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Tecmo Koei's TGS Lineup *crickets* *tumbleweed blows through* andriasang.com news aspro
[eurogamer.net] Eurogamer Reviews JoJo's HD 7/10 "...as much lost treasure as it is bizarre curio". eurogamer.net impressions aspro
[siliconera.com] Pokémon Dream Radar English Trailer E-shop game that has AR features. siliconera.com media news aspro
[siliconera.com] Valve is Hiring Hardware Designers "We’re frustrated by the lack of innovation in the computer hardware space..." siliconera.com news aspro
[pcgamer.com] Scribblenauts Unlimited Coming to Steam PC and Wii U release. Ok. pcgamer.com news aspro
Sega PAX Screenshots 56 of 'em. Sorted by game. gematsu.com media aspro
Dev mentions Wii U for Unannounced Fantasy Medieval RPG Paris based dev, PC/Mac game too notenoughshaders.com news gamingeek
[computerandvideogames.com] Warface: Favela screens from PAX computerandvideogames.com gamingeek
[neogaf.com] Developer hints that UE4 supports Wii U? Rumor neogaf.com gamingeek
[computerandvideogames.com] Far Cry 3: New 15 minute gameplay video computerandvideogames.com gamingeek
[computerandvideogames.com] Halo 4's ending reportedly revealed computerandvideogames.com gamingeek
[officialnintendomagazine.co.uk] ONM podcast: Why ZombiU isn't the next Red Steel officialnintendomagazine.co.uk gamingeek
[gamekyo.com] Dragonquest Wii U info coming at TGS In 17 days time gamekyo.com gamingeek
[eurogamer.net] Kojima on The Boss having her own game The Fox Engine for Silent Hill and movie hopefuls eurogamer.net gamingeek
[eurogamer.net] Guild Wars II Tops UK Sales Charts First time PC exclusive tops charts since 2010. eurogamer.net news aspro
Namco-Bandai's TGS Lineup How can they be making this many games? gematsu.com news aspro
Square-Enix's TGS Lineup gematsu.com news aspro
[gameinformer.com] Ratchet Deadlocked HD is a Thing Coming to PSN. gameinformer.com news aspro
[joystiq.com] Fan Re-make of Half-Life Launching Sept. 14. Black Mesa will have 8-10 hours of play. joystiq.com news aspro
Brothers in Arms: Furious 4 is "New IP" Except.... isn't it an existing IP? gematsu.com news aspro
Ace Attorney 5 Details Confirmed as 3DS release. gematsu.com news aspro
[theverge.com] 4K TV's Explained in Basic Terms "If this isn't the future of TV, then TV has no future." theverge.com editorial impressions aspro
[pcgamer.com] MMO Tera Downsizing from 11 to 3 Servers “We’ve got several metrics ... and many of ours are below the mark,” pcgamer.com news aspro
[arstechnica.com] 'Xbox Games on Windows' Explained How XBLA will work on PC. arstechnica.com editorial impressions aspro
[pcgamer.com] Steam Community Gets Overhaul Changes are now live. pcgamer.com news aspro
[giantbomb.com] Final Fantasy XIV REBOOT Gameplay Video Content. giantbomb.com media aspro
[eurogamer.net] XBLA Went Down for Four Hours "The issues with Xbox Live are now fixed" eurogamer.net news aspro
[destructoid.com] PAX: Harold Preview SUPERB animation, but is it just another case of Graphics OVER Gameplay? destructoid.com impressions phantom_leo
[destructoid.com] PAX: State of Decay is not just another Zombie game Hmmm... It LOOKS like just another Zombie game. destructoid.com impressions phantom_leo
[destructoid.com] PAX: Torchlight II Preview Please come to 360! Please come to 360! destructoid.com impressions phantom_leo
