Mississippi library adds videogames
$13,000 worth of games to be in the public library
joystickdivision.com news
Ellyoda
EA release free Boom Blox DLC
25% more levels for Bash Party - over 500 levels in game
ign.com news
gamingeek
Rabbids Go Home re-rated in the UK
Maybe its the "Pissing me off!" line?
nintendolife.com news
gamingeek
Ubisoft were more Imaginative with Wii
Avatar game
officialnintendomagazine.co.uk impressions
gamingeek
Ubisoft announce Prince of Persia for May 2010
The forgotten sands
officialnintendomagazine.co.uk news
gamingeek
Ubisoft backs motion controllers
Natal and PS3 to get 15 games combined
videogamer.com news
gamingeek
Gundam 30th Anniversary Collection
Wii, 360 and PS3 will include all PS2 games.
andriasang.com news
aspro
Modern Warfare director turns to film
Making thriller - Frost Road
computerandvideogames.com news
gamingeek
Tony Hawk Ride Eurogamer review
4/10, 4 pages long, that's a lot of whining
eurogamer.net impressions
Foolz
Phoenix Wright Coming To iPhone
Because you need another platform to play it on.
joystiq.com news
darthhomer
GFW Live To Offer Full Downloadable Games
Red Faction Guerilla a Launch Title
kotaku.com news
darthhomer
New Final Fantasy Crystal Bearers Trailer
The fate of the lost Yuke tribe hangs in the balance. Find out more in this must-see story trailer.
ign.com media
gamingeek
EA is indifferent to console success
Has around a 20% share of all platforms
gamasutra.com news
gamingeek
CVG Spirit Tracks review
9.1 "a stunning example of brilliant game design"
computerandvideogames.com impressions
gamingeek
Aardman Flipnote Studio trailer
It's Aardman, of course i had to post it!
gametrailers.com media
Foolz
Vancouver 2010 adrenaline trailer
Perhaps Yoda can tell us if it's realistic
gametrailers.com media
Foolz
Silent Hill Memories trailer with MUCH better qual
Same song unfortunately, though. :P
gametrailers.com media
Foolz
Nintendo Power Silent Hill Shattered Memories
Full review text
shshatteredmemories.com impressions
gamingeek
PLAY Mag Silent Hill Shattered Memories review
Captivating, engrossing, daring, but not Silent Hill
thevgpress.com impressions
gamingeek
IGN Saboteur video review
An ambitious and sexy adventure that lacks refinement.
ign.com impressions media
gamingeek
Gametrailers Zelda Spirit Tracks review
"Addresses all the problems of Phantom Hourglass"
gametrailers.com impressions media
gamingeek
EA: 3rd parties still coming to grip with Wii
Console still a blow away success this year
gonintendo.com news
gamingeek
SunSoft Returning to Western Game Development!
Bringing Blaster Master Back With It!
1up.com news
phantom_leo
1up review Zelda Spirit tracks
" exceeds its predecessor in every way"
1up.com impressions
gamingeek
Konami shortchanging stores on Shattered Memories
One store reports only two copies sent
gonintendo.com news
gamingeek
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travo (6m)
Here's a fun site that writes in great detail about Atari's E.T: To What Degree Do You Love E.T.?
And here's a couple cool videos from that site:
Updating now whilst listening to the NVC podcast.
Matt says that Konami are doing no advertising or marketing for Silent Hill, despite it being a good game. When will publishers learn? He has completed it 1 and a half times and the review is up on IGN today/tommorrow.
He also says the game is 6 and a half hours long. But there are incentive to replay it. Psyche profile thing.
Then again, since third-party Wii games don't sell, then why even bother making third-party Wii games in the first place? D'oh!
Yesterday's surprise unveiling of the new Medal of Honor caught more than a few guffaws from the peanut gallery, mostly due to the turbo-butch gunman that's emblazoned on the game's box. So what's the story behind the bearded, backwards-cap-and-goggles-wearing soldier? Surely this guy's simply an example of EA trying to use a little artistic license to further distinguish their modern-day Medal of Honor reboot from the competition, right? Right?
Actually, if UGO's Chris Plante's hunch is correct, the dude on the cover of Medal of Honor is a real person -- or at least very closely based on one. The man in the pictures above, nicknamed "Cowboy" in a series of photos from LIFE Magazine, was a United States Special Forces soldier during the beginning of the war in Afghanistan. What ever became of this bearded bastion of liberty in the seven years since those photos were taken? What's he have to do with Medal of Honor? Nobody knows for sure.
We'll likely have to wait for the game's debut trailer during the Spike TV Video Game Awards for the official answers. Until then, here's a picture of "Cowboy" working his biceps like there's no tomorrow:
They dont advertise the games, then complain when they don't sell. It's like releasing Modern Warfare two years late with no advertising and no screens and no previews and then complaining if it sells 1k copies.
