Forum > Gaming Discussion > The epitome of a Nintendo game.
The epitome of a Nintendo game.
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Tue, 02 Nov 2010 00:48:28
+1

Space Station Silicon Valley

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Tue, 02 Nov 2010 03:29:14
+1

One thing about Nintendo games is how timeless they are. I think all the classics will be still enjoyable 10, 20, 30, or even 50 years from now. You can't say that about a lot of games, but Nintendo just has that certain magic about them.

They're not perfect, but I still think they are the greatest developers in the world. They can pull off amazing feats and do the impossible. And to me, Miyamoto is the foundation to why they've been so successfuly.

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Tue, 02 Nov 2010 04:12:34

Super Mario Galaxy. The fact that I won't post any explanation, but no one will complain and I may even get a few thumbs up, is enough said.

well i just ruined that with an explanation. Sad

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Tue, 02 Nov 2010 11:00:51
aspro said:

If I'd have played Bully by now, I'd probably go with that, but I haven't, but it looks like a game form of the British TV series Grange Hill, which is a perfect match for Rockstar and their British roots.

But it was made by Canadians. Still funny as hell.  

For me I guess a Rockstar game would be open world, a game that appealed to men in their 20s' mid 30's. Has some form of movie like narrative, sometimes pilfering things from well known movies. Then it would also have a great sense of humour, be sometimes violent. Probably would have bad 3rd person controls compared to what the best developers are doing. It would have massive hype too.

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Tue, 02 Nov 2010 16:26:19
+1

I just watched the History of Mario games on the Wii Channel with my son (who has now watched it about 30 times), and to take this thread a little bit further I'd say the Star Road and Special levels of Super Mario World are the epitome of Nintendo to me.  Those levels were everything I loved about Mario and Nintendo. Everything just felt right. The level design was amazing.   There was extreme challenge, but never frustration. Even the music just seemed a little more appropriate in those levels.

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Tue, 02 Nov 2010 16:40:42
robio said:

I just watched the History of Mario games on the Wii Channel with my son (who has now watched it about 30 times), and to take this thread a little bit further I'd say the Star Road and Special levels of Super Mario World are the epitome of Nintendo to me.  Those levels were everything I loved about Mario and Nintendo. Everything just felt right. The level design was amazing.   There was extreme challenge, but never frustration. Even the music just seemed a little more appropriate in those levels.

I just loved that it was a secret bonus. It was like, you've beaten boswer in this fantastic game, now here's a little more.

Speaking of which, I can't unlock most of the star road stuff in NSMB Sad

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Tue, 02 Nov 2010 17:45:55
gamingeek said:
aspro said:

If I'd have played Bully by now, I'd probably go with that, but I haven't, but it looks like a game form of the British TV series Grange Hill, which is a perfect match for Rockstar and their British roots.

But it was made by Canadians. Still funny as hell.  

For me I guess a Rockstar game would be open world, a game that appealed to men in their 20s' mid 30's. Has some form of movie like narrative, sometimes pilfering things from well known movies. Then it would also have a great sense of humour, be sometimes violent. Probably would have bad 3rd person controls compared to what the best developers are doing. It would have massive hype too.

I see Rockstar as being a British developer regardless of which division makes a game because of their roots and leadership.

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Tue, 02 Nov 2010 20:55:11
aspro said:

The only thing about that game is that the music, while delightful while playing, isn't exactly memorable.ellllicli

What?!

Gusty Garden theme, Bowser's Final battle theme, Good Egg Galaxy, Buoy Base and Bowser Castle theme not memorable?!.

aspro said:

It was the first use of the GTA4 engine, but it didn't just provide a testing ground for the tech, but also for the more serious tone in exposition that was to come with Niko Bellic's tale.

Hey, you spelled Belic wrong! No big deal, so did Rockstar.

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Tue, 02 Nov 2010 21:05:54
aspro said:
gamingeek said:
aspro said:

If I'd have played Bully by now, I'd probably go with that, but I haven't, but it looks like a game form of the British TV series Grange Hill, which is a perfect match for Rockstar and their British roots.

But it was made by Canadians. Still funny as hell.  

