Nintendo released info on free Switch 2 upgrades on existing games.
In typical Nintendo fashion they didn't give specific framerate or resolution numbers.
But all games seem to have resolution improvements, presumably 1440p or 4k?
And alot of the games get framerate improvements too. As well as HDR support.
And gameshare is being added to multiple titles.
I'm personally most interested in Mario Odyssey. Portable it was too soft and with hdr should look great.
Also the enhancements to ARMS should spark a second wind. I think it was already 1080p 60fps so it will now be higher with HDR and apparently the framerate won't be halved with multiple players now.
I know most people ignored this game, but played with a controller grip or pro controller it's great.
I was reading that Red Dead Redemption 2 sold 74 million copies. It sold four million copies this year, more than the latest Assassin's Creed. Crazy numbers.
It's a prequel so it has to have simplified gameplay. It look fun but repetitive. It reminds me of the Serious Sam games.
But I don't want serious Sam lol
GG Doom still has good level design. Yeah some levels are way more spread out but there are plenty of nooks and crannies with secrets to make it feel fun. The large flat levels serve to put loads of enemies on screen which is where the serious Sam comparisons come in.
GG Doom still has good level design. Yeah some levels are way more spread out but there are plenty of nooks and crannies with secrets to make it feel fun. The large flat levels serve to put loads of enemies on screen which is where the serious Sam comparisons come in.
I've played it for a couple hours so far tonight. It has Quake, Painkiller and Serious Sam DNA for sure. It's a LOT of fun. Finally, 90s PC FPS' return!
GG Doom still has good level design. Yeah some levels are way more spread out but there are plenty of nooks and crannies with secrets to make it feel fun. The large flat levels serve to put loads of enemies on screen which is where the serious Sam comparisons come in.
There's some many enemies it looks like a chore to get through. I've already hit a wall in Doom Eternal where I'm not bothered doing a section if it's too repetitive with too many enemies.
There's some many enemies it looks like a chore to get through. I've already hit a wall in Doom Eternal where I'm not bothered doing a section if it's too repetitive with too many enemies.
It is repetitive but there's quite a bit to the parry mechanics that keep the battles interesting. id has toned down the default difficulty too. I'm playing on "Hurt Me Plenty" and I haven't died once yet. Theres lots of options to make it harder, though. It's a great stress relief game after a long, hard work week, lol.
Graphically, it's looks great but it also looks artistically less appealing than Eternal on PS5. It's plays quite differently from Eternal too. No crazy platforming; Glory kill are mostly gone. Controlling mechs is cool.
It is repetitive but there's quite a bit to the parry mechanics that keep the battles interesting. id has toned down the default difficulty too. I'm playing on "Hurt Me Plenty" and I haven't died once yet. Theres lots of options to make it harder, though. It's a great stress relief game after a long, hard work week, lol.
Graphically, it's looks great but it also looks artistically less appealing than Eternal on PS5. It's plays quite differently from Eternal too. No crazy platforming; Glory kill are mostly gone. Controlling mechs is cool.
Can you ride the dragon wherever you want like a car in gta?
Ravenprose said:
Switch 2 only supporting VRR in handheld mode is so stupid. WTF, Nintendo? Fix it.
They might be able to patch it, but DF is saying the hdmi display port in the dock might not be compliant.
Seems a touch ridiculous if they planned VRR as a screen function but forgot to update the dock to use it on a tv.
So there's various snippets of this Take Two CEO interview going round.
Some have some of it but are missing other bits.
He sounded like he was saying that they will be selective over where they put games. And support won't mean every game coming over, to Switch 2 or other platforms.
I think GTA 6 was to be inferred here. We also have the rumor yesterday that RDR 2 and GTAIV and V might be popping up on switch 2 this year or later.
Here's the part of the interview that was intresting to me:
[Third-party games often find it harder to succeed on Nintendo platforms…
That is true. Historically, Nintendo has done a better and more supportive job with first-party titles. But I think they are aiming to change that. And we have basically risen to the challenge and opportunity, and we’ll see how it goes. We voted with our feet. Nintendo has asked us to be supportive, and we do believe we’re doing that. Now we will see what happens.]
So I've been playing Ghostwire Tokyo for the past few days. This game is fucking weird. It was made by the developers who made the Evil Within games, minus Shinji Mikami. So it has all the weirdness of those games, but unfortunately none of the polished gameplay. That said, I appreciate wandering around the streets of Shibuya dealing with ghosts that look like slender Man and getting wrapped up in all sorts of characters from Japanese folklore that have all been given a neon makeover.
