Hmm, a Metroid text adventure might be cool. Could use the touch screen as a virtual keyboard, and no pesky graphics or music to raise the dev costs. Easy money for Nintendo.
A Metroid approaches.
Command:> Shoot Metroid
Your attack does nothing.
The Metroid attacks -15 dmg
Command:> Freeze Metroid
The Metroid is frozen.
Command:> Shoot Metroid
Your attack does nothing.
The Metroid is no longer frozen.
Command:> Freeze Metroid
The Metroid is frozen.
Command:> Shoot Metroid with missle
The Metroid is destroyed.
You find one missle.
robio said:1-D Metroid game. Break all the rules!
That would actually be an interesting game design exercise. Make a game where you and enemies can only move along one axis?
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Tell me to get back to rewriting this site so it's not horrible on mobileYou see a small opening near the floor.
Command:> Make Metroid Crawl.
Metroid does nothing.
Command:> MAKE! METROID! CRAWL!
Metroid does nothing.
Dvader said:I wrote a post and it got lost. Anyway those are my thoughts GG, just cause I am using absolutes does not mean you can't disagree with them. I totally believe Nintendo had to deliver far more games to have a good E3. I feel they failed to do so. You can disagree it just means we fundamentally disagree on what Nintendo should be doing
Sure.
I wasn't laughing at you BTW, when you said "Nintendo were shitting on us" you conjured up the image in my mind of a Godzilla sized Iwata, crouching down and actually dropping turds down on a city and that's what I was chuckling at. I was imagining the gaf gifs.
Dvader said:Fucking crap another post gone. GG looking back on retro related quotes is hindsight. Forget e3 happened, lets go back to the predictions and tell if you recall anyone suggesting that it would be a DKC sequel. I don't recall any, the reason being cause that was such a stupid idea no one would believe it could happen.
You can go back and find all the quotes you want, the expectations for the first retro title on the wii u were reasonable. When one of your best studios is going to have their first big game for a new console it is usually fine to predict something that isn't a sequel that looks identical to the last game you made.
And aspro never said they were working on a new IP, he just said they did announce a new retro game was coming out.
I never saw anyone predict it would be a new DKC, but like I said there has been no official hinting, teasing or suggestion from Nintendo or Retro on what they were doing. So we all hyped ourselves and led ourselves down the garden path, you can't blame them for teasing that never happened. Nintendo never said: expect awesome mature, brand new IP from Retro. Remember after Prime 1 and 2 on GC they made Prime 3 as their next generation game so how is DKCR2 different? I'm with everybody else here, I would have preferred Prime 4 but there has been no official hinting, teasing or suggestion from Nintendo or Retro on what they were doing. And it seems, from interviews that it was their choice to work on more DKC because they felt they had unfinished business with it.
Dvader said:GG the skyward sword 2 thing, come on you understand what I mean. Every Zelda game is different from the last, new locations, new characters, mostly new characters and new mechanics. When I say skyward sword 2 I mean what they did with NSMB, with Galaxy and what is happening with DKC. They take mostly the same engine and pinpoint as basic a sequel as possible. SS would look the same, play the same, continue the same story, and have the same world with some minor changes. It would simply be like a yearly AC game.
No I wasn't sure what you meant but thanks for clarifying. There is a chance it might use the same engine, there have been more cel-shaded style Zelda games, handheld and console than there have been realistic ones. I think Twilight Princess was the one occasion where they listened to fans. Most Zelda games look the same, play the same for the most part, with quirks here and there. For instance Majora looked the same as Ocarina, Wind Waker replaced a horse with a boat. Twilight Princess was OOT on steroids. I wouldn't mind a new Skyward Sword game, I would like new world, new graphics but new locations otherwise I have no problem with Skyward Sword aside from the lack of epic cutscenes and atmosphere.
bugsonglass said:I would hope to see at least one Metroid Prime game on U
They have to do it IMO. Sometimes with Nintendo I think they sometimes struggle to think up what is new etc when they could just carry on and produce a great game a lot faster. Like how they bollocked about with Skywards Swords art style and delayed the game. They had the engine, they had years of experience, they should have got cracking and made it a lot faster IMO. Galaxy 2 had the right idea.
Dvader said:Metroid needs to be their next big project, something groundbreaking.
If there is one message Retro should take away from E3 it's that we want a new Metroid game. As for ground breaking I don't believe it has to be at all, the Prime games are superb quality and I would take another one in a heartbeat.
I just want Nintendo reinvent a genre like they used to. Galaxy was the last time they came close to that. MP was the time before that. I want it to come from Zelda or Metroid.
Futuristic Zelda does sound cool.
i love the Metroid Prime formula so much that I would welcome a new HD trilogy.
Dvader said:I just want Nintendo reinvent a genre like they used to. Galaxy was the last time they came close to that. MP was the time before that. I want it to come from Zelda or Metroid.
Galaxy, Metroid Prime and Ocarina of Time? When else have they done this?
Little Inferno half price ... is it worth it? I still have no idea what the game is about even though I read reviews and stuff
Foolz said:Galaxy, Metroid Prime and Ocarina of Time? When else have they done this?
Mario 64? Or is that considered invent as opposed to re-invent?
bugsonglass said:Foolz said:Galaxy, Metroid Prime and Ocarina of Time? When else have they done this?
Mario 64? Or is that considered invent as opposed to re-invent?
Absolutely Mario 64. And back in the day with Mario, Zelda, Metroid, Mario Kart, Smash.
Dvader said:bugsonglass said:Foolz said:Galaxy, Metroid Prime and Ocarina of Time? When else have they done this?
Mario 64? Or is that considered invent as opposed to re-invent?
Absolutely Mario 64. And back in the day with Mario, Zelda, Metroid, Mario Kart, Smash.
I included Ocarina of Time, so 64 would apply. Metroid? What about Castlevania? Which Mario Kart? If you're going to include Smash, then I'd say you'd need to include Pikmin as well. I wouldn't include either. Through the lens of re-invention, then obviously neither could be included fullstop.
With the exception of Galaxy, I think a lot of their innovations and new concepts were very much based around the technology that became available at the time. And even with Galaxy, although it didn't use the wii-remote in any interesting way, the new fangledness of the Wii could have been enough to inspire them to do something different. With the Wii U, they've already worked on dual screens with the DS, so there's no impetus for innoavtion.
Zelda hasn't re-invented itself since Ocarina of Time becuase with modern technology, what more could they do with it on a fundamental without it no longer being Zelda? I think the same applies to a degree to Mario Kart-post 64 as well.
Foolz said:I included Ocarina of Time, so 64 would apply. Metroid? What about Castlevania? Which Mario Kart? If you're going to include Smash, then I'd say you'd need to include Pikmin as well. I wouldn't include either. Through the lens of re-invention, then obviously neither could be included fullstop.
With the exception of Galaxy, I think a lot of their innovations and new concepts were very much based around the technology that became available at the time. And even with Galaxy, although it didn't use the wii-remote in any interesting way, the new fangledness of the Wii could have been enough to inspire them to do something different. With the Wii U, they've already worked on dual screens with the DS, so there's no impetus for innoavtion.
Zelda hasn't re-invented itself since Ocarina of Time becuase with modern technology, what more could they do with it on a fundamental without it no longer being Zelda? I think the same applies to a degree to Mario Kart-post 64 as well.
What do you mean what about Castlevania? The original Metroid came first and there was nothing like it. I am talking about setting the standard for a genre, or reinventing the standard. Mario Kart 1 basically invented the kart racer, it hasnt been reinvented since. Smash invented the party fighting game, hasnt changed since.
Dvader said:Foolz said:I included Ocarina of Time, so 64 would apply. Metroid? What about Castlevania? Which Mario Kart? If you're going to include Smash, then I'd say you'd need to include Pikmin as well. I wouldn't include either. Through the lens of re-invention, then obviously neither could be included fullstop.
With the exception of Galaxy, I think a lot of their innovations and new concepts were very much based around the technology that became available at the time. And even with Galaxy, although it didn't use the wii-remote in any interesting way, the new fangledness of the Wii could have been enough to inspire them to do something different. With the Wii U, they've already worked on dual screens with the DS, so there's no impetus for innoavtion.
Zelda hasn't re-invented itself since Ocarina of Time becuase with modern technology, what more could they do with it on a fundamental without it no longer being Zelda? I think the same applies to a degree to Mario Kart-post 64 as well.
What do you mean what about Castlevania? The original Metroid came first and there was nothing like it. I am talking about setting the standard for a genre, or reinventing the standard. Mario Kart 1 basically invented the kart racer, it hasnt been reinvented since. Smash invented the party fighting game, hasnt changed since.
Didn't they both release in 1986?
Dvader said:Foolz said:Didn't they both release in 1986?
Castlevania is nothing like Metroid.
So Metroidvania denotes a combination of two completely different things? All Metroidvania games I've played have just been exactly like Metroid, so how exactly does Castlevania differ? (Genuine question, never played one.)
1-D Metroid game. Break all the rules!