[destructoid.com] PAX: Guacamelee! is like a co-op Super Metroid Just a reminder! I've posted a similar title a few times before! destructoid.com impressions phantom_leo
[destructoid.com] SEGA renews Skies of Arcadia trademark Whatever. Probably for an iOS port. destructoid.com news phantom_leo
[destructoid.com] PAX: Hands on with NiGHTS Into Dreams Silly hands-on. Woman reporter never played the first! destructoid.com impressions phantom_leo
[eurogamer.net] Skyrim: Hearthfire DLC is Only 75 MB A tenth of a usual Skyrim patch. eurogamer.net news aspro
[computerandvideogames.com] EA Labels boss: Xbox 720, PS4 are 'spectacular' computerandvideogames.com gamingeek
[computerandvideogames.com] Epic Mickey 2 screens look a bit N64-era CVG think the Move to HD hasn't helped boost visuals much computerandvideogames.com media gamingeek
[computerandvideogames.com] Metal Gear Solid: Peace Walker pulled from Xbox Live computerandvideogames.com gamingeek
[videogamer.com] Rumour: Wii U release date and launch bundles outed by distributor 3 Skus, 3 prices, Nov 11th videogamer.com gamingeek
[mcvuk.com] Brothers in Arms game will become new IP Gearbox ditching the Brothers in Arms brand mcvuk.com gamingeek
[microsofttranslator.com] Valve confirms the jump to the hardware microsofttranslator.com gamingeek
[gamekyo.com] Hell Yeah! Wrath of the Dead Rabbit Images SEGA gamekyo.com media gamingeek
[microsofttranslator.com] Devs: Dead Space 3 has 100 hours of replay value microsofttranslator.com gamingeek
[eurogamer.net] Joe Danger 2 Coming This Month to XBLA Looking pretty good, new vehicles. eurogamer.net news aspro
[nintendoeverything.com] Amazon France lists Epic Mickey 1 & 2 Wii bundle nintendoeverything.com gamingeek
[officialnintendomagazine.co.uk] Six amazing Animal Crossing facts and secrets officialnintendomagazine.co.uk gamingeek
[eurogamer.net] Eurogamer Reviews Tales of Graces F 8/10 "...one of the last great traditional Japanese role-playing games". eurogamer.net impressions aspro
[gamespot.com] GameSpot's Escape From Mount Stupid - Zelda Video Content gamespot.com impressions media gamingeek
Nintendo registers 4th extension on Eternal Darkness trademark It truly is "Eternal" Darkness gamingeek
HarmoKnight screens andriasang.com gamingeek
Sony's TGS Lineup That's a lotta games. andriasang.com news aspro
[gamasutra.com] Summer of Arcade Has Lost it's Sizzle Gamasutra analyzes and reveals poor sales. gamasutra.com news aspro
Last of Us Gameplay Footage Previously seen only at E3. gematsu.com media aspro
[pcgamer.com] Notch Not Happy With His New Game Minecraft maker misses mark. pcgamer.com news aspro
[pcgamer.com] Starcraft II: Heart of the Swarm Beta Launches "...will initially be limited to a select group of pro-gamers, members of the press, Arcade contest winners, and shoutcasters". pcgamer.com news aspro
[gamasutra.com] U.S. Gaming Population Shrinking Every segment except for mobile and downloadable/online. gamasutra.com news aspro
New Call of Juarez Likely Ubisoft making announcement tomorrow. gematsu.com news aspro
Last Week's Japanese Sales Vita has a rare good week. gematsu.com news aspro
[officialnintendomagazine.co.uk] Pikmin 3: A guided tour of the trial map officialnintendomagazine.co.uk gamingeek
[computerandvideogames.com] Assassin's Creed 3 'the last of the triple-A dinosaurs' Creative director says "monster" productions are dying out computerandvideogames.com gamingeek
[eurogamer.net] Capcom want to pump out sequels more often So is shortening development eurogamer.net gamingeek
Wii U's 4th sku outed: The Ultimate Edition You want this (Joke pic). abload.de gamingeek
[eurogamer.net] EA bemoans lack of "reward" for launching new IP Defends sequelitis, eurogamer.net gamingeek
[microsofttranslator.com] Snake does NOT have white hair in Ground Zeros Kojima says that it is just the reflection effect microsofttranslator.com gamingeek
[gamekyo.com] RDR may be coming to PC gamekyo.com gamingeek
[gonintendo.com] EA proud to have not greenlit single-player experiences " I have not green lit one game to be developed as a single player experience. " gonintendo.com gamingeek
[nintendoworldreport.com] Fluidity: Spin Cycle - gameplay details, 3D disabled nintendoworldreport.com gamingeek
[gonintendo.com] Ace Attorney 5 - magazine scans YES gonintendo.com gamingeek
Ace Attorney 5 - first round of details, playable at TGS Set one year after the events of Ace Attorney 4 andriasang.com gamingeek
PAX: multiple Wii U game imrpressions from N.E.S ZombiU was easily the best looking Wii U game on the show floor and it was hard to imagine too many people being disappointed with its visuals. notenoughshaders.com gamingeek
[nintendo.com.au] Beat the Beat: Rhythm Paradise and Freakyforms dated Austrailia, get your Rhythm fix nintendo.com.au news gamingeek
[allgamesbeta.com] Monster Hunter 4 - tons of scans allgamesbeta.com gamingeek
[eurogamer.net] Eurogamer Reviews Skyrim: Hearthfire 5/10 "You just won't feel any ownership of the places you build..." eurogamer.net impressions aspro
[venturebeat.com] Ubisoft Launches Charm Offensive Over DRM "...we haven’t always been clear and consistent..." venturebeat.com news aspro
[wiiudaily.com] [Nintendo] “just doesn’t get it” [with the Wii U] "Nintendo is partying like it's 1985", says Pachter in his latest anti Wii U tirade. wiiudaily.com news Foolz
[destructoid.com] PAX: Project P-100 One of the Better Wii U Games at the Show destructoid.com impressions phantom_leo
[wiiudaily.com] Wii U Zelda coming in 2013 wiiudaily.com news phantom_leo
[venturebeat.com] August 2012 NPD Another 20 % drop in sales. Though HD software holds steady. venturebeat.com news aspro
[pcgamer.com] City of Heroes Fans Not Taking Cancellation Well Petition has 14,000 signatures so far. pcgamer.com news aspro
[arstechnica.com] Vita Hacked Maybe this will increase hardware sales. arstechnica.com news aspro
[pcgamer.com] PC Gamer Reviews Sleeping Dogs PC 74/100 "a bland, bloody tale in a setting that deserves better". pcgamer.com impressions aspro
Unreal Opens New Seattle Studio Focused on UE4. gematsu.com news aspro
[joystiq.com] Retailer GameStop Wants to Carry Ouya "Everything we've read is great". joystiq.com news aspro
[pcgamer.com] PC Gamer Reviews Guild Wars II 94/100 "Tomorrow’s MMORPGs will be held to account against its standards..." pcgamer.com impressions aspro
Sega Updates TGS Line-Up Cool pics of the freebies from the show. andriasang.com media news aspro
[giantbomb.com] Dishonored: In Depth,  Behind-the-Scenes Look Video Content. giantbomb.com media aspro
[pcgamer.com] Need for Speed: Most Wanted Preview "...another critical success for the Burnout veterans". pcgamer.com impressions aspro
New Call of Juarez is Old West PSN and XBLA. gematsu.com news aspro
