Red Dead Redemption: Into the Wild WestIGN continues our coverage of Rockstar's open world Western with part two of our Dan Houser interview.ign.com Iga_Bobovic
Infamous IGN AU ReviewA sucker punch to the jaw of open-world gaming? 8.6ign.com Iga_Bobovic
The Big E3 List: 2009 EditionIGN's ever-evolving list of confirmed games scheduled for the big show.ign.com Iga_Bobovic
Aliens in the Attic ComingPlaylogic and Twentieth Century Fox Licensing & Merchandising to release the action-adventure game based on the soon-to-be released film.ign.com Iga_Bobovic
Littlest Pet Shop FriendsLatest Littlest Pet Shop game for Wii and DS offers girls new pets, new adventures, and new stylized graphics.ign.com Iga_Bobovic
WiiWare's First AnniversaryIt's been a year already. Join IGN as they take a look back at the biggest developments and biggest hits.ign.com Iga_Bobovic
Overlord Dark Legend NOM preview"The game is hugely entertaining and the controls are satisfying without being too confusing"officialnintendomagazine.co.uk gamingeek
Half Life 2 here. But only for a little while yesterday in the afternoon. Today was mother's day and I was out with my wife and daughters all day. I plan to put in a good couple hours more tonight. Great pacing, way more serious in tone than anything I have played lately.
I almost buy Rhythm Heaven today, but I'm on a self imposed new game embargo to force myself to play the games in my backlog, so it'll have to wait. I still have a new PS2 console lying there unused because of this.
I got the urge to go back and play through Ninja Gaiden II again, man I really love this game. I wonder what Itagaki has been up to lately and when and where he'll be working next. I'm very interested to see what his next game might be.
I've rediscovered MAME, so I've been playing some good ole fashioned arcade games. In particular, Konami's Ninja Turtles games. I'm testing them out with capturing software - I'd love to know if an LP of both games would be worth the time or not...
Still playing Castle Crashers. I would love to play some MP GTA IV with you guys. I tried once with Godmode, but the connection was apparently bad. Any of you guys want to play? Leo......?
I do admit there was some fun to be had with GTAIV online. I remember playing with Vader and a few other people, jumping in a four door car, shooting up rival gangs, or just exploring the streets of Liberty City...
...when it worked that is...
The rest of the game became a chore though... Chasing the f'in train in your car, for example. Who the HELL thought that would be fun...?
I'll never understand --AND-- with sooo many features left out of IV that was in the previous games, I REALLY don't understand why people are so enamored!
I finished Wolverine, solid AA action title. Very GoWish, doesn't do anything new, just does everything right and makes what is easily the best Wolverine game ever and one of the best movie tie in games.
My week was spent in two modes - NES Punch-Out and super-uber-mega Casual Mode. I traded in a few old games and since there was nothing out I wanted I just picked up some games for the family. I got the Disney Think Fast trivia game, and Samba De Amigo.
Disney Trivia is . . . well it is what it is. My daughter likes it, and since we're big Disney freaks in this household my wife and I can get a kick out of it too. And my son just likes seeing Mickey Mouse. It's way too easy though. I mean, this isn't even hard for a trivia game. They really designed this game for kids, not families so I don't foresee myself playing too much of it but I know it'll still get played.
Samba De Amigo is fun. The controls suck if you try to play on advanced level, but at $15 it's a good party game. Plus, I'm working on a Samba drinking game to play with friends. I'll be great for inebriated gaming with friends.
More Free Realms, of course. I thought I was going to purpass 100 hours today, but I ended up having to pour concrete for a new fence instead . However, I did manage to hit Level 20 (highest level possible in the game currently) for my Brawler.
I do admit there was some fun to be had with GTAIV online. I remember playing with Vader and a few other people, jumping in a four door car, shooting up rival gangs, or just exploring the streets of Liberty City...
...when it worked that is...
The rest of the game became a chore though... Chasing the f'in train in your car, for example. Who the HELL thought that would be fun...?
I'll never understand --AND-- with sooo many features left out of IV that was in the previous games, I REALLY don't understand why people are so enamored!
