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[eurogamer.net] Ubisoft DRM was "attacked" at weekend "95 per cent of players were not affected."   eurogamer.net news Iga_Bobovic
[eurogamer.net] MS reveals Lips: I Love the '80s Out in April. Amazing songs. eurogamer.net news Iga_Bobovic
[eurogamer.net] 2010 FIFA World Cup gameplay What are we up to? 44 years of hurt? eurogamer.net news Iga_Bobovic
[eurogamer.net] Fifteen new Fallout: New Vegas shots Right baccarat at ya. eurogamer.net media Iga_Bobovic
[eurogamer.net] Steam for Mac announced, detailed Launching in April with all Valve's games. eurogamer.net news Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Dynasty Warriors: Strikeforce 7/10 eurogamer.net impressions Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Toy Soldiers 8/10 eurogamer.net impressions Iga_Bobovic
EA to Publish Death Spank From the Monkey Island people. gameguru.in news aspro
Red Dead Redemption Delayed Take2 laying off 15% of staff fragland.net news aspro
[prnewswire.com] Activision Gets Into Fitness Gaming 10 Minute Solution games for the Wii prnewswire.com news aspro
[computerandvideogames.com] CVG GOW3 review 9.2 computerandvideogames.com impressions gamingeek
[computerandvideogames.com] Prince of Persia: Forgotten Sands: first footage computerandvideogames.com media gamingeek
[eurogamer.net] Eurogamer review God of War 3 if you want to revel in old-school pleasures decked out in the very brightest new armour, this is about as good as it gets. eurogamer.net impressions gamingeek
[edge-online.com] Edge mag feature: NIGHTS time extend Looking back at that freakish, flying joker edge-online.com editorial gamingeek
[computerandvideogames.com] Halo Reach bug prevents teabagging If there is no teabagging there is no reason to play... computerandvideogames.com news gamingeek
[computerandvideogames.com] Sony wand getting nunchuk? computerandvideogames.com news gamingeek
[computerandvideogames.com] Microsoft force Sony to scrap Arc? computerandvideogames.com news gamingeek
[gamefront.de] Red Dead Redemption images gamefront.de media gamingeek
[gamekyo.com] Medal of Honor Images Tier 1 gamekyo.com media gamingeek
[gamekyo.com] God of War 3 Madrid event pics gamekyo.com media gamingeek
[gamekyo.com] GT5 video and media gamekyo.com media gamingeek
[gamekyo.com] NIER replicant video gamekyo.com media gamingeek
Ironbeards guide to Monster Hunting capcom-unity.com media gamingeek
[siliconera.com] The Last Story: in development for 2 years Real time battle system in place siliconera.com news gamingeek
[youtube.com] EGM digital mag video preview youtube.com impressions gamingeek
[gamekyo.com] Red Steel 2 artwork gamekyo.com media gamingeek
Zangeki no Reginleiv review 4 stars out of 5 pixlbit.com impressions gamingeek
[gonintendo.com] Max and the Magic Marker impressions I simply recommend you give it a serious look and consider supporting fantastic indie teams and games like this gonintendo.com impressions gamingeek
[joystiq.com] Ubisoft's Authentication Servers Go Down Assassin's Creed 2 becomes unplayable joystiq.com news Yodariquo
[gamespot.com] PS3 motion-controlling Tiger Woods PGA Tour 11 gamespot.com news Ravenprose
Retailer Leak: New Look/Weight PS3 Loses .2 kg andriasang.com news aspro
[eurogamer.net] Modern Warfare 2 hits 25m unique players "DLC details coming this week."   eurogamer.net news Iga_Bobovic
[eurogamer.net] Hollywood director praises Heavy Rain LaBute wants "sophistication" to continue. eurogamer.net news Iga_Bobovic
[eurogamer.net] Blizzard: console WOW still "unlikely" A regular topic at HQ, says Brack eurogamer.net news Iga_Bobovic
[eurogamer.net] MPs quizzed on videogames this month UK's big three laying out future plans. eurogamer.net news Iga_Bobovic
[eurogamer.net] Aliens vs. Predator DLC next week Special Edition MP maps for all. eurogamer.net news Iga_Bobovic
[eurogamer.net] HMV throwing FFXIII party today On Oxford Street in cor blimey London. eurogamer.net news Iga_Bobovic
[eurogamer.net] THQ E-Shop opens in Europe Buy Metro 2033, get RF: Guerrilla free. eurogamer.net news Iga_Bobovic
[eurogamer.net] Forza 3 Jalopnik DLC goes live Add 10 of the world's best cars.   eurogamer.net news Iga_Bobovic
[eurogamer.net] Civilization V's Jon Shafer and Dennis Shirk Eurogamer Interview eurogamer.net editorial Iga_Bobovic
[eurogamer.net] Eurogamer Previews Sid Meier's Civilization V eurogamer.net impressions Iga_Bobovic
[youtube.com] Ghost Recon Future soldier trailer youtube.com media gamingeek
Gow of War 3 sex minigame exposed NSFW cynamite.de news gamingeek
[gamespot.com] Bodycount Gamespot interview gamespot.com editorial gamingeek
[computerandvideogames.com] DS2 needs 'strong online functionality' Says Monster Hunter tri developer computerandvideogames.com news gamingeek
[computerandvideogames.com] New Alan Wake trailer released computerandvideogames.com media gamingeek
[edge-online.com] Sony readies 3D PS3 update So you bought your HDTV? Well now you want a 3D one edge-online.com news gamingeek
[computerandvideogames.com] Vanquish 'a brand new kind of shooter' computerandvideogames.com news gamingeek
[computerandvideogames.com] Ghost Recon: Future Soldier details land computerandvideogames.com news gamingeek
[gamasutra.com] Q&A: Codemasters Reveals Bodycount, Studio Ref gamasutra.com editorial gamingeek
[eurogamer.net] Yakuza 3 Eurogamer review The Western version of Yakuza 3 might have suffered a few heartbreaking cuts, but it's still intriguing at every turn and shouldn't be missed eurogamer.net impressions gamingeek
[eurogamer.net] Codemasters unveils Bodycount FPS eurogamer.net news gamingeek
[eurogamer.net] Robin readied for Arkham Asylum II? eurogamer.net news gamingeek
[eurogamer.net] God of War III epilogue was scrapped eurogamer.net news gamingeek
[gametrailers.com] Take an in-depth first look at Prince of Persia gametrailers.com media gamingeek
[giantbomb.com] GiantBomb :"God of War III Interview giantbomb.com news gamingeek
[ign.com] Natal to get full lineup at E3 ign.com news gamingeek
[gamekyo.com] Bodycount screens Like Black but with painted faces gamekyo.com media gamingeek
Nintendo Power online preview nintendopower.com impressions gamingeek
[gametrailers.com] Ace Attorney Miles Edgeworth video review Gametrailers gametrailers.com impressions media gamingeek
[gamespot.com] Endless Ocean: Blue World Official Movie 1 Live action trailer gamespot.com media gamingeek
[gamasutra.com] Pachter: Infinity Ward Firings May Effect COD Really? Hmm... never thought about it. gamasutra.com news aspro
God of War III Cost $44 million. So how many copies will it have to sell? escapistmagazine.com news aspro
[destructoid.com] HUMOR: Why Sonic the Hedgehog 4 will suck destructoid.com editorial Ravenprose
Donkey Kong World Record Broken Not Billy Mitchell. prlog.org news aspro
Tiger to Share Cover on PGA Tour 11 Elin doesn't get half, some Irish guy does. sportbusiness.com news aspro
Rockband 3 Launches Late 2010 And the beat goes on... thecelebritycafe.com news aspro
DJ Hero DLC Hits This Month planetxbox360.com news aspro
[mcvuk.com] Bizzare Creations Dev Defends Activision They were great. Really, really good mcvuk.com news aspro
Weird New Wii Game Mini games where you bet on internet search results. andriasang.com news aspro
[youtube.com] SMG Vs. NSMB. Wii - review youtube.com impressions media Iga_Bobovic
[eurogamer.net] Heavy Rain "fuels a lot of hope" Quantic Dream chuffed with response. eurogamer.net news Iga_Bobovic
[eurogamer.net] SWTOR is EA's "largest ever" project Reckons WOW cost $100m to make. eurogamer.net news Iga_Bobovic
[eurogamer.net] Modern Warfare 2 DLC named "Stimulus Package" due out this month. eurogamer.net news Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Warhammer 40K  For the emperor 9/10 eurogamer.net impressions Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Silent Hunter 5 5/10 eurogamer.net impressions Iga_Bobovic
[gamespot.com] FFXIII ships 5 million copies worldwide Well they made their money already. gamespot.com news Dvader
[gametrailers.com] God of War III gametrailers review Is it epic enough? gametrailers.com impressions media gamingeek
[computerandvideogames.com] Final Fantasy XIII 360 reviewing higher than PS3 v computerandvideogames.com impressions news gamingeek
[computerandvideogames.com] PS3 wands not focused on casual games computerandvideogames.com news gamingeek
[computerandvideogames.com] Tiger Woods PGA Tour 11 Wii tutorial Motionplus allows any angle computerandvideogames.com media gamingeek
[eurogamer.net] Hanabi Festival returns to Virtual Console Castlevania: Rondo of Blood featuring eurogamer.net news gamingeek
[eurogamer.net] Eurogamer preview True Crime 3 eurogamer.net impressions gamingeek
[eurogamer.net] Eurogamer hands on Just Cause 2 eurogamer.net impressions gamingeek
[gametrailers.com] True Crime 3 gameplay GDC10: Brawl Gameplay - Take to the streets and punish the wicked gametrailers.com media gamingeek
[gamekyo.com] Mafia 2 images gamekyo.com media gamingeek
[gamekyo.com] True Crime 3: First images gamekyo.com media news gamingeek
[develop-online.net] Sony trying to convert Wii devs Develop mag confirms Nunchuk device rip develop-online.net news gamingeek
SUDA happy with critical reception No More Heroes 2 connectedconsoles.com news gamingeek
Scarface concept art from cancelled game alanblouin.com media gamingeek
Will Wright talks Wii Says its a toy market, talks Nintendo investment in software gamedaily.com editorial gamingeek
[forbes.com] Reggie Forbes mag interview Blah blah, still no Wii HD etc forbes.com news gamingeek
Sneak Peak at Warner Bros FPS Video here including American Idol's Randy Jackson bigdownload.com news gamingeek
[ign.com] EA Sports Active Going Multiplatform ign.com news gamingeek
[ign.com] FIFA World Cup South Africa Video ign.com media gamingeek
[joystiq.com] Flips Twisted World dev diary VIDEO joystiq.com media gamingeek
[gonintendo.com] Sin and Punishment US boxart Wow gonintendo.com media gamingeek
[shacknews.com] Street Fighter 4 is on Iphone right now. It's $10. shacknews.com news Dvader
[gamespot.com] GDC: Mafia 2 hands on preview GS has exclusive impressions gamespot.com impressions Dvader
[ign.com] SFIV: Hakan Revealed! Weirdest SF character ever? ign.com news ASK_Story
[ign.com] Yakuza Review -- 8.5 "Great!" ...even though it's subtitled! ign.com impressions news phantom_leo
[neogaf.com] NPD February Results Wii fails, end of Nintendo era, OMG hide! :P neogaf.com news Dvader
[youtube.com] MGS: Peace Walker gameplay footage. I hate PSP, I hate that this is on PSP, I dont want it... damn it looks good... I want a PSP. youtube.com media Dvader
Cyrsis 2 PC and Console CryEngine trailer. So pretty. 1up.com media Dvader
[ign.com] Sakamoto wanted Metroid Other M to be 2.5D Blame Kotaku for the misunderstanding ign.com news ASK_Story
[ign.com] Might & Magic Clash of Heroes coming to PSN/XB Good-bye hours to my life! ign.com news ASK_Story
Nintendo Details Last Story Official blog up. andriasang.com news aspro
Kojima Interview (Via Twitter) Talks Peacewalker andriasang.com news aspro
Medal of Honor 1up preview 1up.com impressions gamingeek
[computerandvideogames.com] Medal Of Honor doesn't work with PS3 Move computerandvideogames.com news gamingeek
[computerandvideogames.com] New PlayStation Move trailer shows balls computerandvideogames.com media gamingeek
[computerandvideogames.com] Perfect Dark CVG XBLA review computerandvideogames.com impressions gamingeek
[gamasutra.com] GDC: Q&A - Sony Studios' Yoshida On Move Deve gamasutra.com news gamingeek
[eurogamer.net] Aragorns Quest PS3 developed by TT Fusion Wii version made by Headstrong games eurogamer.net news gamingeek
[eurogamer.net] New Fable III screenshots eurogamer.net media gamingeek
[gamefront.de] Monkey Island 2 pics gamefront.de media gamingeek
[gamefront.de] 20 pics of Playstation Move Did they get the Wii photographer or something? gamefront.de media gamingeek
[gamefront.de] 44 pics of Final Fantasy 14 gamefront.de media gamingeek
[gametrailers.com] Sony GDC 10: Press Conference: PlayStation Move gametrailers.com media gamingeek
[gamekyo.com] Last Story Artwork Sakaguchi's Goochimama game gamekyo.com media gamingeek
"From Trauma Center to Trauma Team" atlus.com editorial gamingeek
Max and the Magic Marker review The physics engine is as rigid as World of Goo, and the concept is as orginal as Lost Winds. thehanafudatimes.com impressions gamingeek
[cubed3.com] Metroid Other M preview cubed3.com impressions gamingeek
[vooks.net] Red Steel 2 Vooks impressions vooks.net impressions news gamingeek
Ghost Trick promo trailers andriasang.com media gamingeek
OnLive Service Dated, Priced June 17, 14.95/month pcmag.com news Yodariquo
Media Create Figures Updated Japanese Sales Numbers andriasang.com news aspro
[engadget.com] GDC: Engadget hands on with Move With video engadget.com impressions media Dvader
