Chart that breaks up revenue of Sony's gaming devision. My hunch about DLC was correct. It's the biggest driver of revenue, bigger than actual total revenue due to game sales.
The 14% that comes PSN subscriptions caught me off guard, but I don't know why it would. That's definitely a strong reminder of why we're never getting free online play again from any console.
I found the chart on Eurogamer, but readers there are commenting that it doesn't give a correct view as it only shows the income to Sony, not the income of physical sales to 3rd parties. So that 3% includes only their own 1st party games of which there haven't been too many, and the cut they take from 3rd party sales. Physical games apparently constitute 24% of all game sales when you just count the units sold.
Then again, if that is so, you'd still expect the percent points for physical and digital to be more in a ratio of about 1:3?
But I guess when you're really into a game you buy a lot of dlc.
I've bought 16 seasons worth of Snowrunner DLC.
https://www.instagram.com/reel/DNYoyJmi2dt/?igsh=MW45ZWtpZzV4MXdmdg==
There's a rumor the Death Stranding will be coming to the Switch 2.
The 14% that comes PSN subscriptions caught me off guard, but I don't know why it would. That's definitely a strong reminder of why we're never getting free online play again from any console.
I found the chart on Eurogamer, but readers there are commenting that it doesn't give a correct view as it only shows the income to Sony, not the income of physical sales to 3rd parties. So that 3% includes only their own 1st party games of which there haven't been too many, and the cut they take from 3rd party sales. Physical games apparently constitute 24% of all game sales when you just count the units sold.
Then again, if that is so, you'd still expect the percent points for physical and digital to be more in a ratio of about 1:3?