[pcgamer.com] PC Gamer Reviews Out of the Park Baseball 13 78/100 "...it struggles to capture the passion". pcgamer.com impressions aspro
[eurogamer.net] Trial Evolution DLC Announced Its first DLC pack. eurogamer.net news aspro
[gameinformer.com] Madden 13 Selling Like Crazy In first week 1.65 million, an 8 percent year-over-year increase from last year. gameinformer.com news aspro
[neogaf.com] Rayman Jungle Run for mobile revealed. Its basically a game of treasure chest levels. neogaf.com news Dvader
[videogamer.com] Ghost Recon Online 'on hold' for Wii U Old, but sites are reporting like it's new videogamer.com gamingeek
[gamekyo.com] Monster Hunter 4 direct pics gamekyo.com gamingeek
[gamekyo.com] Sony confirm Killzone trilogy gamekyo.com gamingeek
Rumor: Nextbox delayed to 2014 because of poor processor Produced CPU does not pass quality checks semiaccurate.com gamingeek
[eurogamer.net] Oculus Rift: It's amazing until it makes you want to hurl 5 minutes made player want to hurl for half an hour later eurogamer.net gamingeek
[officialnintendomagazine.co.uk] ZombiU: The star characters and backstory revealed officialnintendomagazine.co.uk gamingeek
[famitsu.com] Famitsu mag online preview Ful page Layton, Ace Attorney, Capcom famitsu.com impressions gamingeek
[gonintendo.com] RUMOR: Wii U European launch date and price revealed? 349 Euros?! December 7th? gonintendo.com gamingeek
[capcom.co.jp] Ace Attorney 5 website opens capcom.co.jp gamingeek
Ace Attorney 5 Screens (not scans) Also, confirmation it's coming west. gematsu.com media news aspro
[joystiq.com] Cancelled Crash Team Racing 2010 Footage No confirmation, but looks legit. joystiq.com media news aspro
The Press Room Episode #129 Vader and Aspro go over the week's news, talk about Binding of Isaac, Paper Mario and Gears 2. thepressroompodcast.com editorial impressions news aspro
[gamasutra.com] Feature: Difference Between East and West Devs The DmC devs talk to Gamasutra. gamasutra.com editorial aspro
[giantbomb.com] Giant Bomb Quick Look: Borderlands 2 Video Content giantbomb.com impressions media aspro
[eurogamer.net] Eurogamer Reviews Mark of the Ninja 9/10 "a much-needed shot in the arm for Live Arcade..." eurogamer.net impressions aspro
[arstechnica.com] Ars Reviews Mark of the Ninja "Buy It" arstechnica.com impressions aspro
[joystiq.com] Dark Souls Not Getting Easy Mode Namco says it was a mis-translation. joystiq.com news aspro
[arstechnica.com] Guild Wars 2 Hacked 10,000 accounts effected so far. arstechnica.com impressions aspro
[pcgamer.com] X-COM Enemy Unknown PC Feature Will have better graphics and AI than console versions. pcgamer.com impressions aspro
[theverge.com] ME3 Wii U dev making another big game in a well known franchise For Wii U out in 2013 plus a game of their own IP theverge.com gamingeek
[eurogamer.net] Mass Effect 3 Wii U dev very conscious of not wanting to mess up "It's a new, different and sophisticated piece of hardware, so there's a good deal of technical energy that's been expended making it happen." eurogamer.net gamingeek
[computerandvideogames.com] Vita hack 'doesn't let you play pirate retail games' Damnit computerandvideogames.com gamingeek
[videogamer.com] Bethesda not yet sold on Wii U Yet they believe there is still plenty it can still do on the current generation of consoles. videogamer.com gamingeek
