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[venturebeat.com] Bethesda probably doing more Switch games "We’re obviously excited about these two games, but it’s not as if we’re going to just do these two games and that’s it. We want this to be the start of a relationship that we build with Ninte venturebeat.com gamingeek
[gonintendo.com] ​Splatoon 2 - Rapid Blaster Pro weapon releases tonight/tomorrow gonintendo.com gamingeek
[rollingstone.com] Doom - 30fps confirmed, multiplayer download is 9GB "We targeted outstanding visuals at 30FPS" rollingstone.com gamingeek
The Duke, Xbox’s biggest controller, will be in stores again soon For Xbox 1 and Win 10 PC polygon.com news Ravenprose
[gamefront.de] Sonic Forces - TGS Trailer 2017​ gamefront.de gamingeek
[gamefront.de] God of War TGS 2017 Trailer​ gamefront.de gamingeek
[nintendolife.com] Hell in a Handbasket - DOOM on Nintendo Switch "This is, as they say, “a next-gen” title. Bloom lighting, detailed character models and expertly placed motion blur - it’s all there, and it all looks, somewhat surprisingly, pretty great." nintendolife.com impressions gamingeek
[gonintendo.com] ​This week's North American downloads - September 21 (Pokken DX, SteamWorld Dig 2 and more) gonintendo.com gamingeek
[gonintendo.com] ​This week's European downloads - September 21  (Pokemon VC, SteamWorld Dig 2 and more) gonintendo.com gamingeek
[gonintendo.com] ​SteamWorld Dig 2 - completing the game 100%  unlocks post-game content gonintendo.com gamingeek
[eurogamer.net] ​Mario + Rabbids Kingdom Battle becomes Switch's best-selling third party title, Nintendo publishing in South Korea eurogamer.net gamingeek
[mashable.com] Nintendo on why they keep information so secretive once again denies manufacturing Switch scarcity mashable.com gamingeek
[nintendolife.com] RIVE runs 1080p/60fps on Switch runs smoother than PS4 version, say devs nintendolife.com gamingeek
[gonintendo.com] ​Splatoon 2 iPhone 8 cases and covers releasing in Japan wtf? look at this gonintendo.com gamingeek
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Wed, 20 Sep 2017 16:39:14
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I thought she was farting a cloud of green gas.

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Wed, 20 Sep 2017 17:31:50
+1
travo said:

I thought she was farting a cloud of green gas.

I can see that too. LOL

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Wed, 20 Sep 2017 20:13:51
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Mario Odyssey previews!!!! Videos!!!!!!! Amazing!!!!!!

But I am afraid of BOTW syndrome and it becomes a bunch of exploring and not great platforming segments.

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Wed, 20 Sep 2017 21:15:27
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Dvader said:

Mario Odyssey previews!!!! Videos!!!!!!! Amazing!!!!!!

But I am afraid of BOTW syndrome and it becomes a bunch of exploring and not great platforming segments.

You mean you fear it'll become more like Mario64?  I wouldn't worry that the platforming isn't going to be up to snuff, but it'll be more in segments I presume.  Patches of platforming surrounded by explorable area.  Kind of like Mario Galaxy if all the planets were just zones in a large roamable level?

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Wed, 20 Sep 2017 22:04:24
+2

Funny it's Batman day on PSN but for the Comics, Harley Quinn hijacked Batman Day because this year is her 25th Anniversary. At the beginning of this month, September 5th to be exact was the 25th Anniversary of Batman the Animated Series which aired it's first episode on September 5, 1992.

SUPER MARIO MAKER LEVELS:

  • SMB Mix-Up! (1AB2-0000-0047-5A7D)
  • Storm the Castle (77BD-0000-00E0-A9C0)
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Thu, 21 Sep 2017 10:13:28
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I'm almost done with System Shock 2.

It's a very cool game and I can definitely see the influence it had on later titles like Deus Ex, Bioshock, Prey etc....but people make this game sound a million times better than it really is. It's very very far from perfect. The controls are very old school 90's PC cumbersome. The map is confusing as hell and it's extremely tough to figure out where the hell you're going half the time. Especially because many of the environments are full of hallways and whatnot that all look the same. There's been too many times where I've been told to go here and enter this into a terminal...and they don't give you the slightest fucking clue of where you're supposed to look. So you end up roaming around and dealing with enemies who respawn all the time, using up valuable ammo and health packs just looking for your objective.

And they don't give you a lot of ammo, health, or upgrade points in this game....I mean, even less than the old Resident Evil games. But RE had objectives that were easy to understand and figure out where to go. This game does not. I had to resort to using cheat codes to give myself an edge because I really don't think I could finish this game otherwise. Games like this were the reason we needed cheat codes in the first place. LOL

The underlying game itself is really cool. It had great production for a 1999 title. Good story and good weapon designs, enemy designs etc. But it all feels like a rough draft for Deus Ex to me...and then years later, Bioshock.

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Thu, 21 Sep 2017 10:57:52
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View on YouTube

Perrin used to turn me on back in the day. Looked like a fun doggystyle milf.

