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[eurogamer.net] Ubisoft DRM was "attacked" at weekend "95 per cent of players were not affected."   eurogamer.net news Iga_Bobovic
[eurogamer.net] MS reveals Lips: I Love the '80s Out in April. Amazing songs. eurogamer.net news Iga_Bobovic
[eurogamer.net] 2010 FIFA World Cup gameplay What are we up to? 44 years of hurt? eurogamer.net news Iga_Bobovic
[eurogamer.net] Fifteen new Fallout: New Vegas shots Right baccarat at ya. eurogamer.net media Iga_Bobovic
[eurogamer.net] Steam for Mac announced, detailed Launching in April with all Valve's games. eurogamer.net news Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Dynasty Warriors: Strikeforce 7/10 eurogamer.net impressions Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Toy Soldiers 8/10 eurogamer.net impressions Iga_Bobovic
EA to Publish Death Spank From the Monkey Island people. gameguru.in news aspro
Red Dead Redemption Delayed Take2 laying off 15% of staff fragland.net news aspro
[prnewswire.com] Activision Gets Into Fitness Gaming 10 Minute Solution games for the Wii prnewswire.com news aspro
[computerandvideogames.com] CVG GOW3 review 9.2 computerandvideogames.com impressions gamingeek
[computerandvideogames.com] Prince of Persia: Forgotten Sands: first footage computerandvideogames.com media gamingeek
[eurogamer.net] Eurogamer review God of War 3 if you want to revel in old-school pleasures decked out in the very brightest new armour, this is about as good as it gets. eurogamer.net impressions gamingeek
[edge-online.com] Edge mag feature: NIGHTS time extend Looking back at that freakish, flying joker edge-online.com editorial gamingeek
[computerandvideogames.com] Halo Reach bug prevents teabagging If there is no teabagging there is no reason to play... computerandvideogames.com news gamingeek
[computerandvideogames.com] Sony wand getting nunchuk? computerandvideogames.com news gamingeek
[computerandvideogames.com] Microsoft force Sony to scrap Arc? computerandvideogames.com news gamingeek
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[gamekyo.com] Medal of Honor Images Tier 1 gamekyo.com media gamingeek
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[gamekyo.com] GT5 video and media gamekyo.com media gamingeek
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Ironbeards guide to Monster Hunting capcom-unity.com media gamingeek
[siliconera.com] The Last Story: in development for 2 years Real time battle system in place siliconera.com news gamingeek
[youtube.com] EGM digital mag video preview youtube.com impressions gamingeek
[gamekyo.com] Red Steel 2 artwork gamekyo.com media gamingeek
Zangeki no Reginleiv review 4 stars out of 5 pixlbit.com impressions gamingeek
[gonintendo.com] Max and the Magic Marker impressions I simply recommend you give it a serious look and consider supporting fantastic indie teams and games like this gonintendo.com impressions gamingeek
[joystiq.com] Ubisoft's Authentication Servers Go Down Assassin's Creed 2 becomes unplayable joystiq.com news Yodariquo
[gamespot.com] PS3 motion-controlling Tiger Woods PGA Tour 11 gamespot.com news Ravenprose
Retailer Leak: New Look/Weight PS3 Loses .2 kg andriasang.com news aspro
[eurogamer.net] Modern Warfare 2 hits 25m unique players "DLC details coming this week."   eurogamer.net news Iga_Bobovic
[eurogamer.net] Hollywood director praises Heavy Rain LaBute wants "sophistication" to continue. eurogamer.net news Iga_Bobovic
[eurogamer.net] Blizzard: console WOW still "unlikely" A regular topic at HQ, says Brack eurogamer.net news Iga_Bobovic
[eurogamer.net] MPs quizzed on videogames this month UK's big three laying out future plans. eurogamer.net news Iga_Bobovic
[eurogamer.net] Aliens vs. Predator DLC next week Special Edition MP maps for all. eurogamer.net news Iga_Bobovic
[eurogamer.net] HMV throwing FFXIII party today On Oxford Street in cor blimey London. eurogamer.net news Iga_Bobovic
[eurogamer.net] THQ E-Shop opens in Europe Buy Metro 2033, get RF: Guerrilla free. eurogamer.net news Iga_Bobovic
[eurogamer.net] Forza 3 Jalopnik DLC goes live Add 10 of the world's best cars.   eurogamer.net news Iga_Bobovic
[eurogamer.net] Civilization V's Jon Shafer and Dennis Shirk Eurogamer Interview eurogamer.net editorial Iga_Bobovic
[eurogamer.net] Eurogamer Previews Sid Meier's Civilization V eurogamer.net impressions Iga_Bobovic
[youtube.com] Ghost Recon Future soldier trailer youtube.com media gamingeek
Gow of War 3 sex minigame exposed NSFW cynamite.de news gamingeek
