Is this the future? Or at least is this indie and homebrew heaven?
There have been handhelds with similarly open environments for some years now. This seems a step forward. I'm interested and excited.
This is interesting. If one big developer pledged something (of merit) for it, even a port of a current game, I'd be tempted to make a donation. But the promise of playing a bunch of mobile or Android developed games on a big screen doesn't get me that excited.
Things like this already exist for $100-$150, but this will be more available so I may look into one. I'm gonna hack it and effectively own every NES, SNES, Genesis, N64, PS1, and MAME game on the couple of thumb drives. If they manage to secure a few solid IP's, that'll be a bonus.
Listen to Iced Earth and play Doom
$3.3 million in two days now. That's incredible. I guess they found a market that existed that was nto being serviced.
Dvader said:No. Anything that supports crappy cell phone games I am against. The library on this thing will suck.
You know I am the last person to defend crappy cell phone games. I've only ever tried two (but loved one, so that's a pretty good record). You have to know that we've gone beyond that point right? That publishers now treat the small-factor PC market seriously. (Small factor-PC being a much more suitable name for these devices than "smart phone").
Like I said on the podcast this is not a replacement for existing consoles, it's an augmentation, and with a real controller (and low price point) it's likely to act as a gateway drug for new players rather than something that existing players will flip to (as opposed to the Wii that did not graduate broad audiences because it never taught them how to use a conventional controller).
I'd buy this if I were in the States in two seconds for that price (and still be anxiously awaiting a Steam Box and any other thing that gets games onto my TV).
Here are the best selling Android and iOS games from last week (just to see what's out there today -- I have not opened these links yet, so not sure how this will turn out.
1. Rage of Bahamut (Mobage, Free)
2. Slotomania (Playtika, Free)
3. Slot City: Slot Machines (Dragonplay, Free)
4. Final Fantasy III (Square Enix, $15.99)
5. Zynga Poker (Zynga, Free)
6. Live Holdem Poker Pro (Dragonplay, Free)
7. Tiny Village (TinyCo, Free)
8. Airport City (Game Insight, Free)
9. Crime City (Funzio, Free)
10. Smurfs' Village (Beeline, Free)
Here is iOS:
1. CSR Racing (NaturalMotion, Free)
2. Kingdoms of Camelot: Battle for the North (Kabam, Free)
3. Rage of Bahamut (Mobage, Free)
4. Poker by Zynga (Zynga, Free)
5. Slotomania (Playtika, Free)
6. DragonVale (Backflip Studios, Free)
7. Tap Paradise Cove (Pocket Gems, Free)
8. Minecraft: Pocket Edition (Mojang, $6.99)
9. Bejeweled Blitz (PopCap, Free)
10. The Amazing Spider-Man (Gameloft, $6.99)
At first glance, this looks like a lot of shit games.
Here are some images, just to bring them alive:
CSR Racing:
And a horrible DS port:
Based on this week's best sellers, it's not looking like such a wellspring of creativity.
Have you guys seen that Ouya has now received pledges of 3 million dollars now? Pretty impressive. Now if they only get something worth playing on it. Hopefully a few developers will pay attention.
Almost at five million now.
Listen to Iced Earth and play Doom
I've been surprised by the general negativity from the gaming press. I assume htis is because:
1. They don't have contacts with the manufacturer like they do at MS, Sony and Nintendo.
2. They were blindsided, finding out at the same time as us, instead of getting the usual Royal Box treatment.
3. It's more work for them "Now I have to review Android shit?"
4. They are all iOS snobs "How could anything good come from Android?"
I actually heard one Game Informer editor question why they were using Android and offered up the PC as a better platform they could have used. Yeah. $99 PC with a Windows 7 license included I guess? Another editor wondered "if there would be any games for it" as if there are not already thousands of games on teh Android platform. Another wondered why they showed Minecraft in a screenshot, wondering if Minecraft was "really going to be coming out for it" (It's been on Android for months).
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Tell me to get back to rewriting this site so it's not horrible on mobileaspro said:I've been surprised by the general negativity from the gaming press. I assume htis is because:
1. They don't have contacts with the manufacturer like they do at MS, Sony and Nintendo.
2. They were blindsided, finding out at the same time as us, instead of getting the usual Royal Box treatment.
3. It's more work for them "Now I have to review Android shit?"
4. They are all iOS snobs "How could anything good come from Android?"
I actually heard one Game Informer editor question why they were using Android and offered up the PC as a better platform they could have used. Yeah. $99 PC with a Windows 7 license included I guess? Another editor wondered "if there would be any games for it" as if there are not already thousands of games on teh Android platform. Another wondered why they showed Minecraft in a screenshot, wondering if Minecraft was "really going to be coming out for it" (It's been on Android for months).
You forgot option number 5: because they're narrow minded fucking imbeciles.
I don't care for playing my games over the Internet ala OnLive so that does nothing for me. Physical media >>> Digital Download >>>>>>>>>>>> Cloud-based gaming. Controller looks pretty bleh as well. Looks similar to 360 but the 360 one is more contoured and stylish, this looks awkward and boxy.
The system looks very "meh" as well.Now has VEVO music and video streaming. New picture of controller as well:
Link
$99. All games free-to-try (or free). Nice controller design, includes touchpad (watch Xbox nab that one), nice GUI.
Specifications: