GG Weekly Videogame News RSS Feed
[ign.com] Virtua Tennis 2009 Review IGN ign.com gamingeek
[ign.com] Trauma Team trailer ign.com gamingeek
[eurogamer.net] Star Wars the Old republic preview Eurogamer eurogamer.net gamingeek
[gamasutra.com] Bionic Commando NPD Sales 27k + Bash Party sales inside gamasutra.com gamingeek
[gamekyo.com] Max Payne 3 images and art Hobo Fisher is back? gamekyo.com gamingeek
[gamekyo.com] Bayonetta Famitsu pics gamekyo.com gamingeek
[gamekyo.com] MGS Peacewalker screens gamekyo.com gamingeek
Wii and PS3 neck and neck in Japan? examiner.com gamingeek
Tales of Graces Lots of new screens gpara.com gamingeek
[eurogamer.net] Dead to Rights: Retribution Eurogamer Preview eurogamer.net Iga_Bobovic
[eurogamer.net] Star Wars: the Old Republic Eurogamer Preview eurogamer.net Iga_Bobovic
[gametrailers.com] Prototype gametrailers Review gametrailers.com Iga_Bobovic
New Xbox console coming earlier than predicted? 1Up thinks so. 1up.com SteelAttack
[eurogamer.net] Eurogamer Indiana Jones SOK review Only buy for Fate of Atlantis eurogamer.net gamingeek
[eurogamer.net] More Max payne 3 details Human shields eurogamer.net gamingeek
[eurogamer.net] Molyneux to give Rare identity "Nintendo required them to be secretive" eurogamer.net gamingeek
[eurogamer.net] FF 13 360 was only started 2 months ago eurogamer.net gamingeek
[gamersyde.com] FF 14 screens of the ocean gamersyde.com gamingeek
FFXIII pics here 11 big ones gfdata.de gamingeek
[usatoday.com] Secret help feature in NSMB Wii usatoday.com gamingeek
[eurogamer.net] Kojima deeply involved with MGS Rising eurogamer.net gamingeek
Animal Crossing Fish/bug guide for summer wiifolder.com gamingeek
[youtube.com] Gladiator A.D. - footage youtube.com gamingeek
[ign.com] Class of Heroes IGN Review 5.1 ign.com Iga_Bobovic
[ign.com] Eduardo the Samurai Toaster IGN Review 5.7 ign.com Iga_Bobovic
Sam Fisher is in his 50s In Splinter Cell Conviction 1up.com gamingeek
[ign.com] Final Fantasy XIII Won't Be Compromised For Xbox 360 ign.com gamingeek
[ign.com] Obsidian's Alien RPG Lives ign.com gamingeek
[ign.com] Teen Halo 3 Murderer Sentenced ign.com gamingeek
[ign.com] Wolfenstein Trailer Check out this video of one of the new enemies ign.com gamingeek
[ign.com] Wii Movie Service Hits Japan ign.com gamingeek
[ign.com] Let's Tap IGN UK review 8.5 ign.com gamingeek
[computerandvideogames.com] UK government drops BBFC ratings PEGI wins - ownage computerandvideogames.com gamingeek
[computerandvideogames.com] Ubisoft want this gen to continue computerandvideogames.com gamingeek
[eurogamer.net] Rachet and Clank a crack in time preview Eurogamer eurogamer.net gamingeek
[gamasutra.com] Shane Kim: MGS shows level playing field Costs so high, games are multiplatform gamasutra.com gamingeek
[newegg.com] De Blob for $20 At Newegg newegg.com gamingeek
[gamespot.com] Miyamoto video interview Talks zelda and mario gamespot.com gamingeek
THQ talks downsizing industrygamers.com gamingeek
Sonic and Sega racing impressions "It will blow Dvader's mind" n-sider.com gamingeek
[eurogamer.net] Eurogamer Muramasa review "a fleeting but indisputably beautiful affair" eurogamer.net gamingeek
[kotaku.com] May's NPD Charts By Platform kotaku.com gamingeek
[edge-online.com] The Making of Driver edge-online.com gamingeek
[eurogamer.net] Microsoft sources play down new console talk Natal doesn't need new console eurogamer.net gamingeek
[eurogamer.net] SONY: The time is right for PS3 motion eurogamer.net gamingeek
[eurogamer.net] Game budgets will be $60 million Says Ubisoft eurogamer.net gamingeek
[eurogamer.net] Chronos Twins being remade for WiiWare Time travel eurogamer.net gamingeek
[eurogamer.net] Take two lawsuit is knee deep in BS Says 3D Realms eurogamer.net gamingeek
[eurogamer.net] ZENO Clash interview eurogamer.net gamingeek
[kotaku.com] Aliens Colonial marines DS Coming 2010 kotaku.com gamingeek
Europe can vote for Animal Crossing tracks For a future soundtrack! nintendo-europe.com gamingeek
Kizuna footage thenintendo.com gamingeek
Gamebrit review Boom Blox Bash Party 'Buy Boom Blox, and let yourself have a lot of fun.' gamebrit.com gamingeek
Call of Duty WOW hits 11 million sold examiner.com gamingeek
[nintendoeverything.com] Spyborgs essentially complete Dev 6 months into next game nintendoeverything.com gamingeek
[gametrailers.com] SUDA 51 talks No More Heroes 2 Wants to beat Petz gametrailers.com gamingeek
[gametrailers.com] Monster Hunter 3 - Japanese TV Spot 4 gametrailers.com gamingeek
[gametrailers.com] Monster Hunter 3 - Japanese TV Spot 5 gametrailers.com gamingeek
X-Play video review Ghostbusters Wii g4tv.com gamingeek
[gametrailers.com] Metroid 2 fan remake footage gametrailers.com gamingeek
[ign.com] C.O.P.: The Recruit IGN Preview ign.com gamingeek
[ign.com] 'Super Monkey Ball Step & Roll' Trademarked ign.com gamingeek
[ign.com] Gladiator A.D. IGN videos Brutal battle gameplay ign.com gamingeek
RPG Gamer Crystal Bearers interview A sequel if successful rpgamer.com gamingeek
Sketchpads and stopmotion with Kimura Creator of LKS not the judo guy n-sider.com Iga_Bobovic
Spyborgs - new screens capcom-unity.com Iga_Bobovic
[eurogamer.net] Eurogamer Reviews ArmA II 8/10 eurogamer.net Iga_Bobovic
[gametrailers.com] Fuel Gametrailers Review gametrailers.com Iga_Bobovic
[ign.com] Neverwinter Nights 2 Loses DRM ign.com Iga_Bobovic
[ign.com] Tiger Woods PGA Tour 10 IGN Review PSP version 8.1 ign.com Iga_Bobovic
[ign.com] Macross Set for PSP ign.com Iga_Bobovic
[ign.com] More Tingle Teasing ign.com Iga_Bobovic
[ign.com] Scribblenauts: IGN Messing Around Ninja > Pirate ign.com Iga_Bobovic
[ign.com] Mario vs. Donkey Kong: Minis March Again Review The feud continues in this great little expansion pack. 8.6 ign.com Iga_Bobovic
[ign.com] Let's Catch IGN Review A heartwarming first project from Prope, but perhaps a bit too simple to seriously consider for purchase. 6.5 ign.com Iga_Bobovic
[officialnintendomagazine.co.uk] Red Steel 2 NOM Interview officialnintendomagazine.co.uk gamingeek
[ign.com] Metroid Other M IGN rewind theatre IGN talk us through the trailer ign.com gamingeek
Tales of Graces has revolutionary system Battle is style shift 1up.com gamingeek
[eurogamer.net] Unknown source says Wii is fools gold Yada yada eurogamer.net gamingeek
[eurogamer.net] Kim: Natal will be a new launch Same hardware but big fuss eurogamer.net gamingeek
[eurogamer.net] APB Eurogamer preview eurogamer.net gamingeek
[gamasutra.com] Factor 5 lawsuit details White Harvest has Rogue Squadron assets? gamasutra.com gamingeek
[gamasutra.com] Ghostbusters Critical Reception Gamasutra gamasutra.com gamingeek
Tekken 6 images imagebam.com gamingeek
[gamekyo.com] Midway's Neccessary Force trailer gamekyo.com gamingeek
[ign.com] Cursed Mountain IGN Hands-on " it will easily hold its own when it arrives " ign.com gamingeek
[ign.com] The Conduit Slips UK and EU release drops to July 10. ign.com gamingeek
[computerandvideogames.com] Factor 5 were making Rogue Squadron Wii Oh shoooooooooooooot computerandvideogames.com gamingeek
[edge-online.com] EDGE online article: Generation when? Where are the next round of consoles? edge-online.com gamingeek
[siliconera.com] Grasshopper making PS3 game Marvelous worried it may bankrupt them siliconera.com gamingeek
[gonintendo.com] TMNT Smash Up E3 impressions Gonintendo gonintendo.com gamingeek
Ghostbuster 1up review B+ 1up.com gamingeek
[gamesindustry.biz] Realtime Worlds comment on Motion "Natal needs a killer app" gamesindustry.biz gamingeek
[ign.com] E3 2009: Mass Effect 2 E3 Demo ign.com gamingeek
[ign.com] Pre-'Natal': Microsoft's Big Baby IGN Editorial ign.com gamingeek
[computerandvideogames.com] Virtua Tennis 09 Wii trailer computerandvideogames.com gamingeek
[computerandvideogames.com] Forza 3 media 100 screens and a video computerandvideogames.com gamingeek
[eurogamer.net] SEGA vintage collection review Eurogamer eurogamer.net gamingeek
[gamekyo.com] Bayonetta famitsu pics gamekyo.com gamingeek
[gamekyo.com] Final Fantasy Legend 2 famitsu pics gamekyo.com gamingeek
EA Motionplus interview More accurate and engaging - or frustrating thewiire.com gamingeek
[gonintendo.com] Pac Man coffee table Wow, just click it gonintendo.com gamingeek
[officialnintendomagazine.co.uk] Official Nintendo mag answers 100 questions From users officialnintendomagazine.co.uk gamingeek
Flower, Sun and Rain 1up review C 1up.com gamingeek
Miami Law gamepro review Like Lethal weapon 4 gamepro.com gamingeek
[nintendoeverything.com] Quantum 3 engine in high demand But High Voltage aint selling nintendoeverything.com gamingeek
[famitsu.com] Blood of Bahamut screens Looks better than Trico :P famitsu.com gamingeek
[gameinformer.com] Grand Slam Tennis GI review gameinformer.com gamingeek
[gameinformer.com] Tiger Woods 10 gameinformer review 8.5 gameinformer.com gamingeek
[gameinformer.com] Ghostbusters gameinformer review 6.5 gameinformer.com gamingeek
Capcom vs Tatsukono video interview capcom-unity.com gamingeek
[destructoid.com] A Boy and his Blob forest walkthrough video destructoid.com gamingeek
Tiger Woods 10 Wii Crispygamer review Improved far more than the other versions crispygamer.com gamingeek
[gametrailers.com] Tiger Woods 10 Gametrailers Review "Absolutely not for Hobos" gametrailers.com gamingeek
[gametrailers.com] Rainbow Islands: Towering Adventure! - Launch Trailer gametrailers.com gamingeek
[gametrailers.com] Dragon Quest IX - Japanese Overview Trailer gametrailers.com gamingeek
