Lame. FPSers are one genre where custom controls are an absolute must.
And platformers. It should be a part of the consoles basic libraries where you can re-map anything in any game.
Remember before 360 came out MS said you'd be able to set your Driving controls of Shooter controls with your profile so that any game you play would take on those controls?
That would have been cool.
aspro said:And platformers. It should be a part of the consoles basic libraries where you can re-map anything in any game.
Remember before 360 came out MS said you'd be able to set your Driving controls of Shooter controls with your profile so that any game you play would take on those controls?
That would have been cool.
Yep, I thought it was an interesting gimmick at the time, but ultimately somewhat pointless because remapping doesn't take very long, and never thought many developers would adopt it.
I didn't think that button mapping would slowly disappear fullstop, though. Is there a logical reason for this? Or just time saving/laziness. (Or am I simply overestimating the number of games that used to let you button map?)
It's the developers that gave up on it. It's likely still in the 360 libraries as a capability but if no-one uses them they why include the feature.
I can;t imagine it would take much time to provide re-mapping, but then, it seems to be hard to ship a game that works unpatched these days either.
Damn, it's 10 o'clock already, and I'm on level 36/40. So close! I'm tempted to stay up, but I know I'd regret it.
Ravenprose said:I should have written that as "archaic combat." You can shoot an enemy in the body or the head. That's it. You can't shoot them in the leg to slow them down. You can't shoot them in the hand so they will drop their weapon, or to set them up for a melee attack. Shooting them in the leg has the exact same reaction as shooting them in the chest. Also, there's absolutely no possibility for stealth in any of the levels. You can't crouch down, and sneak up behind someone and melee-kill them. No, just as soon as you walk into a room, it's all "There he is! Get 'em!" and everyone rushes you. It's more like Doom than Goldeneye 007. I know it's not a stealth game, but I'd still like the option on occasion. It feels archaic in that regard. Other FPS and TPS have raised the bar, but Bioshock ignores those advancements in combat. It's still fun to shoot those racist bastards, though.
Eh.
Ravenprose said:I should have written that as "archaic combat." You can shoot an enemy in the body or the head. That's it. You can't shoot them in the leg to slow them down. You can't shoot them in the hand so they will drop their weapon, or to set them up for a melee attack. Shooting them in the leg has the exact same reaction as shooting them in the chest. Also, there's absolutely no possibility for stealth in any of the levels. You can't crouch down, and sneak up behind someone and melee-kill them. No, just as soon as you walk into a room, it's all "There he is! Get 'em!" and everyone rushes you. It's more like Doom than Goldeneye 007. I know it's not a stealth game, but I'd still like the option on occasion. It feels archaic in that regard. Other FPS and TPS have raised the bar, but Bioshock ignores those advancements in combat. It's still fun to shoot those racist bastards, though.
This pretty much explains why I feel the combat has its issues. Its a shame the enemies are so basic. Luckily the game makes up for it with insane levels where you are zipping along skylines, summoning turrets and using all sorts of powers to take down hordes of enemies.
I am playing this with Move again, yeah it just feels better with Move. Once you get used to the stupid button placement it becomes a joy to move around and have the aiming that the move allows.
I have to retract my earlier statement about how Infinite doesn't have any stealth. Well, there's one chapter near the end of the game that does indeed have stealth! It's really basic, but it's in there.
Vigor combos are awesome, wish they focused more on making the combat revolve around that. Its just too hard to get them to work when like 10 guys are shooting at you from many direction.
Oh and that shield vigor, that thing is a godsend.
There is a strange Move calibration glitch where if you need to recalibrate the move your settings will freak out. My dead zone box grew even though I was still on my custom settings. I had to switch out of my custom settings and switch it back for it to register the settings.
Archangel3371 said:I don't think I've done any vigor combos. Which ones combo?
Possession and devil or shock, the possesed runs around on fire or zapping people. Bronco and pretty much any of them, ram one works great. Devil then ram, makes them explode. Birds and devil puts the birds on fire, zapping probably works too.
Dvader said:Possession and devil or shock, the possesed runs around on fire or zapping people. Bronco and pretty much any of them, ram one works great. Devil then ram, makes them explode. Birds and devil puts the birds on fire, zapping probably works too.
Oh cool. Yeah I never tried using any on people I possessed. Haven't used Bronco much at all. I don't have Ram yet. I'm definitely going to have to try these out.
Archangel3371 said:Oh cool. Yeah I never tried using any on people I possessed. Haven't used Bronco much at all. I don't have Ram yet. I'm definitely going to have to try these out.
Bronco is the best power in the game, how do you not use it?
Can't you just change the button mapping?