Game Scoop! Presents The BIG RPG Preview
Did you know there are 30 RPG's scheduled for 2014? Actually an IGN video worth watching!?ign.com editorial impressions media phantom_leo
Two games, one an absolute joy to play, one feels like getting teeth pulled. Why do I do this to myself. I play Castlevania and I am just at peace, I love it. I play Puppeteer and I want to rethink my life.
Two games, one an absolute joy to play, one feels like getting teeth pulled. Why do I do this to myself. I play Castlevania and I am just at peace, I love it. I play Puppeteer and I want to rethink my life.
so new ms ceo is confiramed as theindian guy. but: "Stephen Elop will still rejoin Microsoft shortly to lead an expanded devices team focused on Surface, Windows Phones, and Xbox"
As you probably know, part of working together brought along the opportunity develop and publish ’90s Arcade Racer for Wii U (among other places). The development is moving along well and for this update we’ll share some details related to the Wii U version of the game and our plans.
Without getting into minutia that we’re probably not allowed to share in great detail, some things that worked on PC couldn’t be ported exactly Wii U without having affecting how the game performs on the Nintendo console–and probably other consoles, too. However, we’re very happy with the results. Fidelity, image quality and a smooth framerate are our priorities. Detractors note, Wii U is proving very capable of running the game at 60fps at 720p with 4xMSAA and FXAA resulting in a crystal clear image. It’s simply beautiful.
Many of you have emailed us asking for a release date, unfortunately it’s hard to give you a solid date but mid 2014 is our goal for now.
The Wii U is actually perfectly capable of doing 1080p, but we wanted to give that up so we can add more visual effects and polish. With AA, running at 720p/60fps the visual fidelity is negligible given that we can add more effects.
You're also forgetting about Pac-Man Museum for PSN and XBLA (cancelled on the Wii U and 3DS cuz Namco is bitches). The collection includes:
Needless to say if you don't buy this, you're a bitch. All of you.
Hmmm... not looking so bogus now, is it?
Oh shit, I just found a real dealbreaker here. Blitzball. Who thought this would be fun or a good idea?
You only have to play it for like 5 minutes in the story, if even that.
Does it change anything if I lose the match?
Not sure, but it certainly doesn't matter if you lose if I remember correctly.
Nice, because I'm not winning this fucking game that's for sure.
Yeah, I think you're probably meant to lose at that stage.
I liked it...
Me too. It was better than any of the card games at the very least.
You had to diss Triple Triad, didn't you? You just had to. If you didn't, it wouldn't have been you.
Two games, one an absolute joy to play, one feels like getting teeth pulled. Why do I do this to myself. I play Castlevania and I am just at peace, I love it. I play Puppeteer and I want to rethink my life.
And is puppeteer HUGE, WTF.
I think the card game was better. In general I am a fan of the FF mini games.
didnt it reviews say it was awesome?
Minor changes could've helped that game tremendously, like better jumping mechanics.
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so new ms ceo is confiramed as theindian guy. but: "Stephen Elop will still rejoin Microsoft shortly to lead an expanded devices team focused on Surface, Windows Phones, and Xbox"
Elop is the guy who want s to kill bing and xbox
As you probably know, part of working together brought along the opportunity develop and publish ’90s Arcade Racer for Wii U (among other places). The development is moving along well and for this update we’ll share some details related to the Wii U version of the game and our plans.
Without getting into minutia that we’re probably not allowed to share in great detail, some things that worked on PC couldn’t be ported exactly Wii U without having affecting how the game performs on the Nintendo console–and probably other consoles, too. However, we’re very happy with the results. Fidelity, image quality and a smooth framerate are our priorities. Detractors note, Wii U is proving very capable of running the game at 60fps at 720p with 4xMSAA and FXAA resulting in a crystal clear image. It’s simply beautiful.
Many of you have emailed us asking for a release date, unfortunately it’s hard to give you a solid date but mid 2014 is our goal for now.
The Wii U is actually perfectly capable of doing 1080p, but we wanted to give that up so we can add more visual effects and polish. With AA, running at 720p/60fps the visual fidelity is negligible given that we can add more effects.
daytona?
twiitter paying off:
David Gibson
@gibbogame 6 hrsGungHo - press talking about a mobile game passing $1bn, in 2013 Puzzle & Dragons in Japan did $1.43bn and Internationally $17m (our est.)
David Gibson
@gibbogame 7 hrsNintendo-did the Yamauchi family sell 67% of their holdings when they only needed to sell 45% to pay inheritance tax?http://www.nintendo.co.jp/ir/pdf/2014/140204e.pdf …
and i tweeted peter moore
Reviews are stupid, I guess its pretty and charming and has great production values and its original and all that bullshit. Its a poor platformer.