[gamespot.com] GDC: EyePet hands-on "Squee!" says Steel. gamespot.com impressions Dvader
[gamespot.com] GDC: GS Duel hands-on Wii Hobo Fighter HD gamespot.com news Dvader
[gamespot.com] GDC: GS TV Superstars hands on Another Wii HD mini game collection gamespot.com news Dvader
[gamespot.com] GDC: GS Sports Champions hands on Wii Sports HD gamespot.com impressions Dvader
LOTR Aragorn's Quest coming to PS3 Move. Wii HD ports have begun! e-mpire.com news Dvader
[gamespot.com] GDC: GS Move Party preview Why read this. gamespot.com impressions Dvader
[playstation.com] GDC: Introducing PS Move Wiiiiiiiiiiiiiiiiii playstation.com news Dvader
[gamespot.com] EA COO Interview. Shiny Discs Here To Stay Also weighs in on Infinity Ward gamespot.com news aspro
The Red Star Coming to Handhelds Take2 to publish game with troubled past. gamefocus.ca news aspro
Prinny 2 Screens Sold enough for a sequel eh? andriasang.com media aspro
Y's Vs Legend of Heroes Date Set RPG titans join forces. Should be amazing. andriasang.com news aspro
Square Enix Working on New Engine Advertising for jobs. andriasang.com news aspro
[ign.com] Deus Ex 3 trailer Awesome sunglasses ign.com media Dvader
[thesun.co.uk] Nintendo signs deal to develop "Dr. Who" games. Source is a crappy newspaper thesun.co.uk news Dvader
[gamespot.com] Sid Meier's GDC Keynote Interesting stuff about protecting the player from himself and great AI is not a good thing. gamespot.com news Dvader
[gamespot.com] GS Yakuza 3 review A GS review?! Lets fight! gamespot.com impressions Dvader
[gamespot.com] GS MLB 10 The Show Review Cause everyone on this site loves baseball gamespot.com impressions Dvader
[gametrailers.com] The Grinder is now a top-down shooter. First footage Xbox 360 gametrailers.com media news Ravenprose
Foto Showdown - Photo-driven RPG Konami's new DSi game 411mania.com news aspro
Kojima on Future of MGS Tweets replace tea leaves. games.on.net news aspro
3DTV Industry Favors Gamers Over Movies pr-canada.net news aspro
Will Wright Spouts Off at SXSW Horse training games are big in Germany. vgchartz.com news aspro
[gamezone.com] History of Fan Made Sequels Being Shut Down Feature gamezone.com editorial aspro
EA Takes In-Game Advertising In-House mediaweek.com news aspro
[arstechnica.com] Ars Technica Doesn't Like Strippers NSFW Editorial about seedy marketing of games. arstechnica.com editorial aspro
Level 5 Game Announced in April Also working on next Prof. Layton andriasang.com news aspro
[youtube.com] NBA Jam Wii Trailer youtube.com media Ravenprose
Red Steel 2 The first 20 minutes viddler.com media gamingeek
[gametrailers.com] Dead or Alive Paradise: Spanking the Monkey video Wait.... I thought it wasn't about making softcore porn? gametrailers.com media gamingeek
[gametrailers.com] Gametrailers TV Nintendo blowout 4 video chapters of Iwata all over your face gametrailers.com media gamingeek
[edge-online.com] Sony Concerned About PS3 Move Shovelware edge-online.com news gamingeek
[computerandvideogames.com] Exclusive CVG Red Steel 2 footage computerandvideogames.com media gamingeek
[eurogamer.net] Tiger Woods PGA 11 wont support Natal Not in a position to do so eurogamer.net news gamingeek
[eurogamer.net] Molyneux: Natal is bigger step than Move C'mon Moly! Does it really matter whose is bigger? eurogamer.net news gamingeek
[eurogamer.net] Digital Foundry vs Move Talks of inherent latency eurogamer.net editorial gamingeek
[eurogamer.net] Sam and Max headed to PS3 eurogamer.net news gamingeek
[gamasutra.com] NPD: February Down 15 Percent On Lagging Unit Sale Constrained Wii gamasutra.com news gamingeek
Dragon age 2 release date 1up.com news gamingeek
[gametrailers.com] Medal of Honor Exclusive Tier One Trailer gametrailers.com media gamingeek
[gamekyo.com] Fable 3: new video gamekyo.com media gamingeek
[gamekyo.com] First screens of Ghost Recon Future Soldier Do we call it G.R.F.S? gamekyo.com media gamingeek
Fragile Dreams - more screens wiitalia.it media gamingeek
[officialnintendomagazine.co.uk] Earth shattering Mario Galaxy 2 details coming? Uh oh.... I smell a hedgehog! officialnintendomagazine.co.uk news gamingeek
[cubed3.com] Red Steel 2 press impressions and video cubed3.com impressions gamingeek
[gonintendo.com] EEDAR NPD analysis - Wii in short supply February numbers reflect entirely on the Wii being supply constrained and has little to do with declining demand of the product. gonintendo.com news gamingeek
Prince of persia sands of time trailer The movie 1up.com media news gamingeek
[ubi.com] Red Steel 2 website updates ubi.com news gamingeek
[ign.com] The Grinder weirdness continues Still a FPS on Wii? But Gauntlet on 360? ign.com news gamingeek
[youtube.com] Red Steel 2 Super powers trailer youtube.com media gamingeek
[develop-online.net] Valve thinks Biometrics are the future Interested in the Vitality sensor? develop-online.net news gamingeek
Max and the Magic Marker video tour wiifolder.com media gamingeek
Crystal Bearers for £16 Is it Hobo time? gamestation.co.uk news gamingeek
[kotaku.com] Rumour: Infinity ward holding back royalties  To keep staff around - this sucks kotaku.com news gamingeek
[joystiq.com] Joystiq Metroid Other M interview joystiq.com editorial gamingeek
[vg247.com] Dirt 3 in the works vg247.com news gamingeek
[mcvuk.com] Doctor Who Wii is real Koch Media handling sales and marketing mcvuk.com news gamingeek
Pachter: Wii needs a catalyst gamedaily.com news gamingeek
[kotaku.com] Another Reggie interview Talks Wii 2, motion rivals etc kotaku.com editorial gamingeek
[gameinformer.com] GDC dev leaks DS2 info Gamecube like dev kits? gameinformer.com news gamingeek
SUDA re-iterates: No More Heroes 3 for Wii 2 If, it happens videogamesdaily.com news gamingeek
[ign.com] Metroid Dread talk ign.com news gamingeek
[gamespot.com] Tournament of Legends GDC Interview, Impressions Yay... gamespot.com impressions gamingeek
[gametrailers.com] NBA Jam debut trailer gametrailers.com media gamingeek
[amazon.com] Rabbids Go Home $18 on amazon Because you're worth it amazon.com news gamingeek
[gonintendo.com] GDC dev: Wii development costs less than PS1? gonintendo.com news gamingeek
[shacknews.com] Metroid other M Shacknews impressions shacknews.com impressions gamingeek
[eurogamer.net] Eurogamer: Moving on with motion controls Editorial on Natal and Move and what it means for the market eurogamer.net editorial gamingeek
[tinycartridge.com] Red Steel 2 worldwide boxart comparison tinycartridge.com media gamingeek
[gamespot.com] Director of FFXIII speaks of Story-Driven Games Don't expect FF to change all that much! gamespot.com impressions phantom_leo
[kotaku.com] Excellent FFXIII Review and Pros/Cons Breakdown Well thought-out points! kotaku.com impressions phantom_leo
Yakuza 1Up.Com A- Review Kickin' the Haters in the Nuts! 1up.com impressions news phantom_leo
[ign.com] Reggie Fils-Aime Q&A ign.com news Ravenprose
[thevgpress.com] The Press Room Episode #51 thevgpress.com editorial impressions media news Yodariquo
[ign.com] RUMOR: Insomniac going Multi-platform? Resistance to Ratchet and Banjo team-up? ign.com news ASK_Story
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Country: GR
Comments: 2480
News Posts: 14
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Thu, 11 Mar 2010 09:29:08
Meh, The average site's reaction is quite pathetic fanboy drooling, I'm glad to see the likes of Engadget at least mentioning things that weren't so perfect after all. I hope Nintendo has sweet shit to show @ E3 because otherwise they CAN lose their audience of people like me (no, they won't lose the strictly casual gamer I suppose). If I finally get my lightsaber fighting game on PS3 I'll jump on the opportunity (as long as the pricing will be reasonable), even if I'll still be pissed off at all the developers who didn't make such games a reality earlier by choosing stupid biases and misconceptions presented by the lowest common denominators of the media instead. I'll wait for E3 to properly judge this, for now it shows promise despite the flaws... I should probably go on media blackout or something because I know we'll keep having articles praising how much better than Wii this stuff is with little evidence.
Edited: Thu, 11 Mar 2010 09:30:37
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The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
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Country: AU
Comments: 18065
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Thu, 11 Mar 2010 09:42:12
Ag, do you have an Playstation Eye already?

