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[youtube.com] Xenoblade Chronicles X has a huge World Bigger than Fallout 4 and the Witcher 3 combined youtube.com impressions media Nintyfan17
[thevgpress.com] GG achieves A+ rank in Splatoon Yeah that's right, I put it in the updates.... fuckers. thevgpress.com gamingeek
Fallout 4 (9.5) Superb! Review Jim Sterling says it's S.P.E.C.I.A.L -- HOLY CRAP, EVEN HE LIKES IT! thejimquisition.com impressions phantom_leo
[pushsquare.com] Fallout 4 (9/10) Review A masterclass in open world design. Consistently engrossing and absolutely stuffed with intricacies, it's a title that'll keep you enthralled for hours at a time... pushsquare.com impressions phantom_leo
[gamespot.com] Fallout 4 (9.0) SUPERB! Review Fallout 4 is an argument for substance over style, and an excellent addition to the revered open-world series. gamespot.com impressions phantom_leo
[ign.com] Fallout 4 (9.5) AMAZING! Review An outstanding world, great crafting system, strong story and characters and more earn Fallout 4 a glowing endorsement. ign.com impressions phantom_leo
[kotaku.com] Man Impersonates Dragon Quest Characters in His Underwear The most important news story in the history of video games. kotaku.com media phantom_leo
[denofgeek.com] Call Of Duty cinematic universe planned Kill me now denofgeek.com gamingeek
[eurogamer.net] Eurogamer Rise of the Tomb Raider review "Doesn't resolve Tomb Raider's identity crisis." eurogamer.net impressions gamingeek
[playstation.com] New PlayStation Games for 11/10/2015 playstation.com gamingeek
[gamespot.com] Rise of the Tomb Raider (9.0) SUPERB! Review gamespot.com impressions phantom_leo
[ign.com] Rise of the Tomb Raider (9.3) AMAZING! Review Rise of the Tomb Raider takes its predecessor's winning formula & improves on it in every way. ign.com impressions phantom_leo
[gamekyo.com] Star Ocean V : le plein d'images gamekyo.com gamingeek
Animal Crossing Unboxing Extravaganza Nintendo Minute - youtu.be gamingeek
[cbsnews.com] How video games are saving symphony orchestras CBS This Morning video piece cbsnews.com gamingeek
[gonintendo.com] This week's European downloads - November 12 (Rodea, SEGA 3DS themes and more) gonintendo.com gamingeek
[ign.com] Sick Star Wars Fan Who Saw Force Awakens Early Dies Got his dying wish and then left this world. Rest in Peace. ign.com news phantom_leo
[neogaf.com] CoD: Black Ops 3's campaign doesn't allow you to change race "Unfortunately the 18 different characters (9 male, 9 female) all are different versions of White. " neogaf.com gamingeek
[vg247.com] Fallout 4's frame-rate can drop to the low 20 FPS line "On PS4 and Xbox One" vg247.com gamingeek
[vg247.com] SF5 beta updated to remove Cammy’s crotch zoom And R.Mika’s butt slap vg247.com news gamingeek
[vg247.com] Konami working with engineers on MGS5-themed prosthetic for double amputee - dong prosthetic goes to Steel vg247.com gamingeek
[vg247.com] Rise of the Tomb Raider: 10 beginner’s tits you absolutely need to know vg247.com gamingeek
[nintendolife.com] Sega scrapped a Golden Axe Remake With Odin Sphere-Style 2D Visuals nintendolife.com gamingeek
[nintendolife.com] Cybernator Creator Talks Destructible Environments Cut Ideas And Missing Stages nintendolife.com gamingeek
[eurogamer.net] Tech Analysis: Rise of the Tomb Raider " The fact that performance often feels rather unstable throughout only serves to suggest that perhaps pushing for a full 1080p on Xbox One in this case has taken its toll" eurogamer.net gamingeek
[eurogamer.net] Performance Analysis: Fallout 4 "It's clear from our initial tests PS4 and Xbox One have issues holding 30fps - and Xbox One's stuttering issues stand out as a particular distraction" eurogamer.net gamingeek
[mcvuk.com] Street Fighter V tweaked to reduce gratuitous close-ups Balls. We want to see more of. mcvuk.com gamingeek
[videogamer.com] That Darth Vader Edition DualShock 4 PS4 controller is getting a standalone release videogamer.com gamingeek
[gamefront.de] Rise of the Tomb Raider Complete Video Walkthrough With a butt cam that focuses on Lara's butt gamefront.de gamingeek
[gamefront.de] 51 Minutes of Xenoblade Chronicles X Gameplay I'm sure you will all watch this gamefront.de gamingeek
[twitter.com] Star Wars Battlefront will be a 23GB download on PS4 19GB on Xbox One and 27GB on Origin. Zero GB on Wii U twitter.com gamingeek
[gamekyo.com] XCOM 2 : three images Andromède gamekyo.com gamingeek
[perfectly-nintendo.com] SEGA 3D: Power Drift - tons of gameplay details perfectly-nintendo.com gamingeek
[neogaf.com] Valhalla Game Studios in court against Valhalla Motion Pictures over trademark dispute LOL neogaf.com gamingeek
[gonintendo.com] Affordable Space Adventures owners  have to redownload the whole game for the new content gonintendo.com gamingeek
[nintendolife.com] Rodea: The Sky Soldier - Review nintendolife.com impressions gamingeek
[twitter.com] Nintendo Direct announced for November 12th at 2 PM PT SX to be unveiled. Nintendo Sex twitter.com news gamingeek
[nintendolife.com] All DeNA Nintendo Smartphone Apps are Free-to-Play Currently in Development nintendolife.com gamingeek
