Brownie Brown / Nintendo DSi Game
Kappa Michi launches this week in Japan.
andriasang.com news
aspro
Gamepro review Silent Hill Shattered Memories
2.5 stars out of 5 - Bold, ambitious but flawed?
gamepro.com impressions
gamingeek
Radical working on Wii title
Cancelled open world next gen game
connectedconsoles.com news
gamingeek
Seth Green and Martin Sheen VO Mass Effect
Michael Dorn also lends his voice.
gamepro.com news
aspro
Bible Adventures coming to 360 and Wii
PS3 not worthy enough of this divine gift
1up.com news
gamingeek
Just cause 2 1up preview
An hour of freefalling body slams, vehicular homicide via grappling hook
1up.com impressions
gamingeek
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*crickets*
Japan prefers 2-D mario?
Spirit tracks reviews:
GameSpy review
VideoGamer review
ArsTechnica review
Where is archie these days?
Blech! Boobies.
Furry ones too.
My little girl left her DSi car-charger at an airport in Texas when we were flying back to Japan, and some American bastard claimed it as his/her own!
Hey Buddy!!!! Tell her Uncle Robio has a great present for her on Annual Gift Giving Day. Don't worry about, I don't mind spending a few bucks on your little princess peach.
So whats the final verdict on MW2 compared to the first game. Can you answer the question better now on the story links?
the games i played this year where i felt so compelled to play more can be counted on my fingers (actually of just on hand) and they are quite possibly all DS games.
i got a note from the postal service saying i got mail. hope it's Muramasa, it would be about time (was dispatched over two weeks ago )
___
Listen to Wu-Tang and watch Kung-Fu
How long is the campaign? Do they do anything to address the cheap elements of the design? I was playing MW last night and in some levels you can repeatedly die if you try and go one way in a level, but by skirting around a back alley everything is A okay. Kinda pisses me off. What about grenades? Just as bad?
Well it took me about 12 hours to play through the campaign on normal. I guess they might have fixed some of those cheap aspects although I couldn't really tell you because I never really had a problem or notice those in the first one. This one is different because the enemies don't continually respawn like they did before.
WTF?
Hallelujah!
What about on the oil rig? I heard they pulled the Infinity Spawn there and in a few other places.
We'll bring you updates on this WIi title when we get them."
WAH
http://connectedconsoles.com/wii-Radical-Entertainment-working-on-Wii-title.cfm
I've been waiting for this one for a long time. Thanks for the impressions. I'll probably hobo this one.
You’re probably saying, “this is exactly what I hated about Wind Waker and Phantom Hourglass’ sailing segments.” Thematically they are similar, but the sailing retained the series’ thrill of exploration – allowing players to veer off of the beaten path to explore any nook and cranny – whereas the train is railroaded into predetermined paths. This linearity removes exploration from the Zelda equation, making the world and progression feel as sterile as moving from world to world in a Mario game."
http://gameinformer.com/games/the_legend_of_zelda_spirit_tracks/b/nintendo_ds/archive/2009/12/07/spirit-tracks-review.aspx