[btw... Yes, I do realize you were kidding!]
There's a lot of fun to be had...unless your router is NAT type 3! AAAAAAH!!!!
There's a lot of fun to be had...unless your router is NAT type 3! AAAAAAH!!!!
First upload me your recording
Second, set up for PS3 in a DMZ. Get your PS3's mac address from its network settings, assign that address a static local IP, and then have the local IP in a DMZ. All done, no more issues for any games.
Edited: Mon, 11 May 2009 04:54:44
---
Tell me to get back to rewriting this site so it's not horrible on mobile
Castlevania 3, I finally finished the annoying falling blocks level. Stupid 3 bosses in a row fight. Now I am in the original Castlevania level, the castle foyer. I faced death and lost to the him, but he does not seem that difficult, so death will die soon.
In other news I had a busy week at the university. I finally got it to work...
There's a lot of fun to be had...unless your router is NAT type 3! AAAAAAH!!!!
First upload me your recording
Second, set up for PS3 in a DMZ. Get your PS3's mac address from its network settings, assign that address a static local IP, and then have the local IP in a DMZ. All done, no more issues for any games.
I do need to try doing that. It's just that I kinda gave up after trying to port forward for the PS3 as for some reason port forward is blocked, and my ISP is not meant to be blocking any ports.
Castlevania 3, I finally finished the annoying falling blocks level. Stupid 3 bosses in a row fight. Now I am in the original Castlevania level, the castle foyer. I faced death and lost to the him, but he does not seem that difficult, so death will die soon.
In other news I had a busy week at the university. I finally got it to work...
I bet no one understands this thing, correct?!
Of course I understand it. You enter the measurement fo force (the amount of anal penetration you want) then you set the estimated amount of time you want to be anally penetrated, then the high pass filter is what sort of thrusting action you want it to emulate, and then the force command is a real time control of the amount of anal penetration (within the previously set force measurement) and you can even manually control it so that you are virtually fingering yourself.
Castlevania 3, I finally finished the annoying falling blocks level. Stupid 3 bosses in a row fight. Now I am in the original Castlevania level, the castle foyer. I faced death and lost to the him, but he does not seem that difficult, so death will die soon.
In other news I had a busy week at the university. I finally got it to work...
I bet no one understands this thing, correct?!
Of course I understand it. You enter the measurement fo force (the amount of anal penetration you want) then you set the estimated amount of time you want to be anally penetrated, then the high pass filter is what sort of thrusting action you want it to emulate, and then the force command is a real time control of the amount of anal penetration (within the previously set force measurement) and you can even manually control it so that you are virtually fingering yourself.
Firstly, from last week I want to know if you didn't comment, what do you think of:
1. The Beyond Good and Evil 2 video?
2. The Duke Nukem Forever video?
3. The Red Steel 2 news that its 70% free roaming with massive levels? (check the thread - post in the thread)
CAPCOM
Has one more PS3 title listed over 360 leading to speculation that they have an exclusive lined up.
On Wii the news is that MH3 is definetly coming to the west, and:
Capcom’s presentation also explains their part of their platform strategy is to “introduce versions of major game series for the extremely popular Wii.” Nine Wii games are planned to ship within this fiscal year. Previously announced titles include: Resident Evil: The Darkside Chronicles, Spyborgs, Monster Hunter 3, Resident Evil Archives, Resident Evil Zero Archives, and Monster Hunter G which shipped last month.
That gives us at least three titles to speculate on.
That strategy gave users Chop Till you drop and lightgun games right? Let me guess, a really late SFIV which only uses two buttons and no one will care.
Oh shoot, Anno Create a new world aka Dawn of Discovery is looking (really) good.
http://uk.wii.ign.com/articles/981/981015p1.html
EXTRACTS
We're not quite sure who's peddling the third-party Wii dynamo at the moment but, seriously, that guy's on fire. And here's another little gem you might want to stick on your shopping list, courtesy of Ubisoft.
This Wii version, while sharing similar themes, has been developed from the ground up specifically for Nintendo's console by Keen Games. Ubisoft certainly hasn't scaled back the strategic core of the Anno series for the Wii audience – it's a fully-fledged real-time strategy experience and offers an incredibly satisfying amount of depth. What's more impressive about the game though is how well it's been tailored to suit the Wii. For starters, Create a New World features a visual style that's instantly appealing and, while it mightn't be pushing a record number of polygons, it's packed with character. Erring on the stylised side, it's all pastel colours and soft edges, yet manages to pack in a surprising amount of detail. Zoom all the way in and buildings are distinct, citizens walk the streets, animals roam the wilds and wagons shift goods around town – all giving a real sense of life to your little islands.
It's practical too with well-designed menus, easily-accessible, legible information screens and an incredibly intuitive, streamlined interface. That's it and it works sublimely. In fact, there's a touch of Nintendo about the whole product, with effortless accessibility - a perfectly-paced opening deftly introducing the games core mechanics - married to impressive production values. It's fully-voiced too, with all characters supported by some excellent, engaging casting.
It's a game that actually feels like it wants to be played and is thoroughly entertaining as a result. In all honesty, we weren't expecting too much from Create a New World but we've been incredibly impressed by the depth and quality of what we've seen so far. With plenty more to offer beyond the story mode – including two-player co-operative multiplayer – we're genuinely looking forward to seeing more of Create a New World come its European release later this month.
---
Tell me to get back to rewriting this site so it's not horrible on mobileHalf Life 2 here. But only for a little while yesterday in the afternoon. Today was mother's day and I was out with my wife and daughters all day. I plan to put in a good couple hours more tonight. Great pacing, way more serious in tone than anything I have played lately.
I almost buy Rhythm Heaven today, but I'm on a self imposed new game embargo to force myself to play the games in my backlog, so it'll have to wait. I still have a new PS2 console lying there unused because of this.
I got the urge to go back and play through Ninja Gaiden II again, man I really love this game. I wonder what Itagaki has been up to lately and when and where he'll be working next. I'm very interested to see what his next game might be.
I've rediscovered MAME, so I've been playing some good ole fashioned arcade games. In particular, Konami's Ninja Turtles games. I'm testing them out with capturing software - I'd love to know if an LP of both games would be worth the time or not...
...when it worked that is...
The rest of the game became a chore though... Chasing the f'in train in your car, for example. Who the HELL thought that would be fun...?
I'll never understand --AND-- with sooo many features left out of IV that was in the previous games, I REALLY don't understand why people are so enamored!
[btw... Yes, I do realize you were kidding!]
Animal Crossing, I am back bitches!!!
I finished Wolverine, solid AA action title. Very GoWish, doesn't do anything new, just does everything right and makes what is easily the best Wolverine game ever and one of the best movie tie in games.
My week was spent in two modes - NES Punch-Out and super-uber-mega Casual Mode. I traded in a few old games and since there was nothing out I wanted I just picked up some games for the family. I got the Disney Think Fast trivia game, and Samba De Amigo.
Disney Trivia is . . . well it is what it is. My daughter likes it, and since we're big Disney freaks in this household my wife and I can get a kick out of it too. And my son just likes seeing Mickey Mouse. It's way too easy though. I mean, this isn't even hard for a trivia game. They really designed this game for kids, not families so I don't foresee myself playing too much of it but I know it'll still get played.
Samba De Amigo is fun. The controls suck if you try to play on advanced level, but at $15 it's a good party game. Plus, I'm working on a Samba drinking game to play with friends. I'll be great for inebriated gaming with friends.
There's a lot of fun to be had...unless your router is NAT type 3! AAAAAAH!!!!
First upload me your recording
Second, set up for PS3 in a DMZ. Get your PS3's mac address from its network settings, assign that address a static local IP, and then have the local IP in a DMZ. All done, no more issues for any games.
---
Tell me to get back to rewriting this site so it's not horrible on mobileCastlevania 3, I finally finished the annoying falling blocks level. Stupid 3 bosses in a row fight. Now I am in the original Castlevania level, the castle foyer. I faced death and lost to the him, but he does not seem that difficult, so death will die soon.