[nintendolife.com] Japanese Game Company Kidnapped Dev's Sister To Stop Them From Working With Nintendo nintendolife.com gamingeek
[gamefront.de] Grand Kingdom Gameplay Trailer gamefront.de gamingeek
[gamekyo.com] Rocket League offers new modes gamekyo.com gamingeek
GameSpot - Xenoblade Chronicles X impressions video youtu.be impressions gamingeek
Miiverse - latest update details nintendo.net gamingeek
[perfectly-nintendo.com] New Puzzle and Dragons game coming to 3DS perfectly-nintendo.com gamingeek
[steampowered.com] Axiom Verge now 30% off on STEAM Get this classic Metroid clone on sale until Nov. 16th! steampowered.com news phantom_leo
[destructoid.com] Xbox One backward compatibility is out right now... Here's how it works destructoid.com news phantom_leo
[kotaku.com] God Wars -- Think Okami Meets Tactical JRPG THAT got my attention!! kotaku.com phantom_leo
[shoryuken.com] Lab Zero’s Indivisible Crowdfunding Campaign Receives Extension Hope it makes it! This game looks promising! shoryuken.com news phantom_leo
[vg247.com] "Fallout 4 is a contradiction, a glorious disaster" "of high ambition and technical limitations" vg247.com gamingeek
[nintendolife.com] Capcom "Will Consider The Possibility" Of Supporting NX But won't consider the possibility of "not sucking" nintendolife.com gamingeek
[nintendolife.com] Nintendo Indirectly Co-Funded An Ambitious PlayStation RTS That Never Made It To Market nintendolife.com gamingeek
[videogamer.com] Star Wars Battlefront – 10 essential beginner's tips 1. Don't get too close to Leia, she might be your sister videogamer.com gamingeek
[videogamer.com] What to do if your Xbox One gets stuck at boot after installing the New Xbox One Experience update videogamer.com gamingeek
[fastcompany.com] One Company Is Bringing Old Games Back From The Dead System Shock related fastcompany.com gamingeek
[gameunder.net] Game Under Podcast Episode 76 Fallout 4, Witcher expansion, Lisa, Nintendo Direct and more. gameunder.net editorial impressions media news aspro
IGN - Nintendo Direct: Reacting to the Three Biggest Announcements youtu.be news gamingeek
[eurogamer.net] XCX might yet have 2015's most impressive open world Says Eurogamer eurogamer.net gamingeek
[mcvuk.com] Microsoft hits back at Sony's game-sharing jibe "Sony rhymes with Pony and Boney and Phoney" we imagine they said mcvuk.com gamingeek
[videogamer.com] Fallout 4 ships 12m units on day one 'representing sales in excess of $750m' videogamer.com gamingeek
[videogamer.com] Videogamer Star Wars: Battlefront Review 7/10 videogamer.com impressions gamingeek
[gamekyo.com] Première vidéo: EA Sports UFC 2 gamekyo.com gamingeek
[gonintendo.com] Nintendo Direct: Nov. 12th, 2015 - full presentations Japan, UK, USA and the post show - show gonintendo.com gamingeek
[flickr.com] Nintendo Direct: Nov. 12th, 2015 - All assets (screens/art/boxart for every game) flickr.com media gamingeek
[gonintendo.com] Nintendo Game Deals for Black Friday gonintendo.com gamingeek
[nintendoeverything.com] Mario & Luigi: Paper Jam - more details nintendoeverything.com gamingeek
[nintendolife.com] SteamWorld Heist - interview nintendolife.com gamingeek
[youtube.com] GameXplain's Spoiler Free Impressions of Xenoblade Chronicles X After nearly 40 hours of gameplay youtube.com impressions media Nintyfan17
[ign.com] XenoBlade Chronicles X has 10 Gigs of Downloads... ...that will "greatly improve your game-play experience." Who says the Wii U isn't a Next-Gen system? ign.com news phantom_leo
[destructoid.com] Pokken Tournament strikes Wii U spring 2016 destructoid.com news phantom_leo
[destructoid.com] Bravely Second journeys west next spring destructoid.com news phantom_leo
[destructoid.com] Golden Mega Man amiibo and exclusive challenges for Mega Man Legacy Collection. destructoid.com news phantom_leo
[destructoid.com] Linkle confirmed for Hyrule Warriors destructoid.com news phantom_leo
[destructoid.com] Star Fox Zero launches for Wii U April 22, 2016 destructoid.com news phantom_leo
[destructoid.com] Lucas and other amiibo are coming January 22 destructoid.com news phantom_leo
[destructoid.com] Pokemon Red, Blue and Yellow are coming to 3DS destructoid.com news phantom_leo
[destructoid.com] Mario & Luigi: Paper Jam finally has a release date Europe on December 4, 2015 and North America on January 22 2016. destructoid.com news phantom_leo
[destructoid.com] New Splatoon map coming out tomorrow destructoid.com news phantom_leo
[destructoid.com] Pokemon Super Mystery Dungeon looks to please its fans destructoid.com impressions phantom_leo
[destructoid.com] Twilight Princess HD's Wolf Link amiibo looks hot destructoid.com media phantom_leo
[youtube.com] Xenoblade Chronicles X - Data Pack Load Time Comparison The only load times are the initial start up and fast travelling youtube.com media Nintyfan17
[yahoo.com] Pornhub Reports Traffic Drop on Fallout 4 Launch There’s Only So Much Time in the Day yahoo.com gamingeek
[ign.com] IGN Re-Reviews Splatoon Raises score from 7.9 to 8.6! ign.com impressions phantom_leo
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Sun, 15 Nov 2015 05:23:27
phantom_leo said:

