What do people who watch a lot of gridiron think of how many fucking ad breaks there are? I actually quite like the sport, but I'd never be able to watch it regularly because literally 75% of the experience is ad break after ad break. It just ruins the tension. I also have no interesting in watching fancy schmancy superbowl ads (not that we get that with the coverage here, anyway; we just get our standard ads). If I wanna watch some great propaganda, I'll go and check out Triumph of the Will or Red Dawn or something.
What do people who watch a lot of gridiron think of how many fucking ad breaks there are? I actually quite like the sport, but I'd never be able to watch it regularly because literally 75% of the experience is ad break after ad break. It just ruins the tension. I also have no interesting in watching fancy schmancy superbowl ads (not that we get that with the coverage here, anyway; we just get our standard ads). If I wanna watch some great propaganda, I'll go and check out Triumph of the Will or Red Dawn or something.
In social situations, whether you are at the game with friends or you're watching it at home with a group of people, the breaks are actually not an issue at all. If anything, they help create an ebb and flow that in a strange way adds something to the experience. If you're watching by yourself though, it grinds everything down to a halt and makes it amongst the most boring things on earth to watch.
We've been sailing the seas, heroically fleeing from other pirate ships on what was a very busy sea last Friday. We came across a fort filled with skelleton pirates which we had no clue how to defeat. We reverted to our plan B, being 'shooting them from afar with big cannons'. Works every time. Also played a little bit of Luigi's Mansion 3 and the odd race in Asphalt 9.
I wonder why platinum turned to kickstarter for this. I know they wanted to get into self publishing, but this does seem like a cop-out to me. They couldn't spare 50k themselves to make the Switch version a reality?
On the other hand, you can back the Kickstater and get the game for as low as €33 of €46 for the physical version, so it does seem like a bargain.
This seems like great market research rather than some kind of a cop-out.
It's still a cheapskate way though. They're asking a paltry $50.000 to port the game to Switch. If they can't spare that kind of money themselves, they should stay away from self publishing.
This is actually an interesting Kickstarter though. The game is done, so you're just paying for it to be ported, and probably enhanced a bit. And every tier gets a copy of the game. Really, this just seems more like a pre-order with a great PR announcement attached to it.
What's wrong with the public funding ports? If the public wants it, this a more efficient and potentially more profitable model (while being no worse for the consumer). And if the public doesn't want it, then the publisher/developer only loses the cost of the PR campaign for the pitch, not the cost of developing a product that doesn't sell enough to make a profit.
Ultimately, the standard model relies on the public funding a product, anyway; otherwise you don't make your money back or a profit! This just speeds up the process.
What's wrong with the public funding ports? If the public wants it, this a more efficient and potentially more profitable model (while being no worse for the consumer). And if the public doesn't want it, then the publisher/developer only loses the cost of the PR campaign for the pitch, not the cost of developing a product that doesn't sell enough to make a profit.
Ultimately, the standard model relies on the public funding a product, anyway; otherwise you don't make your money back or a profit! This just speeds up the process.
It kind of goes against the spirit of Kickstarter which is for a person or team that has no money. Not a million dollar coporation looking to cut any risks. But yeah it works for us if this allows us to get things we normally would not like Shenmue 3.
It kind of goes against the spirit of Kickstarter which is for a person or team that has no money. Not a million dollar coporation looking to cut any risks. But yeah it works for us if this allows us to get things we normally would not like Shenmue 3.
They can still use Kickstarter while the risk averse million dollar corporations produce niche stuff that has a solid demand.
This weekend, I chased a dragon across the land, challenging him to a workout in Ring Fit Adventure. I also found a blender to make smoothies!
I played plenty Monster Hunter World: Iceborne and played a bit of Dragon Quest XI here and there.
More Forza and Sky. The Nyaan Cat Hoonigan RS200 has usurped the kombivan.
What do people who watch a lot of gridiron think of how many fucking ad breaks there are? I actually quite like the sport, but I'd never be able to watch it regularly because literally 75% of the experience is ad break after ad break. It just ruins the tension. I also have no interesting in watching fancy schmancy superbowl ads (not that we get that with the coverage here, anyway; we just get our standard ads). If I wanna watch some great propaganda, I'll go and check out Triumph of the Will or Red Dawn or something.
Most people in America look forward to the ads as much or more than the Super Bowl.
I am certainly rooting for Deebo this year.
In the same manner I imagine North Koreans look forward to mass gymnastic displays.
In social situations, whether you are at the game with friends or you're watching it at home with a group of people, the breaks are actually not an issue at all. If anything, they help create an ebb and flow that in a strange way adds something to the experience. If you're watching by yourself though, it grinds everything down to a halt and makes it amongst the most boring things on earth to watch.
I've been playing Gear 5, Super Monkey Ball on Gamecube and Pokemon Shield.
We've been sailing the seas, heroically fleeing from other pirate ships on what was a very busy sea last Friday. We came across a fort filled with skelleton pirates which we had no clue how to defeat. We reverted to our plan B, being 'shooting them from afar with big cannons'. Works every time. Also played a little bit of Luigi's Mansion 3 and the odd race in Asphalt 9.
I wonder why platinum turned to kickstarter for this. I know they wanted to get into self publishing, but this does seem like a cop-out to me. They couldn't spare 50k themselves to make the Switch version a reality?
On the other hand, you can back the Kickstater and get the game for as low as €33 of €46 for the physical version, so it does seem like a bargain.
This seems like great market research rather than some kind of a cop-out.
And good on them for having the game at a reasonable price as the two basic funding options.
It's still a cheapskate way though. They're asking a paltry $50.000 to port the game to Switch. If they can't spare that kind of money themselves, they should stay away from self publishing.
I’m just happy that we’re getting a Switch version of Wonderful 101. I do have the Wii U version but would like to play it on the Switch nonetheless.
No I did not go to the Super Bowl. We had one of the best half time shows, so Miami.
w101 making so much money. Bad precedent though, let's have the public fund ports instead.
What's wrong with the public funding ports? If the public wants it, this a more efficient and potentially more profitable model (while being no worse for the consumer). And if the public doesn't want it, then the publisher/developer only loses the cost of the PR campaign for the pitch, not the cost of developing a product that doesn't sell enough to make a profit.
Ultimately, the standard model relies on the public funding a product, anyway; otherwise you don't make your money back or a profit! This just speeds up the process.
It kind of goes against the spirit of Kickstarter which is for a person or team that has no money. Not a million dollar coporation looking to cut any risks. But yeah it works for us if this allows us to get things we normally would not like Shenmue 3.
They can still use Kickstarter while the risk averse million dollar corporations produce niche stuff that has a solid demand.