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[eurogamer.net] Ubisoft DRM was "attacked" at weekend "95 per cent of players were not affected."   eurogamer.net news Iga_Bobovic
[eurogamer.net] MS reveals Lips: I Love the '80s Out in April. Amazing songs. eurogamer.net news Iga_Bobovic
[eurogamer.net] 2010 FIFA World Cup gameplay What are we up to? 44 years of hurt? eurogamer.net news Iga_Bobovic
[eurogamer.net] Fifteen new Fallout: New Vegas shots Right baccarat at ya. eurogamer.net media Iga_Bobovic
[eurogamer.net] Steam for Mac announced, detailed Launching in April with all Valve's games. eurogamer.net news Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Dynasty Warriors: Strikeforce 7/10 eurogamer.net impressions Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Toy Soldiers 8/10 eurogamer.net impressions Iga_Bobovic
EA to Publish Death Spank From the Monkey Island people. gameguru.in news aspro
Red Dead Redemption Delayed Take2 laying off 15% of staff fragland.net news aspro
[prnewswire.com] Activision Gets Into Fitness Gaming 10 Minute Solution games for the Wii prnewswire.com news aspro
[computerandvideogames.com] CVG GOW3 review 9.2 computerandvideogames.com impressions gamingeek
[computerandvideogames.com] Prince of Persia: Forgotten Sands: first footage computerandvideogames.com media gamingeek
[eurogamer.net] Eurogamer review God of War 3 if you want to revel in old-school pleasures decked out in the very brightest new armour, this is about as good as it gets. eurogamer.net impressions gamingeek
[edge-online.com] Edge mag feature: NIGHTS time extend Looking back at that freakish, flying joker edge-online.com editorial gamingeek
[computerandvideogames.com] Halo Reach bug prevents teabagging If there is no teabagging there is no reason to play... computerandvideogames.com news gamingeek
[computerandvideogames.com] Sony wand getting nunchuk? computerandvideogames.com news gamingeek
[computerandvideogames.com] Microsoft force Sony to scrap Arc? computerandvideogames.com news gamingeek
[gamefront.de] Red Dead Redemption images gamefront.de media gamingeek
[gamekyo.com] Medal of Honor Images Tier 1 gamekyo.com media gamingeek
[gamekyo.com] God of War 3 Madrid event pics gamekyo.com media gamingeek
[gamekyo.com] GT5 video and media gamekyo.com media gamingeek
[gamekyo.com] NIER replicant video gamekyo.com media gamingeek
Ironbeards guide to Monster Hunting capcom-unity.com media gamingeek
[siliconera.com] The Last Story: in development for 2 years Real time battle system in place siliconera.com news gamingeek
[youtube.com] EGM digital mag video preview youtube.com impressions gamingeek
[gamekyo.com] Red Steel 2 artwork gamekyo.com media gamingeek
Zangeki no Reginleiv review 4 stars out of 5 pixlbit.com impressions gamingeek
[gonintendo.com] Max and the Magic Marker impressions I simply recommend you give it a serious look and consider supporting fantastic indie teams and games like this gonintendo.com impressions gamingeek
[joystiq.com] Ubisoft's Authentication Servers Go Down Assassin's Creed 2 becomes unplayable joystiq.com news Ellyoda
[gamespot.com] PS3 motion-controlling Tiger Woods PGA Tour 11 gamespot.com news Ravenprose
Retailer Leak: New Look/Weight PS3 Loses .2 kg andriasang.com news aspro
[eurogamer.net] Modern Warfare 2 hits 25m unique players "DLC details coming this week."   eurogamer.net news Iga_Bobovic
[eurogamer.net] Hollywood director praises Heavy Rain LaBute wants "sophistication" to continue. eurogamer.net news Iga_Bobovic
[eurogamer.net] Blizzard: console WOW still "unlikely" A regular topic at HQ, says Brack eurogamer.net news Iga_Bobovic
[eurogamer.net] MPs quizzed on videogames this month UK's big three laying out future plans. eurogamer.net news Iga_Bobovic
[eurogamer.net] Aliens vs. Predator DLC next week Special Edition MP maps for all. eurogamer.net news Iga_Bobovic
[eurogamer.net] HMV throwing FFXIII party today On Oxford Street in cor blimey London. eurogamer.net news Iga_Bobovic
[eurogamer.net] THQ E-Shop opens in Europe Buy Metro 2033, get RF: Guerrilla free. eurogamer.net news Iga_Bobovic
[eurogamer.net] Forza 3 Jalopnik DLC goes live Add 10 of the world's best cars.   eurogamer.net news Iga_Bobovic
[eurogamer.net] Civilization V's Jon Shafer and Dennis Shirk Eurogamer Interview eurogamer.net editorial Iga_Bobovic
[eurogamer.net] Eurogamer Previews Sid Meier's Civilization V eurogamer.net impressions Iga_Bobovic
[youtube.com] Ghost Recon Future soldier trailer youtube.com media gamingeek
Gow of War 3 sex minigame exposed NSFW cynamite.de news gamingeek
[gamespot.com] Bodycount Gamespot interview gamespot.com editorial gamingeek
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[computerandvideogames.com] New Alan Wake trailer released computerandvideogames.com media gamingeek
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[computerandvideogames.com] Vanquish 'a brand new kind of shooter' computerandvideogames.com news gamingeek
[computerandvideogames.com] Ghost Recon: Future Soldier details land computerandvideogames.com news gamingeek
[gamasutra.com] Q&A: Codemasters Reveals Bodycount, Studio Ref gamasutra.com editorial gamingeek
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[eurogamer.net] Codemasters unveils Bodycount FPS eurogamer.net news gamingeek
[eurogamer.net] Robin readied for Arkham Asylum II? eurogamer.net news gamingeek
[eurogamer.net] God of War III epilogue was scrapped eurogamer.net news gamingeek
[gametrailers.com] Take an in-depth first look at Prince of Persia gametrailers.com media gamingeek
[giantbomb.com] GiantBomb :"God of War III Interview giantbomb.com news gamingeek
[ign.com] Natal to get full lineup at E3 ign.com news gamingeek
[gamekyo.com] Bodycount screens Like Black but with painted faces gamekyo.com media gamingeek
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[gametrailers.com] Ace Attorney Miles Edgeworth video review Gametrailers gametrailers.com impressions media gamingeek
[gamespot.com] Endless Ocean: Blue World Official Movie 1 Live action trailer gamespot.com media gamingeek
[gamasutra.com] Pachter: Infinity Ward Firings May Effect COD Really? Hmm... never thought about it. gamasutra.com news aspro
[escapistmagazine.com] God of War III Cost $44 million. So how many copies will it have to sell? escapistmagazine.com news aspro
[destructoid.com] HUMOR: Why Sonic the Hedgehog 4 will suck destructoid.com editorial Ravenprose
Donkey Kong World Record Broken Not Billy Mitchell. prlog.org news aspro
Tiger to Share Cover on PGA Tour 11 Elin doesn't get half, some Irish guy does. sportbusiness.com news aspro
Rockband 3 Launches Late 2010 And the beat goes on... thecelebritycafe.com news aspro
DJ Hero DLC Hits This Month planetxbox360.com news aspro
[mcvuk.com] Bizzare Creations Dev Defends Activision They were great. Really, really good mcvuk.com news aspro
Weird New Wii Game Mini games where you bet on internet search results. andriasang.com news aspro
[youtube.com] SMG Vs. NSMB. Wii - review youtube.com impressions media Iga_Bobovic
[eurogamer.net] Heavy Rain "fuels a lot of hope" Quantic Dream chuffed with response. eurogamer.net news Iga_Bobovic
[eurogamer.net] SWTOR is EA's "largest ever" project Reckons WOW cost $100m to make. eurogamer.net news Iga_Bobovic
[eurogamer.net] Modern Warfare 2 DLC named "Stimulus Package" due out this month. eurogamer.net news Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Warhammer 40K  For the emperor 9/10 eurogamer.net impressions Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Silent Hunter 5 5/10 eurogamer.net impressions Iga_Bobovic
[gamespot.com] FFXIII ships 5 million copies worldwide Well they made their money already. gamespot.com news Dvader
[gametrailers.com] God of War III gametrailers review Is it epic enough? gametrailers.com impressions media gamingeek
[computerandvideogames.com] Final Fantasy XIII 360 reviewing higher than PS3 v computerandvideogames.com impressions news gamingeek
[computerandvideogames.com] PS3 wands not focused on casual games computerandvideogames.com news gamingeek
[computerandvideogames.com] Tiger Woods PGA Tour 11 Wii tutorial Motionplus allows any angle computerandvideogames.com media gamingeek
[eurogamer.net] Hanabi Festival returns to Virtual Console Castlevania: Rondo of Blood featuring eurogamer.net news gamingeek
[eurogamer.net] Eurogamer preview True Crime 3 eurogamer.net impressions gamingeek
[eurogamer.net] Eurogamer hands on Just Cause 2 eurogamer.net impressions gamingeek
[gametrailers.com] True Crime 3 gameplay GDC10: Brawl Gameplay - Take to the streets and punish the wicked gametrailers.com media gamingeek
[gamekyo.com] Mafia 2 images gamekyo.com media gamingeek
[gamekyo.com] True Crime 3: First images gamekyo.com media news gamingeek
[develop-online.net] Sony trying to convert Wii devs Develop mag confirms Nunchuk device rip develop-online.net news gamingeek
SUDA happy with critical reception No More Heroes 2 connectedconsoles.com news gamingeek
Scarface concept art from cancelled game alanblouin.com media gamingeek
Will Wright talks Wii Says its a toy market, talks Nintendo investment in software gamedaily.com editorial gamingeek
[forbes.com] Reggie Forbes mag interview Blah blah, still no Wii HD etc forbes.com news gamingeek
Sneak Peak at Warner Bros FPS Video here including American Idol's Randy Jackson bigdownload.com news gamingeek
[ign.com] EA Sports Active Going Multiplatform ign.com news gamingeek
[ign.com] FIFA World Cup South Africa Video ign.com media gamingeek
[joystiq.com] Flips Twisted World dev diary VIDEO joystiq.com media gamingeek
[gonintendo.com] Sin and Punishment US boxart Wow gonintendo.com media gamingeek
[shacknews.com] Street Fighter 4 is on Iphone right now. It's $10. shacknews.com news Dvader
[gamespot.com] GDC: Mafia 2 hands on preview GS has exclusive impressions gamespot.com impressions Dvader
[ign.com] SFIV: Hakan Revealed! Weirdest SF character ever? ign.com news ASK_Story
[ign.com] Yakuza Review -- 8.5 "Great!" ...even though it's subtitled! ign.com impressions news phantom_leo
[neogaf.com] NPD February Results Wii fails, end of Nintendo era, OMG hide! :P neogaf.com news Dvader
[youtube.com] MGS: Peace Walker gameplay footage. I hate PSP, I hate that this is on PSP, I dont want it... damn it looks good... I want a PSP. youtube.com media Dvader
Cyrsis 2 PC and Console CryEngine trailer. So pretty. 1up.com media Dvader
[ign.com] Sakamoto wanted Metroid Other M to be 2.5D Blame Kotaku for the misunderstanding ign.com news ASK_Story
[ign.com] Might & Magic Clash of Heroes coming to PSN/XB Good-bye hours to my life! ign.com news ASK_Story
Nintendo Details Last Story Official blog up. andriasang.com news aspro
Kojima Interview (Via Twitter) Talks Peacewalker andriasang.com news aspro
Medal of Honor 1up preview 1up.com impressions gamingeek
[computerandvideogames.com] Medal Of Honor doesn't work with PS3 Move computerandvideogames.com news gamingeek
[computerandvideogames.com] New PlayStation Move trailer shows balls computerandvideogames.com media gamingeek
[computerandvideogames.com] Perfect Dark CVG XBLA review computerandvideogames.com impressions gamingeek
[gamasutra.com] GDC: Q&A - Sony Studios' Yoshida On Move Deve gamasutra.com news gamingeek
[eurogamer.net] Aragorns Quest PS3 developed by TT Fusion Wii version made by Headstrong games eurogamer.net news gamingeek
[eurogamer.net] New Fable III screenshots eurogamer.net media gamingeek
[gamefront.de] Monkey Island 2 pics gamefront.de media gamingeek
[gamefront.de] 20 pics of Playstation Move Did they get the Wii photographer or something? gamefront.de media gamingeek
[gamefront.de] 44 pics of Final Fantasy 14 gamefront.de media gamingeek
[gametrailers.com] Sony GDC 10: Press Conference: PlayStation Move gametrailers.com media gamingeek
[gamekyo.com] Last Story Artwork Sakaguchi's Goochimama game gamekyo.com media gamingeek
[atlus.com] "From Trauma Center to Trauma Team" atlus.com editorial gamingeek
Max and the Magic Marker review The physics engine is as rigid as World of Goo, and the concept is as orginal as Lost Winds. thehanafudatimes.com impressions gamingeek
[cubed3.com] Metroid Other M preview cubed3.com impressions gamingeek
[vooks.net] Red Steel 2 Vooks impressions vooks.net impressions news gamingeek
Ghost Trick promo trailers andriasang.com media gamingeek
[pcmag.com] OnLive Service Dated, Priced June 17, 14.95/month pcmag.com news Ellyoda
Media Create Figures Updated Japanese Sales Numbers andriasang.com news aspro
[engadget.com] GDC: Engadget hands on with Move With video engadget.com impressions media Dvader
[gamespot.com] GDC: EyePet hands-on "Squee!" says Steel. gamespot.com impressions Dvader
[gamespot.com] GDC: GS Duel hands-on Wii Hobo Fighter HD gamespot.com news Dvader
[gamespot.com] GDC: GS TV Superstars hands on Another Wii HD mini game collection gamespot.com news Dvader
[gamespot.com] GDC: GS Sports Champions hands on Wii Sports HD gamespot.com impressions Dvader
LOTR Aragorn's Quest coming to PS3 Move. Wii HD ports have begun! e-mpire.com news Dvader
[gamespot.com] GDC: GS Move Party preview Why read this. gamespot.com impressions Dvader
[playstation.com] GDC: Introducing PS Move Wiiiiiiiiiiiiiiiiii playstation.com news Dvader
[gamespot.com] EA COO Interview. Shiny Discs Here To Stay Also weighs in on Infinity Ward gamespot.com news aspro
The Red Star Coming to Handhelds Take2 to publish game with troubled past. gamefocus.ca news aspro
Prinny 2 Screens Sold enough for a sequel eh? andriasang.com media aspro
Y's Vs Legend of Heroes Date Set RPG titans join forces. Should be amazing. andriasang.com news aspro
Square Enix Working on New Engine Advertising for jobs. andriasang.com news aspro
[ign.com] Deus Ex 3 trailer Awesome sunglasses ign.com media Dvader
[thesun.co.uk] Nintendo signs deal to develop "Dr. Who" games. Source is a crappy newspaper thesun.co.uk news Dvader
[gamespot.com] Sid Meier's GDC Keynote Interesting stuff about protecting the player from himself and great AI is not a good thing. gamespot.com news Dvader
[gamespot.com] GS Yakuza 3 review A GS review?! Lets fight! gamespot.com impressions Dvader
[gamespot.com] GS MLB 10 The Show Review Cause everyone on this site loves baseball gamespot.com impressions Dvader
[gametrailers.com] The Grinder is now a top-down shooter. First footage Xbox 360 gametrailers.com media news Ravenprose
Foto Showdown - Photo-driven RPG Konami's new DSi game 411mania.com news aspro
Kojima on Future of MGS Tweets replace tea leaves. games.on.net news aspro
3DTV Industry Favors Gamers Over Movies pr-canada.net news aspro
Will Wright Spouts Off at SXSW Horse training games are big in Germany. vgchartz.com news aspro
[gamezone.com] History of Fan Made Sequels Being Shut Down Feature gamezone.com editorial aspro
EA Takes In-Game Advertising In-House mediaweek.com news aspro
[arstechnica.com] Ars Technica Doesn't Like Strippers NSFW Editorial about seedy marketing of games. arstechnica.com editorial aspro
Level 5 Game Announced in April Also working on next Prof. Layton andriasang.com news aspro
[youtube.com] NBA Jam Wii Trailer youtube.com media Ravenprose
Red Steel 2 The first 20 minutes viddler.com media gamingeek
[gametrailers.com] Dead or Alive Paradise: Spanking the Monkey video Wait.... I thought it wasn't about making softcore porn? gametrailers.com media gamingeek
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[eurogamer.net] Tiger Woods PGA 11 wont support Natal Not in a position to do so eurogamer.net news gamingeek
[eurogamer.net] Molyneux: Natal is bigger step than Move C'mon Moly! Does it really matter whose is bigger? eurogamer.net news gamingeek
[eurogamer.net] Digital Foundry vs Move Talks of inherent latency eurogamer.net editorial gamingeek
[eurogamer.net] Sam and Max headed to PS3 eurogamer.net news gamingeek
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Fragile Dreams - more screens wiitalia.it media gamingeek
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[cubed3.com] Red Steel 2 press impressions and video cubed3.com impressions gamingeek
[gonintendo.com] EEDAR NPD analysis - Wii in short supply February numbers reflect entirely on the Wii being supply constrained and has little to do with declining demand of the product. gonintendo.com news gamingeek
Prince of persia sands of time trailer The movie 1up.com media news gamingeek
[ubi.com] Red Steel 2 website updates ubi.com news gamingeek
[ign.com] The Grinder weirdness continues Still a FPS on Wii? But Gauntlet on 360? ign.com news gamingeek
[youtube.com] Red Steel 2 Super powers trailer youtube.com media gamingeek
[develop-online.net] Valve thinks Biometrics are the future Interested in the Vitality sensor? develop-online.net news gamingeek
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Crystal Bearers for £16 Is it Hobo time? gamestation.co.uk news gamingeek
[kotaku.com] Rumour: Infinity ward holding back royalties  To keep staff around - this sucks kotaku.com news gamingeek
[joystiq.com] Joystiq Metroid Other M interview joystiq.com editorial gamingeek
[vg247.com] Dirt 3 in the works vg247.com news gamingeek
[mcvuk.com] Doctor Who Wii is real Koch Media handling sales and marketing mcvuk.com news gamingeek
Pachter: Wii needs a catalyst gamedaily.com news gamingeek
[kotaku.com] Another Reggie interview Talks Wii 2, motion rivals etc kotaku.com editorial gamingeek
[gameinformer.com] GDC dev leaks DS2 info Gamecube like dev kits? gameinformer.com news gamingeek
SUDA re-iterates: No More Heroes 3 for Wii 2 If, it happens videogamesdaily.com news gamingeek
[ign.com] Metroid Dread talk ign.com news gamingeek
[gamespot.com] Tournament of Legends GDC Interview, Impressions Yay... gamespot.com impressions gamingeek
[gametrailers.com] NBA Jam debut trailer gametrailers.com media gamingeek
[amazon.com] Rabbids Go Home $18 on amazon Because you're worth it amazon.com news gamingeek
[gonintendo.com] GDC dev: Wii development costs less than PS1? gonintendo.com news gamingeek
[shacknews.com] Metroid other M Shacknews impressions shacknews.com impressions gamingeek
[eurogamer.net] Eurogamer: Moving on with motion controls Editorial on Natal and Move and what it means for the market eurogamer.net editorial gamingeek
[tinycartridge.com] Red Steel 2 worldwide boxart comparison tinycartridge.com media gamingeek
[gamespot.com] Director of FFXIII speaks of Story-Driven Games Don't expect FF to change all that much! gamespot.com impressions phantom_leo
[kotaku.com] Excellent FFXIII Review and Pros/Cons Breakdown Well thought-out points! kotaku.com impressions phantom_leo
Yakuza 1Up.Com A- Review Kickin' the Haters in the Nuts! 1up.com impressions news phantom_leo
[ign.com] Reggie Fils-Aime Q&A ign.com news Ravenprose
[thevgpress.com] The Press Room Episode #51 thevgpress.com editorial impressions media news Ellyoda
[ign.com] RUMOR: Insomniac going Multi-platform? Resistance to Ratchet and Banjo team-up? ign.com news ASK_Story
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Thu, 11 Mar 2010 19:25:16

robio said:

Dvader said:

robio said:

I'll say it right now. Piece of shit.

I think it will be the best game movie ever.

Isn't that like being the thinnest guy in Fat Camp?

Yup. You are still the thinnest though.

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Thu, 11 Mar 2010 19:26:42


I'm honestly happy they copied Nintendo's form factor, because I cannot think of a better design for a controller you point and aim with...than a remote design with a secondary analog piece.

And hell, all the controllers of the past had the same form factors as well...look at the dual shock, Gamecube pad, and the Xbox pad...the Dreamcast pad, whatever. They're all based on a similar design because thats what works.

         1200923.png?77682175

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Thu, 11 Mar 2010 19:31:40

Dvader said:

gamingeek said:

Agnates said:
If I finally get my lightsaber fighting game on PS3 I'll jump on the opportunity (as long as the pricing will be reasonable), even if I'll still be pissed off at all the developers who didn't make such games a reality earlier by choosing stupid biases and misconceptions presented by the lowest common denominators of the media instead.

This will annoy me, hell it even annoys me slightly when Dvader gets excited that shooters ps3 shooters will play like Wii. We could have had lots of great shooters already if developers had got off their ass and not pigeonholed Wii as a kids system from the get go. Now you'll get developers making these games they should have been making years ago. It's like warping back in time to 2006, even this first line of game games looks horrible - just like casual wii games. Yeeeees. LOL

Note: posting from a mac, so I don't know how to copy text and keep it all in one post.

I will say this again, it is all Nintendo's fault for making a system that is old tech. FPS is a genre that has always been at the cutting edge of graphics, that has always been a big selling point of FPSs. Take that away and you already have a much harder sell. Online play is another major aspect, the Wii isn't exactly the best online system. The two most important selling points for a FPS the Wii fails at, plus it's userbase doesn't seem like the most shooter friendly crowd. Why would a developer waste their time making a quality FPS on the Wii?

I agree with this statement.

I would have loved to have seen some great shooters on Wii. But most likely the developers would have been basically giving money away. Wii developement doesn't cost as much, but it still costs a pretty penny to make something like Halo or the like on it, and they probably wouldn't have made as much with a game like that on Wii as they would elsewhere. If they made money at all, that is.

Especially an original project. I guess its up to Retro Studios if anybody.

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Thu, 11 Mar 2010 19:49:26

i think the role reversal is quite fascinating.  wii by all accounts is lining up a healthy bunch of gamers' games (see relevant thread in the forum) while the ps3 which was "the last bastion" of the core gamer is now all about hand-waving and easy to grasp sports mini-games for everybody.  (i'm not discounting the great line-up of upcoming ps3 games but as GG said it's suddenly not about that anymore and all about the motion and games for everyone)

As homer simpson once said "think about the irony"

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Thu, 11 Mar 2010 19:52:22

edgecrusher said:

I would have loved to have seen some great shooters on Wii. But most likely the developers would have been basically giving money away. Wii developement doesn't cost as much, but it still costs a pretty penny to make something like Halo or the like on it, and they probably wouldn't have made as much with a game like that on Wii as they would elsewhere. If they made money at all, that is.

Especially an original project. I guess its up to Retro Studios if anybody.

 why do you say that?  red steel, the call of duty games are all million sellers and even a very mediocre game like the conduit did very well on wii

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Thu, 11 Mar 2010 19:57:29


^Because they're all ass?

Red Steel sold because there wasn't much to choose from. Call of Duty is a major IP which is what the Wii needs but they suck compared to the other versions. And Conduit was like feeding a starving man rotten meat.

None of them had the kind of effort that a ground up game on the level of Halo would require.

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Thu, 11 Mar 2010 19:57:46

edgecrusher said:


I'm honestly happy they copied Nintendo's form factor, because I cannot think of a better design for a controller you point and aim with...than a remote design with a secondary analog piece.

And hell, all the controllers of the past had the same form factors as well...look at the dual shock, Gamecube pad, and the Xbox pad...the Dreamcast pad, whatever. They're all based on a similar design because thats what works.

I think its a good choice too, but I mean someone had to work it all out. Before wii most motion controllers were a standard controller with tilt in it. They could have done something more to differentiate it a bit.

edgecrusher said:

.

I would have loved to have seen some great shooters on Wii. But most likely the developers would have been basically giving money away. Wii developement doesn't cost as much, but it still costs a pretty penny to make something like Halo or the like on it, and they probably wouldn't have made as much with a game like that on Wii as they would elsewhere. If they made money at all, that is.

Especially an original project. I guess its up to Retro Studios if anybody.

I'm an ideas man, I would have wanted to see what they could do with the system. Why work on a Wii FPS? Well how about a FPS with physics based object manipulation like no other system could do? What about them packing in some cheap frames and doing a head tracking game?  Or having perfect IR controls. FPS usually have some form of puzzles in them, so why not crank it up and do a shooter with some intricate first person puzzles like Samus reaching into the screen in Prime 3, only cranked up.

I dont see FPS as having to be the land of the graphics and the online. Why not make it the land of ideas? Like when Perfect Dark came out and it had laptop guns and remote cameras and robocop style guns.

Where is the creativity, ambition and ideas here? If FPS developers thoughts when seeing the wii controller was meh, no graphics, than I find that really depressing honestly. There were tons of incentives to at least try, not least the huge install base, but instead all we got was what? The Conduit? Nyaa Oh joy.

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Thu, 11 Mar 2010 20:02:23

edgecrusher said:


^Because they're all ass?

Red Steel sold because there wasn't much to choose from. Call of Duty is a major IP which is what the Wii needs but they suck compared to the other versions. And Conduit was like feeding a starving man rotten meat.

None of them had the kind of effort that a ground up game on the level of Halo would require.

Your earlier post kinda reads like "What incentive do developers have for doing a Wii FPS" like they are sales failures in comparison to their budgets, so Bug's reponse is, why do you say that when the sales are there?

Then you turn around and say they are ass. We know they are ass LOL

But the sales are there for better. God of War 3 cost $44 million? Well how much do you think teh Conduit cost?

Red Steel 1 though cost around $10 million to make IIRC and sold well too.

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Thu, 11 Mar 2010 20:08:12

edgecrusher said:

Dvader said:

gamingeek said:

Agnates said:
If I finally get my lightsaber fighting game on PS3 I'll jump on the opportunity (as long as the pricing will be reasonable), even if I'll still be pissed off at all the developers who didn't make such games a reality earlier by choosing stupid biases and misconceptions presented by the lowest common denominators of the media instead.

This will annoy me, hell it even annoys me slightly when Dvader gets excited that shooters ps3 shooters will play like Wii. We could have had lots of great shooters already if developers had got off their ass and not pigeonholed Wii as a kids system from the get go. Now you'll get developers making these games they should have been making years ago. It's like warping back in time to 2006, even this first line of game games looks horrible - just like casual wii games. Yeeeees. LOL

Note: posting from a mac, so I don't know how to copy text and keep it all in one post.

I will say this again, it is all Nintendo's fault for making a system that is old tech. FPS is a genre that has always been at the cutting edge of graphics, that has always been a big selling point of FPSs. Take that away and you already have a much harder sell. Online play is another major aspect, the Wii isn't exactly the best online system. The two most important selling points for a FPS the Wii fails at, plus it's userbase doesn't seem like the most shooter friendly crowd. Why would a developer waste their time making a quality FPS on the Wii?

I agree with this statement.

I would have loved to have seen some great shooters on Wii. But most likely the developers would have been basically giving money away. Wii developement doesn't cost as much, but it still costs a pretty penny to make something like Halo or the like on it, and they probably wouldn't have made as much with a game like that on Wii as they would elsewhere. If they made money at all, that is.

Especially an original project. I guess its up to Retro Studios if anybody.

BS. Nintendo led the way with GREAT software including core titles. As for third party games there were the likes of RE4. Even Red Steel while shitty sold GREAT at launch just because it was an FPS with the "new" controls. The mediocrely ported COD games outsold the PS3 versions up until they decided to completely shun the Wii with COD4. It was the third parties that dropped the ball, and the games that are actually impossible on Wii are still few and far between so the tech had nothing to do with it. Only the likes of Dead Rising are actually impossible on Wii, anything else can be downported with minimal effort as the belated Modern Warfare port from an understaffed and under-timed Treyarch proved. They simply wanted to have their pie and eat it too, spending nothing on development and wanting Nintendo level success, then whining they didn't get it, as if that attitude deserved it.

The software they put out on Wii wouldn't sell on any system, and it wasn't the tech that held it back from being great, it was the lack of effort. They tried to convince us the Wii can't handle more than flat colors for textures and Half-Life 1-esque level geometry when the first party games show us you can have more than enough visual fidelity, in SD instead of HD, for an eye pleasing result. You can have Battlefield-sized levels like in Battalion Wars, sleek visuals with multiple detailed textures per surface as in Metroid Prime 3 (with 60 fps to boot), awesome effects and lighting as seen in Galaxy's shiny surfaces, refractions and other effects.

Even small indie developers consistently put out better efforts than the big publishers, even if we pit WiiWare vs retail titles (go back a few pages to look at Jett Rocket). The shitty quality of the third party games had nothing to do with the tech behind them being lacking, few even achieved PS2 like results after all, and the Wii's far more capable.

People constantly claim that they tried to copy Nintendo's examples. How? With crappy outsourced products or efforts from their C-D tier teams and interns? With having a handful of people alone porting a high caliber game like COD: WAW? Is that how Nintendo develops? Don't they put their AAA teams to the test even for the "casual" games, which often manage to appeal to the core gamer thanks to that fact? And when did they make baby simulators for Ubisoft to get that example from them? And where are the great 3D and 2D platformers from the 3rd parties? De Blob sold great, why has it taken years to even announce a sequel is "coming", likely multiplatform as well? Where are the Zelda type long and engaging action adventures? Even Okami's belated port sold better than on PS2, though granted that doesn't say much about its sales. Why rail shooters instead? And how are success stories (NMH) constantly shunned in favor of hyping some lackluster title's failures (MadWorld)?

Only third parties are to blame for creating an unfriendly to their products market, but as shown with MH3 in Japan nothing is irreversible if there's actual effort put into it. Does anyone really believe that Dragon Quest X will sell worse by being on the Wii? The same goes for almost any high caliber IP. If it's of the same quality, and the same marketing, it can sell, with lesser development costs to boot, as CAPCOM realised for at least one of their franchises. Sure, it would be pointless to make a ground-up Wii blockbuster FPS considering the others hold that market (though ports of some could still be done decently if treated better, with a decent return), but almost anything else could still work out on Wii if it's actually a quality effort, considering the first party titles cover a wide range of genres that consistently sell.

And no, Nintendo's games don't sell just for being Nintendo, when they drop the ball they also fail, as seen with Wii Music which didn't make a dent to the success of the third party music games (which are another example of good third party efforts being rewarded). Yet we still don't see any effort, especially from the West. I don't see why this stuff has to be repeated every so often, do people forget how this generation started, and continued, so easily? Not to mention last gen with the GC more capable than the PS2 yet still being shunned from the third parties, so how could people possibly suggest they would have been better off if they had gone the visual tech route again? Nintendo took a RISK and it paid off, nothing was guaranteed, and having a Wii far more powerful would have affected how the consumer viewed it, if not because the games would possibly have a different ideology behind them, then because the price would have certainly been affected as well.

Edited: Thu, 11 Mar 2010 20:30:32
portrait.jpg ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
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Thu, 11 Mar 2010 20:19:02

^Cube was a better system than the PS2. Cheaper, too. The Wii is not a better system than the PS3. Therefore I really don't care if the Wii gets shunned.
Edited: Thu, 11 Mar 2010 20:21:59

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Thu, 11 Mar 2010 20:20:53
I wonder what will be Nintendo's reaction to this.
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Thu, 11 Mar 2010 20:22:45

I'm still waiting for Iwata to make an appearance here.

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Thu, 11 Mar 2010 20:23:53

SteelAttack said:
I wonder what will be Nintendo's reaction to this.

They are probably talking to their lawyers right now, lol.

The VG Press

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Thu, 11 Mar 2010 20:24:35
What's Sakamoto thinking! Metroid Other M on-rails? Is he losing it!?

I guess no matter how Other M turns out, we can't blame or fault Team Ninja because they should be commended for changing Sakamoto's loony mind in making Metroid Other M not fall into the same casual crap trend.

Also, EA declares war on Activision again by making their second set of maps free which is coming out on the same day as Modern Warfare 2's first map pack which will not be free.

It's funny how EA is handling this Acitivion/Infinity Ward situation. You know they're reveling every minute of it!

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Thu, 11 Mar 2010 20:31:41
Holy CRAP!!! Might & Magic Clash of Heroes coming to PSN/XBL!!!

http://xboxlive.ign.com/articles/107/1076248p1.html

Finally, we can play online! THIS IS FREAKING GREAT!!!

It's basically the same game with a HD makeover and a few gameplay tweaks. Also, now we can play online so that makes it totally worth it!


MMCH_HD_Adventure_Sylvan_1_1268182610.jpg
Might and Magic: Clash of Heroes Screenshot
Might and Magic: Clash of Heroes Screenshot                          Might and Magic: Clash of Heroes Screenshot

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Thu, 11 Mar 2010 20:33:55

gamingeek said:

And I'm posting from a mac. Sad

 Haw Haw

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Thu, 11 Mar 2010 20:36:47
^ Mac's rule!



Edited: Thu, 11 Mar 2010 20:37:10

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Thu, 11 Mar 2010 20:56:24

ASK_Story said:
What's Sakamoto thinking! Metroid Other M on-rails? Is he losing it!?

I guess no matter how Other M turns out, we can't blame or fault Team Ninja because they should be commended for changing Sakamoto's loony mind in making Metroid Other M not fall into the same casual crap trend.

Also, EA declares war on Activision again by making their second set of maps free which is coming out on the same day as Modern Warfare 2's first map pack which will not be free.

It's funny how EA is handling this Acitivion/Infinity Ward situation. You know they're reveling every minute of it!

I know the guy helped create Metroid like 25 years ago and all, but should he really be involved in making Metroid games NOW???  He wanted to make a Metroid on-rails game after all the shit with people being fucking sick of Wii being flooded with ON-RAILS games? One of Nintendo's only blockbuster epics...the most hardcore franchise they have....on fucking rails?!

Man am I glad they had Team Ninja working this game. If it was all in-house they may have stuck with this insanity. They should have guys from Retro Studios co-developing with Team Ninja....not this guy.

Oh my fucking word...

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Thu, 11 Mar 2010 20:58:56

And why do dudes at Nintendo always have to be so stubborn on everything being simple? We can only use ONE button....we can only use ONE side of the controller. When I bang my wife, I will only use ONE nut so she's not overwhelmed by the complexity of having TWO nuts blown on her. Fuck me....

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Thu, 11 Mar 2010 21:02:51

edgecrusher said:

And why do dudes at Nintendo always have to be so stubborn on everything being simple? We can only use ONE button....we can only use ONE side of the controller. When I bang my wife, I will only use ONE nut so she's not overwhelmed by the complexity of having TWO nuts blown on her. Fuck me....

LOL

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