PUBLIC SERVICE ANNOUNCEMENT:




__



Amazon has The Untold History of Japanese Game Developers for free

I believe this deal only lasts until tomorrow, so if you are into the history of gaming, ACT FAST!

You DON'T need a Kindle to get this, you can download it as a digital file too.

Cheers.

"Downloading" just appears to make it readable offline in the browser, rather than download a digital file which can be accessed outside of the brower, though.

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Sun, 15 Nov 2015 09:00:06

Just started playing portal 2, apparently I am the dumbest fuck whose ever fucked because I annot even understand the first puzzle.

Good intro though.

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Sun, 15 Nov 2015 10:25:10
SupremeAC said:

Indeed.  Haven't quite wrapped my head around the new stage though.  Do I push ahead and try to ink deep in enemy territory, or do I stay and defend the mid field?  I think I lost every match I played in the museum level.  Then again, I won nearly all matches I played in Saltspray Rig.  Well, save for that one game where ALL my teammates insisted on sticking to the top of the map, leaving me to ink everywhere else.  Hrm  I saw someone of the opposing team ink the pipes next to the elevators, was that you?  6 months of playing Splatoon, and I haven't seen anyone but me do that.

Started with the custom dual squelcher, but changed it for my trusty .52Gal later on.  I like the Dual Squelcher, but for some reason I always do about 200 points worse with it when compared to my .52Gal...

the pipes next to the elevators, you mean on the top level in front of the opening to the top section? Yes I do that. I recon the levels and discovered it a long time ago. Regarding ALL teammates insisted on sticking to the top of the map, I learned that you can just leave the top to the other team, ink everything else and still win.

