No Steam for Linux
Despite early rumblings, no Valve shoots down Steam for Linux
digitizor.com news
Ellyoda
Editorial Veteran Leaves GamePro
John Davison, Former EGM, OPM Editor-in-Chief moves on.
gamepro.com news
aspro
Ubisoft dev - Nintendo first out with new console
calls Wii "refurbished GameCube"
nowgamer.com news
gamingeek
The Press Room Episode #71
Vader returns to talk games with Yodariquo.
thepressroompodcast.com impressions news
aspro
20% of US Has Played Social Network Game This Month
20% of US also unemployed.
gamepro.com news
aspro
Square-Enix can't commit to a 2011 release for FFVsXIII 
It should be called "Forever Fantasy" since it's taking forever!
1up.com news
ASK_Story
Dragon Quest, Smash Bros. Creators Spout Off
Masahiro Sakurai and Ryutaro Ichimura discuss past successes and future dilemmas
1up.com news
gamingeek
All About the PlayStation 1's Design
Sony designer Teiyu Goto discusses the system, the controller, and the weird symbols on the buttons.
1up.com impressions
gamingeek
Famitsu review Metroid Other M - details
" the high-tempo action and dramatic story are enough to keep you enthralled."
1up.com impressions
gamingeek
1Up.Com's Shank Review -- A
The Best Time You'll Ever Have Digging a Hole in a Few Hundred Dudes.
1up.com impressions
phantom_leo
Nintendo was very helpful with Goldeneye
"They've worked on site, given us first party feedback and hardware and accessibility "
gamerzines.com news
gamingeek
Making the Conduit 2 more entertaining
We definitely have some ‘wow’ moments sprinkled throughout, and as for the plot, we’ve toiled endlessly on the story and script.
sknr.net impressions
gamingeek
Best buy sale on Splinter Cell Conviction, 50% off
$19.99 hobo gamers unite!
bestbuy.com news
edgecrusher
The Destruction of Kamurocho, In Glorious Full Resolution
Yakuza, baby.
andriasang.com media
gamingeek
New Club Nintendo Goods
New Super Mario Bros. straps and an Animal Crossing bag that you can never, ever use.
andriasang.com news
gamingeek
Rumour: Nintendo working on uDraw games
That honour the passion of the traditional gamer
paulgalenetwork.com news
gamingeek
Resistance 3 Confirmed for 2011
Only other news is that it won;t be shown at PAX.
ripten.com news
aspro
Phantasy Star Portable 2 Infinite Announced
Expansion pack for original PSP2.
andriasang.com news
aspro
Metroid N-Sider review
No score?!? How do I know what the reviewer felt?!
n-sider.com impressions
Dvader
The Press Room Episode #72
Darth Homer Returns to join Yodariquo and Foolz to talk about games.
thepressroompodcast.com editorial impressions media news
aspro
Having problems with Shank?
Blame your harddrive. The developers did nothing wrong!
blorge.com news
robio
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Ellyoda (4m)
http://www.rockpapershotgun.com/2010/08/25/a-blood-red-state-dead-state-revealed/
Guys read that article, it is the zombie game many of us have dreamed of. Basically you are in charge of the survivors trapped in a school. You need to make sure the place stays well stocked and protected from the zombies. Most importantly you have to deal with the survivors, they all have their own personalities and they can either listen to you or do their own thing. When you go out into the world for supplies its a turned based strategy game like X-Com but some people might not follow your orders and like any good zombie movies people get into trouble and you will need to make the choice to save them or not. There is much more to it but it sounds incredible. So far it seems to be PC only.
Here is some of the article:
...
Brian Mitsoda: Allies in the game are people who have asked to join or have been convinced to join your group. We did this because we wanted a large pool of unique survivors and also because we wanted some randomness in the makeup of your group. You probably won’t be able to find everyone in one game, and your dealings with many of the survivors may be different depending on how you govern the group, how much they get along with some of the others, their mood/morale, and when you bring them in. Morale tracks the overall mood of the Shelter – if it’s positive, mostly people are happy, if not, you need to start raising mood and accomplishing goals that will make people forget about the horror outside. Allies won’t be 100% loyal to you once they are in the Shelter, so you’ll have to throw them a bone every so often or impress them to make them stay. In a way it’s like being a real leader – you can’t make decisions that please all of the people all of the time.