For me I guess a Rockstar game would be open world, a game that appealed to men in their 20s' mid 30's. Has some form of movie like narrative, sometimes pilfering things from well known movies. Then it would also have a great sense of humour, be sometimes violent. Probably would have bad 3rd person controls compared to what the best developers are doing. It would have massive hype too.

I see Rockstar as being a British developer regardless of which division makes a game because of their roots and leadership.

I see Rockstar as American, even though R* North are Scottish their GTA games are all about the US.

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Wed, 03 Mar 2021 09:42:52

bump

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Thu, 11 Mar 2021 04:43:14
+1

Mario, easily Mario.

Core simple gameplay built around a mechanic that is deceptively layered. It all feels fantastic to do on a lizard brain level, but someone with a brain can get more mileage out of it and its surrounded by sharp, smart level design that teaches novices, and can engage on a basic level to even a seasoned player. Aesthetically fantastic, banger soundtrack, industry changing design decisions n influence. It's the flag ship IP of the company, by every metric Mario fits the bill.

The specific two games I would pick are either Mario 1 or Mario 64.

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Thu, 11 Mar 2021 04:44:46
+1
gamingeek said:

So onto Rockstar. Everyone is going to say GTA right?

But which one?

Depends which era of Rockstar.



PS2 era: GTA3. Hugely important and influential and fun to dick around with their vibe n tool box, but everything about it is shitty to play when intentional.

SInce then



Grand Theft Auto 4: it's pretentious bullshit that plays like hot garbage at the expense of actually being fun. This is all their games since. Red Dead. Max Payne. GTAV. And you can bet that on the future. It will be a technological masterpiece without any fucking substance in terms of its design. Just a double stuffed shit barrel being paraded around because mother fuckers gotta be insecure about their doofy ass hobby and need the pat on the back from it being "art".

Edited: Thu, 11 Mar 2021 04:48:27

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Thu, 11 Mar 2021 07:55:51
Gagan said:
gamingeek said:

So onto Rockstar. Everyone is going to say GTA right?

But which one?

Depends which era of Rockstar.




PS2 era: GTA3. Hugely important and influential and fun to dick around with their vibe n tool box, but everything about it is shitty to play when intentional.

SInce then




Grand Theft Auto 4: it's pretentious bullshit that plays like hot garbage at the expense of actually being fun. This is all their games since. Red Dead. Max Payne. GTAV. And you can bet that on the future. It will be a technological masterpiece without any fucking substance in terms of its design. Just a double stuffed shit barrel being paraded around because mother fuckers gotta be insecure about their doofy ass hobby and need the pat on the back from it being "art".

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Thu, 11 Mar 2021 08:12:02
+1
aspro said:

Nintendo seems to work within the available framework (compromise) and make the best game they can for that hardware, the result of which is a finely crafted game.  It reminds me of when car CD players first came out.  Everyone was eager to switch over because it was the newest tech that provided the highest audio quality.  The problem was every time you went over a bump in the road the CD would skip (not giving you the highest audio quality at all).  Nintendo would be content, instead, to have the highest quality cassette player. Not the best tech, sure, but the best tech for the application.

What a coincidence this came up again yesterday, as it's the exact same day that Lou Ottens, Dutch inventor of the casette tape died, aged 94.  May he rest in peace.

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Tue, 16 Mar 2021 18:15:56

Well let's keep this going. What's the most Capcom game to ever Capcom.

This one is tough because capcom is known for two very different genres fighting and action. There isn't really a game that does both. I like capcom more for their action adventure games so I am going to stick with that. I think for capcom it has to be a sequel, most likely one with multiple version. There is usually great action, great bosses, colorful characters. I might go with DMC3 Special Edition, it's capcom over the top action at their finest and it has the SE.

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Tue, 16 Mar 2021 18:41:45

Street Fighter 2

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Tue, 16 Mar 2021 18:53:12

Mega Man X

Edited: Tue, 16 Mar 2021 18:53:44

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Tue, 16 Mar 2021 18:59:08
travo said:

Street Fighter 2

It has to be SF2 Turbo Championship Tournament Hyper Edition

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Tue, 16 Mar 2021 19:45:41

Resident Evil.

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Tue, 16 Mar 2021 20:25:06
Foolz said:

Resident Evil.

Come on, it has to be Resident Evil Director's Cut Dual Shock version.

the most capcom capcom game has to be a later version.

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