[computerandvideogames.com] Borderlands 2 review - First score is huge 95% computerandvideogames.com gamingeek
[officialnintendomagazine.co.uk] Wii U specs praised by the creator of Rayman Ancel stated that the Wii U has "almost no limitations with memory" officialnintendomagazine.co.uk gamingeek
[gamefront.de] Thunderwolves trailer gamefront.de gamingeek
[gamefront.de] Ubisoft unveil Thunderwolves screens Helicopter combat digital game gamefront.de media news gamingeek
[microsofttranslator.com] Evil Sackboy images microsofttranslator.com gamingeek
[microsofttranslator.com] Crimson Dragon is out in 6 days: on Windows phone microsofttranslator.com gamingeek
[gamekyo.com] New Remember Me video gamekyo.com gamingeek
[gonintendo.com] Michel Ancel very high up on Wii U, talks 'enormous' memory New Rayman Legends info, BG&E 2 future gonintendo.com gamingeek
[kotaku.com] Spector on why no one wants to greenlight a musical game " I have literally been told that if there are songs in a game, gamers will reject it and not buy it. " kotaku.com gamingeek
[siliconera.com] Monster Hunter 4 weapon details siliconera.com gamingeek
[eurogamer.net] Dry Scotch Scottish games industry employs 200 people, creates zero revenue says government report . eurogamer.net news aspro
[gameinformer.com] US Game TV Channel Killed Report: G4 To Be Reformatted, Name Change Possible gameinformer.com news aspro
Square Trademarks Circle of Mana Plus three other game names. gematsu.com news aspro
[pcgamer.com] Steam Big Picture Mode Launches Monday “simple, easy-to-read navigation designed specifically for TV” pcgamer.com news aspro
[nytimes.com] NYT Explains Valve to Normals "Behold the future of video games." nytimes.com news aspro
[nintendoeverything.com] Capcom has no plans to localize E.X. Troopers  nintendoeverything.com gamingeek
[gonintendo.com] Epic Mickey 2 - Disney Gulch interview gonintendo.com gamingeek
[gamespot.com] New US Retail Releases Week of Sept 9, 2012 NHL13, Iam Alive (PC), Joe Danger 2, Tekken Tag 2... gamespot.com news aspro
[venturebeat.com] Study: Why We Make Good Moral Choices in Video Games "...the majority of people will try to do the ‘right’ thing if they can..." venturebeat.com news aspro
[pcgamer.com] PC Gamer Reviews Endless Space 82/100 "... the most important thing is… everything". pcgamer.com impressions aspro
[nintendoeverything.com] 5 Gameinformer Nintendo Land screens show new stuff nintendoeverything.com gamingeek
[edge-online.com] The Making Of: Tom Clancy’s Splinter Cell “There were guys out on the field crying after being teargassed. One of the programmers on Rainbow Six ended up with huge bruises on the shoulder and arm after shooting a 12-gauge shotgun" edge-online.com gamingeek
[computerandvideogames.com] Final Fantasy XIV devs show improvements in hour-long video Got an hour to spare? computerandvideogames.com gamingeek
[gamasutra.com] Capcom on the difference between East and West development " in Japan, you tend to be much more compartmentalized; if you're a programmer, you're a programmer." gamasutra.com gamingeek
House of the Dead's Takashi Oda discusses sequel ideas thewebsiteofthedead.com gamingeek
Nintendo Land Balloon Fight: Trip Breeze attraction revealed Metroid Blast has everyone dress up in Samus' armor consolewars.de gamingeek
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Mon, 03 Sep 2012 08:22:50

It had more impact when it came out. It really was bigger and more diverse than the first game.  Since then you've likely played 15-20 games that built on what Gears started.

Mind you, I got it home and played it in about 2 sittings, so my memory of it ain't to specific, but I do remember feeling it was bigger and badder, as advertised.

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Mon, 03 Sep 2012 10:57:57

travo said:
Damn, you guys are nitpicky.   That video looked great.   I've seen similar rain effects on rocks and buildings in the Gears games, but it still looked fantastic.  Will it be downgraded for the PS3 and 360?  Yep, more than likely, but MGS4 still holds up very well today.

I'm not being nitpicky, but I thought the days of being wowed over cutscene graphics was over. Show me more realtime gameplay and actual levels in daylight with geometry. I'm wowed by Crysis 3's tech video and next gen consoles should be able to do a pared down version of that fairly easily. Maybe I'm not excited because I don't like MGS.

Dvader said:

Its MGS all cutscenes are real time, they do run a it better I think the models get more attention during them but it is all real time..  Whether or not this will be the finish product is a question as it has been said that even this demo maybe a test run. And yeah of course everything is achieveable with lower res, removing the rain and effects, etc. I want THAT, that video is the most impressive footage of any game I have ever seen.

I don't doubt that it was real time for the cutscene, but a cutscene is different from realtime in gameplay. Take that shot of Snake's face close up, there is no background it's black with rain and they can use all the rendering power to make a highly detailed face, think about the Shenmue Passport disc content where the faces were greatly enhanced over and above what was actually used in game. In a cutscene you can put the camera where you like and not render anything else beyond what is in shot, so you can razor focus the engine specifically where you want to prioritise textures. And things like that cloth physics could be key animation specifically done for the cutscenes that will not be apparent during realtime gameplay unless it's a faked cut back version.  

What I tend to do with HD games is during gameplay, if there is an NPC or texture I want to get a close look at I go and look at it close up and see how good it is. That will be the test of MGS Zeros, whether during gameplay in daylight everything holds up. Kojima could have put 10 out of 11 minutes of that Zeros video as HD video on Bluray and you wouldn't be able to tell the difference. When the gameplay starts, if you watch it in HD and enlarge the screen you can see it isn't nearly as impressive as the cutscenes. The level is virtually flat, with a fence and a few towers or tents about, very simple geometry.

What impressed me the most was just before the gameplay started the camera zoomed about Snakes model and close to his hand and there was an impressive level of detail there when it phased back to gameplay. That's where something like tesselation will come in handy next gen. We can already render highly detailed models but prioritising texture detail through LOD or tesselation will make everything you look at as good as something which was before prioritised by artists - which is why you can see some janky textures in games next to great ones. There was also a great level of detail on the rocks Snake crawled over but again that was framed in a specific shot in a cutscene, in open gameplay I would like to see if you could whip the camera up close and see the same LOD.

bugsonglass said:

I really fuckin hate Bayonetta.  Wish the game would end already.  I'm at Chapter 14, playing this level that's a very bad approximation of a spaceshooter ala starfox.  It's terrible, and not only that but you get taken to the start of the level practically every time you lose (even if it's the level boss).  I can't stand this kind of stupid inconsistency with checkpoints.  Makes it come across as a game made by amateurs, which I know is not true but it's still very bad.

Also can't stand the gratuitous f-word swearing in the cutscenes for effect.  And how many more times have I got to fight that stupid blond bimbo.  Should have stopped playing this trash many days ago.

Strange how this game divides people. I hated it too but I'm not big on fighters, I prefer simpler arcade style beat em ups I guess.

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Mon, 03 Sep 2012 11:22:04

Yodariquo said:

Sounds to me you more than anyone is insisting nobody say a damn thing.

I literally have no idea what you're talking about.

Dvader said:

You didnt see the gameplay footage in the other video, it shows 3 more minutes of Snake sneaking around, getting into a jeep and calling in that helicopter. Fine maybe in daylight and such it doesnt look as good, so what. NO GAME ON CONSOLES LOOK LIKE THIS. Period. I have been playing games on modern consoles for 6 years now, I have played basically every best looking game out there.

So yes I did go crazy how other MGS games look cause they are usually graphical showcases. MGS2 and MGS4 were windows into what second gen graphics on each respected console was before the console even launched.

Yeah I saw most of the other gameplay footage, shakey cam though. People are freaking out just because I haven't gone all goggle eyed over the newest MGS showcase. As I said in before if people would actually read the detail about what said carefully on how the characters and LOD were fantastic etc there would not be such a reaction. The gameplay footage was okay (great actually), but I'm just wary that this video is going to be like the opening level of Chaos Theory, it's almost exactly the same as how that was presented with a storm and rain lashing down, with lightning flaring in the background, in the dark where reflections can be better rendered, with lights causing lens flare. Unless every level is set during a wet stormy night the rest of the game ain't going to look like that. That's all I'm saying. In the daylight and especially on the current gen console versions which this is made for, it is not going to look as good.  And using cutscenes to value the graphics level of a game is not good.