[gamespot.com] Bodycount Gamespot interview gamespot.com editorial gamingeek
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[computerandvideogames.com] New Alan Wake trailer released computerandvideogames.com media gamingeek
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[computerandvideogames.com] Vanquish 'a brand new kind of shooter' computerandvideogames.com news gamingeek
[computerandvideogames.com] Ghost Recon: Future Soldier details land computerandvideogames.com news gamingeek
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[eurogamer.net] Codemasters unveils Bodycount FPS eurogamer.net news gamingeek
[eurogamer.net] Robin readied for Arkham Asylum II? eurogamer.net news gamingeek
[eurogamer.net] God of War III epilogue was scrapped eurogamer.net news gamingeek
[gametrailers.com] Take an in-depth first look at Prince of Persia gametrailers.com media gamingeek
[giantbomb.com] GiantBomb :"God of War III Interview giantbomb.com news gamingeek
[ign.com] Natal to get full lineup at E3 ign.com news gamingeek
[gamekyo.com] Bodycount screens Like Black but with painted faces gamekyo.com media gamingeek
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[gametrailers.com] Ace Attorney Miles Edgeworth video review Gametrailers gametrailers.com impressions media gamingeek
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[gamasutra.com] Pachter: Infinity Ward Firings May Effect COD Really? Hmm... never thought about it. gamasutra.com news aspro
God of War III Cost $44 million. So how many copies will it have to sell? escapistmagazine.com news aspro
[destructoid.com] HUMOR: Why Sonic the Hedgehog 4 will suck destructoid.com editorial Ravenprose
Donkey Kong World Record Broken Not Billy Mitchell. prlog.org news aspro
Tiger to Share Cover on PGA Tour 11 Elin doesn't get half, some Irish guy does. sportbusiness.com news aspro
Rockband 3 Launches Late 2010 And the beat goes on... thecelebritycafe.com news aspro
DJ Hero DLC Hits This Month planetxbox360.com news aspro
[mcvuk.com] Bizzare Creations Dev Defends Activision They were great. Really, really good mcvuk.com news aspro
Weird New Wii Game Mini games where you bet on internet search results. andriasang.com news aspro
[youtube.com] SMG Vs. NSMB. Wii - review youtube.com impressions media Iga_Bobovic
[eurogamer.net] Heavy Rain "fuels a lot of hope" Quantic Dream chuffed with response. eurogamer.net news Iga_Bobovic
[eurogamer.net] SWTOR is EA's "largest ever" project Reckons WOW cost $100m to make. eurogamer.net news Iga_Bobovic
[eurogamer.net] Modern Warfare 2 DLC named "Stimulus Package" due out this month. eurogamer.net news Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Warhammer 40K  For the emperor 9/10 eurogamer.net impressions Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Silent Hunter 5 5/10 eurogamer.net impressions Iga_Bobovic
[gamespot.com] FFXIII ships 5 million copies worldwide Well they made their money already. gamespot.com news Dvader
[gametrailers.com] God of War III gametrailers review Is it epic enough? gametrailers.com impressions media gamingeek
[computerandvideogames.com] Final Fantasy XIII 360 reviewing higher than PS3 v computerandvideogames.com impressions news gamingeek
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[computerandvideogames.com] Tiger Woods PGA Tour 11 Wii tutorial Motionplus allows any angle computerandvideogames.com media gamingeek
[eurogamer.net] Hanabi Festival returns to Virtual Console Castlevania: Rondo of Blood featuring eurogamer.net news gamingeek
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[eurogamer.net] Eurogamer hands on Just Cause 2 eurogamer.net impressions gamingeek
[gametrailers.com] True Crime 3 gameplay GDC10: Brawl Gameplay - Take to the streets and punish the wicked gametrailers.com media gamingeek
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[gamekyo.com] True Crime 3: First images gamekyo.com media news gamingeek
[develop-online.net] Sony trying to convert Wii devs Develop mag confirms Nunchuk device rip develop-online.net news gamingeek
SUDA happy with critical reception No More Heroes 2 connectedconsoles.com news gamingeek
Scarface concept art from cancelled game alanblouin.com media gamingeek
Will Wright talks Wii Says its a toy market, talks Nintendo investment in software gamedaily.com editorial gamingeek
[forbes.com] Reggie Forbes mag interview Blah blah, still no Wii HD etc forbes.com news gamingeek
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[ign.com] EA Sports Active Going Multiplatform ign.com news gamingeek