So I've been playing Ghostwire Tokyo for the past few days. This game is fucking weird. It was made by the developers who made the Evil Within games, minus Shinji Mikami. So it has all the weirdness of those games, but unfortunately none of the polished gameplay. That said, I appreciate wandering around the streets of Shibuya dealing with ghosts that look like slender Man and getting wrapped up in all sorts of characters from Japanese folklore that have all been given a neon makeover.
Played some of it awhile ago and yeah, pretty weird game. Not really sure how I felt about the game in general though. Kind of want to go back to it sometime to play more.
In typical Nintendo fashion they didn't give specific framerate or resolution numbers.
But all games seem to have resolution improvements, presumably 1440p or 4k?
And alot of the games get framerate improvements too. As well as HDR support.
And gameshare is being added to multiple titles.
I'm personally most interested in Mario Odyssey. Portable it was too soft and with hdr should look great.
Also the enhancements to ARMS should spark a second wind. I think it was already 1080p 60fps so it will now be higher with HDR and apparently the framerate won't be halved with multiple players now.
I know most people ignored this game, but played with a controller grip or pro controller it's great.
I was reading that Red Dead Redemption 2 sold 74 million copies. It sold four million copies this year, more than the latest Assassin's Creed. Crazy numbers.
But I don't want serious Sam lol
GG Doom still has good level design. Yeah some levels are way more spread out but there are plenty of nooks and crannies with secrets to make it feel fun. The large flat levels serve to put loads of enemies on screen which is where the serious Sam comparisons come in.
I've played it for a couple hours so far tonight. It has Quake, Painkiller and Serious Sam DNA for sure. It's a LOT of fun. Finally, 90s PC FPS' return!
I'm currently playing A Link to the Past. Is there any other Zelda game as polished as this one?
It is repetitive but there's quite a bit to the parry mechanics that keep the battles interesting. id has toned down the default difficulty too. I'm playing on "Hurt Me Plenty" and I haven't died once yet. Theres lots of options to make it harder, though. It's a great stress relief game after a long, hard work week, lol.
Graphically, it's looks great but it also looks artistically less appealing than Eternal on PS5. It's plays quite differently from Eternal too. No crazy platforming; Glory kill are mostly gone. Controlling mechs is cool.
Switch 2 only supporting VRR in handheld mode is so stupid. WTF, Nintendo? Fix it.
They might be able to patch it, but DF is saying the hdmi display port in the dock might not be compliant.
Seems a touch ridiculous if they planned VRR as a screen function but forgot to update the dock to use it on a tv.
Some have some of it but are missing other bits.
He sounded like he was saying that they will be selective over where they put games. And support won't mean every game coming over, to Switch 2 or other platforms.
I think GTA 6 was to be inferred here. We also have the rumor yesterday that RDR 2 and GTAIV and V might be popping up on switch 2 this year or later.
Here's the part of the interview that was intresting to me:
[Third-party games often find it harder to succeed on Nintendo platforms…
That is true. Historically, Nintendo has done a better and more supportive job with first-party titles. But I think they are aiming to change that. And we have basically risen to the challenge and opportunity, and we’ll see how it goes. We voted with our feet. Nintendo has asked us to be supportive, and we do believe we’re doing that. Now we will see what happens.]
I feel rdr2 is a given and the rumored GTA4 remaster.
If the Series S can get GTA6, then why not NS2? Hey, which is why there is a delay.
I bet there isn't enough internal storages space on the Series S to install the entire game let alone on Switch 2.
It'll be under 200gigs.....of updates.
Yeah, I’m expecting the file size for GTA 6 to be MASSIVE.
Played some of it awhile ago and yeah, pretty weird game. Not really sure how I felt about the game in general though. Kind of want to go back to it sometime to play more.
Way better than switch 2 and it seems like a cpu reliant game.
Switch seems fine with most games, that youtuber using a simulated laptop got Black Myth wukong at 45 to 50gps and Cyberpunk at 40fps.
But some games won't work.
I don't mind a pared back experience for gta 6 if I at least get to play it.
My friend bought a digital only PS5. He only buys like 3 games a generation and doesn't care if they're playable 15 years from now or not.