Take that Crysis 3 tech video I posted, all in daylight with much, much more complex geometry, all in realtime gameplay scenarios. Geometry is very important, if you look at that Crysis 3 video I posted the levels are vertical as well as horizontal there is sooooooooooo much more geometry on display which is far more difficult to render than the fairly simple environments we saw in that Ground Zero video and still bear in mind that Zero's is getting off fairly lightly, because the black of night means it does not have to render what is beyond a certain point.

Also I still have bad memories from Kojima, he is not past duping people with impressive initial videos of his MGS games. I vividly remember the MGS 3D realtime video he did one year.

Check this video out at 5 minutes 47 seconds. Next year the actual game showed up looking nowhere near as good as the models and engine he built for this initial showing.

Remember the 2005 TGS MGS4 unveiling? Built on PS3 devkits?

When the game came out people complained that it did not look as good, in fact some janky screens went around the web.

Dvader said:

All that said GG I had not seen the CryEngine 3 vid and that is amazing. Ok so now the MGS footage is the second most impressive game footage I have seen. I am just happy that we have a clear view at what next gen is going to look like. I can't wait. Remember all this is just the first generation graphics of next gen.

I like good graphics as much as the next man, but I'm increasingly cynical on the subject as well as gaming on the whole. So it's harder for me to get excited, especially when I see the gameplay. I was woefully let down when Watch Dogs gameplay reverted to a cover shooter behind cars and the same for Star Wars 1313.

edgecrusher said:

Oh man is anyone else playing Sleeping Dogs? Highly recommend it....this game is awesome.

I want it. Mostly because of Shenmue.

edgecrusher said:

Ok, Sleeping Dogs is seriously badass.

So this was supposed to be True Crime: Hong Kong? Are these guys the same developers who did the old True Crime? I remembered a few people on Gamespot back in the day saying they enjoyed it, but I never played it.

The original was developed by Luxoflux. A side note, if you enjoy the plot or scenarios the developers took a lot of experience from Hong Kong Crime movies, Infernal Affairs, Johnnie To movies, John Woo etc.

Edited: Mon, 03 Sep 2012 12:07:30

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Mon, 03 Sep 2012 12:55:35
+1

Stop complaining GG. You got called nitpicky, I got called insane. Sad

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Mon, 03 Sep 2012 14:06:13

Now that's ABSURD! GG isn't nitpicky!

...

...

...

Oh! Look at the time, I have to go!

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Mon, 03 Sep 2012 14:09:55
Dvader said:

Gears stuff.

Did you get to the part with the fish monster and the raft? That pretty much killed it for me.

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Mon, 03 Sep 2012 15:31:27
gamingeek said:

Yodariquo said:

Sounds to me you more than anyone is insisting nobody say a damn thing.

I literally have no idea what you're talking about.

Directed at Leo's anti-disagreement shtick.

---

Tell me to get back to rewriting this site so it's not horrible on mobile
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Mon, 03 Sep 2012 15:33:45
Yodariquo said:
gamingeek said:

Yodariquo said:

Sounds to me you more than anyone is insisting nobody say a damn thing.

I literally have no idea what you're talking about.

Directed at Leo's shtick.

Fixed!

** Someone was looking at my shtick! GIGGLE! **

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Mon, 03 Sep 2012 15:45:19
+1
Yodariquo said:
It doesn't matter what race you are, what you're a fan of, or what your sexual orientation is... because I hate everyone nomatter what

Welcome Yoda!

Welcome to the dark side.

The VG Press
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Mon, 03 Sep 2012 15:52:43

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO ! ! !

YOU CAN'T HAVE MY YODA!!!

EVIL, VILE CREATURE!!!

COME BACK TO ME BRO!!

THE SIDE OF GOOD IS MUCH, MUCH COOLER ! ! !

surprise



Edited: Mon, 03 Sep 2012 15:54:02
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Mon, 03 Sep 2012 15:56:45
Iga_Bobovic said:

Welcome Yoda!

Welcome to the dark side.