[ign.com] FIFA World Cup South Africa Video ign.com media gamingeek
[joystiq.com] Flips Twisted World dev diary VIDEO joystiq.com media gamingeek
[gonintendo.com] Sin and Punishment US boxart Wow gonintendo.com media gamingeek
[shacknews.com] Street Fighter 4 is on Iphone right now. It's $10. shacknews.com news Dvader
[gamespot.com] GDC: Mafia 2 hands on preview GS has exclusive impressions gamespot.com impressions Dvader
[ign.com] SFIV: Hakan Revealed! Weirdest SF character ever? ign.com news ASK_Story
[ign.com] Yakuza Review -- 8.5 "Great!" ...even though it's subtitled! ign.com impressions news phantom_leo
[neogaf.com] NPD February Results Wii fails, end of Nintendo era, OMG hide! :P neogaf.com news Dvader
[youtube.com] MGS: Peace Walker gameplay footage. I hate PSP, I hate that this is on PSP, I dont want it... damn it looks good... I want a PSP. youtube.com media Dvader
Cyrsis 2 PC and Console CryEngine trailer. So pretty. 1up.com media Dvader
[ign.com] Sakamoto wanted Metroid Other M to be 2.5D Blame Kotaku for the misunderstanding ign.com news ASK_Story
[ign.com] Might & Magic Clash of Heroes coming to PSN/XB Good-bye hours to my life! ign.com news ASK_Story
Nintendo Details Last Story Official blog up. andriasang.com news aspro
Kojima Interview (Via Twitter) Talks Peacewalker andriasang.com news aspro
Medal of Honor 1up preview 1up.com impressions gamingeek
[computerandvideogames.com] Medal Of Honor doesn't work with PS3 Move computerandvideogames.com news gamingeek
[computerandvideogames.com] New PlayStation Move trailer shows balls computerandvideogames.com media gamingeek
[computerandvideogames.com] Perfect Dark CVG XBLA review computerandvideogames.com impressions gamingeek
[gamasutra.com] GDC: Q&A - Sony Studios' Yoshida On Move Deve gamasutra.com news gamingeek
[eurogamer.net] Aragorns Quest PS3 developed by TT Fusion Wii version made by Headstrong games eurogamer.net news gamingeek
[eurogamer.net] New Fable III screenshots eurogamer.net media gamingeek
[gamefront.de] Monkey Island 2 pics gamefront.de media gamingeek
[gamefront.de] 20 pics of Playstation Move Did they get the Wii photographer or something? gamefront.de media gamingeek
[gamefront.de] 44 pics of Final Fantasy 14 gamefront.de media gamingeek
[gametrailers.com] Sony GDC 10: Press Conference: PlayStation Move gametrailers.com media gamingeek
[gamekyo.com] Last Story Artwork Sakaguchi's Goochimama game gamekyo.com media gamingeek
"From Trauma Center to Trauma Team" atlus.com editorial gamingeek
Max and the Magic Marker review The physics engine is as rigid as World of Goo, and the concept is as orginal as Lost Winds. thehanafudatimes.com impressions gamingeek
[cubed3.com] Metroid Other M preview cubed3.com impressions gamingeek
[vooks.net] Red Steel 2 Vooks impressions vooks.net impressions news gamingeek
Ghost Trick promo trailers andriasang.com media gamingeek
OnLive Service Dated, Priced June 17, 14.95/month pcmag.com news Yodariquo
Media Create Figures Updated Japanese Sales Numbers andriasang.com news aspro
[engadget.com] GDC: Engadget hands on with Move With video engadget.com impressions media Dvader
[gamespot.com] GDC: EyePet hands-on "Squee!" says Steel. gamespot.com impressions Dvader
[gamespot.com] GDC: GS Duel hands-on Wii Hobo Fighter HD gamespot.com news Dvader
[gamespot.com] GDC: GS TV Superstars hands on Another Wii HD mini game collection gamespot.com news Dvader
[gamespot.com] GDC: GS Sports Champions hands on Wii Sports HD gamespot.com impressions Dvader
LOTR Aragorn's Quest coming to PS3 Move. Wii HD ports have begun! e-mpire.com news Dvader
[gamespot.com] GDC: GS Move Party preview Why read this. gamespot.com impressions Dvader
[playstation.com] GDC: Introducing PS Move Wiiiiiiiiiiiiiiiiii playstation.com news Dvader
[gamespot.com] EA COO Interview. Shiny Discs Here To Stay Also weighs in on Infinity Ward gamespot.com news aspro
The Red Star Coming to Handhelds Take2 to publish game with troubled past. gamefocus.ca news aspro
Prinny 2 Screens Sold enough for a sequel eh? andriasang.com media aspro
Y's Vs Legend of Heroes Date Set RPG titans join forces. Should be amazing. andriasang.com news aspro
Square Enix Working on New Engine Advertising for jobs. andriasang.com news aspro
[ign.com] Deus Ex 3 trailer Awesome sunglasses ign.com media Dvader
[thesun.co.uk] Nintendo signs deal to develop "Dr. Who" games. Source is a crappy newspaper thesun.co.uk news Dvader
[gamespot.com] Sid Meier's GDC Keynote Interesting stuff about protecting the player from himself and great AI is not a good thing. gamespot.com news Dvader
[gamespot.com] GS Yakuza 3 review A GS review?! Lets fight! gamespot.com impressions Dvader
[gamespot.com] GS MLB 10 The Show Review Cause everyone on this site loves baseball gamespot.com impressions Dvader
[gametrailers.com] The Grinder is now a top-down shooter. First footage Xbox 360 gametrailers.com media news Ravenprose
Foto Showdown - Photo-driven RPG Konami's new DSi game 411mania.com news aspro
Kojima on Future of MGS Tweets replace tea leaves. games.on.net news aspro
3DTV Industry Favors Gamers Over Movies pr-canada.net news aspro
Will Wright Spouts Off at SXSW Horse training games are big in Germany. vgchartz.com news aspro
[gamezone.com] History of Fan Made Sequels Being Shut Down Feature gamezone.com editorial aspro
EA Takes In-Game Advertising In-House mediaweek.com news aspro
[arstechnica.com] Ars Technica Doesn't Like Strippers NSFW Editorial about seedy marketing of games. arstechnica.com editorial aspro
Level 5 Game Announced in April Also working on next Prof. Layton andriasang.com news aspro
[youtube.com] NBA Jam Wii Trailer youtube.com media Ravenprose
Red Steel 2 The first 20 minutes viddler.com media gamingeek
[gametrailers.com] Dead or Alive Paradise: Spanking the Monkey video Wait.... I thought it wasn't about making softcore porn? gametrailers.com media gamingeek
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[eurogamer.net] Tiger Woods PGA 11 wont support Natal Not in a position to do so eurogamer.net news gamingeek
[eurogamer.net] Molyneux: Natal is bigger step than Move C'mon Moly! Does it really matter whose is bigger? eurogamer.net news gamingeek
[eurogamer.net] Digital Foundry vs Move Talks of inherent latency eurogamer.net editorial gamingeek
[eurogamer.net] Sam and Max headed to PS3 eurogamer.net news gamingeek
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[cubed3.com] Red Steel 2 press impressions and video cubed3.com impressions gamingeek
[gonintendo.com] EEDAR NPD analysis - Wii in short supply February numbers reflect entirely on the Wii being supply constrained and has little to do with declining demand of the product. gonintendo.com news gamingeek
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[ubi.com] Red Steel 2 website updates ubi.com news gamingeek
[ign.com] The Grinder weirdness continues Still a FPS on Wii? But Gauntlet on 360? ign.com news gamingeek
[youtube.com] Red Steel 2 Super powers trailer youtube.com media gamingeek
[develop-online.net] Valve thinks Biometrics are the future Interested in the Vitality sensor? develop-online.net news gamingeek
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Crystal Bearers for £16 Is it Hobo time? gamestation.co.uk news gamingeek
[kotaku.com] Rumour: Infinity ward holding back royalties  To keep staff around - this sucks kotaku.com news gamingeek
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[kotaku.com] Another Reggie interview Talks Wii 2, motion rivals etc kotaku.com editorial gamingeek
[gameinformer.com] GDC dev leaks DS2 info Gamecube like dev kits? gameinformer.com news gamingeek
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[ign.com] Metroid Dread talk ign.com news gamingeek
[gamespot.com] Tournament of Legends GDC Interview, Impressions Yay... gamespot.com impressions gamingeek
[gametrailers.com] NBA Jam debut trailer gametrailers.com media gamingeek
[amazon.com] Rabbids Go Home $18 on amazon Because you're worth it amazon.com news gamingeek
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[shacknews.com] Metroid other M Shacknews impressions shacknews.com impressions gamingeek
[eurogamer.net] Eurogamer: Moving on with motion controls Editorial on Natal and Move and what it means for the market eurogamer.net editorial gamingeek
[tinycartridge.com] Red Steel 2 worldwide boxart comparison tinycartridge.com media gamingeek
[gamespot.com] Director of FFXIII speaks of Story-Driven Games Don't expect FF to change all that much! gamespot.com impressions phantom_leo
[kotaku.com] Excellent FFXIII Review and Pros/Cons Breakdown Well thought-out points! kotaku.com impressions phantom_leo
Yakuza 1Up.Com A- Review Kickin' the Haters in the Nuts! 1up.com impressions news phantom_leo
[ign.com] Reggie Fils-Aime Q&A ign.com news Ravenprose
[thevgpress.com] The Press Room Episode #51 thevgpress.com editorial impressions media news Yodariquo
[ign.com] RUMOR: Insomniac going Multi-platform? Resistance to Ratchet and Banjo team-up? ign.com news ASK_Story
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Thu, 11 Mar 2010 16:53:15

Agnates said:
I know Nyaa tell that to gofreak, it's like he never even tried playing on Wii to see how such games might work and what's possible or comfortable, yet tried to use every bit of info for Sony's stuff since the very beginning as the superior solution for weird crazy reasons like that, even though half of the patents' stuff weren't implemented Nyaa

The only way to get that kind of independent turning and shooting would be to eliminate strafing or having strafing toggled to a button like the old days. You literally turn and walk with the stick, strafe by holding down a button and use the IR for shooting like a light gun game.

But that would end up as more cumbersome than the schemes we already have.

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Thu, 11 Mar 2010 16:54:40
Here's IGN's bit I mentioned:
There are a couple of "pointer" based games on display, too. A game called "The Shoot," basically a rail shooter along the lines of Resident Evil: Darkside Chronicles or Dead Space Extraction. Players move the PlayStation Move controller to guide the on-screen reticule around the playfield and shoot the incoming enemies. The "lag" I felt in the augmented reality demos was more apparent here because you didn't have your on-screen self guiding the reticule, and it wasn't matching up with any physical object. Plus, the game has its own calibration system and it was throwing off my aim – someone had set up the calibration for wide sweeping motions to guide the reticule just a few inches on-screen. Luckily a quick recalibration with the menu option, and a simple tap of the button on the controller and I was back in business.

I should note that The Shoot did get thrown out of whack in aiming, much like the same thing that happens in Wii Sports Resort's Sword Play. The game has a built-in recentering tool for when the reticule drifts, so it looks like the system may have a similar calibration issue that Wii MotionPlus does.