I'm not happy with the new museum map, I can still come out as the highest scorer but it doesn't feel satisfying. As an aerospray user the large open environments mean I can be easily seen and tracked down and virtually every other gun has more range than me so I lose every one on one encounter. Also there is no flow to the level, you can't develop routes to travel with a loop. You are at the mercy of these rotating towers and you're a sitting duck whilst waiting for them to sloooowly turn. Also to actually get into the opposing teams territory, I'm talking about the area near the spawn point is damned difficult to do and you are left standing in full view on a metal grate waiting for the last platform to rotate. I believe you harrassed me on one and I died.

While you wait you are at the mercy of dead respawners coming back into the match.

Also there are 4 plateaus in which you can be trapped in, two are the top, two on the bottom. There are far too many glass surfaces in the map. I hope an update increases the speed of rotation on the platforms.

Edited: Sun, 15 Nov 2015 10:28:18

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Sun, 15 Nov 2015 10:34:51


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Sun, 15 Nov 2015 10:42:25

Guys check-out this Devils Third video review, it makes it look good.

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Sun, 15 Nov 2015 11:30:20

Playing the Fatal Frame Wii U trial version.

Liking it so far. What exactly were your control problems Robio? I find them fine, they are somewhat deliberately restricted but that's all in aid of the atmosphere and horror setting. The character models are excellent, graphics are decent, great in the dark, lighting is great. The whole oppressive atmosphere is spot on and the use of sound is creepy and very effective. The camera obscurer controls are great but the fov is restricted, I hope the camera upgrades change that. The only real problem is that I'm stuck in a room with the game telling me to photo something and it's not registering. Either it's a bug or I'm missing something.

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Sun, 15 Nov 2015 11:50:18
gamingeek said:

the pipes next to the elevators, you mean on the top level in front of the opening to the top section? Yes I do that. I recon the levels and discovered it a long time ago. Regarding ALL teammates insisted on sticking to the top of the map, I learned that you can just leave the top to the other team, ink everything else and still win.

No, I mean traveling up, right next to the elevators.  They make travelling around the map much, much faster, and I have seen no one do it save for myself untill yesterday.  Here's a pic:

latest?cb=20150903052737

The pipes are just left and right of the center of the screen.  The left ones are painted blue, the right ones pink.

gamingeek said:

I'm not happy with the new museum map, I can still come out as the highest scorer but it doesn't feel satisfying. As an aerospray user the large open environments mean I can be easily seen and tracked down and virtually every other gun has more range than me so I lose every one on one encounter. Also there is no flow to the level, you can't develop routes to travel with a loop. You are at the mercy of these rotating towers and you're a sitting duck whilst waiting for them to sloooowly turn. Also to actually get into the opposing teams territory, I'm talking about the area near the spawn point is damned difficult to do and you are left standing in full view on a metal grate waiting for the last platform to rotate. I believe you harrassed me on one and I died.

While you wait you are at the mercy of dead respawners coming back into the match.

Also there are 4 plateaus in which you can be trapped in, two are the top, two on the bottom. There are far too many glass surfaces in the map. I hope an update increases the speed of rotation on the platforms.

The wide central area favors rollers too much as they can cover turf much faster and there's too much room to confront them head-first.  Also, the turning towers next to the central one make for good high ground, but since they turn it's almost not worth the effort to make it up there in the first place.

And yeah, despite being nerfed, rollers are still too powerfull, being able to instakill you with one flik of the brush.  I also don't understand why every other weapon that gets added is the Kraken special.

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Sun, 15 Nov 2015 12:33:51
SupremeAC said:

The wide central area favors rollers too much as they can cover turf much faster and there's too much room to confront them head-first.  Also, the turning towers next to the central one make for good high ground, but since they turn it's almost not worth the effort to make it up there in the first place.

And yeah, despite being nerfed, rollers are still too powerfull, being able to instakill you with one flik of the brush.  I also don't understand why every other weapon that gets added is the Kraken special.

You and anyone else who owns Splatoon needs to check out my Miiverse post on it STAT I have found a huge glitch, unfairly affecting inkzooka users on the museum map. Pictures included.

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Sun, 15 Nov 2015 12:50:23

Heh, I'm sure that'll get patched really soon.  You'd think that of all people, Nintendo would playtest those things to death before setting them free in the wild.  But for now, I'll always feel just that bit safer in the center of that map  Nyaa

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Sun, 15 Nov 2015 13:51:48

I am in the hospital and am going to have my appendix removed.,, yay

660896.png
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Sun, 15 Nov 2015 13:58:56
Dvader said:

I am in the hospital and am going to have my appendix removed.,, yay

Will they let you keep it in a glass jar?