avatar
Country: GR
Comments: 2480
News Posts: 14
Joined: 2010-02-19
 
Thu, 11 Mar 2010 09:50:45
I don't even have a PS3 :-P
portrait.jpg ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
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avatar
Country: GR
Comments: 2480
News Posts: 14
Joined: 2010-02-19
 
Thu, 11 Mar 2010 10:23:27
The Last Story's official website got a new blog, with the first post having new concept art and basic information.
11tbjoo.jpgb8l4x1.jpg2qu6al2.jpg
Note that the music is also different in the main page and different in the column section. Both tracks are awesome!

duckroll from GAF translated:
It's just the director and producer talking about Ruri Island, which is  the setting for the game. The director talks about how the continent is   surrounded by mountain ranges and the only accessible point being that   island port. As such it is heavily fortified and a major point of   defense. It sounds like the ruler of the island carries certain   ambitions and seeks magic as a resource to rise in power.

Somehow even though the entire empire is suffering poverty and decay,   the town of Ruri remains prosperous. It's implied that the source of the   town's wealth is related to magic, and there's a strange power in it   which begins to attract monsters towards it, and the fate of the island is soon to be changed forever.


The world of The Last Story is supposed to be one where metal resources  are scarce, and Sakaguchi is trying to limit the amount of sci-fi  influence on the world setting, and he wants players to be able to enjoy  a smooth experience of exploring around Ruri Island, a place bathed in  the abundance of radiant sunlight.


So far so good.
Edited: Thu, 11 Mar 2010 10:24:15
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Joined: 2008-06-21
 
Thu, 11 Mar 2010 11:10:08

Archangel3371 said:

My method is even easier GG, I don't buy games that are expendable. All mine are gems that are worth keeping. Nyaa

As the King of Hobo's you've lowered your standards to the point where all games are gems worth keeping. Nyaa

Dvader said:

gamingeek said:



After the SNES I decided to keep all my games, then you realise you have too much and sell the ones that aren't worth keeping. That's how to do it. Keep the ones you want to come back to someday, the rest is expendable.

But you get what $2 per game, that is not worth selling. Every once and a while you may have an old gem that gets you money, maybe then you sell (I want to sell Ico, can get me a ton of cash and I don't give three craps about that game).

Are you trading in at stores? Jesus that's low. Use ebay and set your own price.

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Thu, 11 Mar 2010 11:15:33

aspro said:

Dvader said:


Innovation, it's what Sony is all about.

Problem solved.

Same shape, same design, same separate parts, same strap for godsake. And now there is a black wii remote, same freaking colour. Such a rip.

And I'm posting from a mac. Sad

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Thu, 11 Mar 2010 11:32:10

Dvader said:
Hmm Kotaku liked it:

I just played SOCOM 4 with the newly-named PlayStation Move controller. And now I know how the PlayStation 3's motion-sensitive controller is not just a me-too Wii controller.

For those who need the basics, the PlayStation Move is a remote-like motion-sensitive controller with a sphere at the end. The sub-controller is an off-hand controller being offered for some Move games. The Move controller connects to the PS3 with the help of a PlayStation Eye camera, which detects the Move's colored sphere, while tilt sensors in the move transmit their position data to the PS3.

But at first glance, the whole thing seems like just another version of the Wii Remote and Nunchuk.

