GG Weekly Videogame News RSS Feed
[neogaf.com] All GTAV Reviews in one place! Lots of love for the greatest GTA ever. neogaf.com impressions Dvader
[mcvuk.com] James Pond takes to Kickstarter for proposed return Robocod returns! mcvuk.com gamingeek
[kotaku.com] Kotaku review The Wonderful 101 "you'll be rewarded with an insane adventure that, in many ways, is like nothing I've ever played before." kotaku.com gamingeek
[neogaf.com] Zelda: A Link Between Worlds preorder bonus is a Oracle of Seasons code? neogaf.com gamingeek
[nintendoeverything.com] A Link Between Worlds to feature orchestral-style music from A Link to the Past nintendoeverything.com gamingeek
[wsj.com] GTAV:  $800 Million on First Day Excludes Brazil and Japan (still not released there). wsj.com news aspro
Steambox Announcement Coming Next Week Hints Gabe at Linux Con. kotaku.com.au news aspro
[gamespot.com] German Retailer Lists Uncharted for PS4 These are usually 50/50 for actual releases. So only read half the story. gamespot.com news aspro
[eurogamer.net] GTAV Best Selling UK Launch Ever 1.57 million sold on day one. eurogamer.net news aspro
[kotaku.com] Kotaku review Wind Waker HD 'At least as far as my tastes in gaming go, this is the perfect game. It's escapism at its finest. Even Skyrim, the poster child for open-world questing, has its boundaries. Wind Waker laughs' kotaku.com impressions gamingeek
[usgamer.net] USGamer review Wind Waker HD 'The holy grail of video game remakes is to provide an experience as good as you remember the original being; Wind Waker HD goes the extra step and is better than you remember' usgamer.net impressions gamingeek
Polygon Wind Waker HD review 9/10 polygon.com gamingeek
[gameinformer.com] Gameinformer The Wind Waker HD review 9.25 gameinformer.com impressions gamingeek
[edge-online.com] EDGE: The ten amendments - retrospective 10 scores for 7 games of the last 20 years edge-online.com gamingeek
[computerandvideogames.com] More sports TV coming to Xbox One, says exec computerandvideogames.com gamingeek
[eurogamer.net] Live: Sony's PS4 TGS 2013 keynote in 8 hours eurogamer.net gamingeek
[gonintendo.com] Wii Fit U Direct - full presentations gonintendo.com gamingeek
[gonintendo.com] Wii Sports Club - reveal presentation gonintendo.com gamingeek
[kotaku.com] Atlus is now apart of SEGA Atlus has been purchased by SEGA kotaku.com Nintyfan17
[mcvuk.com] Gamers petition for sacking of GameSpot writer who criticised GTAV for misogyny mcvuk.com gamingeek
[mcvuk.com] GTA V to destroy reputation of Scottish Town Didn't deep fried Mars Bars do that already? mcvuk.com gamingeek
[computerandvideogames.com] More controversy haunts Ouya game fund computerandvideogames.com gamingeek
[nintendoeverything.com] Attack on Titan 3DS dated for Japan, new details nintendoeverything.com gamingeek
[nintendoeverything.com] Wii Fit U Direct (9/18/13) nintendoeverything.com gamingeek
[nintendoeverything.com] Wii Sports Club screenshots nintendoeverything.com gamingeek
[nintendoeverything.com] Wii Fit U screenshots nintendoeverything.com gamingeek
[nintendolife.com] Wii Street U Update Allows You to Walk the Virtual Streets With the balance board nintendolife.com gamingeek
[mcvuk.com] Sony says Grand Theft Auto V PSN download problem fixed but performance concerns remain mcvuk.com gamingeek
[eurogamer.net] Wii Sports Club is Wii Sports mini-games in HD for Wii U Meanwhile, Nintendo has announced a 31-day trial version of Wii Fit U. eurogamer.net news gamingeek
[youtube.com] Sonic Lost World TGS trailer Massive extended trailer youtube.com media gamingeek
[videogamer.com] Videogamer The Wind Waker HD Review 9/10 videogamer.com impressions gamingeek
[gamefront.de] 3 Deep Down pics The fuuu gamefront.de media gamingeek
[gamekyo.com] Dead Rising 3 : nouvelles images gamekyo.com gamingeek
[nintendoworldreport.com] 5th Cell hope to keep working with 3DS/Wii U nintendoworldreport.com gamingeek
GameSpot review Wind Waker HD 8.0 - The Gamespot effect viglink.com impressions gamingeek
[computerandvideogames.com] CVG review Wind Waker HD 9/10 - "An unforgettable Zelda instalment, updated brilliantly." computerandvideogames.com impressions news gamingeek
[nintendolife.com] Nintendo Life review Wind Waker HD 9/10 nintendolife.com impressions gamingeek
[eurogamer.net] Eurogamer review Wind Waker HD 10/10 eurogamer.net impressions gamingeek
[gamespot.com] Gamespot Reviews Legend Of Zelda: WW HD 8.0....The Legend of Zelda: Wind Waker HD is a lovingly updated version of a timeless, though flawed, adventure. gamespot.com impressions news edgecrusher