In other news I had a busy week at the university. I finally got it to work...
I bet no one understands this thing, correct?!
I do need to try doing that. It's just that I kinda gave up after trying to port forward for the PS3 as for some reason port forward is blocked, and my ISP is not meant to be blocking any ports.
And it is uploaded!
Of course I understand it. You enter the measurement fo force (the amount of anal penetration you want) then you set the estimated amount of time you want to be anally penetrated, then the high pass filter is what sort of thrusting action you want it to emulate, and then the force command is a real time control of the amount of anal penetration (within the previously set force measurement) and you can even manually control it so that you are virtually fingering yourself.
Correct?
Holy mother of crap!
There is a youtube video of me.
It was back in the day when I ran for vice president in a student council
Me debating against an inferior fleshbag.
Animal Crossing, I am always here bitches!!!!!!!!!!!!
Oh and Little Awesome Story. Damn game is addictive I will update impressions today.
Wishing I was playing Rhythm Heaven, but I'm poor and wasted money at the vets for no fucking reason!
What? I thought this was you telling a joke?
http://www.youtube.com/watch?v=_t-9pDKh-Rs
Did the updates.
Firstly, from last week I want to know if you didn't comment, what do you think of:
1. The Beyond Good and Evil 2 video?
2. The Duke Nukem Forever video?
3. The Red Steel 2 news that its 70% free roaming with massive levels? (check the thread - post in the thread)
CAPCOM
Has one more PS3 title listed over 360 leading to speculation that they have an exclusive lined up.
On Wii the news is that MH3 is definetly coming to the west, and:
Capcom’s presentation also explains their part of their platform strategy is to “introduce versions of major game series for the extremely popular Wii.” Nine Wii games are planned to ship within this fiscal year. Previously announced titles include: Resident Evil: The Darkside Chronicles, Spyborgs, Monster Hunter 3, Resident Evil Archives, Resident Evil Zero Archives, and Monster Hunter G which shipped last month.
That gives us at least three titles to speculate on.
That strategy gave users Chop Till you drop and lightgun games right? Let me guess, a really late SFIV which only uses two buttons and no one will care.
Oh shoot, Anno Create a new world aka Dawn of Discovery is looking (really) good.
http://uk.wii.ign.com/articles/981/981015p1.html
EXTRACTS
We're not quite sure who's peddling the third-party Wii dynamo at the moment but, seriously, that guy's on fire. And here's another little gem you might want to stick on your shopping list, courtesy of Ubisoft.
This Wii version, while sharing similar themes, has been developed from the ground up specifically for Nintendo's console by Keen Games.
Ubisoft certainly hasn't scaled back the strategic core of the Anno series for the Wii audience – it's a fully-fledged real-time strategy experience and offers an incredibly satisfying amount of depth.
What's more impressive about the game though is how well it's been tailored to suit the Wii. For starters, Create a New World features a visual style that's instantly appealing and, while it mightn't be pushing a record number of polygons, it's packed with character. Erring on the stylised side, it's all pastel colours and soft edges, yet manages to pack in a surprising amount of detail. Zoom all the way in and buildings are distinct, citizens walk the streets, animals roam the wilds and wagons shift goods around town – all giving a real sense of life to your little islands.
It's practical too with well-designed menus, easily-accessible, legible information screens and an incredibly intuitive, streamlined interface. That's it and it works sublimely.
In fact, there's a touch of Nintendo about the whole product, with effortless accessibility - a perfectly-paced opening deftly introducing the games core mechanics - married to impressive production values. It's fully-voiced too, with all characters supported by some excellent, engaging casting.
It's a game that actually feels like it wants to be played and is thoroughly entertaining as a result. In all honesty, we weren't expecting too much from Create a New World but we've been incredibly impressed by the depth and quality of what we've seen so far. With plenty more to offer beyond the story mode – including two-player co-operative multiplayer – we're genuinely looking forward to seeing more of Create a New World come its European release later this month.
VIDEOS
http://uk.media.wii.ign.com/media/143/14325488/vids_1.html
Archie, you liked Halo Wars? Would you be interested in this?