I have no experience with having parts of my body removed, save the odd tooth.  I hope this will be less painfull than my imagination can make it seem.

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Sun, 15 Nov 2015 14:22:17
SupremeAC said:

Will they let you keep it in a glass jar?

I have no experience with having parts of my body removed, save the odd tooth.  I hope this will be less painfull than my imagination can make it seem.

I hope so too.

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Sun, 15 Nov 2015 14:27:29
Dvader said:

I am in the hospital and am going to have my appendix removed.,, yay


Sounds like owning Splatoon would have prevented that.
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Sun, 15 Nov 2015 14:29:06
Dvader said:

I am in the hospital and am going to have my appendix removed.,, yay

Oh no, how did they diagnose it?

SupremeAC said:

Heh, I'm sure that'll get patched really soon.  You'd think that of all people, Nintendo would playtest those things to death before setting them free in the wild.  But for now, I'll always feel just that bit safer in the center of that map  Nyaa

It'll be a month or two before they patch it. It also affects the other pillars too. Fricking sucks.

Anyhow, finished The Fatal Frame free trial version. Not good.

The graphics are great, the atmosphere is awesome, the controls are decent..... until they decide to throw multiple ghosts at you from all 360 degrees. You can run away from them to get more time and distance but being ghosts, instead of ambling towards you like zombies they disappear and reappear close to you.

The combat system is also kinda weird you hit weak spots which fragments into the air then hit all at once to finish them. The aiming needed a bounding box. Other than that it's just boring. You walk walk walk, pick up the odd flashing object, watch boring cutscene then ghost time. Yawn.

It's really old school, if you're into that sort of thing.

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Sun, 15 Nov 2015 14:33:25
gamingeek said:

Playing the Fatal Frame Wii U trial version.

Liking it so far. What exactly were your control problems Robio? I find them fine, they are somewhat deliberately restricted but that's all in aid of the atmosphere and horror setting. The character models are excellent, graphics are decent, great in the dark, lighting is great. The whole oppressive atmosphere is spot on and the use of sound is creepy and very effective. The camera obscurer controls are great but the fov is restricted, I hope the camera upgrades change that. The only real problem is that I'm stuck in a room with the game telling me to photo something and it's not registering. Either it's a bug or I'm missing something.



See I know the controls are designed to be somewhat restrictive, but they took it too far or they just suck. Turning more than 20 degrees is way too slowing clunky. I can understand moving/walking slowly to play of the fear, but it shouldn't be that hard to simply turn.

And I also had the same issues trying to photograph particular objects in order to progress that you're having.  Happens again later in the demo too.
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Sun, 15 Nov 2015 14:35:26

Also another thing that sucks about the inkzooka in Splatoon is that every shot pushes you back. I have been pushed back into water insta-death while firing and if you find a good ledge to perch on one shot will push you off it and waste your special. I've never seen another special with so many drawbacks. It's great for nailing snipers though.

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Sun, 15 Nov 2015 14:36:27
robio said:





See I know the controls are designed to be somewhat restrictive, but they took it too far or they just suck. Turning more than 20 degrees is way too slowing clunky. I can understand moving/walking slowly to play of the fear, but it shouldn't be that hard to simply turn.



And I also had the same issues trying to photograph particular objects in order to progress that you're having.  Happens again later in the demo too.

If you are talking about camera aiming yes. If you are talking about turning while walking/running you can just uturn by holding the stick back and tapping the ZL button. Kinda like Zelda 64, one button camera control.

The limited FOV on the gamepad screen sucks.

Edited: Sun, 15 Nov 2015 14:38:50

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Sun, 15 Nov 2015 14:39:58
Yep that's not so good either. Anyway, it's a 'meh' experience. Could have been good because the atmosphere is good, but it just feels like a relic.

Still, if it goes cheap in the eShop I might grab it.
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Sun, 15 Nov 2015 14:43:42
gamingeek said:

Also another thing that sucks about the inkzooka in Splatoon is that every shot pushes you back. I have been pushed back into water insta-death while firing and if you find a good ledge to perch on one shot will push you off it and waste your special. I've never seen another special with so many drawbacks. It's great for nailing snipers though.

You seem to loathe the Inkzooka a lot for someone who uses it so often.  Nyaa  The killer whail pushes you back too, quit your whining

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Sun, 15 Nov 2015 14:46:56

CT scan GG. Had stomach pains and fever.

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