[wired.com] Wired Metroid Other M interview Story, story, exploration wired.com gamingeek
Scribblenaughts interview Wow g4tv.com gamingeek
[gamesradar.com] Lets Tap Gamesradar review 7/10 gamesradar.com gamingeek
Crispygamer reviews Staff of Kings "Memorable moments, surprises & tons of unlockables" crispygamer.com gamingeek
[ign.com] Conduit IGN videos Shotgun mayhem ign.com gamingeek
G4TV babe does Playboy Video reveal of the cover g4tv.com gamingeek
[gonintendo.com] Monster Hunter 3 - more Famitsu pics gonintendo.com gamingeek
[gonintendo.com] Tales of Graces - Famitsu pics gonintendo.com gamingeek
Marvelous suffering from the recession Particularly in Europe gamesetwatch.com gamingeek
Black Sigil 1up review 1up.com gamingeek
The Quintessential Nintendo DS RPG 1up 1up.com gamingeek
Let's Tap 1up review C+ 1up.com gamingeek
Tiger Woods 10 Gamespy review 5/5 The definitive version gamespy.com gamingeek
Bionic Commando Rearmed Patch Incoming Adds Trophies and Gameplay Tweaks capcom-unity.com darthhomer
[gamesindustry.biz] Legendary Status. Tim Schafer full interview. gamesindustry.biz SteelAttack
[gamesindustry.biz] Subject matter: Biggest barrier for entry. According to Tim Schafer. gamesindustry.biz SteelAttack
[gamesindustry.biz] Alan Wake development boosted by Umbra. gamesindustry.biz SteelAttack
[gamesindustry.biz] EA poised for casual gaming acquisition? gamesindustry.biz SteelAttack
[gamasutra.com] Bioshock and Oblivion bundled together. gamasutra.com SteelAttack
[gamesindustry.biz] DJ Hero, Band Hero bundles priced. By retailers. gamesindustry.biz SteelAttack
[edge-online.com] Majesco Q2 revenue up 78%. Thanks to Cooking Mama. edge-online.com SteelAttack
[edge-online.com] Halo ODST leading in post E3 purchase intent. Well, no crap. edge-online.com SteelAttack
[gamesindustry.biz] Microsoft shifts XB Originals. To Games on demand service. gamesindustry.biz SteelAttack
[edge-online.com] The Conduit delayed. In Europe. edge-online.com SteelAttack
[joystiq.com] Augmented Reality shooter shows the future. For camera enabled handhelds. joystiq.com SteelAttack
New Diablo III screens. gamespy.com SteelAttack
[edge-online.com] EA in "investment mode". Whatever the hell that means. edge-online.com SteelAttack
[majornelson.com] XBL Marketplace issues ironed out. Finally. majornelson.com SteelAttack
[edge-online.com] Take Two targeting for 5 million BioShock 2 sales. That's a lot of sales, Rosie. edge-online.com SteelAttack
New classic map for MGO. gamespy.com SteelAttack
More of LucasArts classics could be on their way. More liek LucasFarts, amirite? Put down that shovel, GG. I was only joking. No! NO! gamespy.com SteelAttack
[joystiq.com] The Anti-Trust Game. Law of the Game. joystiq.com SteelAttack
[wired.com] A Hardcore proposal for gamers. Lol. wired.com SteelAttack
FFXIII figurines. Bleh. gfdata.de SteelAttack
Wii being used to help doctors. No, this has nothing to do with Trauma Series. gamespy.com SteelAttack
[joystiq.com] Microsoft offering Silver members 1 month of Gold. For ONE DOLLAR. joystiq.com SteelAttack
[wired.com] Metroid Other M Interview. At Wired. wired.com SteelAttack
[gamespot.com] Choplifter flying again? I couldn't care LESS. :P gamespot.com SteelAttack
Atari comments on the lack of multiplayer. For Ghostbusters PC. gamespy.com SteelAttack
[joystiq.com] Capcom will provide Lost Planet 2 engine. To its external studios. joystiq.com SteelAttack
[gamasutra.com] Ex Factor 5 employees sue for fraud. Bad stuff. gamasutra.com SteelAttack
Infinity Ward rejects MMO styled system for MW. Can they handle Activision pressure? gamespy.com SteelAttack
[joystiq.com] Aion's Collector Edition announced. With a nice figure! joystiq.com SteelAttack
[destructoid.com] Destructoid Cursed Mountain preview "Horror game of the year" destructoid.com gamingeek
[escapistmagazine.com] zero punctuation The Annual E3 Hype Massacre one of the best ever escapistmagazine.com Iga_Bobovic
[escapistmagazine.com] zero punctuation Infamous lol at the ending escapistmagazine.com Iga_Bobovic
Shigeru Miyamoto E3 2009 Interview Miyamoto enjoys working on two Mario games at once, as it allows him to share ideas between the two...and Nintendo loves making games for traditional gamers g4tv.com Iga_Bobovic
Ghostbusters (Wii) Review B+ 1up.com Iga_Bobovic
[nintendoeverything.com] Nintendo Voice Chat Podcast - summary nintendoeverything.com Iga_Bobovic
[destructoid.com] A Boy and His Blob part 2: Swamps destructoid.com Iga_Bobovic
[eurogamer.net] World of Goo launches Great Indie Games Retail version of World of Goo and other indie games eurogamer.net Iga_Bobovic
[eurogamer.net] Eurogamer hands-on EyePet eurogamer.net Iga_Bobovic
[gametrailers.com] Angry Video Game Nerd: Transformers gametrailers.com Iga_Bobovic
