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[venturebeat.com] Part 2 of Interview with WikiPad Company The Android gaming tablet guys. venturebeat.com news aspro
[blogspot.com.au] Jaffe Chimes in on the "Girlfriend" Controversy Responds to storm in teacup over Borderlands 2 "girlfriend mode". blogspot.com.au editorial aspro
[joystiq.com] Nate Wells Goes to Naughty Dog He was the Art Designer for Irrational. joystiq.com news aspro
1UP Reviews NSMB2 B "...NSMB2 feels almost like satire..." 1up.com impressions aspro
[eurogamer.net] Eurogamer Reviews NSMB2 8/10 "Nintendo is overworking one of the all-time great game designs to the extent that it's starting to wear thin". eurogamer.net impressions aspro
[joystiq.com] Joystiq Reviews Hybrid 4/5 joystiq.com impressions aspro
[arstechnica.com] Ars Reviews Sound Shapes "...hard for me to point to a single thing I don't love". arstechnica.com impressions aspro
[gameinformer.com] Konami Offering Trade-in For 360 Silent Hill Must have your original receipt. gameinformer.com news aspro
[eurogamer.net] EA: Fewer Players Finished ME3 than ME2 What is wrong with people? eurogamer.net news aspro
[gameinformer.com] Epic Buys Remaining Shares of People Can Fly So that's why those guys left on Friday. gameinformer.com news aspro
[arstechnica.com] NEOGOEO Portable Will be $200 Looks a lot like an iPhone 4. arstechnica.com news aspro
[pcgamer.com] Diablo II Patch Detailed Mostly item customization changes. pcgamer.com news aspro
[arstechnica.com] Security Expert Says Stolen Blizzard Passwords Crackable "...cryptographic hashes is a decade-old scheme that is focused on protecting passwords as they traverse the Internet". arstechnica.com news aspro
[giantbomb.com] Giantbomb Quicklook: Papo & Yo Video content. giantbomb.com impressions media aspro
1Up Reviews Dust B "A loving reincarnation of a PS1 classic.". 1up.com impressions aspro
Jade Raymond: "our audience expects perfection" and this "limits innovation" oxm.co.uk gamingeek
Nintendo characters dominate the Olympics Samus wins the trampoline jest.com gamingeek
[nintendoeverything.com] New Fluidity game announced for the eShop The Wii game was awesome nintendoeverything.com news gamingeek
[nintendoeverything.com] Professor Layton and the Miracle Mask screenshots nintendoeverything.com gamingeek
[ign.com] SEGA All-Stars Racing Wii U info Off-TV play confirmed, GamePad usage detailed ign.com gamingeek
[gamekyo.com] Aliens tension trailer gamekyo.com media gamingeek
[gamekyo.com] Professor Layton 3DS trailer gamekyo.com gamingeek
[computerandvideogames.com] Paper Mario 3DS dated, Luigi's Mansion delayed Autumn 3DS and DS release schedule detailed computerandvideogames.com news gamingeek
[destructoid.com] The importance of a gay gamer convention. Good opinion piece by Destructoid destructoid.com bugsonglass
[computerandvideogames.com] Konami: you can swap broken Silent Hill HD for a new game if players still have their receipt and make a request in writing. computerandvideogames.com gamingeek
[videogamer.com] Why there's still hope for the PlayStation Vita Vita is doom... no wait, it will Live article videogamer.com editorial gamingeek
[officialnintendomagazine.co.uk] UK NSMB Download price is higher than the retail price What. The. Fu**? officialnintendomagazine.co.uk gamingeek
[gonintendo.com] RUMOR: Wii U due out the week of Black Friday We love seeing people trampled on TV... gonintendo.com gamingeek
[tinycartridge.com] The Coolest Gameboy iPhone cover EVAR tinycartridge.com gamingeek
[gonintendo.com] GameTrailers Wii U Predictions & New IP gonintendo.com gamingeek
[gametrailers.com] Pachter bashes Nintendo fans 'Remember when you were a kid and you get gifts, and when you're really little you like the box better than the gift? That's how I think of Nintendo fanboys' gametrailers.com gamingeek
[joystiq.com] Joystiq Reviews Papo & Yo 3.5/5 "...a powerful experience..." joystiq.com impressions aspro
[destructoid.com] Guild 01 Coming to the US? Trademarks suggest so! destructoid.com news phantom_leo
[siliconera.com] Dark Souls PC Getting Exclusive Content New quest. Coming out later this month. siliconera.com news aspro
[gameinformer.com] Call of Duty Vita Gets a Trailer gameinformer.com media news aspro
[siliconera.com] New Trailer for Last of Us siliconera.com media news aspro
Capcom considered Wii U version of Remember Me Decided against it capcom-unity.com gamingeek
[giantbomb.com] Giantbomb Reviews Sleeping Dogs 4/5 "...derivative as hell, but Sleeping Dogs' borrowed ideas are of a high enough quality to form an entertaining open-world experience". giantbomb.com impressions aspro
[giantbomb.com] Giantbomb Reviews Darksiders II 4/5 "an exciting and lengthy adventure with interesting characters and a host of items and features that make its mix of combat and puzzle-solving very attractive". giantbomb.com impressions aspro
[siliconera.com] Dead Space 3 Dated (New Trailer) Early February. siliconera.com media news aspro
1UP Reviews Darksiders II B "...Darksiders II absolutely won me over..." 1up.com impressions aspro
[eurogamer.net] Eurogamer Reviews Darksiders II 8/10 "it's never quite as good as its individual inspirations. " eurogamer.net impressions aspro
[arstechnica.com] Ars Reviews Papo & Yo Straighforward puzzler with memorable abstract story. arstechnica.com impressions aspro
1UP Reviews Papo & Yo B- "...a remarkable game that clearly wears its morbid inspirations with pride..." 1up.com impressions aspro
