Treasure revisits Bangai-O Spirts
and still won’t talk about Sin and Punishment 2
gamasutra.com
Iga_Bobovic
Japan - Nintendo and FujiFilm team up
for Animal Crossing: City Folk contest - Hamster not allowed
gonintendo.com
Iga_Bobovic
Microsoft: 360 has hit 8 million in EMEA
Platform holder claims a 1m lead over PS3.
eurogamer.net
Iga_Bobovic
Sony "helped design" 360 processor
IBM chip designers claim Cell influence.
eurogamer.net
Iga_Bobovic
No LEGO Harry Potter in 2009
Inside sources say LEGO Indiana Jones or LEGO Rock Band more likely.
ign.com
Iga_Bobovic
Bionic Commando PC Coming Later
PC version of Capcom's platformer will follow shortly after the console versions
ign.com
Iga_Bobovic
Wind Slayer Closed Beta
Outspark is now recruiting adventurers for Wind Slayer closed beta beginning January 7.
ign.com
Iga_Bobovic
Capcom Details First Half of 2009 Schedule
Six titles on the way to open the year.
ign.com
Iga_Bobovic
Sunday VS Magazine
Only in the world of Japanese manga does that headline make sense.
ign.com
Iga_Bobovic
Samurai Toaster Popping Onto WiiWare
A visually unique 2D shooter is on the way.
ign.com
Iga_Bobovic
The Cruelest Cutscene
From Maniac Mansion to Mark Hamill and George Takei, then on to Kojima.
ign.com
Iga_Bobovic
PS2 most played console of 2008 by US gamers
XB360 second, Wii third, others follow
eurogamer.net
bugsonglass
Nintendo To Launch Wiinoma TV Channel
Japan only at the moment - the Nintendo Domination Train keeps on a rollin'
timesonline.co.uk
darthhomer
Tatsunoko Vs. Capcom - Destructoid review
9/10 Please come out in Europe
destructoid.com
Iga_Bobovic
Radiant Silvergun XBLA port unlikely
Treasure discouraged by the work involved
eurogamer.net
Iga_Bobovic
Xbox 360 sales hit 28 million worldwide
"We're widening our lead," says exec
eurogamer.net
Iga_Bobovic
PS3 sales up 130 per cent during Xmas
Sony happy with "solid holiday season"
eurogamer.net
Iga_Bobovic
Turbine looks to micro-transactions
Don't worry - not for its existing MMOs.
eurogamer.net
Iga_Bobovic
Pre-release Euro Killzone 2 demo likely
US gamers have to pre-order for access.
eurogamer.net
Iga_Bobovic
Beta registration opens for Earthrise
Bulgarian sci-fi MMO inches toward launch.
eurogamer.net
Iga_Bobovic
PS3 price will drop soon, predicts MS
"We're surprised it's taken this long."
eurogamer.net
Iga_Bobovic
LittleBigPlanet Level-Lovers Anonymous
Here are five community levels you have to play.
ign.com
Iga_Bobovic
LocoRoco 2 Videos
The cutest game on earth returns for another roly poly adventure
ign.com
Iga_Bobovic
Konami Ships Elebits for Nintendo DS
North American retailers receive new Elebits sequel.
ign.com
Iga_Bobovic
Interview: Eduardo the Samurai Toaster
Tiny developer Semnat Studios talks about getting noticed by Nintendo.
ign.com
Iga_Bobovic
Kirby's Dream Land 3 Review
The last first-party release for the SNES returns. 7.0
ign.com
Iga_Bobovic
Tetris helps reduce post-traumatic stress
If only they'd had Game Boys in the trenches.
eurogamer.net
Iga_Bobovic
Monster Hunter 3Compatibility Interview
Wiimote, or the classic controller: the choice is yours.