[gametrailers.com] Dragonica Thief Trailer gametrailers.com Iga_Bobovic
[gametrailers.com] Dragonica Archer Cinematic gametrailers.com Iga_Bobovic
[gametrailers.com] Dragonica Gameplay Trailer gametrailers.com Iga_Bobovic
[gametrailers.com] Ether Saga Online Developer Diary Episode 2 gametrailers.com Iga_Bobovic
[gametrailers.com] Ether Saga Online Developer Diary Episode 1 gametrailers.com Iga_Bobovic
[ign.com] Runes of Magic's Introducing Elves Free MMO plans to add elves, new classes this September ign.com Iga_Bobovic
[ign.com] iRacing Images ign.com Iga_Bobovic
[ign.com] iRacing IGN Hands-on The brains behind Papyrus return with an incredibly realistic racing sim. ign.com Iga_Bobovic
[ign.com] Dawn of Discovery Demo Get a feel for the game before it is released next week ign.com Iga_Bobovic
[ign.com] Tatsunoko character explained in blog GG there is even link to 80s cartoon ign.com Iga_Bobovic
[ign.com] Download Issues on Xbox Live Errors affecting some users. ign.com Iga_Bobovic
[ign.com] Sam & Max XBLA IGN Review First, they need to save their framerate. 6.9 ign.com Iga_Bobovic
[ign.com] Xbox With 512 Internal MU Did Microsoft just pull a stealth upgrade?   ign.com Iga_Bobovic
[ign.com] Alan Wake IGN Video Preview ign.com Iga_Bobovic
[ign.com] Motion Controller News Sony had theirs first. We just didn't know about it. ign.com Iga_Bobovic
[ign.com] God of War III Interview Painting the future of ancient history. ign.com Iga_Bobovic
[ign.com] NAMCO Support for PSN ign.com Iga_Bobovic
[ign.com] Puzzlegeddon Trailer ign.com Iga_Bobovic
[ign.com] Fret Nice Video ign.com Iga_Bobovic
[ign.com] Pain Coming to Blu-ray PSN title to hit shelves in EU and AU. ign.com Iga_Bobovic
[ign.com] First NBA Live 10 Screenshot ign.com Iga_Bobovic
[ign.com] Valkyria Chronicles DLC The support continues. ign.com Iga_Bobovic
[ign.com] NHL 10 IGN Hands-on he pressure is mounting for the successor to last year's best sports game. ign.com Iga_Bobovic
[ign.com] Undead Knights Trailer ign.com Iga_Bobovic
[ign.com] Persona PSP Website Arrives ign.com Iga_Bobovic
[ign.com] Elite Forces: Unit 77 IGN Review This action game is a shelf filler, nothing more. ign.com Iga_Bobovic
[ign.com] Monkey Island Interview LucasArts relaunches a beloved franchise – but what's next? ign.com Iga_Bobovic
[ign.com] NVC Podcast, Episode 50 ign.com Iga_Bobovic
[ign.com] PDC Darts on Wii and DS ign.com Iga_Bobovic
[ign.com] Guitar Hero: Smash Hits Review 7.0 ign.com Iga_Bobovic
[ign.com] Monster Hunter 3 Screens Check out Chacha, your new support character. ign.com gamingeek
[computerandvideogames.com] Sports Stars line up to praise Wii Sports Basketbal player Danilo Gallinari and more computerandvideogames.com gamingeek
[gamasutra.com] Infinite Space tops Japanese charts Topples Kingdom Hearts DS gamasutra.com gamingeek
[kotaku.com] EA asks Reggie a question Why did the press see your conference live? kotaku.com gamingeek
Little Kings Story video interview The Producer plays with a toy firetruck truegameheadz.com gamingeek
[newegg.com] The Munchables for $17 newegg.com gamingeek
[youtube.com] The Conduit Washington trailer youtube.com gamingeek
[eurogamer.net] Eurogamer to re-review Grand Slam Tennis Our kits were F-ed up eurogamer.net gamingeek
[gamesindustry.biz] Sony saves $3 billion in costs gamesindustry.biz gamingeek
[ign.com] Grudge Match: Prototype vs. Infamous IGN: Do Sloths Win or Hobos eat? ign.com gamingeek
[ign.com] Virtua Tennis 2009 IGN Review " the definitive version of Virtua Tennis 2009" ign.com gamingeek
[computerandvideogames.com] Ubisoft: Conviction wont come to PS3 computerandvideogames.com gamingeek
[computerandvideogames.com] Direct Feed GOW 3 footage 13 minutes of footage computerandvideogames.com gamingeek
[computerandvideogames.com] Activision may have to stop Sony Support ". If we are being realistic, we might have to stop supporting Sony" computerandvideogames.com gamingeek
[computerandvideogames.com] Virtua Tennis 09 review 8.8 "the best thing so far, by a long shot." computerandvideogames.com gamingeek
[eurogamer.net] Eurogamer reviews EA Sports Active 8/10 "Active's the best there is. " eurogamer.net gamingeek
[gamasutra.com] John Schappert leaves Microsoft For EA gamasutra.com gamingeek
[gamersyde.com] Halo 3 ODST pics gamersyde.com gamingeek
[gamersyde.com] Modern warfare 2 images gamersyde.com gamingeek
[gamersyde.com] Brütal Legend: Many images gamersyde.com gamingeek
Ballmer confirms new Xbox for 2010 Natal built in 1up.com gamingeek
[officialnintendomagazine.co.uk] Let's Tap NOM review " this is a smart, original title " officialnintendomagazine.co.uk gamingeek
[nintendolife.com] Virtua Tennis 09 Nintendo Life review 9/10 nintendolife.com gamingeek
