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[gonintendo.com] SATORU IWATA'S WII REVEAL AT TGS 2005 LEAD TO HIM BEING BANNED FROM PRESENTING KEYNOTES EVER AGAIN gonintendo.com gamingeek
[gonintendo.com] YAMAUCHI SAID N64 LOST TO PS1 DUE TO JAPANESE GAMERS WANTING TO PLAY DEPRESSING GAMES WHILE BEING ALONE gonintendo.com gamingeek
[gonintendo.com] THE WONDERFUL 101: REMASTERED WON'T INCLUDE NEW HEROES OR GAMEPLAY CONTENT gonintendo.com gamingeek
[gonintendo.com] NETFLIX'S RESIDENT EVIL TV SERIES MAY START PRODUCTION IN JUNE 2020 gonintendo.com gamingeek
[gonintendo.com] SAINTS ROW: IV SWITCH TRAILER gonintendo.com media gamingeek
[videogamer.com] Platinum Games wants to return to Scalebound but the buck stops with Microsoft videogamer.com gamingeek
[videogamer.com] Animal Crossing: New Horizons’ save system ​ seemingly won’t let players carry over progress to another Switch videogamer.com gamingeek
[videogamer.com] Sony shuts down VR studio possibly scrapping its AAA VR game videogamer.com gamingeek
[eurogamer.net] Has GeForce Now quietly killed Google Stadia? stream all your PC games for free, or pay small sub for raytracing eurogamer.net news SupremeAC
[gonintendo.com] DIGITAL FOUNDRY - IN THEORY: COULD NEXT-GEN SWITCH USE NVIDIA DLSS AI UPSCALING? gonintendo.com gamingeek
[vg247.com] Nvidia GeForce Now is a little uneven in places but it already feels like it has more potential than Stadia vg247.com gamingeek
[playstationlifestyle.net] Guillemot Says Next-Gen Systems 'Will ​ be Running Almost All the Back Catalog of the Previous Consoles playstationlifestyle.net gamingeek
[nintendolife.com] Zelda: Breath Of The Wild 2: Link's Awakening  Style nintendolife.com gamingeek
[eurogamer.net] Digital Foundry Stranger's Wrath is still brilliant - and the new Switch port is impressive eurogamer.net gamingeek
[videogamer.com] Sony submits patent for an AI that suggests ​ microtransactions if a player gets stuck videogamer.com gamingeek
[videogamer.com] Team Ninja wants to design a game that will shine ​ on the PlayStation 5 videogamer.com gamingeek
[nintendo-master.com] Psychologist treats Fortnite addiction in teens ​ with Zelda: Breath of the Wild nintendo-master.com gamingeek
[gonintendo.com] Miyamoto's the Virtual Console convinced him  to give a Mario movie another shot gonintendo.com gamingeek
[personacentral.com] Atlus survey gauges interest in Switch ports of multiple ​ Persona, Shin Megami Tensei, and Etrian Odyssey games, plus Catherine: Full Body and more personacentral.com gamingeek
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Mon, 03 Feb 2020 00:31:54
+1

This weekend, I chased a dragon across the land, challenging him to a workout in Ring Fit Adventure.  I also found a blender to make smoothies!

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Mon, 03 Feb 2020 01:07:53
+1
I put about 10 hours into Dragon Quest 6. Going to try and stick with it this time around.
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Mon, 03 Feb 2020 01:34:40
+1

I played plenty Monster Hunter World: Iceborne and played a bit of Dragon Quest XI here and there.

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Mon, 03 Feb 2020 01:40:49
+2

More Forza and Sky. The Nyaan Cat Hoonigan RS200 has usurped the kombivan.

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Mon, 03 Feb 2020 02:07:12
0

What do people who watch a lot of gridiron think of how many fucking ad breaks there are? I actually quite like the sport, but I'd never be able to watch it regularly because literally 75% of the experience is ad break after ad break. It just ruins the tension. I also have no interesting in watching fancy schmancy superbowl ads (not that we get that with the coverage here, anyway; we just get our standard ads). If I wanna watch some great propaganda, I'll go and check out Triumph of the Will or Red Dawn or something.

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Mon, 03 Feb 2020 02:19:29
0

Most people in America look forward to the ads as much or more than the Super Bowl.

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Mon, 03 Feb 2020 02:21:42
0

I am certainly rooting for Deebo this year.

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Mon, 03 Feb 2020 02:25:41
+1
travo said:

Most people in America look forward to the ads as much or more than the Super Bowl.

