campaign.
7. Hi-Fi Rush- 05/03/2024
I'm surprised how funny this game actually is.
8. Ninja Gaiden 3: Razor's Edge - 09/03/2024
Probably the worst final boss I've ever played, but otherwise quite enjoyed this.
9. Warcraft III: Reign of Chaos - 12/03/2024
Glad I finally got around to beating the campaign after playing so many matches over the years.
10. Armored Core VI: Fires of Rubicon - 14/03/2024
Only took me 6 months to beat.
11. Devil May Cry - 20/03/2024
Normal mode beat in 1 hour 53 minutes.
12. Devil May Cry (2) - 20/03/2024
Dante Must Die mode finished. Something I never thought I'd do since first playing in 2001.
13. Dragon's Dogma II - 02/04/2024.
While disappointing in terms of a sequel, this was still good fun.
14. Viewtiful Joe 2 - 11/04/2024
Definitely an easier game than the first. Fun for sure, but the endless boss rushes towards the end were meh.
15. Assault Spy - 14/04/2024
Cheap ass DMC-like that was tons of fun to play.
16. Resident Evil: Village - 21/04/2024
This one is genuinely mental and is all the better for it. Drags a bit in the middle, but starts and ends quite good.
17. Resident Evil: Village - 24/04/2024
'Shadows of Rose' completed.
gamingeek said:Why?
In short Remedy are frauds
Long take: The game provides little substance for what is admittedly killer production value and presentation. I might have more of a soft spot for the og max payne look, the little engine that could vibe to it, Sam lake getting his own mom to play the bad guy, timeless comic strips tbh. But I'd be lying if I wasn't fond of some of the visual imagery from control and Alan wake, big fan of whoever on this team watched way too much Hannibal. That out of th way tho, I think very little warrants praising after that.
The core combat itself is as mundane as Alan Wake, except now headshots do more damage. So hooray we added a whopping half layer to Alan wake combat. It's still largely the same lack of enemy variation. This would be okay if the non combat gameplay was compelling in anyway, but why would it be? The puzzles are brain dead simple, majority of your playtime if anything is just going from place to place. Meandering in a subway or a forest. And this is where the survival horror part of the game should be flexing, but it's a far cry from a Spencer mansion or racoon city. The levels are wide but mostly linear, there is no real interesting reason to back track and work around enemies (ala resi), and said backtracking would then have you humor the idea of spending some resources: but as is there isn't enough enemies to burn the resources you get. I played on hard and was flush with both saga and Alan.
Spending resources means you can still get a bunch of resources from containers, the crossbow is busted for the same reasons it's always busted in a horror game, there aren't enemies constantly in your way to actually burn resources, when you do any combat the game is bog standard third person shooting. And normally I'd say this would be enough for me to damn a game, in fact it is, they made a video game. The gameplay is non negotiable, it should engage beyond being shallow. Oh did I mention the case board and plot board are glorified nothing mechanics, case board more so glorified nothing. Plot board at least had potential.
Anyway the story is also not particularly good. It's fine, plot plays itself out purely on potential intrigue to see how stuff works and what's going on, but there is very little in the way of a character arc in the story, and what it builds up to is lackluster thematically speaking.
and to win gags prestigious "fraud of the year" award there must be a disgusting disproportionate gap between the insane levels of glazing the game is getting vs the actual quality of the game and that's Alan Wake 2. Why? Because.....Remedy are frauds.
I had to type that on a phone, because desktop can't connect to server for some reason after I login.
Is your browser re-directing you to https:thevgpress.com? Mine does that sometimes and since this site is not https it doesn't show up until you delete that out of the address bar.
Gagan said:In short Remedy are frauds
Long take: The game provides little substance for what is admittedly killer production value and presentation. I might have more of a soft spot for the og max payne look, the little engine that could vibe to it, Sam lake getting his own mom to play the bad guy, timeless comic strips tbh. But I'd be lying if I wasn't fond of some of the visual imagery from control and Alan wake, big fan of whoever on this team watched way too much Hannibal. That out of th way tho, I think very little warrants praising after that.
The core combat itself is as mundane as Alan Wake, except now headshots do more damage. So hooray we added a whopping half layer to Alan wake combat. It's still largely the same lack of enemy variation. This would be okay if the non combat gameplay was compelling in anyway, but why would it be? The puzzles are brain dead simple, majority of your playtime if anything is just going from place to place. Meandering in a subway or a forest. And this is where the survival horror part of the game should be flexing, but it's a far cry from a Spencer mansion or racoon city. The levels are wide but mostly linear, there is no real interesting reason to back track and work around enemies (ala resi), and said backtracking would then have you humor the idea of spending some resources: but as is there isn't enough enemies to burn the resources you get. I played on hard and was flush with both saga and Alan.
Spending resources means you can still get a bunch of resources from containers, the crossbow is busted for the same reasons it's always busted in a horror game, there aren't enemies constantly in your way to actually burn resources, when you do any combat the game is bog standard third person shooting. And normally I'd say this would be enough for me to damn a game, in fact it is, they made a video game. The gameplay is non negotiable, it should engage beyond being shallow. Oh did I mention the case board and plot board are glorified nothing mechanics, case board more so glorified nothing. Plot board at least had potential.
Anyway the story is also not particularly good. It's fine, plot plays itself out purely on potential intrigue to see how stuff works and what's going on, but there is very little in the way of a character arc in the story, and what it builds up to is lackluster thematically speaking.
and to win gags prestigious "fraud of the year" award there must be a disgusting disproportionate gap between the insane levels of glazing the game is getting vs the actual quality of the game and that's Alan Wake 2. Why? Because.....Remedy are frauds.
Why do you think it's been reviewed so well?
1. Resident Evil 2 Remake: Claire 1st Run. Assisted (easy) difficulty - Jan 12, 2024
2. Resident Evil 3 Remake: Standard difficulty - Jan 27, 2024