[ign.com] IGN Reviews Legend Of Zelda: Wind Waker HD 9.8... If you’ve never braved this amazing seafaring adventure, the Wii U version offers the definitive way. ign.com impressions edgecrusher
Australian Takes Over EA Look for a resurgence of Ty the Tasmanian Tiger games. mercurynews.com news aspro
[siliconera.com] SquAAAre Sale Discounts on Hitman, Tomb and Sleeping Dogs For a limited time only. siliconera.com news aspro
[pcgamer.com] PC Games Reviews: Halo Spartan Assault 58/100 "... jack of all trades and Master Chief of none" pcgamer.com impressions aspro
[eurogamer.net] Warhammer Online Shutting Down Mythic no longer has the license :( eurogamer.net news aspro
[ign.com] Gravity Rush Getting a Sequel Video content as well. ign.com media news aspro
[computerandvideogames.com] New Knack trailer jumps into action computerandvideogames.com gamingeek
[neogaf.com] Hiroshi Yamauchi dead At age 85 neogaf.com news Iga_Bobovic
[gamesradar.com] RemotePlay with PS Vita TV is lagless But slightly compressed experience gamesradar.com gamingeek
[gamekyo.com] Yakuza Ishin : vidéo de gameplay gamekyo.com gamingeek
[gamekyo.com] Dark Souls II : trailer TGS 2013 gamekyo.com gamingeek
[neogaf.com] Attack on Titan - more screens neogaf.com gamingeek
[youtube.com] Swords and Darkness - TGS trailer youtube.com gamingeek
[youtube.com] TGS Dark Souls 2 trailer. Coming March 11. WOW! Actually I havent seen it yet. youtube.com media Dvader
[pcgamer.com] GTAV PC: The Evidence So Far PC Gamer theorizes. pcgamer.com editorial news aspro
[pcgamer.com] Sony Will Ban Trolls From Sony Universe Bully in a forum? No PSN for you. pcgamer.com news aspro
Nomura discusses Final Fantasy XV Explains the first numbered FF to be an Action RPG. gematsu.com news aspro
[joystiq.com] Erect Your XB1 "At Your Own Risk" "We don't support vertical orientation; do it at your own risk" joystiq.com news aspro
[eurogamer.net] Sony Explains Delayed Japanese Launch "...western developers have been more aggressive in readying titles" eurogamer.net news aspro
Miyamoto praises Retro thinks they can handle multiple projects at once nintendo-insider.com gamingeek
[nintendolife.com] Junichi Masuda talks increased dev size for Pokemon X/Y " On the actual development of the game we have around 200 people working on X and Y" nintendolife.com gamingeek
[kotaku.com] The New Strider Game is a Classic Reborn Hipster reminiscing about games he obviously knows nothing about. kotaku.com impressions phantom_leo
[officialnintendomagazine.co.uk] Pokemon Snap Wii U would need a new idea - Masuda officialnintendomagazine.co.uk gamingeek
[officialnintendomagazine.co.uk] Iwata: Nintendo will treasure the values Yamauchi taught us officialnintendomagazine.co.uk gamingeek
[mcvuk.com] Next-gen GTA V downplayed mcvuk.com gamingeek
[gamespot.com] Microsoft on Xbox One Vertical Orientation: 'Do it at your own risk' gamespot.com gamingeek
[gonintendo.com] RARE comments on Yamauchi's passing gonintendo.com gamingeek
[gameunder.net] Game Under Podcast Ep. 25 GTAV Hands-on, Brothers, Raven, Saints Row 4, Saints Row 2 and Mafia II Aural Review. gameunder.net editorial impressions media news aspro
[gamespot.com] Witcher 3 TGS trailer! Better than Witcher 2! BETTER THAN WITCHER 2!!!!!! gamespot.com media Dvader
[gamespot.com] FFXV TGS trailer!!! Amazing action!!! Deal with it iga. gamespot.com media Dvader
[gamespot.com] Naughty Dog wanted to change the industry Last of Us Woman related gamespot.com gamingeek
PS4: Sony Earlier Thought About Slow GDDR5 + eDRAM Cerny says eDRAM speeds can be 1000GB per second gamechup.com gamingeek
Wii U eDRAM Explained by Shin’en At base, eDRAM is high density, very, very fast Random Access Memory that is actually embedded on to the chip that it services hdwarriors.com gamingeek
[computerandvideogames.com] History Lesson: Hybrid Heaven computerandvideogames.com editorial gamingeek
[eurogamer.net] Vanquish retrospective eurogamer.net gamingeek
[nintendoeverything.com] Wonder Flick – first console screenshots nintendoeverything.com gamingeek
[nintendoeverything.com] A look at the Wii U version of Hyrule Historia nintendoeverything.com gamingeek
Deep Down is free-to-play gematsu.com gamingeek
[gamefront.de] 11 Dead Rising 3 pics gamefront.de gamingeek
Shinen on Wii U: It's not the hardwares fault If devs have a hard time making great looking games on Wii U hdwarriors.com gamingeek
[amazon.com] Amazon - Zombi U for $20 amazon.com gamingeek
[youtube.com] MGSV Day Time Live demo!!!  Game of the next gen! youtube.com media Dvader
Display: Order by:

