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[eurogamer.net] Chicago Pkmn GO event fails to connect them all as attendees chant 'we can't play' during livestream eurogamer.net SupremeAC
[twitter.com] Platinum teases a Switch game! Get hyped (it's in Japanese so don't worry about reading it.) twitter.com travo
[eurogamer.net] Can game graphics finally match the first CG classic Toy Story? KH3 makes a strong case for it says DF eurogamer.net SupremeAC
[gamefront.de] Crackdown 3 images Edit gamefront.de media gamingeek
[gamefront.de] Mario Odyssey Deep Woods Live Gameplay Demo Everyone now Google "Deep Wood" Edit gamefront.de gamingeek
[yahoo.co.jp] 400k Splatoon 2 sales in Japan? Edit yahoo.co.jp gamingeek
[gamefront.de] Official Shadow of War Shelob Reveal Trailer​ Is Shelob Jewish bread? Edit gamefront.de media gamingeek
[nintendolife.com] Splatoon 2's Salmon Run Shows Off the Switch's Local Multiplayer Strengths Edit nintendolife.com gamingeek
[mcvuk.com] UK: Crash Bandicoot beats Splatoon 2 to No.1 Splatoon 2 sold 59 per cent more copies on Week One than its predecessor Edit mcvuk.com gamingeek
[nintendoeverything.com] Splatoon 2 devs talk tweaks, new content, story aspect new rules, future content and more Edit nintendoeverything.com gamingeek
Koizumi on bringing in new devs at Nintendo  to handle games, changing how games feel Edit japanesenintendo.com gamingeek
[gonintendo.com] ​Unseen64 - A look at Project Goliath, a cancelled  platformer for Wii with ties to Disney Edit gonintendo.com gamingeek
[gonintendo.com] Ultra Street Fighter II: The Final Challengers  Shin Akuma trailer, screens Edit gonintendo.com media gamingeek
[playstation.com] PSN Flash Sale! Edit playstation.com travo
[neogaf.com] PAL Charts. Splatoon debuts at number 2. GG still doesn't have his copy! Edit neogaf.com news travo
[youtube.com] Mega64: Wii U Classic! sold! Edit youtube.com Dvader
[nintendolife.com] Splatoon 2 Delivers Extraordinary Launch Sales  in Japan and Boosts Switch Hardware Edit nintendolife.com gamingeek
[nintendolife.com] Splatoon 2's Credits Herald Something Pretty Significant In Nintendo's History Edit nintendolife.com gamingeek
[videogamer.com] ​FFXV's multiplayer expansion Comrades  is going into closed beta Edit videogamer.com gamingeek
[videogamer.com] ​EA officially announces The Sims 4 is coming to PS4 and Xbox One in November. Edit videogamer.com news gamingeek
[vg247.com] Code Vein is more than just anime Dark Souls explains director Hiroshi Yoshimura Edit vg247.com gamingeek
[vg247.com] ​Nintendo says Pokemon RPG for Switch will release  “in 2018 or later” Edit vg247.com gamingeek
​Chinese PlayStation VR titles Stifled,  The Walker, Kill X, and Legion Commander coming west Edit gematsu.com gamingeek
[eurogamer.net] ​BOTW sold 3.92m - MK8 3.54m Arms 1.2m The company earned 154bn yen (£1.05bn) over the past three months Edit eurogamer.net gamingeek
[eurogamer.net] How Pokémon Go's disastrous first fan gathering undid months of goodwill             Edit eurogamer.net gamingeek
[videogamer.com] ​Nintendo Switch worldwide sales pass the 4.7 million mark On track for 10 million end of year target Edit videogamer.com gamingeek
[videogamer.com] ​Overwatch says ‘Play nice’  as it implements harsher punishments for bad behaviour Edit videogamer.com gamingeek
Koizumi on the surprise of Switch's success comparing Zelda: BotW & Super Mario Odyssey Edit wccftech.com gamingeek
[vg247.com] ​Minecraft - latest update 1080p docked on Switch adds Canyon map, Biome Settlers 2 skin pack Edit vg247.com gamingeek
[gonintendo.com] Rayman Legends: Definitive Edition for Sept. 12th demo coming, new trailer Edit gonintendo.com media gamingeek
[perfectly-nintendo.com] Lost Sphear due out Oct. 12th in Japan  latest trailer, retail bonuses, a few new details Edit perfectly-nintendo.com media gamingeek
Splatoon 2 sells over 4x as much as Splatoon 1 In Japan - and that does not count digital sales Edit gematsu.com gamingeek
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Fri, 21 Jul 2017 03:13:45
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I think something like Overwatch would have the same issues as Splatoon if they had already made a sequel to it. It's the price you pay for basically being an online team based shooter with tacked on campaign. Titanfall 2 didn't have this problem because the campaign was designed to be just as big a deal as the online portion. If they had did the same thing as Titanfall 1, though, they would have gotten hammered for it.

Call of Duty is what it is. They're not the best games ever in terms of campaign, but most of them are at least entertaining and each is unique. And Halo has always made the campaign as big a deal as the multi-player so I don't even see a comparison there.

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Fri, 21 Jul 2017 03:17:15
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phantom_leo said:

I can't decide whether or not Breath of the Wild is a master class in open world design or just a big, old empty Zelda playground that exists to place a hundred+ Zelda puzzle shrines...

There are times I love it. There are times I'm just "Meh."

It's an accomplishment for Nintendo for sure, but I don't know if it's enough to justify the Switch in itself. I think I agree with Vader in that I hope this isn't what Zelda will be from here on out...

They need to dial back the world size and add in more of the point to point gameplay from the older games. Most open world games have this problem....they make them TOO big, to the point where they can get tedius despite how incredible the world and gameplay are. Just because we have the tech now to duplicate the size of a fucking planet, doesn't mean it's a good idea.

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Fri, 21 Jul 2017 10:46:08
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Dvader said:

As for CoD many times that series completely changes areas, skills, weapons and so on.

You've just described what Splatoon 2 has done compared to 1. Literally.

New stages, new areas (Salmon run), new skills, new weapons and so on. COD changes from World War 2 to Space? Splatoon literally changes from stage to stage, one is a game developers office stage by the water, another is the deck of a cargo ship, next is a giant roller derby. Then the single player has a world all of its own.  

Dvader said:

The exact same amount of levels

I don't get this. One game could have 4 levels, another game could have 4 levels, the number of levels doesn't mean both games or stages are the same. The number of levels is irrelevant.

Dvader said:

There is not one new pvp mode. That's kind of crazy for any online sequel. That just screams lazy sequel to me.

There's Salmon Run as a new mode, how is that lazy? Who cares if it's PvP or not? And we have a year of updates, who knows whether they will intro new modes? Splatoon 1 launched with turf modes and the Tower Control and Rainmaker were all added later.

The existing modes have been changed btw in Splatoon 2 and the new stages will make all those modes different to play based on the stage design.

Dvader said:

No change to the online structure, same bullshit few maps rotation.

This isn't true, the map rotation time has been halved so you will be playing new stages a lot more regularly. And the matchmaking structure has been changed behind the scenes in the online code. The whole point of locking you into your weapon choice is so the new net code can now pair you less often with ridiculous teams like Splat 1 when you you got put on a team with 3 snipers or rollers, shit like that. Also the data packets have been reduced so you have less lag.

edgecrusher said:

Who gives a flying fuck what the reviews say...if you like the game, play it. What's the point in disecting reviews? You're not going to make anyone change their mind. Plus it's a waste of time. There's a ton of games I don't agree with reviews on but I'm not wasting my energy telling people how dumb they are outside of saying "I disagree asshole, and this is why".

Hell, I don't even read reviews anymore..there's no need. You generally know what kind of games you like or don't like, and it's easy to get a sense of what you want to play without reading shit, thanks to youtube videos and user impressions. I think the last group of people I used to really enjoy reading reviews from was way back in the Greg Kasavin, Matt Cassamassina and EGM days before that. They felt sincere...nowadays there's literally nobody like that who feels like they're just a passionate fan who does reviews, so I don't bother with them.

But, one thing I really need to know, though. Is Splatoon 2 truly a real sequel?

I agree with you to a point. Splatoon 2 is one of my most anticapted games and I want to be able to read some reviews without my eyes rolling into the back of my head. That's why I like the gamespot review, it's an 8/10 but its a completely bullshit free review not coloured, peppered or rammed down your throat with the reviewers pre-conceptions of what a sequel should be or not every 5 seconds.

That VG24/7 review is just.... ridiculous.  

travo said:

It could definitely benefit from a few more dungeons but I can't tell you how ecstatic I am to be rid of the hand holding.

Speaking of BOTW, on Master Mode I faced down two small Guardians in a shrine and they were as tough as a moderate test of strength only there were 2 of them. Was tough. Moving full Guardians out on the plains are easier.

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Fri, 21 Jul 2017 10:53:04
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edgecrusher said:

Call of Duty is what it is. They're not the best games ever in terms of campaign, but most of them are at least entertaining and each is unique.

I'll have to disagree with you there.

And Halo's campaigns have all felt samey to me. And it seems a lot of people have drifted away from that series.

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Fri, 21 Jul 2017 12:47:08
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Splatoon 1 servers were getting hammered yesterday.

I've never seen anything like it - there was slowdown, horrendous lag. I could shoot someone for 3 seconds and they didn't die. I jumped up behind someone shooting them down from the air and somehow, due to lag the guy turned around 2 seconds after he should have died and killed me.

And I hear Splatoon 2 downloads are now crashing the Switch eshop and can't cope with demand. This doesn't bode well for Splatoon 2 server peformance if the game becomes more popular.

Getting Starfox Wii U today, had to qualify for free shipping on a LAN adapter. It was really cheap, game must have bombed?

Edited: Fri, 21 Jul 2017 13:03:46

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Fri, 21 Jul 2017 16:50:06
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gamingeek said:

I'll have to disagree with you there.

And Halo's campaigns have all felt samey to me. And it seems a lot of people have drifted away from that series.

People have drifted away from Halo because Bungie doesn't make it anymore and 343's work on it has been spotty. I doubt it'll ever be what it used to be.

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Fri, 21 Jul 2017 19:09:18
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edgecrusher said:

People have drifted away from Halo because Bungie doesn't make it anymore and 343's work on it has been spotty. I doubt it'll ever be what it used to be.

Is it because XB1 is less popular than 360?



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Fri, 21 Jul 2017 19:57:12
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gamingeek said:

Is it because XB1 is less popular than 360?

I don't really see how that has anything to do with the quality of the games or the popularity. XBOX sold Gamecube numbers and Halo was gigantic at that time....maybe the biggest franchise other than GTA. They've made one Halo title for Xbox One and it's good but not incredible. Not as good as any of Bungie's games. Neither was Halo 4.

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Fri, 21 Jul 2017 20:02:02
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No GG splatoon 2 is not CoD. One game in CoD has you flying spaceships doing aerial dogfights, zero g gun fights, hook shots to attach to walls and run along them. Another let's you hack robots to turn them into teammates, get into mechs, one had  levels where you planned where your guys would load out like a mini strategy game. And some COD are old war games with none of those skills. That's NOT the same as a game with the EXACT same gameplay all the time across two games. If in this game some levels let you jump into vehicles, had stages with exclusive mechanics and weapons, then that's an actual change.

The single player being the exact same structure just shows me how little effort they put into changing anything. It could be great and be the same amount of levels but I know it's going to feel like more levels and not something new. Which is fine, again galaxy 1 and 2 are these kinds of sequels. But it seems clearly not mario galaxy to odyssey, that's what I am saying. It needed to go from SMB1 to SMB3 level jump I felt and I doubt it does that.

Edited: Fri, 21 Jul 2017 20:05:12
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Fri, 21 Jul 2017 21:54:51
Dvader said:

No GG splatoon 2 is not CoD. One game in CoD has you flying spaceships doing aerial dogfights, zero g gun fights, hook shots to attach to walls and run along them. Another let's you hack robots to turn them into teammates, get into mechs, one had  levels where you planned where your guys would load out like a mini strategy game. And some COD are old war games with none of those skills. That's NOT the same as a game with the EXACT same gameplay all the time across two games. If in this game some levels let you jump into vehicles, had stages with exclusive mechanics and weapons, then that's an actual change.

The single player being the exact same structure just shows me how little effort they put into changing anything. It could be great and be the same amount of levels but I know it's going to feel like more levels and not something new. Which is fine, again galaxy 1 and 2 are these kinds of sequels. But it seems clearly not mario galaxy to odyssey, that's what I am saying.

The last COD games I played were BLOPS and BLOPS 2 and they were similarly shit. Despite crappy novelty sections like flying that jet thing. Most of the "novel" stuff is cinematic guff that has no impact on gameplay like the rock climbing which is virtually a QTE, crappy zip lining. Hacking robots was shit too and yes, I remember that mini strategy game thing too - again barebones, half the time didn't work, shoddy controls, throwaway junk.

COD does feel like exactly the same gameplay again and again (grenades landing at your feet constantly - crappy AI - dodgy controls) which is why I gave up on it after a good run. Being military scenarios and having World War 2 vs modern military settings isn't much of a difference, even when the setting seems novel. Vehicles were/are junk too, it's like a rail shooter, even the horse stuff.