gametrailers.com
Iga_Bobovic
Mystery P.I.: Portrait of a Thief IGN Review
This will not help in the manhunt for Carmen Sandiego. 6.0
ign.com
Iga_Bobovic
Reboot: Jet Set Radio Wii
Fucking IGN article! For a second I thought they announced Jet Set on the Wii :(
ign.com
Iga_Bobovic
Scribblenauts: Pictures Tell the Story
Check out some of the most original (and hilarious) screens
ign.com
Iga_Bobovic
Street Fighter IV Trailer - Akuma vs Gouken
Last of the Awesome Looking Trailers.
kotaku.com
darthhomer
Cave Story WiiWare blog update
Cave Story DLC confirmed, Night Game reconfirmed
nicalis.com
Iga_Bobovic
Dragon Quest: The Hand of the Heavenly Bride
available across Europe in February
gonintendo.com
Iga_Bobovic
Dawn of War II MP beta this month
21st for Soulstorm owners, 28th for others
eurogamer.net
Iga_Bobovic
Interview: Fallout 3 Operation: Anchorage
Bethesda's Jeff Gardiner talks about the DLC
eurogamer.net
Iga_Bobovic
Square to Publish Ubisoft Games in Japan
The new East-West partnership begins in April.
ign.com
Iga_Bobovic
Drama Queens Announced
Juggle boys, business and best friends while climbing the social ladder this spring.
ign.com
Iga_Bobovic
Personal Trainer: Math IGN Hands-on
Nintendo wants to make you number smart in the second of its Personal Trainer series.
ign.com
Iga_Bobovic
GameStop Laughs in Face of Recession
The retailer enjoyed a record holiday season in 2008.
ign.com
Iga_Bobovic
Sony Downplays Wii's Living Room Value
Is Nintendo's console a 'comprehensive entertainment solution'?
ign.com
Iga_Bobovic
Activision's Stock Bounces Back
Publisher sets record stock increase after company low.
ign.com
Iga_Bobovic
Maboshi's Arcade Review
A wonderfully original and challenging, simple but high-concept WiiWare game from Nintendo. 8.0
ign.com
Iga_Bobovic
Company sues Nintendo, Microsoft, and 36 others
for surprise, surprise...patent infringement
gamepolitics.com
Iga_Bobovic
EndWar gets downloadable content pack
Complete with three brand new battalions
eurogamer.net
Iga_Bobovic
Sony admits Home reveal was too early
At least as far as the devs were concerned
eurogamer.net
Iga_Bobovic
S.T.A.L.K.E.R.: Clear Sky Patched
Version 1.5.08 fixes bugs and tightens network stability.
ign.com
Iga_Bobovic
New Shock Force Demo
Battlefront releases new v1.11 Shock Force demo which includes Marines Module.
ign.com
Iga_Bobovic
Chronicles of Riddick: IGN Hands-on
Riddick returns in what could be the first must-have title of 2009.
ign.com
Iga_Bobovic
BioWare to Discuss Mass Effect 2 at GDC
Developer to talk about game's level design at annual gaming event.
ign.com
Iga_Bobovic
Fable II Knothole Island Interview
Lionhead talks about what to expect out of the upcoming download
ign.com
Iga_Bobovic
White Knight Chronicles Tops Japanese Charts
Level-5 RPG teams with Dissidia for a one-two year-end punch.
ign.com
Iga_Bobovic
Sega Japan Bundles DLC with Budget Valkyria Chroni
Perhaps a preview of things to come for our low-priced re-release.
ign.com
Iga_Bobovic
FFXIII Official Site Open
Check out the characters, sample the music, dream of the new Final Fantasy.
ign.com
Iga_Bobovic
Swing Golf Pangya Hitting PSP
Korean golf game promises over 1,000 pieces of clothing.
ign.com
Iga_Bobovic
Matchstick IGN Review
It's a challenging mindbender, but there's not much to this puzzler.
ign.com
Iga_Bobovic
Space Invaders Get Even IGN Review
A great redesign is ruined by greedy DLC. 5.9
ign.com
Iga_Bobovic
IGN AU's 2009 Hotlist
The top 20 list the Retards from Down Under are interested in!
ign.com
Iga_Bobovic
Puzzle Quest Team Bringing Death
Another RPG/puzzle hybrid is on the way for the PC, 360, PS3 and Wii
ign.com
Iga_Bobovic
Petz Rescue: Wildlife Vet IGN Review
An animal-filled take on Trauma Center. 7.0
ign.com
Iga_Bobovic
Eidos looking to retool Lara Croft
after Tomb Raider: Underworld disappointment
neogaf.com
Iga_Bobovic
Nintendo Patent Reveals Potential Paradigm Shift
Some kind of hint/skip section for casual gamers
kotaku.com
Iga_Bobovic
Independent's Day Vo. 16
Giving casual gaming what it's been missing: dinosaurs in vehicles.
ign.com
Iga_Bobovic
StarCraft II and Dawn of War II Comparison
IGN outlines the differences and similarities of two of the biggest games on the release calendar.
ign.com
Iga_Bobovic
CES 2009: Sony PS3 3D Demo
Gran Turismo 5, Wipeout HD, and Motorstorm get an extra degree of pop.
ign.com
Iga_Bobovic
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Foolz (9m)
It works exacty like Elebits, no friend codes here, it just recognises your system code friends. But what we mean is that there is no LBP mass site where users levels are all up there and which you can pick and choose and rate levels and download stuff. Here it is all share between Wii friends.
Edgrecrusher, I would like to think that the journalists grew up and decided that picking over which game had a slightly better framerate was pointless. But as someone who owns all systems I can understand you wanting to know the best version. When it comes to an HD game I have only one choice: 360 so it doesn't affect me. Even if I have a core machine with no hard drive and thus the most pain in the ass slow loading version of Oblivion with no Shivering Isles, I have no choice either way. What I find a pain is when there is a HD version and a Wii version of a game and the reviews come out and there is no Wii review to see anywhere till a month later, if you are lucky. Obviously there are huge differences between those versions and no kind of feedback unless you are lucky enough to know a forum guy who has tried both.
Shit at the 1up news. I can't stand the mag but the site was great, especially for special features and interviews that kind of thing. Does this mean my 1up account is going to die?
Capcom seriously fail:
"The Tatsunoko side of things in Tatsunoko Vs Capcom consists of characters that for the most part haven't been popular for over twenty years (which is probably where the "cross generation" thing comes in). The only modern character from Tatsunoko is Karas, a sword wielding, demon-yakuza from an OAV series of the same name. Every other Tatsunoko rep. is either a 1970's looking action hero in a skin tight jumpsuit, a giant, clunky looking robot, or cute/ugly genie-thing. This lack of currently marketable Tatsunoko characters was the first thing that tipped me off to the fact that Tatsunoko Vs Capcom is not a game that's shooting for mainstream appeal. "
"The Capcom side of the roster is even more packed with obscure characters. Sure, Ryu and Chun-Li from Street Fighter II are here, but everyone else from Capcom hails from a series that either never got popular or hasn't been hot for years. The game has Mega Man, but this is the Mega Man Legends Mega Man we're talking about, e.i. "the one from those 3D PS1 Mega Man games that no one played". Mega Man's sister Roll also makes an appearance, but this is the broom wielding, decidedly not boob-missile-firing Roll from Mega Man: Powered Up, one of the least successful Mega Man games ever made. Morrigan from Darkstalkers, Batsu from Rival Schools, Joe from Viewtiful Joe, and Alex from Street Figther III are all here too; and all represent fighters that have long since been abandoned by Capcom. The protagonist from the fourth Onimusha game came to the party as well, despite the fact that no one knows who he is. Most random of all are PTX-40A from Lost Planet and Saki from Quiz Nanairo Dreams, two extremely cool characters who most Capcom fans didn't take notice of the first time they were introduced, let alone hoped to see in an all-star fighting game. "
Not sure I even like the characters enough to want this game. Roll on Marvel vs I say. This is the too niche for the niche loving people. This is ultra niche!