<< prevnext >>
avatar
Country: US
Comments: 16674
News Posts: 2697
Joined: 2008-06-21
 
Sat, 21 Sep 2013 06:18:13

Diablo III = pure addiction.

The VG Press

avatar
Country: US
Comments: 31725
News Posts: 1717
Joined: 2008-06-22
 
Sat, 21 Sep 2013 06:44:20

MGSV video up!

660896.png
avatar
Country: CY
Comments: 7370
News Posts: 30
Joined: 2008-06-24
 
Sat, 21 Sep 2013 07:25:34
Ravenprose said:

Diablo III = pure addiction.

you're not kidding.  Diablo and Diablo II took about a year of my life each.  Beware the sleep deprivation.  Try to make sure you don't stay up after 3am when you have work the next day Nyaa

___

Listen to Wu-Tang and watch Kung-Fu

The VG Press

avatar
Country: GB
Comments: 48039
News Posts: 59775
Joined: 2008-06-21
 
Sat, 21 Sep 2013 14:04:50

I want FF CC Crysta Bearers executed properly. It would basically be Zelda with telekenesis and kick ass cutscenes. Plus a Skies of Arcadia vibe.

P.S where is the Skies of Arcadia sequel? That game fucking rocked

avatar
Country: GB
Comments: 48039
News Posts: 59775
Joined: 2008-06-21
 
Sat, 21 Sep 2013 14:09:47

Zombi U is $20 on amazon USA

avatar
Country: US
Comments: 17643
News Posts: 763
Joined: 2009-02-25
 
Sat, 21 Sep 2013 14:10:55

A fine price indeed. Such a pity I end up being broke this week. So many good sales going on.

avatar
Country: GB
Comments: 48039
News Posts: 59775
Joined: 2008-06-21
 
Sat, 21 Sep 2013 15:17:44

Why the Wii U is Probably More Capable Than You Think It Is

“The Wii U eDRAM has a similar function as the eDRAM in the XBOX360. You put your GPU buffers there for fast access. On Wii U it is just much more available than on XBOX360, which means you can render faster because all of your buffers can reside in this very fast RAM. On Wii U the eDRAM is available to the GPU and CPU. So you can also use it very efficiently to speed up your application.

