The Free to Play Market: RPG Vault SoapboxA guest column in which prominent publisher Gala-Net offers its perspective on the current state of the categoryign.com Iga_Bobovic
Stardock Throws Goo on DRMGoo paves way for reselling digitally distributed games, universal re-downloading while providing increased protection for publishers.ign.com Iga_Bobovic
GDC 09: BioWare Talks Mass Effect 2Greg Zeschuk and Ray Muzyka dish a few details on their sci-fi sequel and the company's future products.ign.com Iga_Bobovic
CD Projekt RED Signs DealUpcoming game titles from acclaimed development studio built on Havok's award-winning, cross-platform technology.ign.com Iga_Bobovic
robio said: Icarian looks great. Beautiful soft colors. Actually reminds me a lot of Destino, the Disney short that Dali did for Disney.
Needs to be wiiware or no one is buying this one.
It is WiiWare. Developers have said that if they get 20,000 orders they'll cover all the development costs. I'll be interested to see the game in motion. I like the look, but since flight is a big component of it is flight, so movement and control will ultimately decide how it will play. But once again I do like the look.
You didn't tag it correctly. The post was in black. Your fault and you completely let me down. You're a disappointment.
The video is good though. Nice music. Looks like a very unique little platformer too. Looks like you'll be controlling the character with the nunchuk, but at the same time you're manipulating the environment with the Wiimote to move obstacles, create platforms, and keep her moving.
Black means important news.
Yeah about the object manipulating, I was wondering why did he not just ride the block through the whole level? Can you only drag a floating block a limited ammount?
So Virtual arcade.... is this some sort of Namco monopoly?
Assault Galaga 88 Cosmo Gang the Puzzle Cosmo Gang the Video Cyber Sled Sky Kid Star Blade Splatterhouse Xevious Dragon Spirit Dragon Saber Dragon Buster Tower of Druaga Knuckle Heads Burning Force Pacmania Finest Hour Numan Athletics Pehlios Hopping Mappy Mabael Land Mappy Rolling Thunder Wonder Momo Genpei Toma Den Youkai Dochuki (Shadow Land)
I like how Namco has taken most of the games out of their Muesum compilation disks that sell for $20-30 on other systems, and are now trying to sell them individually on VC Arcade for 500-800 points each.
No thanks, Namco. If I want those games, I'll just buy your Namco Museum Virtual Arcade that you released for Xbox 360 last November instead. It's only $28 now, and has a lot more games too.
There no reason to go over the 8GB limit for the SD card. The SD card channel can only hold about 240 channels which would be about 9.6 GB's which is still PLENTY for the games the Virtual Console and Wiiware offer. Even if they increased the amount of channels it still wouldn't matter. As assuming you brought $5 games for each of those channels you'll end up spending $1,200 which if you had that amount of money to dispose then you'll have no problem in buying an extra SD card.
But isn't the point that now they have extra storage space, they can increase the file size limit on Wiiware games and maybe add new functionality? More DLC too?
They could start doing wii demos or alter the internet channel so you could save pics/videos/music direct to SD?
Also games like Boom Blox BP, Rock Band and the new Guitar heros download stuff direct to SD cards too.
I guess you have a point there. Then again that will still be a shitton of money to spend to even reach the 8GB limit (Like $2000).
What if they have free Wii game demos at like 400mb each? Although I dont expect it, Nintendo never even embraced demo discs on magazines. I think that now they may lift the 43 mb limit on WiiWare games now, so they could potentially take up a lot of space. But yeah like you said, by the time an 8gb is filled you can just get another really cheaply too £11.
The main problem this system has is that it still has the 512 mb flash memory limit, it can only transfer that across at any one time to be used. So if there are large Wiiware games, they might have to segment content to be executed in parts or just force the game to launch only the stuff it needs at the time.
I noticed that even the largest WiiWare games launch in seconds. It works really well. Just dump everthing on SD and clear out your system memory.
You didn't tag it correctly. The post was in black. Your fault and you completely let me down. You're a disappointment.
The video is good though. Nice music. Looks like a very unique little platformer too. Looks like you'll be controlling the character with the nunchuk, but at the same time you're manipulating the environment with the Wiimote to move obstacles, create platforms, and keep her moving.
Black means important news.
Yeah about the object manipulating, I was wondering why did he not just ride the block through the whole level? Can you only drag a floating block a limited ammount?
Silly me, I thought black was just what you were into. My mistake.
As far as the mechanics I'm not sure. There's probably some limitations about the size of the object and exactly how you can manipulate them. The really long block that she rides probably can't be picked up vertically, only horizontally. So you can only coast along on it for so long before coming up against an obstacle.
So Virtual arcade.... is this some sort of Namco monopoly?
