Alan Wake cover story all week long at 1up
New interviews, videos and info.
1up.com editorial media
Dvader
Stock Analyst: EA's Best Hope is Buy Out
But don't hold your breath.
schaeffersresearch.com news
aspro
Famitsu Shows Sexy Sylvia from NMH Paradise
Unlockable mode objectifies female form.
andriasang.com media
aspro
Pokémon turns kids into witches and satanists
Be sure to watch the video
gossipgamers.com media
Ellyoda
Stevie Wonder weighs in on game accessibility
But doesn't sue anyone, because he didn't have time to see his lawyer.
kotaku.com.au news
Foolz
QVC Tricks Thousands Into Overpaying For Wii
Wii + Plastic crap = $360
consumerist.com editorial news
Ellyoda
THQ Game Night impressions
Lifesize statues of guys with chainsaws
level3.org.au impressions
Ellyoda
Tony Hawk RIDE dated and priced for Australia
March 10, with a RRP of $180
aussie-nintendo.com news
Ellyoda
Australia announces ISP-level content filtering
Unclassified content to be blocked
itnews.com.au news
Ellyoda
Another Code R web puzzle opens
Use the Wii internet channel to solve it
nintendo.co.uk news
gamingeek
SUDA video interview
Shinobu to get own game? Focusing on Wii evolution?
gamepro.com impressions news
gamingeek
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SupremeAC (21s) Archangel3371 (4m)
Tsk, tsk. I guess a short history lesson is in order. Back in the day when Miyamoto made Mario 64, they ran into memory problems. So to lengthen the game they designed the mission structure. Instead of having platforming from A to B, like the old Mario games, you had all kinds of different stuff.
You had usually a open sandbox like level and you did not complete it, but you collected stars. You earned stars by collecting 100 coins, eight red coins, racing Koopas, climbing somewhere, beating certain enemies. Since that day platformers were about exploration, missions and some platforming on the side. So the early 3D platformers were more collecthatons than pure platformers.
Galaxy was Miyamoto saying fuck that, lets do platforming. In Galaxy most, levels were pure platforming. Go from point A to B and get a star as reward. So in other words Galaxy is not a 3D platformer, like the other 2 Mario's. It 2D Mario in 3D (and 2D if you count the side scrolling levels).
You probably did not like the collecthatons, but you did like the 2D Mario's. This explains why you hate 3d platformers and love Galaxy. So if you want more stuff like Galaxy, here it what you can do?
Wait for Galaxy 2
Get NSMBWii it is closer to Galaxy that Sunshine will ever be
You want more Galaxy, well there is more. Like 60 stars more! Get to it.
P.S. Galaxy is based on the pure platforming levels in Sunshine, these are awesome. Too bad they are surrounded by collecthatons.
Yes I do.
Uniforms.
Did IGN really ask for HD in mario galaxy 2? If that is true.... fuck em. I have a feeling it's a certain aussie messing around though..
This thing is such a rip
The Saboteur: 5
Tony Hawk: 3
Wheelspin: 3
F1 2009: 7
Blue Toad Murder Files:The mysteries of Little Riddle: 4
Little Big Planet PSP: 6
Gravity Crash: 7
Pixel Junk Shooter: 8
Forever Blue: 7
Maestro: Jump in Music: 7
Astro Boy: 3
Invizimals: Brian Blessed (or a 5)
Pokemon Rumble: 4
Gyromancer: 7
It turns out the pics are mock ups by T3 mag
http://www.t3.com/news/ps3-motion-controller-first-pictures?=42871
Updates done
GG your forgot these
Edge Decade awards
Decade review results:Game of the Decade: World of Warcraft. Runners-up: GTA III, Half-Life 2, Halo, Resident Evil 4
Hardware of the Decade: PlayStation 2. Runners-up: DS, Wii
Developer of the Decade: Nintendo. Runners-up: Rockstar North, Valve
Publisher of the Decade: Nintendo. Runners-up: Activision Blizzard, Sony
Person of the Decade: Satoru Iwata. Runners-up: Shinji Mikami, J Allard
Failure of the Decade: Red Ring of Death. Runners-up: PS3's launch, Gizmondo
J Allard?
Why does no one care?
___
Listen to Wu-Tang and watch Kung-Fu
Subscribers are now receiving their copies of E210, in which we recognise a decade of endeavour in videogames. For the full account of why we've made these picks, it's all in the issue, which hits UK newsstands December 22.
The years 2000 to 2009 lend themselves unusually well to breaking them into a discrete and emblematic chunk. It was the decade that finally separated the old firm of Nintendo and Sega, as one took the blows and reinvented itself beyond recognition, while the other withdrew from hardware entirely and became a thirdparty developer. It was the decade that seemed to belong to Sony, with its PS2 smashing all-comers, before hubris caused a face-first fall from grace from which the company is still in the process of recovering. It was the decade that saw Microsoft making its debut with Xbox, a name that encapsulated its gruesome aesthetics and sheer grunt, a console that lost possibly billions of dollars but gave the company a crucial foothold in the market. And it was the decade of the PC, as technologies like Flash and companies like Playfish and PopCap made developers and gamers out of anyone.
The years 2000 to 2009 were when gaming finally became ‘normal’. The stereotype of anti-social nerds is still dragged out every so often, but nowadays it tends to be with more affection. From Diner Dash to Halo to Ico to Peggle to Wii Sports to World Of WarCraft, the common theme here is this: everyone’s playing. Your grandmother having a lash at Wii bowling isn’t just funny, it’s profound. Gaming is now the hobby of countless hundreds of millions the world over, and the revolution feels good.
The following gongs credit the companies, games, people and hardware that made the decade what it was (oh, and feature some of the worst bits about it, too). Let us know what you think of our take on these ten years, and make sure you read exactly why we've made these decisions. The next decade certainly has a hell of a lot to live up to.
Game Of The Decade
World Of WarCraft
Halo
Half-Life 2
Grand Theft Auto III
Resident Evil 4
Hardware Of The Decade
PlayStation 2
Nintendo DS
Nintendo Wii
Developer Of The Decade
Nintendo
Rockstar North
Valve
Publisher Of The Decade
Nintendo
Sony Computer Entertainment
Activision Blizzard
Person Of The Decade
Satoru Iwata
Shinji Mikami
J Allard
Failure Of The Decade
Xbox 360 RROD
PlayStation 3 marketing
Gizmondo
Tecmo - Quantum theory
This thing looks so incredibly cheap. Maybe that's Sony's strategy. Make a motion controller that costs $10 and everyone will be willing to drop down the money to pick it up.
I care.
Lies!
I just played a few more hours of Little Kings Story. What an awesome game and so much bigger than I thought. It eases you into it like an old man into a bath.
GAF Crystal Bearers Impressions from 3 different peeps
+ Excellent graphics with stunning character models that really bring the fantastic art to life
+ Awesome soundtrack. May be getting the soundtrack if it keeps up
+ Dialogue and voice acting is surprisingly great. Even Belle does q great job
+ Camera gets the job done
- Unfortunately the pointer controls feel sloppy thus.far
Thus far I really like it!
My thoughts are the same. The camera isn't nearly as bad as people have been making it out to be, especially since if you control it with the D-pad during battle, you're using the B button for your attacks. If it were the A button then yeah I could see where it'd be a mother bitch.
I REALLY love the art design, the details on the character clothing is especially detailed and vivid
****