Not quite. There are key differences:

-Fewer buttons: The Move controller is actually even more streamlined than the Wii Remote. Nintendo's Remote still offers/confuses a new player with a d-pad, plus, A, minus, 1 and 2 buttons as well as a home button and B trigger. The Move has its own home button and underbelly trigger, but just five other points of button input. That makes the controller actually feel a little naked and therefore likely even less daunting to a new player — unless they need their controllers to look like TV remotes.

-No wasted batteries: The Wii remote sucks up AA battery juice. The Move and its companion sub-controller are rechargeable via the same mini-USB connection used to charge the PS3's main controller.

-A smarter controller: I played SOCOM 4, a third person-shooter, with the Move pointed at the TV like a gun and the sub-controller in my left hand to command character movement. Wii games that were controlled with Remote and Nunchuk could be befuddled if the player pointed the Remote away from the screen. If you were playing a shooter and aimed just off the screen, the game's camera might start spinning or the game would pause and ask for the player to point at the TV again. The combination of camera sensors — the Sony Eyetoy on top of the TV detects the presence of the Move — and a gyroscope prevented SOCOM 4 from getting confused. When I moved my controller to point off of the TV, the gyroscopic sensors kept track of my movement. The same thing happened when a SOCOM developer blocked the Eyetoy camera. The precision of the controller diminishes in these situation. but the PS3 doesn't lose track of the device.

-No off-hand gyro: The Wii Nunchuk has a sensor that detects motion, more crudely than does the Remote. The PS3's version of the Nunchuk, does not have a motion sensor, according to a developer I was speaking to. There's a chance that is not final, but that is the case with the controllers at Sony's showcase event today. But that's why two-handed boxing-style games were shown with two Moves. On the Wii, those kinds of games are handled, with supposedly less precision, with a Remote and Nunchuk.



-The Z: Without a Wii MotionPlus, the Wii Remote cannot accurately sense depth. The Wii's sensor bar doesn't know how close the player is standing to their TV, not can it recognize movements toward or away from it. The PS3, however, can detect such movement in the Z-plane. It does this thanks to the sphere at the end of the controller. If the player moves the Move toward themselves, the PlayStation Eye camera sees the sphere shrink and therefore knows the controller has been moved in the Z-plane. Clever.

That is a bad piece of writing. A launch game, Elebits showed that the Wii remote and sensor  bar can indeed sense depth into and out of the screen. The boxing game comparison is bad because you need two of them, you could just as easily use two wii remotes for that. The wii chuk is better as it actually has motion in it. The aiming description was terrible, firstly because if you are pointing away from the screen in a Wii FPS then you are DOING IT WRONG. Secondly, other games have compensated for this already and even Red Steel 2 uses Motionplus to stop the cursor from wigging out off screen.

And fewer buttons on the remote? WTF? No, there aren't.

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Thu, 11 Mar 2010 11:45:11

Agnates said:
If I finally get my lightsaber fighting game on PS3 I'll jump on the opportunity (as long as the pricing will be reasonable), even if I'll still be pissed off at all the developers who didn't make such games a reality earlier by choosing stupid biases and misconceptions presented by the lowest common denominators of the media instead.

This will annoy me, hell it even annoys me slightly when Dvader gets excited that shooters ps3 shooters will play like Wii. We could have had lots of great shooters already if developers had got off their ass and not pigeonholed Wii as a kids system from the get go. Now you'll get developers making these games they should have been making years ago. It's like warping back in time to 2006, even this first line of game games looks horrible - just like casual wii games. Yeeeees. LOL

Note: posting from a mac, so I don't know how to copy text and keep it all in one post.

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Thu, 11 Mar 2010 12:08:40
Ummm... Command + 'C'...?
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Thu, 11 Mar 2010 13:13:00

GG sounds bitter. LOL

         1200923.png?77682175

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Thu, 11 Mar 2010 13:22:41


At least now we'll have some actual modern technology to go along with the controller. Actually its not even modern anymore, its 5 years old! LOL....but a lot better than 10 year old Gamecube tech that usually doesn't even get pushed as hard as the Cube did since Nintendo had to say "graphics and sound mean teh nothings".

And it will hopefully force Nintendo to not sit on the dated Wii like a fucking Game Boy.

         1200923.png?77682175

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Thu, 11 Mar 2010 13:43:55

Dvader said:


LOL

...and, in my head, as I picture the squiggles humping, it is timed to the lyrics: "I like to move it, move it. I like to move it, move it! I like to... MOVE IT!"