Sony really needed a better first-person shooter demonstration for the PlayStation Move and its uncreatively named Sub Controller (basically the Wii nunchuk ripoff). The company has a very early, and low-framerate version of SOCOM 4 here that does pointer tracking, similar to Resident Evil 4 on the Wii. It doesn't feel very sensitive in this demo, and that may be more because of SOCOM 4's early-in-development state.
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The optimist proclaims we live in the best of all possible worlds
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Thu, 11 Mar 2010 16:55:15

500x_finalposter.jpg

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Thu, 11 Mar 2010 16:56:11

Bundling the new controllers is going to present a potential problem for Sony too.  Do you offer two seperate SKU's - one with the traditional controller only, and one with the traditional and motion controls?  If they do that, how much more do they have to raise the price?  It will likely put the system back at the $400 which has already proven to be the kiss of death. It doesn't seem to matter how much value you pack into a console, at $400 it's just too much. Plus when you have two different controller sets to choose from it's likely to confuse a few people on what they need when they make the initial purchase.

So does Sony try another price cut to bring the prices down $50?  They're really putting themselves in a tough spot if they are serious about getting the Move to be successful. Still not sure why they went through with it. It's like adding a 5th wheel to a really good car.


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Thu, 11 Mar 2010 16:58:23

gamingeek said:

500x_finalposter.jpg

I'll say it right now. Piece of shit.

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Thu, 11 Mar 2010 17:01:15

Agnates said:
Here's IGN's bit I mentioned:

I should note that The Shoot did get thrown out of whack in aiming, much like the same thing that happens in Wii Sports Resort's Sword Play. The game has a built-in recentering tool for when the reticule drifts, so it looks like the system may have a similar calibration issue that Wii MotionPlus does.

Sony really needed a better first-person shooter demonstration for the PlayStation Move and its uncreatively named Sub Controller (basically the Wii nunchuk ripoff). The company has a very early, and low-framerate version of SOCOM 4 here that does pointer tracking, similar to Resident Evil 4 on the Wii. It doesn't feel very sensitive in this demo, and that may be more because of SOCOM 4's early-in-development state.

This makes little sense to me. There is drift with wii motionplus. In Red Steel 2 for instance the game invisibly re-centres the position whenever you point at the screen. But for IR based games where you are pointing at the screen/sensor bar you never have to recalibrate.

I can't imagine having controller drift in an IR based shooter. Online multiplayer would never be the same would it? Would you pause to re-calibrate and your character would temporarily be invunerable to damage? How would that work without people using it to cheat? And it would get really annoying even in single player too.  

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Thu, 11 Mar 2010 17:03:35

So we pose the question to you, good gamers: Can you tell the difference between the Wii Remote and the Playstion Move in these Lifestyle shots? The answer's at the bottom.

1.

2.

3.

4.

5.

6.

Answer: Who gives a shit?
LOL

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Thu, 11 Mar 2010 17:30:01

Eurogamer

Motion Fighter

Motion Fighter drew crowds with its stylish, sharply lit monochrome visuals, a tight over-the-shoulder camera tracking our tattooed Asian boxer as he trades blows with a bandana-wearing biker thug. This bare-knuckle brawler looks like no motion control game you've seen before - very high definition, very grown up, very cool, very PlayStation.

Strange, then, to pick up the two Move controllers and find myself playing a refinement of Wii Sports Boxing, many people's first experience of motion control over three years ago. Or not so strange: it's natural to pick up a motion controller and want to punch stuff, of course, but even the greater technical capabilities of Sony's set-up can only do so much with boxing, where timing is dictated by gesture recognition and animation routines.

The Shoot

The least convincing game on display was The Shoot, a basic, movie-themed shooting gallery that combines pointer aiming with a handful of gesture-triggered special moves.

You can also flick the Move controller side to side to dodge (though only in certain sections), slam it down to send out a shockwave, or twirl it once to start a brief period of slow-motion if things get too hectic. It's the same old gesture control we're used to - not quite instant, not quite reliable - although it does seem a smidgeon snappier on Sony's device.

As a proof of concept it's fine, but if Sony wants to avoid giving the impression that Move will suffer the same flood of cheap and cheesy cash-ins that the Wii has, it shouldn't be showing games like this.