Tenchu IV roxxers
"Tenchu 4 lives on meticulously crafted set-pieces where you have to play your role to perfection, because one false move results in instant death. It’s mostly about not being seen or heard, and about killing enemies with the minimum of fuss. Yet it’s a tremendously satisfying game, mainly because it sets such intricate, difficult tasks without ever unfairly hindering you with dodgy controls or botched AI. In short, Tenchu 4 is a smooth operator and every bit as tricky as the ninjas who front the game.
Perhaps best of all, though, the developer has managed to create a graphically rich and detailed version of 13th Century Japan that’s positively dripping with atmosphere (Tenchu 4 is best played in the dark, so make sure you’ve got the lights switched off or down low before you begin). At some point, we’ve probably all imagined how cool it would be to live the life of an elite ninja, and Tenchu 4 takes us right into that role."
I've seen a lot of praise for Tenchu 4, but I still don't want to get my hopes up about it. Its been a long time since a good Tenchu was made.
Who's that preview from anyway?
It's a review, it's in the updates for Tuesday. 9/10
This Tenchu brought back the original developers. IGN has some great 480p videos up. I think it looks like a ninja Splinter Cell only faster and cooler because of the ninja aspect
Okay wait *feels around* There is nothing there you female impersonator!
I'm too busy chatting about classic toons in the forum.
I'm thinking about getting 2 of these vid cards right here for my PC.
http://www.newegg.com/Product/Product.aspx?Item=N82E16814161243
Seems like it would do nicely. A friend of mine is going to build it for me, so I'm gonna ask him since he knows way more than me about this stuff.
Did some updates:
http://www.gamasutra.com/php-bin/news_index.php?story=21384
So, you're porting Dead Rising to the Wii. Obviously, the big challenge there is that the MT Framework engine isn't available on the Wii. I was wondering if you'd talk a little bit about the process of porting a next-generation game to the Wii console.
Minoru Nakai: This time, it's not really a port so much as it is a remake. We made it from the ground up -- from scratch -- basically saying, "This is what we had in the 360 version, and this is what we want to do, so we're just going to remake it from scratch."
Why? Why why why not make a new game? Argh! Oh I see:
Were you able to bring over most of the content, like assets, models, recording of voices, and other things, or did you have to remake a lot of that for the Wii version?
MN: Things like voice, of course, stayed the same. We were able to use the original versions. But things like polygons ... the Wii can't handle as many polygons, so we took the models from the 360 version and we reduced the polygon count and things like that, and we were able to recycle and reuse them that way.
A friend made a PC for my bro and the power kept cutting out. I would be wary. They are no longer friends.
LOL...that list of 2009 X360 games is even more proof that I won't need the 360 very much. The 2 exclusive things are GTA 4 DLC and Halo 3...oh and Halo wars. All of which I have no doubt will hit at the very least the PC eventually.
Hhaha...this guy builds PC's all the time, I have confidence in him. He loves this stuff.
I may have not explained this too well so i will copy the question as it is stated. "Describe in words how you would modify the Player class so that you could keep track of the number of Player objects which had been created by other classes. You should not actually change the Player class - just explain how you would change it"
Thank you very much in advance for any help over this, and apologies to everyone for the totally off-topic post.
___
Listen to Wu-Tang and watch Kung-Fu
The is no off-topic on GGweekly.
Wow! That's an awesome list of "Most wanted" games for the 360 in 2009. Basically everything on it is stuff I will most likely pick up. The Mad Max/Diablo reference for Borderlands really perked up my interest. Sweet.
Your penis is off topic.
D'oh it is so big, it would not fit in a topic, so it went off-topic!
So Hearst is buying 1up? They are the guys who made Defenders of the Earth (see my sig)
Edgecrusher you are right, I just saw the list, apart from ninja blade and a couple of Halo type stuff, it's all on PC and/or PS3.