Edited: Thu, 11 Mar 2010 13:47:33
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Thu, 11 Mar 2010 16:05:50

edgecrusher said:

GG sounds bitter. LOL

Don't be an ass. Nyaa

I'm not saying anything anyone else isn't. Even you've said how Valve could have made a great Wii FPS by now.

And its a factual error that Kotaku made about the sensor bar not sensing depth.

Plus this picture says it all. How is it not a rip?

Edited: Thu, 11 Mar 2010 16:06:25

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Thu, 11 Mar 2010 16:15:31

End of the day I still say Move and Movechuck and the Upchuck and everything else they've shown us is doomed. It was never the motion controls that made the Wii successful.  It was the lower price, and very slick marketing.  The only thing this is really going to do is drive the PS3 back up to the $400 price point.

Assuming this launched around September, I don't see more than 1.5 million units being sold for the rest of the year unless they have a killer game for it.  And another Wii Sports isn't going to be that game. Sony is acually going to have to come up with something original to make this sell.

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Thu, 11 Mar 2010 16:31:05

robio said:

End of the day I still say Move and Movechuck and the Upchuck and everything else they've shown us is doomed. It was never the motion controls that made the Wii successful.  It was the lower price, and very slick marketing.  The only thing this is really going to do is drive the PS3 back up to the $400 price point.

Assuming this launched around September, I don't see more than 1.5 million units being sold for the rest of the year unless they have a killer game for it.  And another Wii Sports isn't going to be that game. Sony is acually going to have to come up with something original to make this sell.

The price might be prohibitive. Every wii comes with a remote and chuk.

Even motionplus has a relatively small userbase compared to install base and barely a handful of games. At $100 for the controller, camera and game you're going into music game controller prices. I think you will get a lot of support in the option menus of a lot of games, maybe even patches, but whether it will be widely used or not? That's the question.  

Not until they package it in with every new system I think.

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Thu, 11 Mar 2010 16:36:19
Yikes, according to IGN you even need to recalibrate The Shoot every so often since it drifts. Why can't it do a simpler pointer right? And why is such information completely excluded from places like shitaku? It seems my previous preaching skepticism over the pointer functions in particular was right. I wonder how gofreak will move the goal posts further over at GAF. First Move was so awesome cos it would have analog sticks according to patents, which would mean you move the view and the crosshair independently of each other, then it was gonna be so awesome cos for shooters you could play with the crosshair dead center as on PC, now SOCOM is shown using the same basic mechanics as Wii shooters, and on top of that with issues for the cursor mechanics, what's he to do :-P
Edited: Thu, 11 Mar 2010 16:39:58
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Thu, 11 Mar 2010 16:43:01

Dvader said:
Engadget:

We hate to say this about "pre-alpha" software, but we're feeling lag. An on-rails shooter we tried out, dubbed The Shoot, was discernibly inferior to shooting experiences we've had on the Wii, both in precision and refresh rate of the aiming cursor.

I don't get this, if the cursor is laggy and not as accurate then this shouldn't work properly:

Dvader said:
As far as we can tell, the control scheme for Socom 4 is quite similar to dual-controller shooter setups on the Wii, with the camera moving based on your aiming cursor hitting the edge. It's hard to see this as the preferred hardcore setup, but we're told it's configurable, so we'll try and see what else is on offer.

?

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Thu, 11 Mar 2010 16:45:09
Other impressions state there are issues with SOCOM's cursor too, but some of them blame it on that early build's low frame rate rather than the Move hardware, though I doubt most can even tell what is at fault.
Edited: Thu, 11 Mar 2010 16:46:20
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Thu, 11 Mar 2010 16:46:29

Agnates said:
would mean you move the view and the crosshair independently of each other, then it was gonna be so awesome cos for shooters you could play with the crosshair dead center as on PC, now SOCOM is shown using the same basic mechanics as Wii shooters.

That makes no sense. Those control setups just dont work. In some IR games yeah you can have the stick moving the camera, but for FPS or third person games where you move and shoot at the same time, the bounding box is the only way to do it.

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Thu, 11 Mar 2010 16:46:58
I know Nyaa tell that to gofreak, it's like he never even tried playing on Wii to see how such games might work and what's possible or comfortable, yet tried to use every bit of info for Sony's stuff since the very beginning as the superior solution for weird crazy reasons like that, even though half of the patents' stuff weren't implemented Nyaa
Edited: Thu, 11 Mar 2010 16:50:02
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