...
Brian Mitsoda: As I was mentioning earlier, we wanted to make our allies feel as though they were individuals rather than extensions of the player. They can be ordered around by the player, but as to whether they will follow that order or not depends on their ability, their aversion to the task, and their respect for the player’s commands. That might make it sound like they will NEVER do anything you say, but really what it means is if your ally is scared of zombies and you tell him to run into a pack of zombies, he’s most likely going to ignore the order or do it and possibly start panicking as the zombies start to mob him. Each ally has different perks and personalities, and most of these can be altered by your interaction with them. Through dialogue/time they might grow to respect you and be more likely to put themselves in danger to protect you or your encouragement might make them fearlessly aggressive – there’s quite a few ways you can shape their behavior, and not always in healthy, feel-good back-patting.
...
Zombies, on the other hand, are unorganized. They could be anywhere, but their behavior is predictable – they are attracted to noise and will attack the first human they see. They don’t care about sides, so if your opponents are using loud guns, the zombies will go after them. If you can use the zombies to your advantage, you might be able to take on a larger force – and there are some items/strategies that can help with this – but it’s a gamble. It’s generally never a good idea to invite zombies into an area you want to explore. And don’t forget – enemies (and allies) killed by zombies will get back up!
One thing we really wanted to capture with the gameplay was that feeling of dread that was a big part of X-Com. You only have line of sight to what you and your allies see. It’s very easy to be in a situation where you turn the corner and there are five zombies waiting there or a case where you fail to properly sweep a bedroom and one lunges out of the walk-in closet while you’re about to search the dresser. I think that’s a big part of the zombie genre, that experience where your friend gets bit that one time you weren’t careful. It makes the zombies in the game scary and the exploration very tense, rather than just consisting of killing all the enemies in the area and opening all the containers, repeat ad nauseam.
I thought it was pretty boring really.
YES YES YSE! I've always dreamed of it? Oh, zombie survival. Meh.
The only thing stupider than the ad is the article.
@Half-Life or Team
Ico pulling of a pretentious ad. They might eat it up, but it'd still
be pretentious crap. That'd suit HL just fine, though. 
Tokyo Godfathers is so awesome.
That collection>>>>school dances.
Gorden Freeman is the best video game character ever.
Ehhh you could do better but I'll take it...
I was not expecting that.
I've played it. It's not bad. People think it's bad because the movie was poor and games based on movies used to be uniformly poor. Shaq-Fu is a good game, and I'm not just saying that because my future theoretical first son will be named Shaquille (despite my Irish last name -- actually I guess it might go well considering Shaq's last name also sounds Irish).
YouTube videos of people dancing to Madonna's "Vogue".
That'll make it all the worse!
On the Gameboy? That's the only Metroid I have beat.
Yeah, how does one only beat the rarest Metroid of all.
Have fun! (I'm kind of saying that half-sarcastically, because I couldn't beat it. I was too young and it was too hard at the time!)
All I remember is having a tough time with the game. I still have a copy of the game but I don't have a working Gameboy or a GBA to play it.
I guess I can play through Super Metroid on the VC or the Prime Trilogy (I haven't beaten Prime 2 or 3 yet!).
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Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
It wasn't rare 20 years ago. I'll beat the others, just have not gotten to them yet. I loved it. I've started Metroid on NES and Super Metroid, asn well as Prime and the Wii one, but for whatever reason at whatever point I was in in my life none of them took my interest. But that's on me. I know I'll beat them some time.
it wasn't always rare. i beat it too back in the day. i still have a cartridge of it but it doesn't save anymore.
i think my memory is so much worse these days that i'd need to draw a pencil and paper map to play it
___
Listen to Wu-Tang and watch Kung-Fu
Like the good ol' days?
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Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns