Namco Bandai Games Europe announces
Dragon Ball: Revenge of King Piccolo for Wii
gonintendo.com
Iga_Bobovic
Eurogamer article: The Shareware Age
A brief history of the PC's first reinvention
eurogamer.net
Iga_Bobovic
Interview: Bizarre Creations' Gareth Wilson
On building Blur's new IP in two years
eurogamer.net
Iga_Bobovic
Alganon's Continent of Ardonya
Peek 15: Developer Quest Online takes us on a virtual tour of a major area of the world on its upcoming offering
ign.com
Iga_Bobovic
GTA4: The Ballad of Gay Tony
Rockstar announces the FABULOUS new GTA4 expansion...
sys-con.com
rragnaar
Headstrong once again hints at ............
House Of The Dead: Overkill sequel
officialnintendomagazine.co.uk
Iga_Bobovic
ME2 characters and new details revealed
Shepard "much bigger and more powerful".
eurogamer.net
Iga_Bobovic
Epic expects photo-realism in a decade
Boss Tim Sweeney says it's "inevitable".
eurogamer.net
Iga_Bobovic
Subs pricing revealed for Cities XL
Optional MMO side to cost EUR 7 a month.
eurogamer.net
Iga_Bobovic
Flip's Twisted World unveiled for Wii
Perspective-shifting puzzler from Majesco.
eurogamer.net
Iga_Bobovic
Wii lacks fighters, reckons Toribash dev
But he's hoping to change all that.
eurogamer.net
Iga_Bobovic
Ubisoft want bigger games with higher quality
Assasins Creed 2 costs 20% more
gamasutra.com
gamingeek
Dead Space Extraction Gameinformer
the game looked good, even without the qualifier “for a Wii game.”
gameinformer.com
gamingeek
Eurogamer preview Red Dead Redemption
Rockstar shooting from the hip & hitting most of its targets.
eurogamer.net
gamingeek
Red Dead Redemption CVG preview
" sweaty, bearded men shooting each other in the face"
computerandvideogames.com
gamingeek
ONM review Boom Blox Bash Party
92% "Simply put, it's essential, even if you have the original."
officialnintendomagazine.co.uk
gamingeek
Red Dawn writer signs up for Homefront
He also penned Apocalypse Now, you know.
eurogamer.net
Iga_Bobovic
New Wolfenstein title gets release date
It's coming to PC and consoles in August.
eurogamer.net
Iga_Bobovic
Assassin's, Splinter Cell backed with DLC
Late-2009 sequels will receive extra bits.
eurogamer.net
Iga_Bobovic
New Killzone 2 patch to arrive today
Community man explains what it's all about.
eurogamer.net
Iga_Bobovic
Pirates of the Caribbean: Armada of the Damned
First details on the open-world action-arrrRPG.
ign.com
Iga_Bobovic
Anno 1404 IGN Preview
Does the long-running city-builder series have enough Eastern promise to finally make the A-list?
ign.com
Iga_Bobovic
Ninja Destiny Returns to DS
DS's biggest 3D fighter makes a comeback with the latest Naruto offering.
ign.com
Iga_Bobovic
Drawn to Life: The Next Chapter DS Interview
5TH Cell takes IGN to a world where yo-yo wielding monkeys rule with an iron fist.
ign.com
Iga_Bobovic
IGN Hands-on Bit.Trip Core
Ready for another trippy, must-play music offering on WiiWare?
ign.com
Iga_Bobovic
New Indiana Jones Coop Trailer
LucasArts gives IGN an in-depth look at the Staff of King's two-player cooperative mode
ign.com
Iga_Bobovic
Drawn to Life: The Next Chapter Wii Interview
Developer Planet Moon Games talks Wii, Drawn to Life, and tiny nondescript plumbers.
ign.com
Iga_Bobovic
Square Enix Announces NIER and Front Mission Evolv
Action Adventure and Mech Shooter. Rad.
kotaku.com
darthhomer
Virtua Tennis 09 360 CVG review
7.0 It looks like Grand Slam Tennis is better
computerandvideogames.com
gamingeek
Red Faction: Guerrilla Review IGN
a different level of destruction in Volition's latest.
ign.com
gamingeek
Vanillaware confirms another 2d game in the works,
but doesn't go into details
thevgpress.com
gamingeek
New website teasing Kojima Pro's other game.
Code named "MASK", probably Lords of Shadow
konami.jp
Dvader
GT: Tons of new trailers. ME2, NFS, AvP, MW2.
DJ Hero, new Bethesda game, Split Second, Just Cause 2
gametrailers.com
Dvader
Sony's Koller: PSP Go is out this autumn
43 percent lighter, 3.8-inch screen.
eurogamer.net
Iga_Bobovic
What game can make a destructoid-dude hard?
Once again, Destructiod makes me feel funny inside!
destructoid.com
phantom_leo
Fatal Frame 4 not coming to Europe
Rumour: Tecmo did not want to fix bugs, Nintendo did not want to release it then
neogaf.com
Iga_Bobovic
Tiger Woods PGA Tour Online First Look
The king of golf is making his way to your computer.
ign.com
Iga_Bobovic
Gears 2 Add-on Gets Price Shuffle
Epic is listening to the fans and making changes. IGN has the details and much more.
ign.com
Iga_Bobovic
Batman: Arkham Asylum Fight Night
After seeing Bats kick some ass, one thing is clear: don't touch the Batmobile.
ign.com
Iga_Bobovic
Uncharted 2 Beta
IGN is getting ready to give away a fortune in Beta Keys.
fileplanet.com
Iga_Bobovic
Ratchet and Clank Future: A Crack in Time
Want to know about Insomniac's newest fuzzy character?
ign.com
Iga_Bobovic
SOCOM: U.S. Bravo 3 Co-op IGN Hands-on
It's official: killing bad guys is more fun with a buddy.
ign.com
Iga_Bobovic
IGN Hands-on: The Legendary Starfy
IGN takes a swim with Nintendo's adorable little star... thing.
ign.com
Iga_Bobovic
Pop Island Zooms onto DSi
From the developer of Glory Days 2 comes this DSiWare action racer.
ign.com
Iga_Bobovic
IGN Hands-on Bleach: The 3rd Phantom
Tired of fighters? Give your thumbs a rest. The next DS Bleach offering is a strategy RPG, and a deep one at that.
ign.com
Iga_Bobovic
A Boy and His Blob's Big Makeover
The game's director tells us that it's longer than Super Mario World and features some mechanics right out of Metroid Prime.
ign.com
Iga_Bobovic
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travo (2m)
That Infamous review, well I guess thats his opinion, its not like anything he said is dead wrong he just seemed to hate everything when most of us love what we are playing. I think the controls are excellent, yes its sticky, but it needs to be to allow you to basically act like spider man. You never have to worry about accidently falling, you never need to worry if you will land on the tiny power cord when you jump off a roof. It feels so smooth, this isn't Mario, the goal isnt to have precision platforming.
Yes most the powers are subsititutes for standard shooter weapons, that doesn't make it any less fun. Imagine a game like Uncharted but instead of small arena areas where all you do is cover and shoot, in this game its a huge open world where you can climb buildings, ride cars, grind of powerline while doing all the shooting. It makes the combat much more dynamic.
Side missions repeat, but most are fun; I guess this is a curse of the open world style of game. Main missions are linear, so, what is his issue with that. Thats the point of a mission, to give you a focused goal to complete. They are above average I would say, not in the GTA level.
I fought one boss and it did kind of suck, so he might have a point there.
why?
___
Listen to Wu-Tang and watch Kung-Fu
Jack Black is awesome so that's a very big reason for me to get Brutal Legend. The other reason is because it's based on heavy metal music which of course is my favourite kind of music. I'm really hoping the game turns out to be totally awesome and does great both critically and comercially.
WTF? FIFTY!?!? Hopefully that does not mean 50 boss fights.
One of the site's forefathers.
Play fighting games!
He dislikes the way JB lifts his eyebrows.
Hopefully that DOES mean 50 boss fights!
Maybe one fight will be thirty at once like the Crazy 88's.
Agreed.
Sweet, Wolfenstein is going to come out in August. I'll have to see what other games will be available around then but that seems like a good month for it to come out in for me. July is looking pretty full with Blazblue, King of Fighters XII, and the All Fronts dlc for Gears of War 2. I imagine things will start getting pretty full in Sept. onward with stuff like Halo 3: ODST, Modern Warfare 2, Bioshock 2, etc.
I loathe Jack Black because he's not funny. Yeah the hyper-active fat man routine? Really funny when John Belushi did it 30 years ago. Funny for about 30 minutes when Chris Farley did it 15 years later. Sorry the joke isn't funny anymore. The funniest thing I think he's ever done was Nacho Libre, but that was more because it was written by Jared Hess and he's freaking brilliant.
And if you insist on bringing up Tenacious D please reach up your skirt, find your balls, and be a fan of Steel Panther instead.
