Legendary PSP Developer Finished with PSP
Teases new project, confirms God of War project finished.
industrygamers.com news
aspro
Fallout 3 Review Post Mortem
Why is New Vegas getting a free ride?
arstechnica.com editorial impressions
aspro
Epic Mickey Captain Hook gamesplay
Avast ye maties! ... yeah I'll shut up now
1up.com media
gamingeek
Quickscoping 'gimped' in Black Ops
Huzzah! Treyarch says it's cheap
computerandvideogames.com news
gamingeek
PSP2 screen an "inch larger" than PSP's
HD screens and a touch track pad
kotaku.com media news
gamingeek
MMO Developer Picks Up Tribes License
The popular shooter will become an MMO.
gamasutra.com news
aspro
Square Bringing Out Xmas Album
Yuletide remixes of their gametunes. Demo in link.
siliconera.com news
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Latest "Warning A Huge" Podcast Posted
Japanese gaming news, FF14 and Okamiden reviews.
morningproject.com editorial impressions news
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DOS Available on iPhone UPDATE:Since Removed by Apple
Opens up world of gaming possibilities. Without a controller.
gameinformer.com news
aspro
Intellivision Lives! Lives
Gamestop was not stocking, fearing it would not appeal to the youth.
siliconera.com news
aspro
Ars Reviews Move Game "The Shoot"
Good arcade fun for $40.
arstechnica.com editorial impressions
aspro
K-Mart & Sears Fail To Check ID's for Games
Old-school retailers being used as examples as to why laws are needed.
gamepro.com news
aspro
Gamesradar: Is Vanquish too short?
One writer says it's 3 hours recycled into 6
gamesradar.com editorial
gamingeek
Force Unleashed 2 review round up
Like the first game, middling reviews
computerandvideogames.com impressions
gamingeek
Fable 3 review round up
Some 9/10s and some much lower
computerandvideogames.com impressions
gamingeek
Capcom: Okamiden is a game like no other
Yeah? Then what about Okami? Genius.
officialnintendomagazine.co.uk news
gamingeek
Goldeneye enemies will be tougher says Producer
Will even kick you when you're crouched
officialnintendomagazine.co.uk news
gamingeek
Steve Jobs' 'rage' over Bungie sale to MS
Jobs chewed out Ballmer on the phone LOL
mcvuk.com news
gamingeek
Video: Microsoft Mum explains Kinect
Your parents help you hook it up!
eurogamer.net media
gamingeek
Sonic Colours might be ported if successful
So if Wii sales are low.... dang
tssznews.com news
gamingeek
Sports Champion dev: UK has better quality games
US makes more blockbusters
spong.com news
gamingeek
COD Black Ops not delayed
Wii version will release with other versions
nintendoeverything.com news
gamingeek
Back to the Future: First Episode Free
Tell Tales giving away first episode. Great Scot!
ripten.com news
aspro
The Press Room Episode #78
Iga, Homer and Foolz talk about gaming news and hands-on impressions.
thepressroompodcast.com editorial impressions news
aspro
Sony PS3 reward program to start.
Not for PSP users, not even Sony cares about you.
gamespot.com news
Dvader
Activision tried to buy Rare
Microsoft bid high to avoid Nintendo buy out option
develop-online.net news
gamingeek
Hypercritical, bitter press will hold back Black Ops
Says Pachter
computerandvideogames.com news
gamingeek
Eurogamer review Force Unleashed 2
5/10 " the dregs of a concept that has run its course"
eurogamer.net
gamingeek
Destructoid Conduit 2 hands on
"The game has so many additions and improvements, it's hard to even know where to begin"
destructoid.com impressions
gamingeek
Gamesradar Epic Mickey preview
" think of Epic Mickey like Banjo-Kazooie if it were turned into an RPG similar to Fable."
gamesradar.com impressions
gamingeek
Destructoid Epic Mickey preview
"Watching the gameplay reminded me a lot of Zelda, God of War and even Mario"
destructoid.com impressions
gamingeek
Inafune inspired by RE4 to make Dead Rising zombies
To make them brain dead
kotaku.com news
gamingeek
Pachters Winter predictions
Wii to regain holiday crown, COD predictions and more
industrygamers.com news
gamingeek
MS Sales, Profits Through the Roof
Over $5 Billion profit in a quarter, 360 helped.
forbes.com news
aspro
Ken Levine: PC Will Always Be Home For Innovation
PC is "future of gaming".
gamasutra.com news
aspro
Mikami Studio joins Bethesda group
So no more Platinum work for Tango?