EA did not advertise Dead Space Extraction. I'd like to see a publisher make a triple A game with the same resources behind it and marketing spend as they would put on a HD title and then see the results.
Where is the RE5 or Assasins Creed 2 style marketing? Capcom spent $20 million marketing Lost PLanet 1. Most of these 3rd party wii games that people complain about sales wise don't even reach the triple A threshold (in terms of getting lots of 9/10 reviews)
Games like Overkill and Madworld for instance. Don't even get started on the Crapduit.
There was an article I read about 6 months ago or so about how 3rd parties were failing to advertise and ultimately don't sell games. The article referred to the Wii being a Mass Media device, rather than just a gaming console and thus needed mass media advertising. It was basically a different way of saying a large chunk of the Wii's audience is a casual audience that gets their information from TV rather than game reviews and websites.
It's not a coincidence that the games like Raving Rabbids, Mario and Sonic and the Special Olympics, and most of Nintendo's games have commercials and ultimately sell pretty well. Even just looking at Nintendo's own games, it's not a coincidence that one of the few games that Nintendo didn't advertise - Excitebots - sold like crap.
I think what you meant to say was, "boy oh boy I can't wait to play Spirit Tracks, and Phantom Hourglass sure was neato. I'm glad they made a very similar sequel.
Watch the video review, it even says that the dungeons rival the complexity of older games.
Played some Dead Space Extraction, not bad at all. Maybe best visuals on the system and that says alot when Metroid Prime 3 uses similar sci-fi locales too.
And there are people. HELLO PEOPLE!
Yes, no longer a bored loner in a haunted house.
EA on WIi
Riccitiello began by clarifying his position on the Wii. Ultimately, he's still happy with his company's success on the platform. “I'm not as negative on it [as you might think], but I tend to be a little less sugar coated in our earnings calls, so if you stack up my language against some of our competitors' CEOs it can come across that way because I did tell people that the Wii business was coming in below expectations. But let's be realistic about what really happened for EA on Wii this year. Our year-to-date Wii revenues have doubled versus last year; we have a 19% share. I don't think any third party publisher has a share higher than that on any platform... I'd have to double check that; we're in the 20s on 360/PS3 and Activision may be up there on one of those platforms. But Wii is a very successful third-party platform for EA," he said.
He then defended EA's own Wii failures, noting that publishers (EA included) are still figuring the system out. "I think it's also fair to say that people are still grappling with it. I think Dead Space Extraction was one of the best pieces of software built on the platform and it did not perform well. It's a strong IP but for some reason it did not resonate in a way that brought consumers to the store to buy it. And Madden hasn't performed to my expectations so far this year, even though it's a fabulous piece of software. EA Sports Active and our Hasbro stuff have done really, really well. So you start to create a certain perception in your mind of the type of consumer that works on the Wii, that's a little different, doesn't have the core gamer in mind, etc. But there are an awful lot of core gamers that have this platform and there are oftentimes some surprising breakthroughs that feel pretty core."
He added, "I think the Wii is confounding to people because it's so darn big and successful. Even this year, what most people perceive as a down year, they're going to sell just in the Western markets somewhere in the mid-teens of millions of hardware units, which is a blow-away success for a console. And yet it's lower than they (and we) originally thought. But that's a little bit like saying they won the Super Bowl by a smaller point spread."
The bottom line would appear to be that catering to and marketing to that Wii audience is going to remain a challenge for publishers. As Riccitiello points out, this has always been somewhat true for Nintendo consoles, but we think the problem has been exacerbated on the Wii.
Riccitiello continued, "Did I think Dead Space and Madden were going to succeed on the platform? Yes, and I believe to this day that anyone who picks up those products will have a good entertainment experience that's worth more than we charge for. They look great, they play great, and are every bit what a hit should be and they didn't resonate. And I'm very proud of the teams that built them. So I think we have continued learning to do with the way people interact with that piece of hardware, and how you market to that consumer. I think, in general, publishers have had trouble finding sustained success and consistent understanding of what makes a success on Nintendo platforms historically because they're so oriented towards first-party content like Mario and Zelda. So I think the Wii is going to be an evolving picture [for third parties]."
Ghana in the same group as Serbia
Australia vs Germany.
Brazil vs Portugal
Dvader vs Edgecrusher.
Let the balls commence!
Stop lying to yourself.
I will watch probably 10 minutes of world cup like I did last year and that was basically the last ten minutes of the finals. (got to see an awesome head butt!) But it would make me smile if the US beats England just cause they care so much and we care so little, it would be great.