SOCOM 4

The pointer feels a little slow at times, but I suspect this is down to the choppy frame rate of this early version of SOCOM 4 rather than the Move hardware. Otherwise, SOCOM is a breeze to control using the new controller duo, and my Zipper guide admits that, although the developer's still tuning, it's been relatively easy getting the basic interactions to feel right.


Update: the "game" you get for the $100 isn't a game.

Camera + controller (including a “starter disc” with a range of demos for games releasing later in the year)
Edited: Thu, 11 Mar 2010 18:26:36

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Thu, 11 Mar 2010 18:45:02

robio said:

gamingeek said:

500x_finalposter.jpg

I'll say it right now. Piece of shit.

I think it will be the best game movie ever.

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Thu, 11 Mar 2010 18:47:25
GG on a rampage, so awesome! All the points you are bringing up are alarming. Still there are a few conflicting reports so until we get our hands on it or there is one hell of a 1 on 1 video demonstration we won't know exactly how accurate it will be.

That said I like the idea of motion controls, I dont like that they presented it as a Wii ripoff. Wii already has that market, this is just sad. I expected a line up of actual games. Hopefully E3 will show some, SOCOM is a nice start but it's SOCOM...
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Thu, 11 Mar 2010 18:47:35


Just saw this on GAF


LOL

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Thu, 11 Mar 2010 18:51:07

gamingeek said:


Just saw this on GAF


LOL

LOL

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Thu, 11 Mar 2010 19:01:34

gamingeek said:

edgecrusher said:

GG sounds bitter. LOL

Don't be an ass. Nyaa

I'm not saying anything anyone else isn't. Even you've said how Valve could have made a great Wii FPS by now.

And its a factual error that Kotaku made about the sensor bar not sensing depth.

Plus this picture says it all. How is it not a rip?

Of course its a ripoff, but how could they possibly NOT come out with a motion controller that seemed like a ripoff? Naturally the first company to do something are going to make the followers seem me-too ish.

I can't complain because this could be giving me what I wanted; A Wii-style controller on a modern console with good online, that will get more games using it that I actually want to play.

         1200923.png?77682175

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Thu, 11 Mar 2010 19:01:46

Dvader said:

gamingeek said:


Just saw this on GAF


LOL

LOL

LOL

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Thu, 11 Mar 2010 19:07:33


I'm liking Sony's ripoff a lot more than what Microsoft is doing with Natal. What Sony is doing will work...you're using a controller to play games. Natal though just makes no sense to me. How do I play a game by flailing my body around and not using a control pad of any kind?

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Thu, 11 Mar 2010 19:08:52

edgecrusher said:


I'm liking Sony's ripoff a lot more than what Microsoft is doing with Natal. What Sony is doing will work...you're using a controller to play games. Natal though just makes no sense to me. How do I play a game by flailing my body around and not using a control pad of any kind?

Agreed.

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Thu, 11 Mar 2010 19:09:18
Dvader said:
GG on a rampage, so awesome! All the points you are bringing up are alarming. Still there are a few conflicting reports so until we get our hands on it or there is one hell of a 1 on 1 video demonstration we won't know exactly how accurate it will be.

That said I like the idea of motion controls, I dont like that they presented it as a Wii ripoff. Wii already has that market, this is just sad. I expected a line up of actual games. Hopefully E3 will show some, SOCOM is a nice start but it's SOCOM...

Honestly my reaction is a little topsy turvey at the moment. From all the bravado I expected Sony to kick it from the get go with a largish selection of hardcore games, not just from them, but from third parties, ready to show here and now at its revealing. Instead it seems like a time warp back to when Nintendo showed off the Wii remote in October 2005 and then we heard backstage impressions of the demos that went on to become Wii Play.

And the whole games and presentation seems so poor, so much like the casual junk people try to avoid playing on Wii already. A party game, a sports game and then the minority hardcore game.

Top that off with a wholesale design rip, and lets not pretend here, in form and function this IS the Wii remote + nunchuk with better tech (wii remote is like 4 years old now) and it just comes across as directionless. Add on top a $100 price for not just controllers but a camera but a bunch of demos. It's just not really.... well with Natal I dont really have a problem because its fresh -even if I think the Move will have far better functionality- but the excecution here and follow through, from its wii like lifestyle shots, to wii like rhetoric.