[joystiq.com] Joystiq Reviews Sleeping Dogs 3.5/5 "...encroaches the line of being completely derivative..." joystiq.com impressions aspro
[eurogamer.net] Eurogamer Reviews Sleeping Dogs 7/10 "...vanilla retread of established ideas..." eurogamer.net impressions aspro
[eurogamer.net] Sony Japan Has Two New Games Sony keeps up its arty ways. eurogamer.net news aspro
[giantbomb.com] Media Molecule's New Game 'Tearaway' Video Content. giantbomb.com media news aspro
[joystiq.com] Dead Island Ships 4 Million Life Time Co-op was lifeblood of game. joystiq.com news aspro
[eurogamer.net] PS3 Exclusive 'Until Dawn' Announced Supermassive Games developing. eurogamer.net news aspro
[eurogamer.net] Sony Confirms PS+ Coming to Vita No details as to when. RDR coming to PS3+ for free. eurogamer.net news aspro
[eurogamer.net] New Killzone Game Coming to Vita Killzone Mercenary eurogamer.net news aspro
[eurogamer.net] Sony Announces Crossbuy Buy PS3 or Vita version, get other version for free. eurogamer.net news aspro
[computerandvideogames.com] Sleeping Dogs CVG review 'One of the best open world games of recent years' computerandvideogames.com impressions gamingeek
007 Legends: New trailer shows the next movies included Die Another Day and Licence to Kill shortlist.com media gamingeek
[gamasutra.com] GoldenEye's famous multiplayer mode was sneaked in  at the last minute - see how here gamasutra.com gamingeek
[edge-online.com] EDGE mag reviews Sleeping Dogs 6/10 - 'Sleeping Dogs contains flashes of brilliance that stand out amidst an uneven whole.' edge-online.com impressions gamingeek
[computerandvideogames.com] Rumour: Wii U out on December 6 in Australia Santa to come down Aussie Chimneys computerandvideogames.com gamingeek
[computerandvideogames.com] Capcom: No Wii U announcements at Gamescom But "we will be talking about that very soon" computerandvideogames.com news gamingeek
[gamekyo.com] GC 2012: video Okami HD gamekyo.com gamingeek
[gamekyo.com] GC 2012: video Star Wars 1313 gamekyo.com gamingeek
[gamekyo.com] GC 2012: screens-video DMC gamekyo.com gamingeek
[gamekyo.com] GC 2012: screens-video Lost Planet 3 gamekyo.com gamingeek
[gamekyo.com] GC 2012: videos Resident Evil 6 gamekyo.com gamingeek
[gamekyo.com] GC 2012: video Remember Me (gameplay) Capcom's new game: Every platform but Wii U gamekyo.com gamingeek
[www.ea.com] EA Gamescom Press conference live link 6:00 p.m. UTC (4:00 p.m. CET) for a live broadcast of the EA @ gamescom press conference. For those of you in the western hemisphere, that’s 10:00 a.m. ET! www.ea.com gamingeek
[gamekyo.com] Final Fantasy 3 PSP video gamekyo.com gamingeek
[videogamer.com] Sleeping Dogs Review 8/10 - 'what it does do is deliver sharp, thrilling and just downright enjoyable action to savour. ' videogamer.com impressions gamingeek
[edge-online.com] Pikmin 3's new strategy 'And there is a real weight to the garden, a grasp of texture and tactility seen in Mario Galaxy’s planetoids, but more organically woven together here.' edge-online.com gamingeek
[nintendolife.com] Preview: Luigi's Mansion: Dark Moon 'a very enjoyable game and a worthy, if long overdue, successor to the original game. ' nintendolife.com impressions gamingeek
[gonintendo.com] Michael Pachter agrees to GoNintendo interview You can submit questions gonintendo.com gamingeek
[gamesradar.com] Darksiders II Livestream from GamesRadar gamesradar.com gamingeek
Former Factor 5 employee Albert Chen chats with us about Rogue Squadron, Lair, 3DS, and Turrican Virtual Console and 3DS interest notenoughshaders.com gamingeek
[youtube.com] WiiU Extremely Easy To Develop For youtube.com gamingeek
[ign.com] Sleeping Dogs IGN review 8.5 ign.com impressions Dvader
[joystiq.com] Black Ops 2 Offering Shoutcast and Live Streaming On all platforms. joystiq.com news aspro
[venturebeat.com] NPD: Kids Prefer Handhelds Over iPads Kids are still most likely to own a portable gaming system than a tablet. venturebeat.com news aspro
EA: We're Hanging Onto Our Discs "We will never abandon physical media.". news aspro
[joystiq.com] Joystiq Reviews The Last Story 4/5 "...plenty of merit..." joystiq.com impressions aspro
[kickstarter.com] Penny Arcade Meets Kickstarter Goal Will still have ads, just not on front page. kickstarter.com news aspro
[eurogamer.net] More Details on Halo 4 Multiplayer Specializations and what they do. eurogamer.net news aspro
[joystiq.com] Don't Panic, PSN Not Hacked Earlier reports turn out to be a hoax. joystiq.com news aspro
[computerandvideogames.com] CVG reviews Darksiders 2 - 7.5/10 Darksiders 2 is a sweeping, brutal sequel with an incredible amount to sink your teeth into - but, like the first game, it spreads itself too thin. computerandvideogames.com impressions gamingeek
Japanese game and hardware sales DQ10 nears half a million sold andriasang.com gamingeek
[youtube.com] ZombiU - tons of off-screen footage youtube.com gamingeek
[gamesindustry.biz] Will Wii U Get The 3rd Party Support It Needs? Gamesindustry.biz staff weighs in on the fate of Nintendo's upcoming Wii U launch gamesindustry.biz editorial gamingeek
[gamekyo.com] GC 2012 : images Dishonored gamekyo.com gamingeek
[gamekyo.com] GC 2012 : images Borderlands 2 gamekyo.com gamingeek
[gamekyo.com] MGS Rising GC 2012 screens Still trolling? gamekyo.com media gamingeek
[gamekyo.com] Rayman Legends images from Gamescon gamekyo.com gamingeek
[gamekyo.com] Dead or Alive 5 images gamekyo.com gamingeek
[gamekyo.com] GC 2012 : vidéo Far Cry 3 (co-op) gamekyo.com gamingeek
Former Vigil dev bashes Wii U, says its games suck  And it's a gimmick - note: the guy never worked on Wii U games notenoughshaders.com gamingeek
[youtube.com] Rabbids Land gamescon trailer youtube.com gamingeek
[gametrailers.com] Painkiller planned for production for Wii U gametrailers.com gamingeek
Monster Hunter news may not come from big event Still coming this year capcom-unity.com gamingeek
[youtube.com] Resident Evil.Net revealed! Online comminuty with contests Tracks all stats, gives prizes, etc. youtube.com media news Dvader
[youtube.com] 1080p Rayman Legends Wii U trailer youtube.com gamingeek
[computerandvideogames.com] Sony's Gamescom press conference review PlayStation has begun a brave new rush of support for Vita: But is it all filler and no killer? computerandvideogames.com impressions gamingeek
[computerandvideogames.com] Video: The Higlights of Sony's Gamescom conference computerandvideogames.com gamingeek
[eurogamer.net] Assassin's Creed annual release argument all about quality, Ubisoft says eurogamer.net gamingeek
[develop-online.net] Resistance portable dev making COD Vita develop-online.net gamingeek
Sony Japan Studio Unveils Rain for PlayStation 3 Looks like Wii's Lost in Shadow andriasang.com news gamingeek
[officialnintendomagazine.co.uk] Awesome new ZombiU trailer gives you a guide to survival officialnintendomagazine.co.uk gamingeek
[officialnintendomagazine.co.uk] ZombiU screenshots show Wii U GamePad features officialnintendomagazine.co.uk gamingeek
[edge-online.com] Gamescom: Sony brings out big guns in Vita rescue bid Killzone, Call Of Duty, Assassin's Creed and Media Molecule's Tearaway edge-online.com gamingeek
[gamefront.de] Crysis 3: four new screens gamefront.de gamingeek
[gamefront.de] 6 Far Cry 3 screens gamefront.de gamingeek
[gamekyo.com] GC 2012: screens Until Dawn gamekyo.com gamingeek
[gamekyo.com] GC 2012: screens Puppeteer gamekyo.com gamingeek
[gamekyo.com] GC 2012: screens The Last of Us gamekyo.com gamingeek
[gamekyo.com] GC 2012: screens Tomb Raider gamekyo.com gamingeek
[gamekyo.com] GC 2012: video Epic Mickey 2 gamekyo.com gamingeek
[gamekyo.com] GC 2012: screens Star Wars 1313 gamekyo.com gamingeek
The Last Story Launch trailer youtu.be gamingeek
[gonintendo.com] Multiple publishers preparing Wii U announcements says MCV gonintendo.com news gamingeek
[destructoid.com] Destructoid 4.00 review The Last Story 'one of the most poorly implemented, unkempt combat systems to ever darken an RPG' - WTF? destructoid.com impressions gamingeek
[gameinformer.com] Gameinformer 6.00 The Last Story gameinformer.com gamingeek
[gamasutra.com] Devs discuss making money on WiiWare/DSiWare 'WiiWare and DSiWare have allowed us to do exactly what we set out to do -- develop and publish our own self-funded IP. In terms of success, the answer is an overwhelming yes!' gamasutra.com gamingeek
Is Vita cross-play feature an attempt to steal Wii U spotlight? 'Sony didn't shy away from attempting taking the wind out of Nintendo's sails. It's looking for any reason to help sell Vitas, and this functionality certainly doesn't make it any less attractive 1up.com editorial gamingeek
[flickr.com] Ubisoft - Gamescom 2012 MASSIVE amount of assets (screens, pics, art and more) flickr.com media gamingeek
[eurogamer.net] Eurogamer Reviews Papo & Yo 8/10 "evidence that games have the capacity to speak to the darker folds of the human condition". eurogamer.net impressions aspro
[gamasutra.com] Darksiders II Critical Summary Currently 85 on metacritic. gamasutra.com news aspro
[gamasutra.com] Gamsutra: Has Call of Duty Peaked? Probably. Maybe not. gamasutra.com editorial news aspro
[eurogamer.net] Metal Gear Revengeance Dated And new trailer. eurogamer.net media news aspro
1UP Reviews Sleeping Dogs B- "...a great job of trimming away the excess from a typically bloated genre". 1up.com impressions aspro
[gamasutra.com] Stardock Sued for Trademark Infringement Rebellion suing over Sins of a Solar Empire. gamasutra.com news aspro
[giantbomb.com] Giantbomb Quicklook of Sleeping Dogs Video content. giantbomb.com impressions media aspro
[arstechnica.com] Ars Reviews NSMB2 "...for a game with the word "New" in the title, there's precious little that's actually new for the series". arstechnica.com impressions aspro
[siliconera.com] Typing of the Pokemon Coming to Europe Comes with a little keyboard. siliconera.com news aspro
[giantbomb.com] Halo 4 Weapons Video Giantbomb goes over the guns. giantbomb.com media aspro
[pcgamer.com] Starcraft 2: Heart of the Swarm beta coming ‘soon’ Beta access coming soon. pcgamer.com news aspro
[eurogamer.net] NVIDIA GeForce GTX 660 Ti Review One of the most anticipated graphics card releases of the year. eurogamer.net impressions aspro
[gamasutra.com] Cage says industry needs to grow up, too many FPS titles "I mean, how many first person shooters can you make? ... There's a moment where we need to grow up." - David Cage gamasutra.com gamingeek
[eurogamer.net] Wii U graphics on-par with PlayStation 3, maybe even better Says Sonic Racing dev eurogamer.net gamingeek
[neogaf.com] $70 to download NSMB 2 on the Aussie e-shop Is that a lot? neogaf.com gamingeek
[gonintendo.com] Reggie needs to get his head out of his ass We need Wii U launch info gonintendo.com gamingeek
[nintendoeverything.com] Lords of Shadow 2 Wii U? Hard to make a case! How many people have a Wii U? #zero How many people have a PC #lots - Never say never for Wii U but hard to make a case! nintendoeverything.com gamingeek
More Epic Mickey Power of Illusion screens nintendo3dsblog.com gamingeek
[gamekyo.com] Trine 2 the Goblin Threat expansion trailer Free on Wii U as part of Trine 2 the Directors cut gamekyo.com media gamingeek
[mcvuk.com] EA are for Sale Discussions with private equity firms KKR and Bethesda owner Providence Equity Partners “are at an early stage”. mcvuk.com news gamingeek
[youtube.com] ZombiU Story trailer from GC 2012 youtube.com gamingeek
[eurogamer.net] Media Molecule working on second project Tearaway being made by 15 people - the rest of MM working on new concept. eurogamer.net news Nintyfan17
[computerandvideogames.com] EA Labels president: 'I've seen Xbox 720, PS4' Smug bastard computerandvideogames.com gamingeek
[computerandvideogames.com] Sony rules out Vita price cut in 2012 computerandvideogames.com gamingeek
[computerandvideogames.com] LittleBigPlanet Vita screenshot gallery computerandvideogames.com gamingeek
[businessweek.com] Bloomberg: The 360 is "best selling console of all time" Errrrrrrrrr businessweek.com gamingeek
[computerandvideogames.com] Capcom's impressive Remember Me was a Sony game Studio cut ties because "Sony wanted to focus on a different type of game" computerandvideogames.com gamingeek
[videogamer.com] It's hard for Crytek to really push Crysis 3 on PC Because of the console power gulf but they promise to melt down PCs videogamer.com gamingeek
The Press Room Episode #126 OMG! Darksiders 2 impressions, and Sound Shapes, Gamescom, Mass Effect 3 and Borderlands with Vader and Aspro. thepressroompodcast.com editorial impressions news aspro
[gamekyo.com] Images Harry Potter for Kinect gamekyo.com media gamingeek
[officialnintendomagazine.co.uk] ONM: 5 things you didn't know about ZombiU officialnintendomagazine.co.uk gamingeek
ZombiU Attempts to Cure an Undead Genre 1up: 'ZombiU is a game that simply could not exist without Nintendo's technology' 1up.com gamingeek
[gamesradar.com] ZombiU Hands-on impressions: Escape from Buckingham ' ZombiU looks like it should be a fun, tense, and engaging shooter.' gamesradar.com impressions gamingeek
[gonintendo.com] Gametrailers ZombiU offscreen gonintendo.com gamingeek
Buy the Last Story for 40% off deal deepdiscount.com gamingeek
[ign.com] IGN: ZombiU: Proof that Wii U’s Concept Works 'I’m just not seeing anything that screams that Wii U’s gamble is worth it. Except when I play ZombiU' ign.com gamingeek
[mynintendonews.com] Wii U out by Nov 13th? Gamestop thinks so mynintendonews.com gamingeek
[gonintendo.com] Ghost Recon Online - PC launch trailer gonintendo.com gamingeek
[gonintendo.com] White Wii U Classic controller spotted Thanks Austrailia gonintendo.com gamingeek
[eurogamer.net] EA Crazilly Insists They Are Not Competing With Valve Riiiiiight. eurogamer.net news aspro
[eurogamer.net] EA No Longer Selling Weapons WHAT WERE YOU THINKING?! eurogamer.net news aspro
[joystiq.com] Ubisoft Gamescom Recap joystiq.com news aspro
[pcgamer.com] XCOM: Enemy Unknown Multiplayer Hands-On "I’m anxious to find out if it’s the kind of good that’ll keep me playing for months." pcgamer.com impressions news aspro
Mega Man RPG for iOS How the mighty habve fallen. andriasang.com news aspro
[theverge.com] The iOS Game Making $12 Million a Month Without advertising. theverge.com news aspro
[joystiq.com] Joystiq Reviews Darksiders II 4/5 "Darksiders 2 is utterly devoted to the quest." joystiq.com impressions aspro
[giantbomb.com] Giantbomb Reviews Papo and Yo 3/5 "...a beautiful, affecting tale of childhood tragedy, and a generally lackluster puzzle platformer. " giantbomb.com impressions aspro
[arstechnica.com] Ars Reviews 3DS XL Hardware "...the 3DS XL should now be considered the definitive version of the system". arstechnica.com impressions aspro
[eurogamer.net] Eurogamer Reviews Dust 7/10 "...does many things well, but it doesn't do anything brilliantly". eurogamer.net impressions aspro
[giantbomb.com] Giantbomb Quicklook: NSMB2 Video content. giantbomb.com impressions media aspro
[eurogamer.net] Eurogamer Reviews Sound Shapes 7/10 "...a bold, often beautiful experiment". eurogamer.net impressions aspro
[destructoid.com] Destructoid Nominees for 'Best of Gamescom 2012' Winners will be announced in about a week! destructoid.com impressions news phantom_leo
[gameinformer.com] Japan Slow To Download NSMB2 Only 5% of total sales. gameinformer.com news aspro
[gamasutra.com] Bioware: Some Gamers Want Day One DLC Yes. Free and on the disc please. gamasutra.com news aspro
Confusion Over OnLive's Future Reports of bankrupcy and 100% staff layoffs. allthingsd.com news aspro
[eurogamer.net] Steam Launching "Big Picture Mode" Makes using steam on TV's easier. eurogamer.net news aspro
[neogaf.com] LinkedIn profile outs Call of Duty: Black Ops 2 on Wii U 'QA tester for Call of Duty: Black Ops 2. Duties include QA testing on PS3 and Wii U, multiplayer testing while collaborating with team' neogaf.com gamingeek
[kotaku.com] There's actually hope for Earthbound/Mother in the West?! Iwata shakes on Mother deal kotaku.com gamingeek
Ubisoft details ZombiU's brutal difficulty mode 'when you finish the game you will unlock a new mode called Survival Mode. You will have to finish the game with only one life and only one character. ' nowgamer.com gamingeek
[kotaku.com] Critic Votes Hitman Movie as One of the Best of All Time. O---------------------- K kotaku.com gamingeek
[destructoid.com] Destructoid: ZombiU is a welcome return to survival horror What I played was damn fine survival horror as reminiscent of Demon’s Souls as any zombie property you want to tie it to. destructoid.com gamingeek
[neogaf.com] Sleeping Dogs tech Face off: Blurrier on PS3 'it is clear that the PS3 version is missing some of the more intricate texture details found on the 360' neogaf.com gamingeek
[gamekyo.com] Tales of Xillia 2 trailer gamekyo.com gamingeek
[gamekyo.com] Pikachu Nintendo 3DS XL revealed gamekyo.com gamingeek
[computerandvideogames.com] Nintendo Vs. Sega: The evolution of logos computerandvideogames.com gamingeek
[computerandvideogames.com] Tomb Raider gameplay video interview computerandvideogames.com gamingeek
[computerandvideogames.com] Dead Space 3: Weapon crafting gameplay trailer computerandvideogames.com gamingeek
[computerandvideogames.com] Sony still backing 3D but 'doesn't need to talk about it' computerandvideogames.com gamingeek
[computerandvideogames.com] Halo 4: 'Prelude' video computerandvideogames.com gamingeek
[computerandvideogames.com] Nintendo embraces the online world with ZombiU It looks like the Wii U will go the whole 9 yards, specifically though the message system in Ubisoft's ZombiU. computerandvideogames.com gamingeek
[computerandvideogames.com] Ubisoft dev: We want Assassin's Creed to be a franchise like Mario Killing Koopas? computerandvideogames.com gamingeek
[computerandvideogames.com] AC3 director: Games journalists are "subtly racist" Alexander Hutchinson says preferential treatment is 'condescending'; Wants all studios to be held to the same standard computerandvideogames.com gamingeek
[computerandvideogames.com] Zelda bible to be localised for Western release Hyrule Historia will be available in English next year computerandvideogames.com gamingeek
[gamasutra.com] United Front Games' Sleeping Dogs: What the critics are saying "an experience that raises the bar on almost every aspect of the genre." gamasutra.com gamingeek
[gamasutra.com] Mistwalker's The Last Story: What the critics are saying 'It's a deep, fast-paced JRPG, that evolves the genre in ways that enhance its existing tropes, without stripping away at its soul' gamasutra.com gamingeek
[mcvuk.com] Another all-time low for UK games retail God Save the Games mcvuk.com gamingeek
[gamefront.de] Beyond: Two Souls New Gameplay gamefront.de gamingeek
[gamefront.de] RE6 trailer GC 2012 gamefront.de gamingeek
[microsofttranslator.com] Puppeteer in development for 3 years microsofttranslator.com gamingeek
[gamekyo.com] KamiPara : première images PS3, Nippon Ichi gamekyo.com media gamingeek
Video: What if Nintendo made Kinect? nintendojo.com gamingeek
[joystiq.com] Trine 2 The Goblin Menance screens PC, Mac, on Wii U as part of Trine 2 Directors cut joystiq.com media gamingeek
[siliconera.com] Ubisoft picks up a pair of domains, including Sir Painhammer Sir Painhammer site is up siliconera.com gamingeek
[siliconera.com] Less cut-scenes, more narrative gameplay the key to JRPG success The Last Story lead dev says siliconera.com gamingeek
[gonintendo.com] Portion of rumored Wii U leaked specs confirmed by Ubisoft DX11 features and a tesselation unit? gonintendo.com gamingeek
[gonintendo.com] RUMOR - Capcom's Wii U game is Monster Hunter related Oh God, another Tri port? gonintendo.com gamingeek
[gonintendo.com] Star Beast info and media Wii U, PC, Mac gonintendo.com gamingeek
[linkedin.com] Star Beast game confirmed for Wii U eShop Rumor: Nintendo courting mobile/PC devs linkedin.com gamingeek
Complete Roster for WWE 13 Kelly Kelly included. examiner.com news aspro
[gameinformer.com] 38 Studios' MMO Was To Be Free To Play Easy to say now. gameinformer.com news aspro
[joystiq.com] Sooo... New SpyHunter For 3DS and Vita. joystiq.com media news aspro
Top 10 Worst Hairstyles in Video Game History vglounge.com impressions Lukky
[gamespot.com] US New Retail Releases Week of August 19, 2012 NSMB2, JoJo's, Dark Souls PC, Transformers and MGS collections. gamespot.com news aspro
[nytimes.com] NYT Reviews NSMB2 "Each change is more profound than the addition of a more complex story line or an enhancement to the graphics might be." nytimes.com impressions aspro
[joystiq.com] Original Witcher Not Coming to Consoles The listings were mistaken. joystiq.com news aspro
[gameinformer.com] Resume of Tester Says He Worked on BLOPS2 U Clearly this is in the rumor category. gameinformer.com news aspro
[computerandvideogames.com] Preview Trine 2: Director's Cut: looks stunning on Wii U Finnish Lord of the Rings, The prettiest platformer that ever lived... computerandvideogames.com impressions gamingeek
[youtube.com] Eurogamer Caught Lying About Wii U Power? Was SEGA referring to the Wii U's power or specifically Sonic and All-Stars Racing Transformed in this statement? youtube.com gamingeek
[gamasutra.com] Harmonix's next-gen combat-related game Job listing reveals more details on gamasutra.com gamingeek
[gamesradar.com] Mario’s most memorable boss fights gamesradar.com gamingeek
[thevgpress.com] The VGPress Reviews Sammy Sosa Softball Slam 8.5/10 "...a good video game in its own right". thevgpress.com impressions aspro
[theverge.com] OnLive Survives, Questions Remain They have been bought out by a mysterious sole-owner, service will continue. theverge.com news aspro
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Sun, 19 Aug 2012 19:27:28