In the same manner I imagine North Koreans look forward to mass gymnastic displays. Nyaa

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Mon, 03 Feb 2020 03:14:06
+2
Foolz said:

What do people who watch a lot of gridiron think of how many fucking ad breaks there are? I actually quite like the sport, but I'd never be able to watch it regularly because literally 75% of the experience is ad break after ad break. It just ruins the tension. I also have no interesting in watching fancy schmancy superbowl ads (not that we get that with the coverage here, anyway; we just get our standard ads). If I wanna watch some great propaganda, I'll go and check out Triumph of the Will or Red Dawn or something.


In social situations, whether you are at the game with friends or you're watching it at home with a group of people, the breaks are actually not an issue at all. If anything, they help create an ebb and flow that in a strange way adds something to the experience. If you're watching by yourself though, it grinds everything down to a halt and makes it amongst the most boring things on earth to watch.
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Country: AU
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Mon, 03 Feb 2020 07:18:42
+1

I've been playing Gear 5, Super Monkey Ball on Gamecube and Pokemon Shield.

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Country: BE
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Mon, 03 Feb 2020 12:18:32
+2

We've been sailing the seas, heroically fleeing from other pirate ships on what was a very busy sea last Friday.  We came across a fort filled with skelleton pirates which we had no clue how to defeat.  We reverted to our plan B, being 'shooting them from afar with big cannons'.  Works every time.  Also played a little bit of Luigi's Mansion 3 and the odd race in Asphalt 9.

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Country: BE
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Tue, 04 Feb 2020 09:08:21
+1

[eurogamer.net]W101: Remastered smashes Kickstarter goal in less than four hours

I wonder why platinum turned to kickstarter for this.  I know they wanted to get into self publishing, but this does seem like a cop-out to me.  They couldn't spare 50k themselves to make the Switch version a reality?

On the other hand, you can back the Kickstater and get the game for as low as €33 of €46 for the physical version, so it does seem like a bargain.

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Country: UN
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Tue, 04 Feb 2020 10:39:25
+1

This seems like great market research rather than some kind of a cop-out. Uneasy

And good on them for having the game at a reasonable price as the two basic funding options.

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Tue, 04 Feb 2020 12:01:26
+1
Foolz said:

This seems like great market research rather than some kind of a cop-out. Uneasy

It's still a cheapskate way though.  They're asking a paltry $50.000 to port the game to Switch.  If they can't spare that kind of money themselves, they should stay away from self publishing.

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Country: US
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Tue, 04 Feb 2020 12:34:13
+1
This is actually an interesting Kickstarter though. The game is done, so you're just paying for it to be ported, and probably enhanced a bit. And every tier gets a copy of the game. Really, this just seems more like a pre-order with a great PR announcement attached to it.
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Country: CA
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Tue, 04 Feb 2020 14:25:06
+1

I’m just happy that we’re getting a Switch version of Wonderful 101. I do have the Wii U version but would like to play it on the Switch nonetheless.

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Country: US
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Tue, 04 Feb 2020 17:50:00
+1

No I did not go to the Super Bowl. We had one of the best half time shows, so Miami.

w101 making so much money. Bad precedent though, let's have the public fund ports instead.

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Country: UN
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Tue, 04 Feb 2020 20:54:31

What's wrong with the public funding ports? If the public wants it, this a more efficient and potentially more profitable model (while being no worse for the consumer). And if the public doesn't want it, then the publisher/developer only loses the cost of the PR campaign for the pitch, not the cost of developing a product that doesn't sell enough to make a profit.

Ultimately, the standard model relies on the public funding a product, anyway; otherwise you don't make your money back or a profit! This just speeds up the process.

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Wed, 05 Feb 2020 03:49:17
Foolz said:

What's wrong with the public funding ports? If the public wants it, this a more efficient and potentially more profitable model (while being no worse for the consumer). And if the public doesn't want it, then the publisher/developer only loses the cost of the PR campaign for the pitch, not the cost of developing a product that doesn't sell enough to make a profit.

Ultimately, the standard model relies on the public funding a product, anyway; otherwise you don't make your money back or a profit! This just speeds up the process.

It kind of goes against the spirit of Kickstarter which is for a person or team that has no money. Not a million dollar coporation looking to cut any risks. But yeah it works for us if this allows us to get things we normally would not like Shenmue 3.

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Wed, 05 Feb 2020 06:07:38
Dvader said:

It kind of goes against the spirit of Kickstarter which is for a person or team that has no money. Not a million dollar coporation looking to cut any risks. But yeah it works for us if this allows us to get things we normally would not like Shenmue 3.

They can still use Kickstarter while the risk averse million dollar corporations produce niche stuff that has a solid demand.

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