Maybe I have a different point of view, because all the so called new things I've tried in BLOPS and past call of duty games has been pretty shit and I have a low opinion of the series - but then I was always a single player campaign guy with those games and aside from WOW and MW most of the others I've played are 6/10 games to me. I'd rather have great gameplay redux than throwaway junk and a bad game.  

"It needed to go from SMB1 to SMB3 level jump I felt and I doubt it does that."

Who says it needs to do that? Again.... pre-conceptions. I never expected or needed the sequel to have some revolutionary leap.

Many other sequels don't have that kind of jump, why is it a problem this time? Splatoon is Splatoon, its structure is the game. Reminds of people complaining that Metroid Prime 2 and 3 were like Metroid Prime 1. Well no shit, they are sequels and the first game established the games structure and gameplay systems. And those games are still pretty unique within themselves, no one is doing good versions in 3D of this gameplay style. Same goes for Splatoon - it's unique unto itself - or even Smash Bros - whose sequels to me feel redundant. You can't expect the first sequel from a new game to throw everything out and do revolutionary things as a base expectation. It's nice if you get that, but you can't create your own expectations about something that was never promised then complain it wasn't delivered.  

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Fri, 21 Jul 2017 21:57:28
edgecrusher said:

I don't really see how that has anything to do with the quality of the games or the popularity.

One would assume that a bigger install base would have more people to play these big games, that's all I meant. If XB1 had a PS4 like userbase, if it was as popular then its exclusive titles would be more popular? *shrugs*

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Fri, 21 Jul 2017 22:14:48
gamingeek said:

One would assume that a bigger install base would have more people to play these big games, that's all I meant. If XB1 had a PS4 like userbase, if it was as popular then its exclusive titles would be more popular? *shrugs*



I don't think that really happens very often. Most games reach a certain audience and it doesn't matter how big the install base gets after that, the people that wanted that particular game already got it.
It's not like you saw PS2 Games selling 100 million copies just because the install base was at 150, as an example.

Then you also had the Metroid Wii titles sell around the same thing as the Gamecube titles on a system with 80 million extra owners.

I don't know what Halo 5 has sold but I would imagine it's around the same thing Halo 4 did.
Edited: Fri, 21 Jul 2017 22:17:36

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Fri, 21 Jul 2017 23:24:21
Vader, why do you feel Splatoon needed a SMB to SMB3 jump?  I'm not even sure something like that would be possible without changing the nature of the game, making it more of a single player experience.  I try to imagine such a game and Glitch ik the system springs to mind.  Anyone remember that game?  
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Fri, 21 Jul 2017 23:25:36
Travo, why did you stop playing Splatoon the moment I joined you?  Nyaa  I was waiting for a slot to open up in your game, then I got YOUR slot.  Sad
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Sat, 22 Jul 2017 00:08:35
SupremeAC said:
Travo, why did you stop playing Splatoon the moment I joined you?  Nyaa  I was waiting for a slot to open up in your game, then I got YOUR slot.  Sad

That was my son and nephew.  I'll be on in a few.

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Sat, 22 Jul 2017 00:12:46
Ah, my son has his own account on the switch.  Some other time then.
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Sat, 22 Jul 2017 00:37:35

He actually does too but I just had it  on my account ATM.

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Sat, 22 Jul 2017 15:22:31
SupremeAC said:
Vader, why do you feel Splatoon needed a SMB to SMB3 jump?  I'm not even sure something like that would be possible without changing the nature of the game, making it more of a single player experience.  I try to imagine such a game and Glitch ik the system springs to mind.  Anyone remember that game?  

Needed a jump like that's for it to be called a true sequel. Instead it's a  basic quick sequel with minor changes that we see all the time. What I object to is GG complain that's not a valid complaint when for some people it might be. I feel you didn't like this he first didn't nintendo do anything at all to address that, no. They don't have to they've are sticking to what works but it deserves to be called what it is.

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Sat, 22 Jul 2017 15:50:34

Seriously though, does Splatoon 2 include all the levels and shit from the first game? Or is it all new? Like, would there be any point buying the first one if you have S2?

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Sat, 22 Jul 2017 16:12:54
There would be as much point to it as buying a previous mario kart.  Some levels return, but they've been changed so they play differently. The single player stuff is all new, albeit very similar.

I get the point vader makes though.  It's more comparable to a new mario kart, or a new game ib a fighting series than a sequel as you'd get with a Mario game.
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