Microsoft re-trademark Phantom Dust
It was an OG Xbox game from Panzer Dragoon guy
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Amazon lists Bethesda E3 2014 Dummy listings
For EBU but including 3DS this time
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travo (7m)
I'm currently trying to install steam on a 12 year old desktop and getting it to run steam in home streaming. if it does end up to work, I'll buy me a small case, transplant the desktop pieces I need to it, and have a home console steam experience for a few euro. If it doesn't work out, at least I had fun giving it a shot
I took mine apart and put it back together so all the colours were in the correct places. Then I smashed it on the wall, got on the ground with my face right up to the shattered pieces and screamed, "Who's laughing now!?"
Not as extreme, but yes. Thank you.
I like this game, but have the PC version. Wish I had it on Vita instead.
Anyone got Super Time Force?
lol, yeah go DirecTV, they are better. Usually you can roll it into an XM/Sirius grab (at least when I lived there). I loved XM radio.
Wolfenstein reviews:
Full article at the link in the updates.
Puts into perspective how Wii U ports of 360 game code are difficult too. The architecture is so different.
I decided to start over as you said. Not too big a deal, I wasn't all that far into it yet. Plus since I already have a good idea of how the game plays it'll let me get off to a strong start.
I love the fucking atmosphere of these games. They have a feel of a game from the late 90's or early 2000's....its a vibe I don't get much from games anymore.
So there's a new PS4 commerical doing the rounds. Has anyone else noticed them promoting the system with games that aren't even out for months from now? Has games production got so bogged down with these new systems that publishers can't manage a regular release schedule? And so they have to advertise for unfinished, unreleased games?
Epic were saying that there were 3x less games being made with 3x the budget compared to last gen.
EDIT: So I'm speculating here, but wont this shoot the industry in the foot, if it can't keep our attention leaving us with weeks and months with nothing to play? Waning interest etc?
Not on my Netflix. Boo.
The PS4 is only a few months into its lifecycle. It'll struggle a bit before it hits its stride. Of course incremental costs of development also play a part in this.
I saw it on Cartoon Network.
Normally this is what I thought, but according to Epic there are 3x less AAA games in development for PS4/XB1 compared to 360/PS3. I'm curious to see if it's nothing but indie or AAA with nothing in between.
My Favorite SuperSlutz from Comic Con
Robio is this your gallery?
The continued use of the AAA label confuses me. If I go with the definition that a AAA game is one that has a 9.0 MC average, how do people know that when they're still in development? If budget is accounted for when considering a game in development as AAA, where do you draw the line? I mean at which amount of money?
$15 million? I don't know, do you include marketing budget because Destiny is at $500 million.
AAA today means big budget title that will sell a ton for a publisher.
What if it flops? Does it stop being AAA?