The 1GB application RAM is used for all the games resources. Audio, textures, geometry, etc.

Theoretical RAM bandwidth in a system doesn’t tell you too much because GPU caching will hide a lot of this latency. Bandwidth is mostly an issue for the GPU if you make scattered reads around the memory. This is never a good idea for good performance.

I can’t detail the Wii U GPU but remember it’s a GPGPU. So you are lifted from most limits you had on previous consoles. I think that if you have problems making a great looking game on Wii U then it’s not a problem of the hardware.”

So, let’s break down these comments for explanatory purposes. If you like, you may want to use the earlier links for further insight.

“The Wii U eDRAM has a similar function as the eDRAM in the XBOX360. You put your GPU buffers there for fast access. On Wii U it is just much more available than on XBOX360, which means you can render faster because all of your buffers can reside in this very fast RAM. On Wii U the eDRAM is available to the GPU and CPU. So you can also use it very efficiently to speed up your application.”

The Xbox 360 has 10 MB of eDRAM. With that eDRAM, the console was able to use it for several rendering targets. Yet, the amount was slightly insufficient for even 720p resolution at times once Multi Sampling Anti Aliasing was used. This was why at times you would see games that had sub 720p resolution, or the Console had to chug extra hard with Predicated Tiling in order to pick up the slack. As Mr. Linzner explained to us in an earlier interview, about 16 MB of eDRAM is required for 1080p rendering with a double buffer, even without Anti Aliasing.

So what is meant by: “On Wii U it is much more available”?

Two main things. For one, all in all, the Wii U has around 38 MB total of eDRAM if you count the total of 35 MB on the GPU die, and the 3 that exist as Cache for the CPU. That gives the Wii U in total, nearly 4 times the amount of very fast eDRAM that the Xbox 360 (which had enough to use it for 720p frame buffers) has, with more than double the amount needed to render in 1080p. Hence the statement that ALL of your buffers can reside in this very fast RAM.

Mr. Linzner then makes it a point to say once again, that on Wii U, the eDRAM is available to the GPU and CPU. So effectively, outside of the CPU Cache eDRAM, this RAM exists as a unified pool that can be used as needed for a variety of tasks. I.E. “Very efficiently, to speed up your application.”

At this point, you may be wondering, how does the speed of this RAM make such a difference? The Wii U has 2 Gigabytes of RAM, with one currently available for gaming, along with the eDRAM described above. How can 38 MB of RAM make that much of a difference?

The easiest way that I can explain this is that when you take each unit of time that the Wii U eDRAM can do work with separate tasks as compared to the 1 Gigabyte of slower RAM, the amount of actual Megabytes of RAM that exist during the same time frame is superior with the eDRAM, regardless of the fact that the size and number applied makes the 1 Gigabyte of DDR3 RAM seem larger. These are units of both time and space. Fast eDRAM that can be used at a speed more useful to the CPU and GPU have certain advantages, that when exploited, give the console great gains in performance.

The eDRAM of the Wii U is embedded right onto the chip logic, which for most intent and purposes negates the classic In/Out bottleneck that developers have faced in the past as well. Reading and writing directly in regard to all of the chips on the Multi Chip Module as instructed.

So what then is the 1 Gigabyte of slower RAM for? As stated:

“The 1GB application RAM is used for all the games resources. Audio, textures, geometry, etc.”

Think of it in terms of the quote/unquote larger, slower bit of RAM holding the foundations of what you see on screen. While the quote/unquote smaller, faster bit of RAM is responsible for allowing the CPU and GPU to express much of the detail that makes a High Definition game, a High Definition game in a way that doesn’t call for insane amounts of heat producing power and Developer annoying latency.