Yeah I've been cutting my own hair since I was 14....the only thing I have them do at the hairdressers is shave my balls and ass.

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Sun, 19 Aug 2012 19:43:51
phantom_leo said:

Wow... I remember when a new Mario game would be monumentous. You could feel the excitement and electricity in the air and would even have to be concerned that someone would snatch your copy out of your hands in desperation because they weren't fortunate to get one of their own...

...

...

Now...?

Let's all have a moment of silence in rememberance of the good times now gone.

Sad


Had your moment of silence? Good, I am going to play Devil's Advocate for a moment, in a moment...

First off: This is a milestone launch day for Nintendo... Can you tell? Can't blame you if you can't! People should be more excited though... Putting NSMB 2 aside for just a moment, the 3DSXL is out, and it is truly SPECTACULAR! It is thinner than the current 3DS, and the body of the system is about a half an inch wider... Crazy if you think about it: The screens are 90% BIGGER, but the system itself is not that much so! The top-screen is thin and rounded, rather than angled like the first, there's much less glossy blackness surrounding the top screen, the speakers are a little differently designed, you can almost not see them, but you can CERTAINLY HEAR them! The sound quality seems to have been enhanced a little bit. The bottom screen is bigger too (obviously) but it fits so much better into your hands and the rounded design lends itself soooo much more to comfort, it is not even funny! One thing to note though: Due to the size of the system itself now, it's a little tougher to press the shoulder buttons and keep your fingers on the buttons at the same time! It's nothing too disruptive, but playing Mario Kart 7 just got a tad tougher!

The 3D enhancement steals the spotlight though, and that is the very reason for the existance of the system in the first place! The difference in the 3D is kinda akin to playing a console game on a 25-inch TV versus a 60-inch TV... There's just so much more of a viewing area, you can focus more on the center of the screen, rather than seeing the black borders so prominently on the sides in your peripheral vision... because there's that LACK of constant, defining border where the 3D field begins and ends, the effects --REALLY-- pop out of the screen now! It's a MUCH more dramatic effect! As has been echoed by sooo many reviewers so far, THIS is how the system SHOULD HAVE been from the start! Playing games like Mario Kart 7, or just even seeing the floating boxes of the Option Screen... they look like they NEVER have before! The difference between the original and the XL is as dramatic a difference as the ORIGINAL Game Boy Advance to the Game Boy Advance SP! The longer stylus, the better battery life, the larger SD card, all just icing on a very TASTY cake!

If only there were games...

