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[videogameschronicle.com] ​Microsoft shouldn’t take blame for Scalebound, says Platinum videogameschronicle.com gamingeek
[youtube.com] Original Pokemon anime theme singer releases  an original, unofficial Detective Pikachu song​ youtube.com gamingeek
[gamefront.de] ​Assassin's Creed Kingdom - Ragnarok leaked Pics gamefront.de media gamingeek
[gamefront.de] DMC Switch screens gamefront.de gamingeek
[siliconera.com] Devil May Cry 5, Resident Evil 2, Monster Hunter  Bolster Capcom’s Record-High Profits​ siliconera.com gamingeek
[nintendolife.com] Final Fantasy XII: The Zodiac Age  - This Is How You Handle A Remaster​ nintendolife.com gamingeek
[eurogamer.net] Crysis as you've never seen it before -  with ray traced lighting and co-op play​ eurogamer.net gamingeek
[videogamer.com] ​BioWare is '100% committed to Anthem' Gamers are 0.2% commited videogamer.com gamingeek
[comicbook.com] Ryan Reynolds recorded some Detective Pikachu dialog  that bordered on R-rated content, which was subsequently cut​ comicbook.com gamingeek
Darksiders 2: Deathinitive Edition for Switch release​ EB Games Canada lists gematsu.com gamingeek
[vg247.com] Anthem launch sales didn't meet EA expectations but its digital performance broke records ​ vg247.com gamingeek
[youtube.com] The Full Detective Pikachu Movie has leaked online View it here to be rickrolled youtube.com gamingeek
[nintendolife.com] Review Shakedown: Hawaii - A Promising Game  Buried Beneath Tedious Busywork​ nintendolife.com impressions gamingeek
[eurogamer.net] Shakedown: Hawaii review - crime and capitalism in a sunny open world ​ eurogamer.net impressions gamingeek
[gonintendo.com] Nintendo on why they're planning to launch Switch in China the Chinese market overall, and the decision to work with Tencent​ gonintendo.com gamingeek
[gonintendo.com] Upcoming Switch games from series' previously seen on handhelds gonintendo.com gamingeek
[gonintendo.com] Switch sell-through trending 'extremely favorably,' Nintendo has no concerns about momentum​ gonintendo.com gamingeek
Free Monster Shooting' Nintendo Labo VR Kit mini-game via Switch news channel japanesenintendo.com gamingeek
[nintendosoup.com] Monolith Soft now at 209 employees strong nearly 25% of staff are female​ nintendosoup.com gamingeek
If you Love Cuphead you need to buy this artovision3d.com gamingeek
[eurogamer.net] GOW behind-the-scenes documentary  eurogamer.net gamingeek
[videogamer.com] news Rage 2's launch trailer videogamer.com gamingeek
[videogameschronicle.com] Platinum shoots down Astral Chain/Scalebound comparisons explains why they work so well with Nintendo, and talks about Switch's success videogameschronicle.com gamingeek
[gonintendo.com] This week's North American downloads - May 9 (​ SAINTS ROW, Redout and more) gonintendo.com gamingeek
[gonintendo.com] This week's European downloads - May 9 ​ (Saint's Row, Shakedown: Hawaii, Tales From Space and more) gonintendo.com gamingeek
[youtube.com] ​Digital Foundry - Nintendo Switch boost mode analysis 20% better GPU speeds youtube.com gamingeek
[ign.com] Miyamoto wasn't sure Eternal Darkness should include the "delete your save" Sanity Effect ign.com gamingeek
[gameunder.net] Game Under Podcast Episode 109 Aspro and Foolz did a podcast. gameunder.net editorial impressions media news aspro
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Country: AU
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Sat, 11 May 2019 08:48:05
SupremeAC said:

very interesting blog post with a lot of research on the cost of gaming, both to users and developers.

Some interesting take aways:

Between 1985 and 2005, the 'cost per byte' (unit of cost of development) decreased by factor 6.  In those 2 decades, devs became 6 times as efficient in creating content.  However, overall cost went up by factor 22.  More concerning: after 2005 the 'cost per byte' didn't decline much anymore, while overall costs most certainly still rose higher and higher. The author questions of this might be down to the dominance of Unity and Unreal Engine as middleware engines, to the point where they might be holding back further innovations in terms of more efficient content creation.

When you factor in inflation, games are about half as expensive as they used to be (at full retail price).

I'll read through that for Ep 109 of game under podcast, thanks Sup.

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Sat, 11 May 2019 09:28:18
aspro said:

I'll read through that for Ep 109 of game under podcast, thanks Sup.

I was going to respond that the unit of measurement was absurd, but then I saw there was more to it than that. Then I read the conclusion, and discovered something even more absurd than the unit of measurement quoted above.

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Sat, 11 May 2019 17:35:00
gamingeek said:

When the hell is E3?

Tuesday June 11th.

1176413.png

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Sat, 11 May 2019 17:37:22
Thanks

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Sat, 11 May 2019 20:13:12
gamingeek said:
Thanks

No problem. I think Microsoft will have their conference on Monday before E3 and E3 wraps up Thursday the 13th.

1176413.png

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Sat, 11 May 2019 20:38:08
I still haven't watched last year's show.

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