computerandvideogames.com news
gamingeek
Nintendo 6 month sales numbers
DS drops dramatically - Wii fares pretty well
eurogamer.net news
gamingeek
Conduit 2 - a Kotaku hands on
"A few weeks ago, I did mistake Conduit 2 for an Xbox 360 game. "
kotaku.com impressions
gamingeek
Goldeneye the Inside Story part 2
" We designed the AI to be intelligent and challenging, like guards should be."
nintendo.co.uk impressions
gamingeek
Inafune: RE4 gets a Zero score as a zombie game
Keep digging that grave Inafune
1up.com news
gamingeek
RARE: "We aren't just Kinect" Studio
Of course not, there is always the avatars!
eurogamer.net news
aspro
Epic Mickey Preview Event (Bribefest) At Disneyland
I'm going to Disneyland!
arstechnica.com news
aspro
Taekuchi to replace Inafune at Capcom
Lost Planet and Resident Evil 5 producer to take on newly vacant Capcom position
develop-online.net news
gamingeek
Take Two CEO steps down
Resigns to travel Asia with his family
computerandvideogames.com news
gamingeek
Inafune leaves Capcom
"I've lost the authority to evaluate my subordinates and the qualification to speak about my dreams"
andriasang.com news
gamingeek
PS3 and 360 5 million units apart worldwide
And Sony recorded 3.5 million PS3 sales from the start of July to the end of September whereas Microsoft reported 2.8 million Xbox 360 sales.
eurogamer.net news
gamingeek
Former Microsoft boss lifts the lid on Xbox
Ed Fries tells us about the 24 month pre-birth
develop-online.net news
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Mario Kart Wii and NSMB DS fight for 25 million
Who will reach the top first?
andriasang.com news
gamingeek
Nintendo Readying Direct Sales Channel For Wii
Buy food, furniture and more via your Wiimote starting next week in Japan
andriasang.com news
gamingeek
New Rare boss: "I've completed Kameo 4 times"
Be afraid..... be very afraid....
eurogamer.net news
gamingeek
Scribblenauts Dev Unveils New Project
"post-apocalyptic third-person shooter" Wah?
nowgamer.com news
aspro
Inside Mikami's Tango HQ
Swanky, but not as swanky as Level 5's offices
andriasang.com media
gamingeek
Analyst say Wii/DS on slippery slope,
3DS sales not a given, Nintendo denies DS cannibalization through 3DS
gamedaily.com news
gamingeek
Wii tops Xbox 360 sales worldwide last quarter
Wii managed to sell 4.97 million units worldwide last quarter, while Microsoft sold 2.8 million Xbox 360s
gamerinvestments.com news
gamingeek
Pachter: Online Charges for COD and Starcraft by 2011
"I'll be surprised if the price is low."
industrygamers.com
aspro
German Magazine reviews Sonic Colours Wii
92% - And welcome.... to the twilight zone...
tssznews.com impressions
gamingeek
Fable III GS review
7.5 This gorgeous world is brimming with humor and personality, but a bevy of technical problems and overly simplified gameplay distract from the fun.
gamespot.com impressions
Foolz
Rush Limbaugh Defends Games as Art
Ultra-conservative radio host from US.
gameinformer.com news
aspro
Bobby Kotick makes list of most influential men.
I mean...most influential super-villains.
eurogamer.net news
SteelAttack
Consoles and kids: The generation gap.
An analysis article on Gamasutra.
gamasutra.com editorial
SteelAttack
Minecraft reaches 500,000 copies sold.
1.6 million registered users. 33% adoption rate. Pretty nifty for a one man project, huh?
shacknews.com news
SteelAttack
Indie dev divines "The Fate of the World".
A strat game based on climate change, it uses real world statistics. Yeah I know, it sounds riveting.
gamasutra.com news
SteelAttack
Iwata: "No christmas pricecut for Wii".
He also said: "No soup for you either".
eurogamer.net news
SteelAttack
Sports Island Freedom Kinect images
Hudson bringing Deca Sports style crapness to 360
gamekyo.com media
gamingeek
COD Black Ops Wii interview
Finally, some information about this version
codblackopsnews.com impressions
gamingeek
Iwata compares Wii to PS2 sales in lifecycle terms
Wii is beating PS2 at the same point in it's lifecycle
gonintendo.com news
gamingeek
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*crickets*
Oh and dual analog sticks! AFT. When all you guys who didn't buy a PSP get your 3DS, you'll understand why.
the touchscreen is better than a second analog stick
___
Listen to Wu-Tang and watch Kung-Fu
Not for controlling FPS or action games (of which there are very few on the DS).
Wait until you are playing the port of Conduit on the 3DS.
Touchscreen works fine for FPS. As for action games, I'd rather they make action games with a good camera a la Super Mario Galaxy. It's what every 3D game developer should strive for. A manual camera should only exist when it enhances the gameplay, as in Monster Hunter (although MH fans clearly put up with the lack of a second stick considering the series exploded on PSP in Japan and not many care in the West anyway), not to fix a problematic camera. Also, for people who don't want the touch screen for FPS, with the comfortable DS buttons it could work with using the right hand for the movement as WASD replacement and the analog stick for the looking and aiming. It worked just great on the Dreamcast, you hardly need analog controls for the movement in an FPS, nobody misses it on PC. They don't do this on PSP because the nub sucks anyway. I'm sure Nintendo will design it better.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I'm not going to get into an argument about two pieces of hardware that none of us have even held yet.
All I can go on is my experience with the PSP and Dreamcast with shooters. It was abysmal. Unreal Tourament on the Dreamcast was practically unplayable.
I never played Unreal Tournament but Quake 3 was sexcellent on it. Perhaps you can explain why it's so important to have two sticks for an FPS when you only really need a stick for the aiming and it doesn't matter at all if the actual movement is digital considering all PC FPS have that. I'm going by my experience as well, obviously. Of course it could be awkward for people used to a controller to adjust to the switched sides but it's just a thumb, the left will be as agile as your right in no time with some practice. Let's not go to extremes calling it unplayable because of this potential adjustement period (which with modern FPS like MW2 will be even less thanks to all the aiming aids, which incidentally weren't present in the Dreamcast FPS - you could even play Quake 3 with PC players actually - so perhaps that's why you didn't do so well) otherwise I might as well say anything that isn't mouselook or IR pointing sucks ass and is unplayable so it makes little difference if there are two sticks or one.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I played Metroid Prime Hunters on DS Lite, and aiming worked surprisingly well with the touchscreen.
dementium 2 controlled really well on the ds
Good to see you posting in the New Section, Elbert!
i am trying my best to even remember to check this site but i dolike to support it, its a better then fanboyspot, i get moded once a week for disagreeing with fanboys there
So did Moon.
New podcast is, up. plenty of laughs.
That fact that some of you find that surprising is a bit shocking.
Okay, I suck for saying analog, when I meant just STICK. If the PSP had it's cross pad on the opposite side of the device from the analog stick I'd be totally fine with it. Using the face buttons to aim BLOWS, which is what the problem was with Unreal Tournament.
Also, yeah on PC it's obviously fine, but when you are holding the monitor/joystick in your hand it's a whole other story.
Also, no need to attack my skills when you have not even played the game I was talking about. Unreal Tournament on the Dreamcast, compared to it's PC version, was unplayable. If I had Quake for DC I'd try it... actually I bought a tonne of DC games recently hang on... yeah I don't have it.
Vader -- are you alive? Or still in shock from that call with the Patriots?
This, I agree with.
You didn't even respond to most of what I said. Once again, now that you even concede analog character movement isn't a must, why is it such a problem your aim stick would be on the left hand with the 3DS and the digital movement on your right hand, using the buttons as a d-pad on the right side rather than as buttons or aiming or whatever? If Unreal Tournament really had the controls you mention then it sucked, although it's possible you didn't find the options to make the buttons the WASD equipvalent (read: the left stick, if that's the reason you didn't understand me, although I think what I was fairly clear) and the existing left stick the look/aim function (read: the right stick). I didn't attack your skills, I mentioned facts about what games do now that they didn't do on DC. With the controls I was talking about you didn't even have a reason to mention Unreal Tournament as not once did I mention that you could/would use the face buttons to look/aim in any of the suggested control schemes. It seems you understand what scheme I'm talking about and would be fine with it even on PSP (I wouldn't, the nub is awful) yet for some reason can't see that when both the PSP and 3DS have four face buttons on the right side, they obviously can be used as if they're a d-pad on the right side.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In my experience on the PSP and Dreamcast, the face buttons are an insufficient substitute for a cross pad or joystick for FPS games. The Dreamcast, PSP and 3DS have all placed their crosspads on the same side as the joystick, which make them impossible to use at the same time.
Ok, in my experience with the Dreamcast and PSP, the face buttons make a fine replacement for a d-pad (which is pretty bad on PSP in the first place). Although they're clunky on the Dreamcast - which also has a clunky d-pad, SEGA didn't design it as good as past controllers, it means nothing of the actual scheme's possibilities - it's way better (and actually perfectly workable) than attempting to use them for aiming. It's simply 4 digital directions, you can't fuck that up unless you try. I would think someone who would be willing to use the PSP's (imo awful) analog nub to aim could most certainly adjust to the buttons as a d-pad replacement just as well. The DS buttons in my experience aren't clunky so such a scheme would work fine on the 3DS assuming they use similar buttons and assuming the player doesn't want the already functional touchscreen controls most people enjoy.
Ign has some nice Epic Mickey footage, although it's spoilery. It still looks crude, though they say it's finished.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~