[giantbomb.com] Jeff G and Ryan D check out Motionplus Video - Will Jeff stand up this time? giantbomb.com gamingeek
Bioware talks Wii development Unannounced projects? industrygamers.com gamingeek
[cubed3.com] Endless Ocean 2 Cubed impressions Game of the Forever here cubed3.com gamingeek
Boom Blox Bash Party N-Sider review "Delightfully destructive fun" n-sider.com gamingeek
Motionplus: Iwata asks answers return wii.com gamingeek
[eurogamer.net] Braben: The problem with Wii reviews Is the people and the method eurogamer.net gamingeek
Darkside Chronicles website opens residentevil.com gamingeek
Let's Tap TVG review "Let's Tap is a compendium of pure mini-game joy." totalvideogames.com gamingeek
Japanese hardware sales week 19th June 09 Wii DS still on top m-create.com gamingeek
[videogamer.com] Bizaare Creations: Racing games aren't selling Outside of Mario Kart videogamer.com gamingeek
[gametrailers.com] Ghostbusters Gametrailers Review gametrailers.com gamingeek
[ign.com] Video Grudge Match: Motion Controls IGN ign.com gamingeek
[gamespot.com] FFCC Crystal Bearers video interview gamespot.com gamingeek
[ign.com] IGN Rewind Theatre Mario Galaxy 2 ign.com gamingeek
[youtube.com] NSMB Wii Koopa kids footage youtube.com gamingeek
[eurogamer.net] Eurogamer review Virtua Tennis 09 Wii The best version & better than Grand Slam tennis eurogamer.net gamingeek
[gonintendo.com] Limited Edition Monster Hunter 3 set Glow in the dark dragon gonintendo.com gamingeek
[impress.co.jp] Even More DQ IX screens impress.co.jp gamingeek
[thevgpress.com] The Press Room Episode #20 You know you want it thevgpress.com Ellyoda
[ign.com] Ghostbusters Wii Video Review Motion-controller busting makes us feel good. ign.com gamingeek
[gamasutra.com] Sony outlines motion controls to devs Spring 2010 launch gamasutra.com gamingeek
[siliconera.com] Little Kings Story dev interview How did they figure out the job classes? siliconera.com gamingeek
[gameinformer.com] Gameinformer preview Little Kings Story gameinformer.com gamingeek
Dead Space Extraction Euro trailer altplusf4.com gamingeek
[gametrailers.com] Nintendo Wii - MotionPlus Walkthrough Gametrailers gametrailers.com gamingeek
[gametrailers.com] Final Fantasy CC: The Crystal Bearers - E3 09: Japanese Savior Trailer gametrailers.com gamingeek
[gametrailers.com] Blood of Bahamut - Japanese Shiva Trailer gametrailers.com gamingeek
[gamespot.com] Overlord 2 video interview Gamespot gamespot.com gamingeek
[gonintendo.com] Dragon Quest IX - more details (hundreds of hours of gameplay?) gonintendo.com Iga_Bobovic
[destructoid.com] A Boy and His Blob - dev walkthrough part 4 gearworks (Cube controller support might happen) destructoid.com Iga_Bobovic
[gonintendo.com] Cave Story WiiWare almost ready gonintendo.com Iga_Bobovic
[eurogamer.net] Monster Hunter Freedom Unite Eurogamer Review 8/10 eurogamer.net Iga_Bobovic
[eurogamer.net] Eurogamer article Social Animals Social networking promises huge changes to how we play games eurogamer.net Iga_Bobovic
[ign.com] Starcraft II Battle Report ign.com Iga_Bobovic
[ign.com] Darkest of Days Trailer War Trailer ign.com Iga_Bobovic
[ign.com] More Aion Questions Answered Additional info delivered for the cataclysmic MMO. ign.com Iga_Bobovic
[ign.com] PC Games of Summer 2009 ign.com Iga_Bobovic
[ign.com] Xbox 360 Games of Summer 2009 ign.com Iga_Bobovic
[ign.com] Fallout 3: Point Lookout Screens The expansion comes next week. Have a look at it now. ign.com Iga_Bobovic
[ign.com] Mysterious BioShock 2 Materials Surface There's no absence of crayons in Rapture. ign.com Iga_Bobovic
[ign.com] Assassin's Creed 2 Preview ign.com Iga_Bobovic
[ign.com] BlazBlue Fighter Spotlight Showcasing the new faces in ARC System Works' latest. ign.com Iga_Bobovic
[ign.com] PS3 Games of Summer 2009 ign.com Iga_Bobovic
[ign.com] Mortal Kombat 9 Will Be Rated M Rated M for Manure ign.com Iga_Bobovic
[ign.com] PSP Games of Summer 2009 ign.com Iga_Bobovic
[ign.com] Wild ARMs 2 on PSN Another ESRB list item clues us in on the inevitable. ign.com Iga_Bobovic
[ign.com] LEGO Battles IGN Review Real time, strategic block busting. 7.0 ign.com Iga_Bobovic
[ign.com] DS Games of Summer 2009 ign.com Iga_Bobovic
[ign.com] The Ruthless Romans screens What the hell is this? ign.com Iga_Bobovic
[ign.com] Jake Hunter IGN Review Private eyes are watching you. (They see your every move.) ign.com Iga_Bobovic
[ign.com] Wii Games of Summer 2009 Nintendo's console is looking hot this season. ign.com Iga_Bobovic
[ign.com] Mad Dog McCree IGN Review Exactly like the arcade versions: low budget, low tech, and totally cheeseball. 4.5 ign.com Iga_Bobovic
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avatar
Country: UN
Comments: 15617
News Posts: 479
Joined: 2008-07-03
 
Wed, 17 Jun 2009 21:49:26

Ravenprose said:

Iga_Bobovic said:

Okami get!

What a gorgeous game!

True. Too bad the gameplay became boring after only 5 hours or so.

You lie!  Blacklist yourself!

avatar
Country: GB
Comments: 48500
News Posts: 59785
Joined: 2008-06-21
 
Wed, 17 Jun 2009 22:06:57

Punk Rebel Ecks said:
While in here am I the only one who wishes that this site would have been called "Massive W.A.N.G." instead?

I mean W.A.N.G. could have stood for "We Are Now Gamers".

A genius mind like yours is born but once a decade.

avatar
Country: UN
Comments: 17313
News Posts: 2811
Joined: 2008-06-21
 
Wed, 17 Jun 2009 22:18:42

travo said:

Ravenprose said:

Iga_Bobovic said:

Okami get!

What a gorgeous game!

True. Too bad the gameplay became boring after only 5 hours or so.

You lie!  Blacklist yourself!

 So, you don't think it's a gorgeous game? Nyaa

Edited: Wed, 17 Jun 2009 22:19:26

The VG Press

avatar
Country: US
Comments: 31783
News Posts: 1717
Joined: 2008-06-22
 
Wed, 17 Jun 2009 23:45:23

gamingeek said:

Dvader said:

Both of you at the same time. LOL

Lair sucks ass, Rogue Squadron does not.

I just dont see any benefit that the wiimote gives RS. I also dont see where else they can go with that gameplay on that level of graphics. So just make it all pretty and shiny, give us Hoth again and I am sold.

Upstairs in the interview they say otherwise. For a start you can get super fast accuracy with a remote. Pointing and shooting? Plus things like using the gyros for flight? Also F5 were tech wizards on cube and they've taken a good look at Wii tech, if you read through the thread and what they've acheived. For instance their wii engine could do everything the PS3 engine could do and more they say.

The graphics would be better. Even assuming that the rendering was the same (which it wouldn't be) having a system twice as powerful with all that memory would allow them to do great stuff. "Incredible fill rates" as they said and all the next gen effects you normally see on other systems.

This is a pic of one of their cancelled Wii games:

Its a flight combat game, you cant point and shoot, if you could then what is the point of the ship. The whole point of the game is to steer the ship so you can shoot the target, it has nothing to do with aiming like a gun. The wiimote would be useless.

The game controls fine with a controller and it would be much more amazing on a 360 or a PS3 than a Wii. Those systems are really lacking in Star Wars games, I would love to see what space combat looks with their graphics.

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Wed, 17 Jun 2009 23:47:47

Ravenprose said:

travo said:

Ravenprose said:

Iga_Bobovic said:

Okami get!

What a gorgeous game!

True. Too bad the gameplay became boring after only 5 hours or so.

You lie!  Blacklist yourself!

So, you don't think it's a gorgeous game? Nyaa

Okami is no joking matter, blacklist yourself damn you!

Nyaa

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Wed, 17 Jun 2009 23:58:31
I See Gaf is back up
Dvader said:

Its a flight combat game, you cant point and shoot, if you could then what is the point of the ship. The whole point of the game is to steer the ship so you can shoot the target, it has nothing to do with aiming like a gun. The wiimote would be useless.

 It might depend on the view. It would work in first person. They did sky crawlers - that was supposed to be ok.

Myself, I would want a fixed reticule and focus on just crazy acrobatic flying with the remote tilting. I know lots of gamers like to push the pointer over the waggle but excite truck convinced me that tilt steering can work great.

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Thu, 18 Jun 2009 05:33:57

Dvader said:

Its a flight combat game, you cant point and shoot, if you could then what is the point of the ship. The whole point of the game is to steer the ship so you can shoot the target, it has nothing to do with aiming like a gun. The wiimote would be useless.

The game controls fine with a controller and it would be much more amazing on a 360 or a PS3 than a Wii. Those systems are really lacking in Star Wars games, I would love to see what space combat looks with their graphics.

 It could always be used like a Natal-esque joystick. LOL Pointing, though, seems like it could work to me. Might be a bit weird to begin with but I seem to remember playing a PC futuristic flight game where you could aim all over the screen with the mouse while still controlling where you fly and it was a lot of fun.

travo said:
Ugh!  Why must Wolverine's shirt regenerate as well?

 

Because it indicates his health! imagine if that was the case in the film, though, nobody would have gone to see it.

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Thu, 18 Jun 2009 09:53:19

Dvader said:

gamingeek said:

Dvader said:

Both of you at the same time. LOL

Lair sucks ass, Rogue Squadron does not.

I just dont see any benefit that the wiimote gives RS. I also dont see where else they can go with that gameplay on that level of graphics. So just make it all pretty and shiny, give us Hoth again and I am sold.

Upstairs in the interview they say otherwise. For a start you can get super fast accuracy with a remote. Pointing and shooting? Plus things like using the gyros for flight? Also F5 were tech wizards on cube and they've taken a good look at Wii tech, if you read through the thread and what they've acheived. For instance their wii engine could do everything the PS3 engine could do and more they say.

The graphics would be better. Even assuming that the rendering was the same (which it wouldn't be) having a system twice as powerful with all that memory would allow them to do great stuff. "Incredible fill rates" as they said and all the next gen effects you normally see on other systems.

This is a pic of one of their cancelled Wii games:

Its a flight combat game, you cant point and shoot, if you could then what is the point of the ship. The whole point of the game is to steer the ship so you can shoot the target, it has nothing to do with aiming like a gun. The wiimote would be useless.

The game controls fine with a controller and it would be much more amazing on a 360 or a PS3 than a Wii. Those systems are really lacking in Star Wars games, I would love to see what space combat looks with their graphics.

Huh? Firtly you could tether steering to aiming if you wanted to. Secondly you could steer with the nunchuk and get pinpoint accuracy with the wii remote. Because the wii remote would have no impact on the camera or turning you can get super accurate and fast aiming with it.

And how are the other systems Star Wars deprived? Force Unleashed and this new Clone wars game? Battlefront was the chance for your next gen star wars and Lucasarts canned it. But you are going to see Force Unleashed 2 if rumours are to be believed.

Besides, their focus on the Wii games in development weren't just on engine and graphics.

"But one of our main focuses is the innovation around the controls. I really, really love the pointing aspect of the remote. Although we're going to use everything for what we have in development, I think the pointing stuff is probably the biggest innovation which we're working on right now."

"I'm also hoping we're going to pay respect to what the console is all about, which is the innovation in terms of controls, in terms of accessibility, new experiences, things like that. We're really, really trying hard. I hope it's going to pay off."

Plus Rogue Squadron already looked next gen:

And with their understanding of the Wii technology could be even better.

"you would have insane fill-rates with Wii"

"If you connect you can get a lot of shader effects which would've been on the 360 or the PS3."

"I mean, think about it: it's got so much more power compared to the GameCube. If even with the extremely similar shader hardware, the system clockrate is so much higher, you can do so much more advanced things.

RG: And with much more memory...

JE: Aside from the shaders, our main limitation which we always found on the GameCube was the memory: the memory was a struggle the whole time; it was a very hard struggle. That was actually our biggest struggle. When we got the Wii specifications we were excited because we said "wow, this is actually the amount of memory which we needed"

RG: The memory problem you had before

JE: Yes, exactly, that would've been our "dream memory". (laughs)

Rogue squadons 1 through 3 were on Nintendo platforms. Why take that away from them? Let's make MGS5 a PC exclusive next.

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Thu, 18 Jun 2009 10:05:52
Sam & Max XBLA IGN Review

First, they need to save their framerate. 6.9 EditDelete

Framerate problems? LMAO this is the same problem in the Wii version. Really playing this made me wish they were doing these graphic adventure style games the way they should be: fucking 2-D!

LMAOL


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Thu, 18 Jun 2009 10:34:57

Some of these pics are new:









http://www.destructoid.com/quick-and-dirty-hands-on-with-cursed-mountain-135198.phtml

I think Cursed Mountain will be the horror game of the year.  

So, I know what you're saying: "But Colette, there's a new SILENT HILL game coming. Did you see it? Isn't that the game you are most excited for when it comes to horror?" Well, I hate to say it, but as sure that I am that I will be playing Shattered Memories when it comes out, I've played a lot of the Silent Hill formula (pretty much all of it that's available, in fact), and I'm ready for something a bit different.

The impression I got within twenty seconds of holding the controller while playing Cursed Mountain is that is reminded me of the Fatal Frame series, which I hold in the highest respect when it comes to survival horror. The only title I hold higher is Silent Hill 2, in fact, so to have a reaction like that so immediately is a great thing in my book.

As you may already be aware, Cursed Mountain dabbles heavily in Tibetan lore. Even in the few minutes I spent walking up the mountain, I saw the faces of trapped souls and heard their pleas for attention. I'm always sketchy about any game that features ghosts because the line between campy and genuinely frightning is a thin one, and it's often crossed in the wrong direction. The ghosts of Cursed Mountain, however, are just human enough to remind you that they once were living beings, and it's in that aspect that the seeds of fear truly lie.

The control scheme uses both the Wiimote and nunchuk, and they both feel pretty natural. The analog stick controls movement, while you use both controllers to perform mantras -- sacred prayers meant to keep the evil spirits of the mountain at bay. Developers Deep Silver have said that this was designed to open the player's body language. Not only does it do that, but it stands out as one of themost unique things I've done in a horror title to date.

I alos got an earful of the audio, and both the voiceovers and the music are top notch. This is one of those things that makes a huge difference in a game, as I'm a total audiophile and will only play a survival horror game while wearing headphones. Instead of going for the chaotic orchestral atmosphere, the soundtrack is sparse, with the lingering of bells and chimes sounding as if they are far away in the distance. It perfectly communicates the isolation and forces you to face your own fears -- and as this ascent continues, they are bound to only get worse.

If Cursed Mountain is anywhere near as good as it seems like it's going to be, this could truly be the definitive survival horror title of the year. I'll be waiting patiently to find out the answer when it hits store shelves this September.

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Thu, 18 Jun 2009 12:27:20

Ghostbusters wii scored higher than the other versions.

Which version will you be getting Archie? Nyaa

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Thu, 18 Jun 2009 13:13:43

Foolz said:

Ghostbusters wii scored higher than the other versions.

Which version will you be getting Archie? Nyaa

I think it was pretty even, but there is a clear choice here. Realism + graphics or stylistic + IR.

The realistic one looks more true to the movie, the cartoon one looks closer to the Real Ghostbusters cartoon. Which is what they should have done.

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Thu, 18 Jun 2009 13:52:53

gamingeek said:
Cursed Mountain stuff.