Oh, wait! A "new" game --DID-- come out today!  Hrm

I'm not hear to say anyone is "wrong" because they are not. I was just as UN-enthused this morning as the rest of you all are. It's not --AS-- bleak as you would expect though! Is it immediately familar? Yes. Do I want a REAL brand-new Mario? YES! HOWEVER... it's hard to play the game and not get a bit excited... The colors and the animation really POP now! There are extra frames to everything and they really show! The swaying of the background objects and enemies to the music is just as infectous as it always was. The sharpness of the 3DS screen versus what was possible on the Wii makes the game LOOK that much better... The gimmick of the game is what makes or breaks it now. If you play it as a Mario platformer, JUST to get from beginning to end, you'll probably be bored and uninspired --BUT-- if you take into account the 1,000,000 Coin angle, it adds something... It's undefinable at first, but the coins have taken on a slightly different meaning now... The game plays like a big-brother-console game when you are on the verge of earning an Achievement or Trophy... What was taken for granted before, now has whole new meaning, and you'll find your motivation for playing the game itself has shifted in the slightest... The game lets you know when you pass certain milestones for coin collection, and you are going to have that playing in the back of your mind as you grab more coins, grab more coins... It's not just reaching the flag now, it's reaching the flag having maixmized the number of coins you could have for that particular level! There's SOMETHING... a golden glimmer of hope in what appears to be another tired re-tread! Could it have been so much more? Yes. Should it be dismissed? No. I can easily see a few months from now, a Hobo Cup 2.0 where Iga and Vader are competing against each other in a Coin run in this game... Long story, short: Don't give up on the Plumber just yet!

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Sun, 19 Aug 2012 21:04:58

EU:

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Sun, 19 Aug 2012 21:27:57

This hair talk has been fascinating... I guess we know what to rent when we have the first VGPressCon at a Houston-area Sizzler (Flobies).

I kid, I kid... hair cutting is actually an interesting topic. I can think of many humorous anecdotes relating to haircuts I have received over the years, but I'll save that for the podcast (I'll use Cuts Both Ways as the theme).

Speaking of which, Vader has Darksiders 2 and Sound Shapes impressions this week.

=-=-

SO, it's time for WHAT. HAVE. YOU. BEEN. PLAYING?!

Me: Mass Effect 3 (again on the podcast, at the very end to avoid spoiling anything).

I am having a surprising amount of difficulty in combat with this game. Every other fire-fight I am dieing 15+ times. WTF?

I did play some Gran Turismo 2 and some Sammy Sosa Softball Slam, but all in all a quiet week for me after I beat Borderlands.

Edited: Sun, 19 Aug 2012 21:28:37

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Sun, 19 Aug 2012 21:39:58

I played tons of Outland.  I finished the game in, I think, just two sittings - but each one was several hours long.  It's not too short for a downloadable game and it innovates all the way through and it's over before it starts to get stale or boring or overstay its welcome in any way.

Thinking about starting to play Bayonetta tomorrow.  I'm worried about one thing ... difficulty.  Those of you who played it, how did you find it in that respect?  To give you some context ... I gave up on DMC3 on, like, the second level.  Even on "easy" I just couldn't play the game at all.  I found DMC4 very manageable for the most part.  And I find GodOW games a bit on the easy side and usually choose to play them on the "hard" setting.  How will I find Bayonetta?

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Sun, 19 Aug 2012 21:41:34
bugsonglass said:

I played tons of Outland.  I finished the game in, I think, just two sittings - but each one was several hours long.  It's not too short for a downloadable game and it innovates all the way through and it's over before it starts to get stale or boring or overstay its welcome in any way.

Thinking about starting to play Bayonetta tomorrow.  I'm worried about one thing ... difficulty.  Those of you who played it, how did you find it in that respect?  To give you some context ... I gave up on DMC3 on, like, the second level.  Even on "easy" I just couldn't play the game at all.  I found DMC4 very manageable for the most part.  And I find GodOW games a bit on the easy side and usually choose to play them on the "hard" setting.  How will I find Bayonetta?



Bayonetta is all about timing. It's definetely challenging.

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Sun, 19 Aug 2012 21:44:32
bugsonglass said:

I played tons of Outland.  I finished the game in, I think, just two sittings - but each one was several hours long.  It's not too short for a downloadable game and it innovates all the way through and it's over before it starts to get stale or boring or overstay its welcome in any way.

Thinking about starting to play Bayonetta tomorrow.  I'm worried about one thing ... difficulty.  Those of you who played it, how did you find it in that respect?  To give you some context ... I gave up on DMC3 on, like, the second level.  Even on "easy" I just couldn't play the game at all.  I found DMC4 very manageable for the most part.  And I find GodOW games a bit on the easy side and usually choose to play them on the "hard" setting.  How will I find Bayonetta?

I never had the patience to finish even ONE Devil May Cry. I was VERY compelled to finish Bayonetta, and so I did! It will seem very tough at first, and the checkpoint system may frustrate you a bit, but stick with it, it is WELL worth it!

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Sun, 19 Aug 2012 21:50:25
phantom_leo said:

I never had the patience to finish even ONE Devil May Cry. I was VERY compelled to finish Bayonetta, and so I did! It will seem very tough at first, and the checkpoint system may frustrate you a bit, but stick with it, it is WELL worth it!

Thanks Happy  I hope I will too.  Generally speaking I think I really like most things you express excitement towards.  So, the signs for this are very good.

Killerjuan77 said:




Bayonetta is all about timing. It's definetely challenging.

While, I'm not sure what you mean exactly ... I guess my sense of timing is at least adequate.  I'm decent or better at most rhythm games, and I stay within time when playing music.

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Sun, 19 Aug 2012 21:53:32

Basically this. The Mann vs. Machine co-op mode for TF2 was released this week. It's a fun sort-of-horde mode that allows you to upgrade weapons and stats throughout the waves of enemies. 6 player online co-op, it's quite good.

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Sun, 19 Aug 2012 21:53:43

Many of the attacks in Bayonetta depend on:

tap, tap, tap

tap, tap (pause) tap

tap (pause) tap, tap...

You'll see!

