Forum > Gaming Discussion > 3DS: Answer me this.
3DS: Answer me this.
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Fri, 18 Jun 2010 21:47:11
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OK. So it's 3D and the 3D depends on sending an image to your left and right eyes independently. There is a "sweet spot" as it has been called, where you need to focus your vision for the 3D to work. It has also been said that observers won't be able to see very well when looking on from the sides. Which tends to suggest to me the area in which you can see the 3D effects is rather small.

...but then there is ALSO a Gyroscope and tilt technology built into the system. As was described by the developer, there are some first person games, for example, where you'll have to tilt the system up and down, left and right to change your perspective in the game. How is this going to work with this "sweet spot?" Isn't moving the system around while you are viewing from a certain angle going to disrupt the stereoscopic effect? Is there something that tracks your head movement as you are playing to adjust the 3D view accordingly?

Just thinking out loud here.

Also, what's up with the few people that can't see the 3D effects? Are they going to be locked out of an entire generation of Nintendo Portables? Yes, yes. I know you can turn the 3D on and off, but that is like playing a light-gun game with a cursor... What's the point?

Finally, it's not recommended that small children play the 3DS as it may affect their developing eyes. Errr. What does that mean for adults? Eyestrain and head-aches for us big portable people...?

I know we are often accused of being a pro-Nintendo site, but that doesn't mean we can't consider potential negative aspects of Nintendo products.

Thoughts?
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Fri, 18 Jun 2010 22:03:13
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I'd like to hear more details about the people it doesn't work for. If it's people with only one working eye, well then unfortunately we're in the realm of people with only one working hand playing videogames. It's too bad but what can you do. It's possible that people with bad astigmatism  have problems but they would also have problems with 3d movies and this can be corrected with contacts.


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Fri, 18 Jun 2010 23:06:18
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Well for the tilt feature I would imagine you would just have to tilt your head in conjunction with the 3DS so losing the focal point shouldn't be a problem.

As for those that can't watch 3D for whatever reason while it would be a bummer it would in no way make owning a 3DS irrelevant since they'd just be missing out on an effect. Owning a 3DS would still allow them to enjoy great games with improved graphics capabilities.

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Fri, 18 Jun 2010 23:13:42
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Turning off 3D is nothing like playing with a cursor in a light gun game. The 3D has no impact on the game, its just an immersive aspect, its like SD to HD, its superficial. Now I understand that is the hook of the system but if you cant see 3D you cant see 3D, Nintendo can't scrap the project cause of some people, sorry but you miss out. The system is still there, the games are still there, all the features except 3D is still there. Its like going to a movie and watching it in 2D instead of 3D cause of preference, the movie is the same.

The gyro and the 3D focus does seem conflicting, not sure how that will work.
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Fri, 18 Jun 2010 23:29:02
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My first thought about the sweet spot and the gyroscope is that they will be able to use the gyroscope to adjust the 3D.  

So the gyroscope could be used to make the sweet spot better rather than worse.

How's that for fucking optimism?

Gerstmann asked Ninty about your point specifically and they said that it was early days and not everything has been worked out.

Listening to the giantbombcast Gerstmann was the only one that had problems with the "black holes" and felt that he had to hold it unaturally to get it to work.  The other 3 guys loved it and said he was high.

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Fri, 18 Jun 2010 23:47:11
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Dvader said:
Turning off 3D is nothing like playing with a cursor in a light gun game. The 3D has no impact on the game, its just an immersive aspect, its like SD to HD, its superficial. Now I understand that is the hook of the system but if you cant see 3D you cant see 3D, Nintendo can't scrap the project cause of some people, sorry but you miss out. The system is still there, the games are still there, all the features except 3D is still there. Its like going to a movie and watching it in 2D instead of 3D cause of preference, the movie is the same.

The gyro and the 3D focus does seem conflicting, not sure how that will work.

Not been paying any attention, have you?

According to Miyamoto, depth perception makes things like flying though rings or jumping on a tree stump a whole lot easier. If a new Mario comes where you have to platform from tiny question mark block to another, lacking 3D would make it very frustrating.  

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Sat, 19 Jun 2010 02:51:24
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I'm one of those people who can't stand 3D movies. I went to see Avatar, and all I got in return was a very blurry picture, eyestrain, and a headache. I am really, really hoping I won't have the same problem with 3DS, but I am concerned about it. It would totally suck if I can't enjoy the games as they were meant to be played. I'd still get the console, though.
Edited: Sat, 19 Jun 2010 02:51:50

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Sat, 19 Jun 2010 03:18:01
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Iga_Bobovic said:

Not been paying any attention, have you?

According to Miyamoto, depth perception makes things like flying though rings or jumping on a tree stump a whole lot easier. If a new Mario comes where you have to platform from tiny question mark block to another, lacking 3D would make it very frustrating.  

Can you stop making the people that can't view 3D without issues feel bad. Nyaa

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Sat, 19 Jun 2010 19:31:02
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Okay, firstly the motion stuff doesn't have to be used so in a game which is all about 3D, I doubt games would ask you to tilt the handheld away from your face. From the previews I have read you actually move, the handheld, your head and your body. For instance hold a book up in front of you, move to to the side and turn with your body. Your head is still at the same angle, you are still looking at the center of the book, but you have moved the handheld and the sensors have detected that.

On the kids issue its only a problem for very young children because the muscles in their eyes haven't formed yet. It's a standard warning over 3D content.

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Sat, 19 Jun 2010 20:05:59

Dvader said:

Iga_Bobovic said:

Not been paying any attention, have you?

According to Miyamoto, depth perception makes things like flying though rings or jumping on a tree stump a whole lot easier. If a new Mario comes where you have to platform from tiny question mark block to another, lacking 3D would make it very frustrating.  

Can you stop making the people that can't view 3D without issues feel bad. Nyaa

 They should feel bad, because humans without functioning depth perception are sub human. What animals lack depth-perception? That's right, herbivores. A.k.a. food. I bet people that have trouble viewing 3D are vegans!

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Sat, 19 Jun 2010 20:21:57

Why is it that the people who can't see the 3D are already morons, like Hatfield and Gertsman?

Can't they see it? Or are they just hating?

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Sat, 19 Jun 2010 23:14:26

gamingeek said:

Why is it that the people who can't see the 3D are already morons, like Hatfield and Gertsman?

Can't they see it? Or are they just hating?

I listened to another podcast with him and his co-horts and he was riding the same point again.

Jeff specifically does not care much for Nintendo, so you have that going for starters.  But he is so insistent against the pressure of his friends in the casts I listened to, that in this case I think it might be medical.  He was even saying his eyes were hurting.


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Sun, 20 Jun 2010 12:29:38


You know what just thought of? 3DS Endless Ocean.

OMG if that happens.

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Sun, 20 Jun 2010 14:04:47

gamingeek said:


You know what just thought of? 3DS Endless Ocean.

OMG if that happens.

 that would be claustrophobic and terrifying.  think about poor Leo

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Sun, 20 Jun 2010 14:07:39

bugsonglass said:

gamingeek said:


You know what just thought of? 3DS Endless Ocean.

OMG if that happens.

that would be claustrophobic and terrifying.  think about poor Leo

Did you buy Endless Ocean 2?

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Sun, 20 Jun 2010 14:12:14

gamingeek said:

bugsonglass said:

gamingeek said:


You know what just thought of? 3DS Endless Ocean.

OMG if that happens.

that would be claustrophobic and terrifying.  think about poor Leo

Did you buy Endless Ocean 2?

 not yet.  it still costs £32 even though it was released ages ago.  I bought the first game on launch day for £16 Sad

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Sun, 20 Jun 2010 14:17:01

bugsonglass said:

gamingeek said:

bugsonglass said:

gamingeek said:


You know what just thought of? 3DS Endless Ocean.

OMG if that happens.

that would be claustrophobic and terrifying.  think about poor Leo

Did you buy Endless Ocean 2?

not yet.  it still costs £32 even though it was released ages ago.  I bought the first game on launch day for £16 Sad

You can drag out over 70 hrs of gameplay here.

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