In a single second, a single Megabyte of eDRAM, embedded on the GPU, can receive and send amounts of data, that so greatly surpass the number on paper, it’s scary. Being so close in proximity to the shader units, and the CPU, and embedded directly into the same logic wafer that connects them all, every piece becomes so much more than they would be when separated and connected in the more classic way. Not to mention far less wasteful, and more capable than most people realize or acknowledge.

“Theoretical RAM bandwidth in a system doesn’t tell you too much because GPU caching will hide a lot of this latency. Bandwidth is mostly an issue for the GPU if you make scattered reads around the memory. This is never a good idea for good performance.”

The picture appears to become more and more clear.

Finally, when I asked Mr. Linzner if there were any features of the latest version of Direct X that Wii U couldn’t perform the equivalent of, he had this to say:

“I can’t detail the Wii U GPU but remember it’s a GPGPU. So you are lifted from most limits you had on previous consoles. I think that if you have problems making a great looking game on Wii U then it’s not a problem of the hardware.”

GPGPU = General Purpose Graphics Processing Unit. In the case of the Wii U, this chip is connected to the CPU, with eDRAM as the ‘magic’ facilitator. A chip that as a whole, can do whatever it’s programmed to, and do it fast and efficiently. Even the Xbox 360 and PS3 could be configured to perform effects and mimick features beyond what their chips were actually designed to do. The Wii U Multichip module in addition to its standard feature set, is a canvass upon which a talented artist can achieve whatever it is that he can imagine through code, in a way that will not cripple the hardware.

How can a machine that has such a (relatively speaking), low wattage be so capable? In short, Nintendo has created a tight focal point where the most important pieces are all integrated in a way where speed is great but has a low cost, while travel distance is very short and interwoven. A lot of power is not necessary, so in terms of power draw, the machine, and in fact, all 3 new consoles cannot be judged in precisely the same ways as before.

Nintendo, having had the Wii U painted for the most part as less capable than it is by the gaming public at large, continues to have to push the boundaries of their comfort zone as far as pricing their hardware at a financial loss to them goes. However, as a result, they, by far have the lowest price point and a machine of true quality, which now that the library of games begins to become rather stout, Gamers will have to strongly consider Nintendo’s Wii U once they take their wallets out to buy a new console.

avatar
Country: US
Comments: 15369
News Posts: 232
Joined: 2008-06-21
 
Sat, 21 Sep 2013 16:39:53
Dvader said:

MGSV video up!

That's pretty fucking awesome but LOL at the animations...you're right. Somebody needs to teach the Metal Gear and Zelda teams how not to move like you have shit in your pants.

In fact, its kind of a Japanese problem with character animation in general.

         1200923.png?77682175

avatar
Country: UN
Comments: 18413
News Posts: 2100
Joined: 2008-06-21
 
Sat, 21 Sep 2013 16:59:35

If Nintendo had --ANY-- sense left, they would package The Wonderful 101 --WITH-- the Wii U Deluxe and advertise the SHIT out of it!

Without any hesitation, without any doubt what-so-ever THE WONDERFUL 101 makes the BEST use of the Game Pad, hands-down, no-contest, no competition!

I have done stuff in this game that is nothing short of jaw dropping!!

**Wonder-Iga!**

avatar
Country: US
Comments: 31725
News Posts: 1717
Joined: 2008-06-22
 
Sat, 21 Sep 2013 17:24:32
edgecrusher said:

That's pretty fucking awesome but LOL at the animations...you're right. Somebody needs to teach the Metal Gear and Zelda teams how not to move like you have shit in your pants.

In fact, its kind of a Japanese problem with character animation in general.

Especially after playing GTAV which may have the most realistic movement animation I have ever seen. I do think some of it is cause the game is not yet finishes, there are literally moments where frames of an animation are missing. Either that or the transition from player movement to canned animation is super rough.

660896.png
avatar
Country: CY
Comments: 7370
News Posts: 30
Joined: 2008-06-24
 
Sat, 21 Sep 2013 17:25:04

But it's the definition of a niche nerd game (and i mean this as a huge compliment).  A real gamer's game.  Most people would just not get it.  If anything they'd be put off.  If they want to shift big numbers (non-gamer kind of numbers) they need something like wii sports or wii fit.

Having said that you are seriously tempting me (i am mesmerised by the colours and the pictures in the faq thread) ... but I need to be disciplined and stick to my decision to wait until it's cheaper.  Besides it would only probably just join a groing pile of "to play"  Wii U games.

___

Listen to Wu-Tang and watch Kung-Fu

The VG Press

avatar
Country: UN
Comments: 18413
News Posts: 2100
Joined: 2008-06-21
 
Sat, 21 Sep 2013 17:29:49

Let's just put it this way, Bugsie...

I had The Last of Us started, I just bought GTA V...

Guess what game dragged me away from BOTH of them long enough to totally be smitten by it --AND-- write the first FAQ I've ever written in my life!

It's ---THAT--- good! If they could bundle ZombiU with the U, there's no reason why they shouldn't try W-101, it's sooooo much better a game!!

avatar
Country: UN
Comments: 18413
News Posts: 2100
Joined: 2008-06-21
 
Sat, 21 Sep 2013 17:31:22

Super CONTROVERSIAL, RAGE INDUCING SPOILER:

SPOILER!

SPOILER!

SPOILER!

SPOILER!

SPOILER!

SPOILER!

SPOILER!

SPOILER!

It blows away Pikmin 3!

**Not gameplay related, just an unexpected voicing of opinion!**

Edited: Sat, 21 Sep 2013 17:35:45
avatar
Country: GB
Comments: 48039
News Posts: 59775
Joined: 2008-06-21
 
Sat, 21 Sep 2013 17:37:50
Dvader said:
edgecrusher said:

That's pretty fucking awesome but LOL at the animations...you're right. Somebody needs to teach the Metal Gear and Zelda teams how not to move like you have shit in your pants.

In fact, its kind of a Japanese problem with character animation in general.

Especially after playing GTAV which may have the most realistic movement animation I have ever seen. I do think some of it is cause the game is not yet finishes, there are literally moments where frames of an animation are missing. Either that or the transition from player movement to canned animation is super rough.

I'll take responsive controls over heavy realistic animations. Controlling your character in GTA4 was like moving a tank on a pivot.

avatar
Country: UN
Comments: 18413
News Posts: 2100
Joined: 2008-06-21
 
Sat, 21 Sep 2013 17:41:51

If I had one tiny complaint: The characters are all of the Super-Deformed variety. This is Wonder Pink. She is --F'IN AWESOME-- ! ! ! Her Whip is incredibly deadly and useful and fun to use! If you look at her though, she looks like an 8 year old girl... When they first introduce her, she does a Bayonetta-like series of poses, moaning erotically while she does 'em, just as the grown-woman Bayonetta did them... Would make the Pope feel like a Pedo!

Uneasy



Edited: Sat, 21 Sep 2013 18:03:31
avatar
Country: US
Comments: 31725
News Posts: 1717
Joined: 2008-06-22
 
Sat, 21 Sep 2013 17:44:11
gamingeek said:

I'll take responsive controls over heavy realistic animations. Controlling your character in GTA4 was like moving a tank on a pivot.

Its slightly better in GTAIV. Still not as arcadey as the older ones though.

660896.png
avatar
Country: US
Comments: 31725
News Posts: 1717
Joined: 2008-06-22
 
Sat, 21 Sep 2013 17:44:51

mgs_2_by_raziel1992-d6n7j1w.gif

Watch this damn it.

Edited: Sat, 21 Sep 2013 17:46:23
660896.png
avatar
Country: EU
Comments: 9423
News Posts: 9625
Joined: 2008-06-21
 
Sat, 21 Sep 2013 18:56:11
phantom_leo said:

Would make the Pope feel like a Pedo!

Uneasy

Well about that.... Did you catch the news lately about the Catholic Church?

The VG Press
avatar
Country: GB
Comments: 48039
News Posts: 59775
Joined: 2008-06-21
 
Sat, 21 Sep 2013 20:03:02

<< prevnext >>
Log in or Register for free to comment
Recently Spotted:
*crickets*
Login @ The VG Press
Username:
Password:
Remember me?