Assault Galaga 88 Cosmo Gang the Puzzle Cosmo Gang the Video Cyber Sled Sky Kid Star Blade Splatterhouse Xevious Dragon Spirit Dragon Saber Dragon Buster Tower of Druaga Knuckle Heads Burning Force Pacmania Finest Hour Numan Athletics Pehlios Hopping Mappy Mabael Land Mappy Rolling Thunder Wonder Momo Genpei Toma Den Youkai Dochuki (Shadow Land)
I like how Namco has taken most of the games out of their Muesum compilation disks that sell for $20-30 on other systems, and are now trying to sell them individually on VC Arcade for 500-800 points each.
No thanks, Namco. If I want those games, I'll just buy your Namco Museum Virtual Arcade that you released for Xbox 360 last November instead. It's only $28 now, and has a lot more games too.
Namco definitely followed the Sega model. Release your entire catalog in as many different ways as possible. Personally I don't have an issue with it. I wouldn't pay $20 or $30 for those compilation because most of the time they don't have more than one or two games that I want to play. So I don't mind cherry picking at a higher rate, if my only other choice is to pay more for a bunch of crap that I won't touch or play after like 5 minutes.
I do hope that other companies put their games on the VCA though. There's really just one game on the list of Namco's game that I even want. We need some old school Taito games to make it really interesting.
Namco definitely followed the Sega model. Release your entire catalog in as many different ways as possible. Personally I don't have an issue with it. I wouldn't pay $20 or $30 for those compilation because most of the time they don't have more than one or two games that I want to play. So I don't mind cherry picking at a higher rate, if my only other choice is to pay more for a bunch of crap that I won't touch or play after like 5 minutes.
I do hope that other companies put their games on the VCA though. There's really just one game on the list of Namco's game that I even want. We need some old school Taito games to make it really interesting.
I see your point. I actually like most of the games on those compilation disks, so that's a much better value for me, but if you only like a few, then it probably would be cheaper going individually.
So what happened at GDC? Someone make a summary thread in the forum... I'm not reading through 9 pages of off-topic comments. Me so lazy.
Just read the news articles above. It covers everything at GDC, and then some.
How many articles? I think I'll just pass on the whole thing though . I took the GG Weekly feed out of my Google Reader subscription because I don't feel like scrolling through 100 news articles a day, pretending to even read all the titles
So Virtual arcade.... is this some sort of Namco monopoly?
Assault Galaga 88 Cosmo Gang the Puzzle Cosmo Gang the Video Cyber Sled Sky Kid Star Blade Splatterhouse Xevious Dragon Spirit Dragon Saber Dragon Buster Tower of Druaga Knuckle Heads Burning Force Pacmania Finest Hour Numan Athletics Pehlios Hopping Mappy Mabael Land Mappy Rolling Thunder Wonder Momo Genpei Toma Den Youkai Dochuki (Shadow Land)
I like how Namco has taken most of the games out of their Muesum compilation disks that sell for $20-30 on other systems, and are now trying to sell them individually on VC Arcade for 500-800 points each.
No thanks, Namco. If I want those games, I'll just buy your Namco Museum Virtual Arcade that you released for Xbox 360 last November instead. It's only $28 now, and has a lot more games too.
Well, it's not like Namco can be arsed emulating any of their 90's stuff.
I'd kill for an arcade collection that has all three Tekken games, Soul Blade/Calibur and at least one Ridge Racer game.
Just wanted to clarify the Fire Pro story I posted.
The HD game is a PSN/XBLA game. It's Japanese only at the moment, but there's a FULL ENGLISH TRANSLATION in the game. Taking a read of it, there's some pretty awesome features, which I urge people to take a look at - it's really quite rad.
The collection is for the Wii. It's an 11 game collection where you get 10 Fire Pro games (including what many consider to be the pinnacle of the series - the Super Famicon's Super Fire Pro Wrestling X Premium), and a remake of an old coin-op wrestling game.
Grasshopper Manufacture are working on both games (surprise?), and I'm praying for someone to get a local release of either game.
Oh, and if it makes Bobby interested - I'm fairly sure you could easily create Fedor or whatever MMA star in either game.
So Virtual arcade.... is this some sort of Namco monopoly?
Assault Galaga 88 Cosmo Gang the Puzzle Cosmo Gang the Video Cyber Sled Sky Kid Star Blade Splatterhouse Xevious Dragon Spirit Dragon Saber Dragon Buster Tower of Druaga Knuckle Heads Burning Force Pacmania Finest Hour Numan Athletics Pehlios Hopping Mappy Mabael Land Mappy Rolling Thunder Wonder Momo Genpei Toma Den Youkai Dochuki (Shadow Land)
I like how Namco has taken most of the games out of their Muesum compilation disks that sell for $20-30 on other systems, and are now trying to sell them individually on VC Arcade for 500-800 points each.
No thanks, Namco. If I want those games, I'll just buy your Namco Museum Virtual Arcade that you released for Xbox 360 last November instead. It's only $28 now, and has a lot more games too.
Well, it's not like Namco can be arsed emulating any of their 90's stuff.
I'd kill for an arcade collection that has all three Tekken games, Soul Blade/Calibur and at least one Ridge Racer game.
Well Tekken 5 had the arcade Tekken's 1, 2, and 3 which is a great deal plus you can usually find it going for $20 or less new most places here in North America at least.
Just wanted to clarify the Fire Pro story I posted.
The HD game is a PSN/XBLA game. It's Japanese only at the moment, but there's a FULL ENGLISH TRANSLATION in the game. Taking a read of it, there's some pretty awesome features, which I urge people to take a look at - it's really quite rad.
The collection is for the Wii. It's an 11 game collection where you get 10 Fire Pro games (including what many consider to be the pinnacle of the series - the Super Famicon's Super Fire Pro Wrestling X Premium), and a remake of an old coin-op wrestling game.
Grasshopper Manufacture are working on both games (surprise?), and I'm praying for someone to get a local release of either game.
Oh, and if it makes Bobby interested - I'm fairly sure you could easily create Fedor or whatever MMA star in either game.
I made the news black.
And no, you need 10 super computers to render Fedors left eyebrow.
So Virtual arcade.... is this some sort of Namco monopoly?
Assault Galaga 88 Cosmo Gang the Puzzle Cosmo Gang the Video Cyber Sled Sky Kid Star Blade Splatterhouse Xevious Dragon Spirit Dragon Saber Dragon Buster Tower of Druaga Knuckle Heads Burning Force Pacmania Finest Hour Numan Athletics Pehlios Hopping Mappy Mabael Land Mappy Rolling Thunder Wonder Momo Genpei Toma Den Youkai Dochuki (Shadow Land)
I like how Namco has taken most of the games out of their Muesum compilation disks that sell for $20-30 on other systems, and are now trying to sell them individually on VC Arcade for 500-800 points each.
No thanks, Namco. If I want those games, I'll just buy your Namco Museum Virtual Arcade that you released for Xbox 360 last November instead. It's only $28 now, and has a lot more games too.
Well, it's not like Namco can be arsed emulating any of their 90's stuff.
I'd kill for an arcade collection that has all three Tekken games, Soul Blade/Calibur and at least one Ridge Racer game.
Well Tekken 5 had the arcade Tekken's 1, 2, and 3 which is a great deal plus you can usually find it going for $20 or less new most places here in North America at least.
Which I own, but really, Namco could at least put some new arcade games out there.
So Kojima is going to make ANOTHER Metal Gear Solid? Not only that but it's going to be MORE Western like? Oh good God. I'm playing Metal Gear 2: Solid Snake right now and am really dissapointed to where this series has turned. And what's this? OPEN WORLD GAMEPLAY?...
So Kojima is going to make ANOTHER Metal Gear Solid? Not only that but it's going to be MORE Western like? Oh good God. I'm playing Metal Gear 2: Solid Snake right now and am really dissapointed to where this series has turned. And what's this? OPEN WORLD GAMEPLAY?...
BTW I am playing the new Castlevania DS game, amazing.
order of ecclesia? i agree with you. it's probably my favourite of the 6 DS and GBA vanias
I really didn't care for it that much. Not sure why but it just didn't feel right to me. Seemed more like a Simon's Quest than anything else. Not a bad game, but just not as fun as the others. Dawn of Sorrow still my favorite.
i liked the idea of slowly populating the village and there being many outside locals than just the castle. i didn't care how they made potions and everything do expensive so you couldn't stock up and how you had to do stupid favours to shopkeepers for them to even sell you stuff.
never played simon's quest. is it the infamous CVII? i agree dawn of sorrow is pretty legendary.
Yep, Simon's Quest = Castlevania II. It wasn't a bad game but it didn't live up to the original and got blown out of the water by the first. There was a lot of emphasis on exploration and leveling up but both just weren't handled real well. Also had a pathetically easy boss fight with Dracula at the end.
CV2 is pretty crappy, it has some stuff in there that makes no logical sense, that no human can figure out alone without help. But it gave us the best song in the series so its ok.
This game, I am still early on but I LOVE having a world to move around. I love having a village with quests to do. I love that its actually hard, this game has no issues with kicking your ass. the boss fights have been really interesting and unique. The combat is open, with so many possibilities. The grabbing ball thing that allows you to float around, awesome.
Yeah this maybe my favorite portable CV ever. For now DoS is still the best but this one is coming strong.
So Kojima is going to make ANOTHER Metal Gear Solid? Not only that but it's going to be MORE Western like? Oh good God. I'm playing Metal Gear 2: Solid Snake right now and am really dissapointed to where this series has turned. And what's this? OPEN WORLD GAMEPLAY?...
Quiet you! In Kojima we trust.
He lost my trust with MGS4's awkward level design.
Anyway I can see why he's continuing the series since it's Kojima Productions bread and butter 20oz lobster.
Black means important news.
Yeah about the object manipulating, I was wondering why did he not just ride the block through the whole level? Can you only drag a floating block a limited ammount?
I like how Namco has taken most of the games out of their Muesum compilation disks that sell for $20-30 on other systems, and are now trying to sell them individually on VC Arcade for 500-800 points each.
No thanks, Namco. If I want those games, I'll just buy your Namco Museum Virtual Arcade that you released for Xbox 360 last November instead. It's only $28 now, and has a lot more games too.
What if they have free Wii game demos at like 400mb each? Although I dont expect it, Nintendo never even embraced demo discs on magazines. I think that now they may lift the 43 mb limit on WiiWare games now, so they could potentially take up a lot of space. But yeah like you said, by the time an 8gb is filled you can just get another really cheaply too £11.
The main problem this system has is that it still has the 512 mb flash memory limit, it can only transfer that across at any one time to be used. So if there are large Wiiware games, they might have to segment content to be executed in parts or just force the game to launch only the stuff it needs at the time.
I noticed that even the largest WiiWare games launch in seconds. It works really well. Just dump everthing on SD and clear out your system memory.
Silly me, I thought black was just what you were into. My mistake.
As far as the mechanics I'm not sure. There's probably some limitations about the size of the object and exactly how you can manipulate them. The really long block that she rides probably can't be picked up vertically, only horizontally. So you can only coast along on it for so long before coming up against an obstacle.
Namco definitely followed the Sega model. Release your entire catalog in as many different ways as possible. Personally I don't have an issue with it. I wouldn't pay $20 or $30 for those compilation because most of the time they don't have more than one or two games that I want to play. So I don't mind cherry picking at a higher rate, if my only other choice is to pay more for a bunch of crap that I won't touch or play after like 5 minutes.
I do hope that other companies put their games on the VCA though. There's really just one game on the list of Namco's game that I even want. We need some old school Taito games to make it really interesting.
I see your point. I actually like most of the games on those compilation disks, so that's a much better value for me, but if you only like a few, then it probably would be cheaper going individually.
Just read the news articles above. It covers everything at GDC, and then some.
And then some indeed! Damn we did some epic posting today and yesterday!
How many articles? I think I'll just pass on the whole thing though
. I took the GG Weekly feed out of my Google Reader subscription because I don't feel like scrolling through 100 news articles a day, pretending to even read all the titles 
Well, it's not like Namco can be arsed emulating any of their 90's stuff.
I'd kill for an arcade collection that has all three Tekken games, Soul Blade/Calibur and at least one Ridge Racer game.
The HD game is a PSN/XBLA game. It's Japanese only at the moment, but there's a FULL ENGLISH TRANSLATION in the game. Taking a read of it, there's some pretty awesome features, which I urge people to take a look at - it's really quite rad.
The collection is for the Wii. It's an 11 game collection where you get 10 Fire Pro games (including what many consider to be the pinnacle of the series - the Super Famicon's Super Fire Pro Wrestling X Premium), and a remake of an old coin-op wrestling game.
Grasshopper Manufacture are working on both games (surprise?), and I'm praying for someone to get a local release of either game.
Oh, and if it makes Bobby interested - I'm fairly sure you could easily create Fedor or whatever MMA star in either game.
I made the news black.
And no, you need 10 super computers to render Fedors left eyebrow.
Which I own, but really, Namco could at least put some new arcade games out there.
One of the site's forefathers.
Quiet you! In Kojima we trust.
CV2 is pretty crappy, it has some stuff in there that makes no logical sense, that no human can figure out alone without help. But it gave us the best song in the series so its ok.
This game, I am still early on but I LOVE having a world to move around. I love having a village with quests to do. I love that its actually hard, this game has no issues with kicking your ass. the boss fights have been really interesting and unique. The combat is open, with so many possibilities. The grabbing ball thing that allows you to float around, awesome.
Yeah this maybe my favorite portable CV ever. For now DoS is still the best but this one is coming strong.
He lost my trust with MGS4's awkward level design.
Anyway I can see why he's continuing the series since it's Kojima Productions bread and butter 20oz lobster.
One of the site's forefathers.