It just seemed weird to me. Most reviews are 8s and 9s and this guys seems to think its mediocre. My definition of mediocre is very different.
I dont loathe him, but the only film I've seen him in that was funny, was School of Rock.
Rabbids looks tops.
Whoa whoa whoa.
- GTA competitor for DS to be unveiled - Technology wise, Matt thinks it’s better in many ways than what Rockstar did on DS with Chinatown Wars
- Probably will have something on the game tomorrow - Neat open world game, go inside buildings, gunplay inside buildings
Bold words. I've heard the phrase "better than GTA" many times since 2002, but I can't recall it actually happening. While I'm not really a fan of the series I will admit that there really isn't anything out there doing a better job in the genre. In this case it's being used against the best rated DS game of all time. Not holding my breath.
They are just talking technology. Should be really interesting to see.
Listening to the IGN podcast now, today and friday are suppossed to have all top stories booked. Really good stuff. Watch out.
The hell is this?
"Diabolik: The Original Sin" is a third person adventure game blending the heritage of the point-and-click genre with fast-paced combat and stealth sequences. Its engrossing story casts the player as a master thief called Diabolik, out to rescue his beloved Eva, in a fascinating world mixing 3D real-time graphics and 2D black & white comic-style animations.
The main character, Diabolik, is an anti-hero, a skilled thief and a master of disguise who loves luxury, expensive cars and hi-tech gadgets. He can be merciless and he has no concern for anyone but himself and his one true love, Eva.
87% in that other review for Conduit?
I expected between 8.2-9.0
That's more encouraging.
I just saw this:
Preview
Recently, I was privileged enough to have a one-on-one with the game (courtesy of developer High Voltage Entertainment) and was blown away by what I saw and felt while playing The Conduit. This is the real deal, and the closest a game has ever come to feeling like Goldeneye or Perfect dark -- yeah, you can quote me on that.
Intrigue with tight game play and ultra smooth execution and we might very well have a classic on our hands!
The biggest advantage for The Conduit is in the way this game plays. I was sold from the moment I jumped into it, and it left me wanting more (in a good way!) Never before have I seen such a flexible control scheme, and it is MORE than welcome. It's the primary difference between "you playing the game" and "the game playing YOU".
The Conduit is an absolute marvel on Nintendo's experimental system. The game uses an engine known as Quantum 3 that pushes the console to the limit without jerking the frame rate. The result is an onslaught of impressive effects never-before-seen on the Nintendo Wii. Gimmicks include bump-mapping, reflection and refraction, light and shadow maps and projections, specular and Fresnel effects, missive and iridescent materials, advanced alpha blends, gloss and detail mapping, motion blur, interactive water with complex surface effects, and animated textures.
This game feels like a complete evolution of everything we've come to love about gaming. This is not just a first person shooter. This is an experience.
What?
Lol. Talk about pants jizzing.
It's for "Killing Day", surprisingly enough, and the application was made by one "Ubisoft Entertainment" in connection with "Game software and electronic game programs, namely, software games".
If you've forgotten everything about it, check back to the Killing Day screenshots from E3 2005. Back then it was shown at Sony's PS3 conference, but whether it's single-format any more is unknown. As indeed is whether it's in full development. A trademark's just a trademark, after all.
The same, then, must go for Driver: The Recruit (filed late last month) and its new friend, also belonging to Ubisoft - C.O.P. The Recruit. Again, filed for use as a game. We'll let you know if either goes anywhere.
Job ad teases "next-gen Xbox platform" details
A job listing from Microsoft Game Studios for a software development engineer contains interesting hints to MS' plans for its "next-generation Xbox platform".
It says in the listing: "Microsoft Games Studios is looking for experienced game developers to work on next generation Xbox platform titles and Windows games for the first-party publishing team."
Skipping past all the techie jargon, it later says: "We want to enable millions of people to tune in and watch or play in groundbreaking new game experiences connected to LIVE ... We are building the games, the console interface and logic, and the server support for all of this.
It goes on to hint: "Both the games and the dashboard experience will be deeply paired with dynamic server support to create a compelling, fresh scenario each time.
"We are building an extremely high performance system to extend console games to the server in new ways; creating a completely new set of web services to support dynamic programming information of games and scheduling data; integration with the Xbox LIVE services and Xbox.com infrastructure to deliver an end-to-end architecture with our partners."
It says the new tech must see gamers "interacting with my schedule and my friend's schedules to play together," and applicants will be involved in "building a backend capable of hosting a 300,000 player game in real-time with real money on the line (anti-cheating, etc)," in the listing.
Interesting stuff.