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Sun, 19 Aug 2012 21:54:37
bugsonglass said:

While, I'm not sure what you mean exactly ... I guess my sense of timing is at least adequate.  I'm decent or better at most rhythm games, and I stay within time when playing music.



The problem with the game is that you can't just survive dodging, you need to pull off counters which means that you need to dodge RIGHT when the enemy is about to hit you in order to be able to hit him/her.

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Sun, 19 Aug 2012 21:58:13
bugsonglass said:
Thanks Happy  I hope I will too.  Generally speaking I think I really like most things you express excitement towards.  So, the signs for this are very good.

Check out the second game I write about after that link!  WinkWink

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Sun, 19 Aug 2012 22:14:27

What have I been playing?

**What I --DO-- like about the game is this: The Mario-esque risk/reward system is in full-effect in the game. Hidden

blocks, secret paths, new uses for old power-ups that lead to even more secrets... Where-as the reward USED to be

Warps to other worlds or a 1-Up, now the rewards tend to be explosions of coins... The satisfaction from your

exploring your curiosity is still JUST as palpable though!**

**Such a modern take on a PROVEN classic! To the reviewers that gave the game lower scores due to the "difficulty" of this type of "platformer"

I say: Go back, play Out of This World or Flashback, LEARN your Gaming HISTORY and try again!**

**PUSSIES!**

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Sun, 19 Aug 2012 22:23:48
phantom_leo said:
bugsonglass said:
Thanks Happy  I hope I will too.  Generally speaking I think I really like most things you express excitement towards.  So, the signs for this are very good.

Check out the second game I write about after that link!  WinkWink

Yep.  Totally spot on!!  A little over a year later I share those exact sentiments regarding that game!

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Sun, 19 Aug 2012 22:41:19
phantom_leo said:

What have I been playing?

**What I --DO-- like about the game is this: The Mario-esque risk/reward system is in full-effect in the game. Hidden

blocks, secret paths, new uses for old power-ups that lead to even more secrets... Where-as the reward USED to be

Warps to other worlds or a 1-Up, now the rewards tend to be explosions of coins... The satisfaction from your

exploring your curiosity is still JUST as palpable though!**

**Such a modern take on a PROVEN classic! To the reviewers that gave the game lower scores due to the "difficulty" of this type of "platformer"

I say: Go back, play Out of This World or Flashback, LEARN your Gaming HISTORY and try again!**

**PUSSIES!**

I really can't wait to get Deadlight.  The artstyle in the game reminds me of this painter whose work I greatly admire.  Geoffrey Johnson

Also for some strange reason the game since the first screenshots somehow made me reminisce about Green Beret, an arcade game from the 80ies which I loved insanely as a child.

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Sun, 19 Aug 2012 22:57:34
bugsonglass said:

I really can't wait to get Deadlight.  The artstyle in the game reminds me of this painter whose work I greatly admire.  Geoffrey Johnson

Also for some strange reason the game since the first screenshots somehow made me reminisce about Green Beret, an arcade game from the 80ies which I loved insanely as a child.

The artstyle is very unique. The use of black and shadows brings Limbo to mind, but it uses the Unreal Engine, it's not sprite-based. The rag-doll like physics of the character model made possible by using that engine makes the MANY ways you can die look THAT much more painful! Crushed, impaled by spikes, tackled by hordes of Shadows (Zombies), drowning... very much like Another World or Out of this World! You get a few more weapons than you did in THAT game though: A fireman's axe, a slingshot, a .38 special Revolver... You use these to solve puzzles MORE THAN you use them to fight! You are typically against an overwhelming number of foes, so fighting should be the absolute LAST resort!

What you know as Green Beret, we in the US know as Rush 'n Attack. It's not like that, really, the perspective may make it look like that's so, but it's faaar less action and faaar more puzzles. It uses timed jumps and obstacle avoidance more than knife strikes and controlled jumping!

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Sun, 19 Aug 2012 23:08:51
phantom_leo said:

Many of the attacks in Bayonetta depend on:

tap, tap, tap

tap, tap (pause) tap

tap (pause) tap, tap...

You'll see!

Wait, that's how you're supposed to play Bayonetta?! surprise

I played it like this:

  • fap, fap, fap
  • fap, fap, (pause) fap
  • fap, (pause) fap, fap...

Geez, no wonder I never got very far in that game! Nyaa

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Sun, 19 Aug 2012 23:12:02

Thanks Leo, sounds really good.  Don't think I have played this type of game before.  At least not in 2D.  I mean, I've played puzzle platformers before like Mario vs Donkey Kong and Klonoa on the GBA, but this sounds like a different beast.  A couple of reviews I read said the game is really really short.  Is that so?  (Not that it really matters to me though as I value higher a short experience I will remember for a long time, over a long one I'd sooner forget)

My very faint recollection of Another World was playing it briefly on my friend's SNES and getting hopelessly stuck pretty early on.  Back then I only really had experience with more arcade style games, so I may be better suited for something in that vein nowadays.

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Sun, 19 Aug 2012 23:52:49

Couldn't tell you how long it is yet, just started playing last night for the first time! I'm guessing it's going to be Shadow Complex length, if you played that from beginning to end. Why do I say that? No idea... Just another game for the 360 that uses the Unreal Engine, other than that they have nothing in common! Although at times they do resemble each other slightly!  Nyaa

I'm guessing in the grand scheme of things, the game will be slightly longer than Mario Galaxy 2's ending credits, but slightly shorter than Rayman Origin's...  WinkWink

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