We heard all this back in 2006, it feels like a time warp. IMO people should be more pumped for games like Uncharted 2, Heavy Rain, God of War 3 et all and upcoming games like Killzone 3, Infamous 2, Last Guardian etc.

At the moment there is nothing to be excited about with Move and I don't see it having a high value to Sony as a platform mover until they pack it in with every system and reduce the price of that bundle significantly. The casual market who already buys wii and one game is not going to go out and buy a more expensive system and one game.

And the hardcore who already love sony and their games, already have or were already planning to buy a PS3 anyway. IMO a price drop would be a lot more effective as platform mover than a new modular device introduced 4 years late into the lifecycle.  

Some of the reports are a little weird, some games require two wands, others a wand and a sub controller? The motion sounds great, the IR we are gettting mixed reports on lag and unresponsiveness.

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Thu, 11 Mar 2010 19:15:32

gamingeek said:

Agnates said:
If I finally get my lightsaber fighting game on PS3 I'll jump on the opportunity (as long as the pricing will be reasonable), even if I'll still be pissed off at all the developers who didn't make such games a reality earlier by choosing stupid biases and misconceptions presented by the lowest common denominators of the media instead.

This will annoy me, hell it even annoys me slightly when Dvader gets excited that shooters ps3 shooters will play like Wii. We could have had lots of great shooters already if developers had got off their ass and not pigeonholed Wii as a kids system from the get go. Now you'll get developers making these games they should have been making years ago. It's like warping back in time to 2006, even this first line of game games looks horrible - just like casual wii games. Yeeeees. LOL

Note: posting from a mac, so I don't know how to copy text and keep it all in one post.

I will say this again, it is all Nintendo's fault for making a system that is old tech. FPS is a genre that has always been at the cutting edge of graphics, that has always been a big selling point of FPSs. Take that away and you already have a much harder sell. Online play is another major aspect, the Wii isn't exactly the best online system. The two most important selling points for a FPS the Wii fails at, plus it's userbase doesn't seem like the most shooter friendly crowd. Why would a developer waste their time making a quality FPS on the Wii?

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Thu, 11 Mar 2010 19:17:57

edgecrusher said:

gamingeek said:

edgecrusher said:

GG sounds bitter. LOL

Don't be an ass. Nyaa

I'm not saying anything anyone else isn't. Even you've said how Valve could have made a great Wii FPS by now.

And its a factual error that Kotaku made about the sensor bar not sensing depth.

Plus this picture says it all. How is it not a rip?

Of course its a ripoff, but how could they possibly NOT come out with a motion controller that seemed like a ripoff? Naturally the first company to do something are going to make the followers seem me-too ish.

I can't complain because this could be giving me what I wanted; A Wii-style controller on a modern console with good online, that will get more games using it that I actually want to play.

The problem isn't that its a motion controller, the problem with it is that it copied every design concept and lesson that Nintendo made when it created the wii remote. Is has the same form and function. Same button layout, same back triggers, same separate parts, same wand shape, same frigging wrist cord.

There are reasons why the wii remote works in its physical form, that is why its designed in that way, from the shape being a virtual handle, to having the central A button and rear trigger, to separating the parts. Ignoring the tech, the actual design team that created the wii remote, their ideas have pretty much been wholesale copied.

What type of PS3 games would you like to play using motion?

edgecrusher said:


I'm liking Sony's ripoff a lot more than what Microsoft is doing with Natal. What Sony is doing will work...you're using a controller to play games. Natal though just makes no sense to me. How do I play a game by flailing my body around and not using a control pad of any kind?

If Natal allows for really intricate motion tracking, I'm talking tracking my fingers as they move and rotate objects, with both hands. That could be really, really cool. I would love to check out a boom blox or elebits style game with that kind of object interaction. If not then its eyetoy time.

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Thu, 11 Mar 2010 19:18:50

Dvader said:

robio said:

I'll say it right now. Piece of shit.

I think it will be the best game movie ever.

Isn't that like being the thinnest guy in Fat Camp?

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