**Leo and Iga! 4Eva!!!**

You don't belong on the DARK SIDE, Igglie! You're just misunderstood!

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Mon, 03 Sep 2012 16:03:05
Yodariquo said:

Directed at Leo's anti-disagreement shtick.

Ah, I see.

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Mon, 03 Sep 2012 18:30:19
phantom_leo said:

Did you get to the part with the fish monster and the raft? That pretty much killed it for me.

Yeah that was the boss battle that was glitchy. His tentacles would come down and I would randomly get stuck and couldnt move for like a second which was enough time to sink me.

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Mon, 03 Sep 2012 18:37:32

Well said GG but with all the tech stuff you are talking jibberish to me. I am sure everything you said is true, but I go by what I see and even if this was all some giant magic trick it looked stunning and better than anything I have played (I am a console gamer remember). I know what this gens graphics look like, that was something more. If this is truely for PS3/360 then yes that video is a target demo that the actual game will not live up to. Kojima claims this is done with specs at a PS3 level so that is probably why all the stuff you mentioned is the way it is. The engine is very impressive, especially the animation, facial and movement, for third person games that is very important. A FPS doesnt need to worry about animations cause you never see the character. I will always be more impressed by a good third person engine than one shown in FPS because that is what I enjoy playing the most.

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Mon, 03 Sep 2012 18:58:38
Dvader said:

Yeah that was the boss battle that was glitchy. His tentacles would come down and I would randomly get stuck and couldnt move for like a second which was enough time to sink me.

Yeah. It was THAT, plus once I did get him to appear, throwing grenades into his mouth was really hit or miss. I don't know what it was about the grenade indicator in that game but it never, ever clicked with me. It made that battle almost impossible.

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Mon, 03 Sep 2012 19:03:56
phantom_leo said:

Yeah. It was THAT, plus once I did get him to appear, throwing grenades into his mouth was really hit or miss. I don't know what it was about the grenade indicator in that game but it never, ever clicked with me. It made that battle almost impossible.

I got the grenades alright but the freezing was driving me nuts cause it would always happen after the first grenade hit, and it takes FOREVER of just waiting to get to that part. There is a part where you literally wait almost a minute before the enemy resurfaces, just you standing there doing nothing.

Well today got a bit crazy for me so I cant finish the game like I wanted to. I have to leave today for an almost week long trip, will have to finish it later. Oh well.

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Mon, 03 Sep 2012 19:08:20

Can somebody explain what has happened to my Boston Red Sox over the last 2 years?

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Mon, 03 Sep 2012 19:09:44

After Gears 2 I have been thinking of what to play next and I keep wanting to play games I already finished. I really want to do a MGS series playthrough for the 25th Anniversary. I want to play my IHD co/SotC game. I want to replay RE5 before RE6.

But I have so many new games to play. What is wrong with me.

Edited: Mon, 03 Sep 2012 19:10:04
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Mon, 03 Sep 2012 19:11:36
edgecrusher said:

Can somebody explain what has happened to my Boston Red Sox over the last 2 years?

You know nothing of faliure. Mr all my teams are awesome always. 2 years, what I would give for only two years of crappiness in football and baseball. Nyaa

Edited: Mon, 03 Sep 2012 19:11:55
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Mon, 03 Sep 2012 19:27:55
Dvader said:
edgecrusher said:

Can somebody explain what has happened to my Boston Red Sox over the last 2 years?

You know nothing of faliure. Mr all my teams are awesome always. 2 years, what I would give for only two years of crappiness in football and baseball. Nyaa

lol

Dvader said:

After Gears 2 I have been thinking of what to play next and I keep wanting to play games I already finished. I really want to do a MGS series playthrough for the 25th Anniversary. I want to play my IHD co/SotC game. I want to replay RE5 before RE6.

But I have so many new games to play. What is wrong with me.

I know the feeling....the problem is there's TOO MANY games nowadays...you can't play them all, let alone have time to replay old games.

Edited: Mon, 03 Sep 2012 19:29:32

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