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Thu, 21 Sep 2017 12:11:51
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I haven't been gaming much lately, as work has been very busy and all free timeI have has been spent dabbling with app development with Tasker.  It's fun, in the same way that a puzzle game can be satisfying to play.  You basically string together simple commands to get Tasker to perform certain automations, like turning wifi on only when you're at home.  I first started using Automate, which is very user friendly and has a great simple UI and a lot of built in functionality.  I created a couple of cool 'flows' there that are basically small apps that only work if you have Automate running.  Now I'm trying to recreate them in Tasker as Tasker can export what you create as a standalone app you can put up in the Playstore.  And let me tell you, porting anything is a hellish task.  Good thing game development has middleware these days.

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Thu, 21 Sep 2017 13:03:17
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edgecrusher said:


View on YouTube

Perrin used to turn me on back in the day. Looked like a fun doggystyle milf.

That video is great.  I love the Grace Jones bit.

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Thu, 21 Sep 2017 13:04:49

The video makes me want the original N64 Goldeneye on Switch.  I’m afraid I probably won’t like it if i played ITV now though.

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Thu, 21 Sep 2017 14:58:34
travo said:

The video makes me want the original N64 Goldeneye on Switch.  I’m afraid I probably won’t like it if i played ITV now though.

IDK...if they did some work to it like they did with the Xbox version of Perfect Dark it would be fine. Clean the visuals, put it in widescreen, fix the frame rate, update the controls etc. I don't think we'll ever see Goldeneye remastered though. Unless it's a fan made PC project.

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Thu, 21 Sep 2017 18:39:27
+1

Pubic Service Announcement: STEAMWORLD DIG 2 is available on the Switch eshop today!

You should all be making a mad dash for your Switch right now.

That is all.

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Thu, 21 Sep 2017 19:34:23
Oooh... On the Switch huh... Guess I'll wait a bit.
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Fri, 22 Sep 2017 01:05:37

Hey guys, my grandfather passed away last night. It's been a rough two weeks of him in hospitals. He is finally at peace, it's been tough seeing him in pain these last few days. He was a great grandfather, he would buy me a bunch of games cause gen knew I loved them. He will be missed.

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Fri, 22 Sep 2017 01:26:23
Dvader said:

Hey guys, my grandfather passed away last night. It's been a rough two weeks of him in hospitals. He is finally at peace, it's been tough seeing him in pain these last few days. He was a great grandfather, he would buy me a bunch of games cause gen knew I loved them. He will be missed.

My condolences buddy. May he rest in peace.

Having said that....

Dvader said:

he would buy me a bunch of games cause gen knew I loved them

THIS has made me to forever picture your granddad as...

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Fri, 22 Sep 2017 02:42:56
Dvader said:

Hey guys, my grandfather passed away last night. It's been a rough two weeks of him in hospitals. He is finally at peace, it's been tough seeing him in pain these last few days. He was a great grandfather, he would buy me a bunch of games cause gen knew I loved them. He will be missed.

Sorry to hear that, Vader. My condolences.

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Fri, 22 Sep 2017 03:20:32
Dvader said:

Hey guys, my grandfather passed away last night. It's been a rough two weeks of him in hospitals. He is finally at peace, it's been tough seeing him in pain these last few days. He was a great grandfather, he would buy me a bunch of games cause gen knew I loved them. He will be missed.

RIP. My grandma died a few years back, but she was in bad shape for years before that. Couldn't hear or see very well at all. I always feel like when someone gets to that point, where you really can't LIVE anymore, death is a release from it. It always sucks for us, the living, to lose someone. But sometimes it's for the best.

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Fri, 22 Sep 2017 03:45:21

So sorry to hear that, Vader.  Sad

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Fri, 22 Sep 2017 05:06:46

My condolences, Vader.  At least you know he is at peace now.

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Fri, 22 Sep 2017 12:49:03

DF: hands on with Doom's Switch port (undocked) 30FPS, low texture res, questionable framerate

Probably should have mentioned: "direct capture from Switch wasn't possible during the recent hands-on events in the US and UK, because the game was only available in handheld form. However, Digital Foundry's tech wizard Richard Leadbetter has done the next best thing; he's built a PC which matches the spec of the Switch as closely as possible, and has grabbed footage from that to give us our closest indication yet - in video form - of how the Nintendo port will run. And while Leadbetter admits he has taken some guesses when it comes to configuring the PC, he seems pretty confident that the Switch version he played runs more smoothly than this captured video. He also notes that because he was playing in handheld mode, it could be the case that the docked version runs even better."

GAF has a better summary:

All of his impressions are based on playing in UNDOCKED mode

  • Most ambitious cross platform Switch port yet
  • "Utterly insane, how did they do that?"
  • Post process pipeline mostly intact
  • 30fps cap was "inevitable"
  • Depth of field reduced but not removed
  • Resolution is lower on Switch, dynamic, unsure of exact count
  • Reduced textures
  • "It's a good port!"

He's really looking forward to testing the final Switch version because he believes it will demolish a PC with equivalent specs


Final word:

"Bottom line, I've played a respectable looking version of DOOM on what is effectively a tablet. And that is seriously impressive."


Judged on its own terms, Doom on Switch could be a winner based on our gameplay tests so far - but our hands-on was entirely handheld-based. On the one hand, we expect more consistent performance and improved resolution when docked, but on the other, playing on the big screen may highlight the cutbacks more. We'll just have to see. However, the basic idea of bringing Doom - and indeed Wolfenstein 2 - to Switch is just so ambitious, we have to applaud the developers for the effort. Hopefully the final code will deliver.

Edited: Fri, 22 Sep 2017 12:57:03

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