How come the fucking Wii gets all these neat horror games and the other systems get a penis? Silent Hill, Fatal Frame 4, Cursed Mountain, Ju-On. All PS3 and 360 get is the craptacular Homecoming, which I haven't touched because of bad buzz. Of course I'm getting the ones that get western publishing, but I long for a proper horror game with the highest production values, like SH2 in its time.

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Thu, 18 Jun 2009 14:15:32

SteelAttack said:

gamingeek said:
Cursed Mountain stuff.

How come the fucking Wii gets all these neat horror games and the other systems get a penis? Silent Hill, Fatal Frame 4, Cursed Mountain, Ju-On. All PS3 and 360 get is the craptacular Homecoming, which I haven't touched because of bad buzz. Of course I'm getting the ones that get western publishing, but I long for a proper horror game with the highest production values, like SH2 in its time.

 Well with the added power, they make the environments much bigger. Then they add co-op, then they add BLOOM!

So basically you get RE5!

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Thu, 18 Jun 2009 14:20:11

SteelAttack said:

gamingeek said:
Cursed Mountain stuff.

How come the fucking Wii gets all these neat horror games and the other systems get a penis? Silent Hill, Fatal Frame 4, Cursed Mountain, Ju-On. All PS3 and 360 get is the craptacular Homecoming, which I haven't touched because of bad buzz. Of course I'm getting the ones that get western publishing, but I long for a proper horror game with the highest production values, like SH2 in its time.

I was going to do a thread asking this question. Has Survival horror become a niche? Is a low budget exercise outside of Resident Evil? What is going on?

With regards to Fatal Frame, Ju on and Silent hill, I guess the attraction was that you could use a virtual torch. The Cursed Mountain devs say that their concept was to do gestural prayers, they didn't bandwagon jump on wii, it suited their design concept.

I guess the survival horror games like Ju on and FF are japanese games and the Wii is the main platform there.

Edited: Thu, 18 Jun 2009 14:22:39

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Thu, 18 Jun 2009 14:24:07

Foolz said:

Ghostbusters wii scored higher than the other versions.

Which version will you be getting Archie? Nyaa

 

Well that's a silly question I'm going with the 360 version of course. Nyaa

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Thu, 18 Jun 2009 14:39:07
Doing updates. Step back for a while bitches.
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Thu, 18 Jun 2009 14:42:04
Guys watched this?

Insane Nintendo fan carves joypad into leg.


You guys have NOTHING on this retard. LOL
DONT CLICK ON THE LINK IF YOU ARE A PUSSY. Nyaa
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Thu, 18 Jun 2009 14:47:38

gamingeek said:

SteelAttack said:

gamingeek said:
Cursed Mountain stuff.

How come the fucking Wii gets all these neat horror games and the other systems get a penis? Silent Hill, Fatal Frame 4, Cursed Mountain, Ju-On. All PS3 and 360 get is the craptacular Homecoming, which I haven't touched because of bad buzz. Of course I'm getting the ones that get western publishing, but I long for a proper horror game with the highest production values, like SH2 in its time.

I was going to do a thread asking this question. Has Survival horror become a niche? Is a low budget exercise outside of Resident Evil? What is going on?

With regards to Fatal Frame, Ju on and Silent hill, I guess the attraction was that you could use a virtual torch. The Cursed Mountain devs say that their concept was to do gestural prayers, they didn't bandwagon jump on wii, it suited their design concept.

I guess the survival horror games like Ju on and FF are japanese games and the Wii is the main platform there.

With the RE franchise turned more into an action oriented type of games, the only high profile survival horror games released on HD consoles are the Silent Hill ones, besides that PS3 Siren remake. If the level of awesome of the HD titles is on par with Homecoming, we might as well stop getting SH games altogether on those platforms.


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Thu, 18 Jun 2009 14:49:51

Over in GS' System Wars Kevin V was responding to the Ghosterbusters Wii score and why it got a .5 higher score than the HD versions.  It's interesting because this is the first time I've seen the differences discussed between the two versions:  

They are different games, on different systems. The story follows the same path, and 3/4 of the dialogue if not more is the same. However, this is not even close to a port. Some of the environments are the same, but they are designed completely differently, with some similarities like the Stay Puft fights, which look sort of the same but play differently.

If you ARE looking for things to directly compare, here is my take on why the Wii version is better:

1: The bosses are better. They are just as easy, but they are more creative and use the different weapons in more clever ways. The bosses on the 360/PS3 are cool, but they really don't vary much in terms of how you defeat them. The Wii version requires you to use more clever tactics.

2: The puzzles are much better. Almost every puzzle on 360/Wii require you to use the slime tether, and none of them require the stasis stream, which is a missed opportunity. On the Wii, the puzzles are better, and require you to make use of every proton pack mode.

3: The pace is better. There is less down time while you wait for dialog to trigger, and you don't spend nearly as much time reviving teammates or waiting for them to revive you. The downside is that the game is easier. The upside is that you get to spend more time playing, and less time waiting.

3: The controls add to the experience. The game isn't no No More Heroes, but the secret of the controls' success is similar: the game mixes regular old buttons with motion controls in a really pleasant and appealing way. You get to slam the ghosts around, but it isn't a wagglefest.

The other side:

1. No online multiplayer on the Wii. The co-op is cool, but the online play on PS3 and 360 is really really good.

2. It's shorter. But some of this has to do with the fact that there is less padding. Because it keeps you moving, it makes for a fresher experience, but it ends sooner, which sucks.

3. The art style isn't for everyone. I am not a big fan of the character models (especially Dan Aykroyd, who doesn't really look right), but the package comes together well visually, so it's easy to overlook it.

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