Exclusive Rides For Gran Turismo PSP Preorders"The five preorder vehicles might already be in the game, but preordering means that you don't have to pay to unlock them ..."kotaku.com Ravenprose
A Boy and His Blob gets new voicework"WayForward has confirmed that they've re-recorded all of the voicework for the Boy, in order to make him sound less whiny."gonintendo.com Ravenprose
Dead Space: Extraction Story Trailer"More than four minutes of must-see new direct-feed footage that will have your jaw on the floor."ign.com Ravenprose
Quite a bit. I went to a THQ event last week, so I got to play a whole bunch of stuff.
Resident Evil Darkside Chronicles - Looks good, but plays and feels quite slow. Tatsunoko vs Capcom - Quite awesome. Spyborgs - Not too bad. Would've been better as a cartoon though. Ninja Gaiden Sigma 2 - It's Ninja Gaiden. Looks good, enemies are cheap...yup. Also less violent than its original version.
Marvel Super Hero Squad - Powerstone meets the Marvel Super Hero Squad. Quite fun.And it's being developed in Melbourne too. And has a good variety of characters too.
And I finished off Yoshi's Island. Now I've made my way to Sonic Rush Adventure, which I'm nearly done with.
I guess THQ is publishing all that stuff in Australia? How did SpyBorgs play?
I'm officially jealous you got to play Tatsunoko, too!
Yeah, THQ publish that stuff down here. Spyborgs plays sorta like one of those Lego games, you have two characters you can swap between at any time, you move from place to place beating enemies up.
There's little Wii-mote interaction, which is quite nice.
More Rock Band 2. Through Quick Play I'm now confident enough in my abilities on Hard to not fail at all, so I've continued on Tour mode. I've tried Expert and can manage some songs there, but I've perfecting Hard first before moving up. Still irritated at the design choices in the game -- I was expecting better from Harmonix.
Also today got Wii Sports Resort. The swordfighting works a lot better than I had expected, and the basketball is very addicting. The effect of Wii Motion plus is very subtle, if not invisible in some cases. It's an interesting case as a game, though, because of everything the first Wii Sports was. It was the seminal launch-title, and was almost whimsical, and was packed in, no less. Wii Sports Resort doesn't, and couldn't, have the same wow-factor, and has more to live up to given it's a retail title.
---
Tell me to get back to rewriting this site so it's not horrible on mobile
i played and finished yoshi's island DS. i liked it so much i hope to write a review of it at some point. also played some animal crossing with gg yesterday during fireworks night which was fun. oh and some more of rhythm heaven even though i said i was done with this game, i got some more medals and perfects.
need some help deciding what to play next. in a bit of amazing synchronicity with darthhomer i was thinking about playing one of the 2 sonic ds games ... but i've kind of been craving an rpg for a little while so leo, robio and ASK may have some good recommendations.
yoda do you know if rock band 2 on wii can be played with the guitar hero world tour set of instruments? i think i read it's compatible but i'm not sure as it's not out in europe yet
I'm having a "discussion" with him about Gran Turismo and Operation Flashpoint!
He seems to have carefully defined his description of casual games so that it can apply only to games released on the wii. I'm just talking crap and seeing how long he'll keep trying to show that he's right.
I can't say enough good about Little King's Story.
Sadly, it seems to be being ignored by the ignorant gaming masses out there.
Damn right, ignorant masses. You heard it here.
Dvader said:
I never said what I have been playing, Madworld, and it kicks ass. It is an action game that feels like it has ADD, every two minutes there is something new thrown at you, a mini game, a weapon, some psycho enemy. Its got great style and music, oh and love the commentary. Its unique and I have been playing so many games that play the same way that when I started this up I was like woah, something different.
Its not a perfect action game, it focuses to much on how to kill enemies rather than the direct combat between you and an enemy. Besides a few super enemies, everyone can be killed by grabbing them and throwing them at something deadly. Its not a deep combat system by any means but it doesnt try to be, its almost an artistic death simulator. Boss fights rely too much on QTE events where you shake the wiimote, they are always the same promts even if you do it multiple times in one fight, usually a boss fight would change up the sequence after the second time or something. The bosses in this game have one pattern from beginning to end.
Very cool enjoyable and different action game.
(oh and a quick shout out to Boom Blox, that game is awesome in co-op, well its awesome alone too, I will finish it up when I finish Madworld.)
Why are you not posting this in the thread? Yeah the producer of Madworld said that they realised that it wasn't a fighting game, more a killing simulator where the point of the game was to be creative about your kills for points. You can stand there in a corner and wait for dumbasses to wander over to you and hit them on spikes endlessly and that's boring. Or you can go out and get a magnetic gun and suck them towards you to shoot at dumpsters which cut them in half etc.
If you want the challenge of fighting, maybe try the hard mode, which is suppossed to be rock hard. I was more than happy finishing the game on normal and getting my Ninja Gaiden samurai sword to play with
I've been doing very little gaming. I play the, disappointing, Street Fighter IV once in a while but that's it.
What? I played it and it seems very polished and fun, if slower. Why does it disappoint you?
SteelAttack said:
Foolz said:
I've been playing Carnage: trolling a troll.
What? I have Gamespot blocked at work.
Thank heaven for small mercies.
I've been playing Overlord Dark Legend, nearing the end, it's about a 7.0 game, unfortunately its very inconsistent in its level of polish and presentation and everything whilst solid is too simplistic, it needs better design and a few tweaks here and there.
And Animal Crossing was awesome on Sunday with the fireworks and going to Bugs place.
Xbox 360 summer dashboard update: Smaller HDD Installs!
In terms of more positive surprises you'll find in the new update, perhaps the best news is that the optional installation of game discs to the hard drive has been optimised, sometimes with huge space-saving results. Just about all games see a reduction of around five to 10 per cent in their installations, but in the case of the smaller games out there, the result is even more dramatic. The new King of Fighters XII game from SNK drops from 3.4GB to a sub-demo sized 703MB (!), while Raiden Fighters Aces drops from 3.4GB to 484MB (!!). Left 4 Dead is another example of a solid saving, with the original NXE install occupying 5GB while the new install drops 1.3GB to a mere 3.7GB. At the upper end of the scale, games that used to be in the 6.5GB range seem to have dropped a couple of hundred megabytes by and large, although some titles such as Fable II give no savings with the new installation technique.
So, just what is going on here? Are games being compressed and decompressed on the fly? The answer is no. For some time, I've been looking at the size of the actual game data by running debug review code on a 360 test station, where most of my Xbox gaming takes place these days. The sizes we're seeing with the new NXE installs correlate very closely to what I've been seeing on the test kit, which features its own minimalist dash that shows the total disk space occupied by the game code only. What appears to be happening is that the new dash is simply much more efficient in terms of the amount of useless data it strips away from the disc before transferring it across onto HDD in whatever the 360's internal equivalent of the ISO format is. The bottom-end install always used to be 3.4GB (exactly half of the usable 6.8GB on a 360 game DVD - not a coincidence) regardless of the size of the game itself, which makes me think that some of copy-protection system's filler bytes were being transferred in the old installation procedure. Additionally, some files may be mirrored in multiple locations on the disc in order to speed up access times. This duplicated data can be easily eliminated for a hard-disk install with no untoward effects on game performance. All of which is obviously fantastic news, especially on a system with (for now) limited storage upgrade potential. Based on some of the lists appearing online, chances are that 120GB hard disk owners should be able to fit a few more games onto their drives, while 20GB HDD owners won't be quite so pressed for space by using the installation feature. It also means that the forthcoming Games on Demand feature will be using the same system for smaller downloads (although curiously, one confirmed GOD - Crackdown - still won't install in its disc-based incarnation).
Yeah, THQ publish that stuff down here. Spyborgs plays sorta like one of those Lego games, you have two characters you can swap between at any time, you move from place to place beating enemies up.
There's little Wii-mote interaction, which is quite nice.
Also today got Wii Sports Resort. The swordfighting works a lot better than I had expected, and the basketball is very addicting. The effect of Wii Motion plus is very subtle, if not invisible in some cases. It's an interesting case as a game, though, because of everything the first Wii Sports was. It was the seminal launch-title, and was almost whimsical, and was packed in, no less. Wii Sports Resort doesn't, and couldn't, have the same wow-factor, and has more to live up to given it's a retail title.
---
Tell me to get back to rewriting this site so it's not horrible on mobileStill playing Wii Sports Resort and Monkey Island Chapter 1. Oh, and Yoshi's Island DS when on the loo.
One of the site's forefathers.
I have been playing Okami. I am trying to 100% it.
After that I will finish Eledees and Bully or de Blob. I will keep the best (LKS) for last!
The artwork and pre-rendered backdrops are amazing! The 3D graphics match well with it.
Hands down the best looking DS game, period!
Too bad it didn't sell to well in the US. Don't know about JPN numbers.
------------------------------------------------------------------------------------------------------------------
Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
Bonus Round: Singleplayer Vs. Mulitplayer
need some help deciding what to play next. in a bit of amazing synchronicity with darthhomer i was thinking about playing one of the 2 sonic ds games ... but i've kind of been craving an rpg for a little while so leo, robio and ASK may have some good recommendations.
yoda do you know if rock band 2 on wii can be played with the guitar hero world tour set of instruments? i think i read it's compatible but i'm not sure as it's not out in europe yet
___
Listen to Wu-Tang and watch Kung-Fu
I'm having a "discussion" with him about Gran Turismo and Operation Flashpoint!
He seems to have carefully defined his description of casual games so that it can apply only to games released on the wii. I'm just talking crap and seeing how long he'll keep trying to show that he's right.
Damn right, ignorant masses.
You heard it here.
Why are you not posting this in the thread? Yeah the producer of Madworld said that they realised that it wasn't a fighting game, more a killing simulator where the point of the game was to be creative about your kills for points. You can stand there in a corner and wait for dumbasses to wander over to you and hit them on spikes endlessly and that's boring. Or you can go out and get a magnetic gun and suck them towards you to shoot at dumpsters which cut them in half etc.
If you want the challenge of fighting, maybe try the hard mode, which is suppossed to be rock hard. I was more than happy finishing the game on normal and getting my Ninja Gaiden samurai sword to play with
How far in are you? Reply in the thread!
What? I played it and it seems very polished and fun, if slower. Why does it disappoint you?
Thank heaven for small mercies.
I've been playing Overlord Dark Legend, nearing the end, it's about a 7.0 game, unfortunately its very inconsistent in its level of polish and presentation and everything whilst solid is too simplistic, it needs better design and a few tweaks here and there.
And Animal Crossing was awesome on Sunday with the fireworks and going to Bugs place.
Updates done.
I am alive pics start off looking like Resident evil mansions then look like Disaster day of crisis. OMG endless ocean 2 pics.
Xbox 360 summer dashboard update: Smaller HDD Installs!
In terms of more positive surprises you'll find in the new update, perhaps the best news is that the optional installation of game discs to the hard drive has been optimised, sometimes with huge space-saving results. Just about all games see a reduction of around five to 10 per cent in their installations, but in the case of the smaller games out there, the result is even more dramatic.
The new King of Fighters XII game from SNK drops from 3.4GB to a sub-demo sized 703MB (!), while Raiden Fighters Aces drops from 3.4GB to 484MB (!!). Left 4 Dead is another example of a solid saving, with the original NXE install occupying 5GB while the new install drops 1.3GB to a mere 3.7GB. At the upper end of the scale, games that used to be in the 6.5GB range seem to have dropped a couple of hundred megabytes by and large, although some titles such as Fable II give no savings with the new installation technique.
So, just what is going on here? Are games being compressed and decompressed on the fly? The answer is no. For some time, I've been looking at the size of the actual game data by running debug review code on a 360 test station, where most of my Xbox gaming takes place these days. The sizes we're seeing with the new NXE installs correlate very closely to what I've been seeing on the test kit, which features its own minimalist dash that shows the total disk space occupied by the game code only.
What appears to be happening is that the new dash is simply much more efficient in terms of the amount of useless data it strips away from the disc before transferring it across onto HDD in whatever the 360's internal equivalent of the ISO format is. The bottom-end install always used to be 3.4GB (exactly half of the usable 6.8GB on a 360 game DVD - not a coincidence) regardless of the size of the game itself, which makes me think that some of copy-protection system's filler bytes were being transferred in the old installation procedure. Additionally, some files may be mirrored in multiple locations on the disc in order to speed up access times. This duplicated data can be easily eliminated for a hard-disk install with no untoward effects on game performance.
All of which is obviously fantastic news, especially on a system with (for now) limited storage upgrade potential. Based on some of the lists appearing online, chances are that 120GB hard disk owners should be able to fit a few more games onto their drives, while 20GB HDD owners won't be quite so pressed for space by using the installation feature. It also means that the forthcoming Games on Demand feature will be using the same system for smaller downloads (although curiously, one confirmed GOD - Crackdown - still won't install in its disc-based incarnation).
My tiny 20GB Xbox 360 HDD thanks ye, M$!
Yay, indeed! I really enjoyed Crimson Skies on Xbox, so I'm definately up for another go.