Did you guys read the I am Alive Ubisoft story?
http://www.1up.com/do/newsStory?cId=3172142
In the article, developer Darkworks (best known for last gen's so-so survival horror game Cold Fear) reveals that Jade Raymond isn't working on I Am Alive at all, and the team actually has no idea how that rumor got started. In Raymond's rumored place stands senior producer Alexis Goddard, who seems most enthusiastic about how the project draws on other sources:
Later in the article, Goddard also brings up comparisons to Armageddon, Titanic, Cloverfield, Jericho, and Lost. But with such a wide variety of influences from other mediums, what is the actual gameplay like? Goddard describes it as being built "around the concept of social chaos." After a mysterious earthquake destroys Chicago, main character Adam Collins must find his girlfriend and seek out enough survivors to get the attention of a mysteriously quiet government task force.
Goddard believes that the actual moment-to-moment gameplay will be unlike anything we're used to, though, noting, "In I Am Alive, we're not only turning your everyday life upside down; we're also changing the very social values and rules that both everyday life and videogames rely on." Items, especially weapons and ammo, will be much scarcer than gamers are used to, even more so than in traditional survival horror titles such as Resident Evil. The real focus of the game will be obtaining items necessary to survival, such as the water bottle in the trailer. Water can be used for healing or (again, as seen in the trailer) distracting potential opponents to clear a safe path for Adam. And although guns will be rare, they do exist in the game:
And if a first-person game -- in a genre that isn't traditionally first-person -- using weapons scarcely and in an abnormal way sounds a lot like Mirror's Edge to you, the comparison surely isn't lost on Ubisoft. Goddard defended the choice to go with first-person in the article:
The excellent GamesTM story provides a lot more information than we previously had on this project, as well lots of pretty artwork, although it's too early to tell if any of it is in-game yet. Now that the first info has trickled out, hopefully Ubisoft will open the floodgates and start giving us a better idea of what we can expect from the wrecked city and desperate society in I Am Alive.
Well the top pads are the following:
Logitech Cordless Rumblepad 2 (the one I have) - If there was a true sucessor to the genius of Dualshock THIS is it. It's practically the same controller only wireless with two improvements. The first being that the terrible DPAD is now fixed for a tightly loose intiuitve feel (think HORI DPADS) that make even 2D fighters play buttery smooth. The buttons are actually shaped out giving the player a feeling of feedback when they push a button. Far better then keeping the same DPAD, taking out the rumble (in older models at least), putting in some weird ass trigger controls, and completely useless and unresponsive motion controls if you ask me.
Saitek P3600 Cyborg Force Rumble Pad - So why do I list this pad? Because it has probably the best innovation of all modern pads. This pad allows the user to flip the left analog stick and DPad so that the analog sticks can be horizontally from each other or diagonally. in simpler terms you can play your games either Playstation analog style or Xbox analog style whenever you please. I have yet to try it myself so I can't guarantee or comment on things like intiuitive button pressing, but one criticism I can give is that it only has two shoulder buttons (SNES style).
Microsoft Xbox 360 Wireless Gamepad for Windows - Why would I put the Xbox 360 controller on here despite its price? Because unlike other controllers if you want a true console expereince this is the one to choose. Menus and Context Sensitive events all display the Xbox 360 buttons and controller. So if it bothers you to see instructions and Button images of a different controller then the one you are holding in your hand due to counterimmersion then this is the controller to get.
If you want card comparisons look no further. Just click on the games below to see comparisons of all the recent cards.
One of the site's forefathers.
Play fighting games!
Yeah that I Am Alive game could be very cool, too bad Jade Raymond isn't involved in it. Aside from the lametastic ending to Assassin's Creed I absolutely loved that game. I definately can't wait for the sequel and I'd also be very interested in any other game she might be involved with. A few years ago before this generation of consoles began I really never paid much attention to Ubisoft but they've been banging out some pretty great stuff.
What was the ending like? This game is like Disaster DOC only serious.