I've been chasing the score this weekend in Tempest 2000, Tempest 4000, Pacman CE, and arcade versions Bubble Bobble, Burger Time, Dig Dug 2, Popeye and Joust. As much as I like Tempest 4000, Tempest 2000 is the better game; I wish they would remake it in full HD. The Jaguar version on Atari 50 is still a lot of fun to play, though.
Edit: I just had a really good run on Qbert arcade. 👍
Yeah, I don't watch them anymore. Boring AF. I really miss the ones with Iwata, Reggie and Miyamoto; those had a lot of personality. I now wait until the direct is over and watch only the trailers that catch my eye.
I still watch them, but there's a lot of filler.
robio said:
I'm looking forward to the presentation. The Switch era has gone on for so fucking long, and I'm ready to see what's next. Gaming in general is kind of boring right now. Not necessarily in a bad way. More in a safe way. I know on its face, the switch 2 isn't really going to do anything different, but I'm hoping there's something big they haven't told us yet.
Of course with all that said, I've also been looking forward to this presentation to help me figure out my next console purchase. If Nintendo doesn't bring the goods, I'm sticking with Sony and possibly never looking back. Likewise, if they blow me away, my PS4 may be where my PlayStation collection ends for a while.
I'm interested in how it handles AAA games.
I'm not sure how many I'd buy unless they were heavily discounted though. I got 10 indie games recently for around £20. You can't match that value.
Give us There is no game impressions please. Never seems to be on sale.
It's a classic point-and-click puzzle-solving game with a touch of Stanley Parable humour. If you are a point and click puzzle sicko it will be right up your alley. About 4 hours to beat; I am close to halfway through it.
It’s been all Monster Hunter Wilds in the game department for me this weekend. Trying to get the one last miniature gold crown to get the platinum trophy for the game.
I finished up Resident Evil 3 remake this weekend.
And I had a couple misadventures trying to stream. I started with Pikmin 3 which some of my viewers voted for, but it's too hard to split your attention between managing multiple groups of characters and Pikmin along with an audience. So that's not going to happen.
Then I switched gears to Super Mario Galaxy 2. That started off fun, but the levels with Yoshi just suck. I failed to complete a level where you have to ride him after eating a pepper about two dozen times. Out of sheer frustration, I eventually quit and returned to Epic yarn, which is probably more my speed now.
I loved those Yoshi levels; Those are The only levels that stood out to me. I can't really remember much else about that game. Galaxy 2 was largely forgettable.
The setting and apparent quality are very alluring, but I've heard it's crafting and survival-heavy (ugh).
The Eurogamer rewiew noted that the standard difficulty setting is pretty brutal, but that you can adjust seperate settings for different aspects of the gameplay like combat, survival and whatnot to tailor the experience more to your liking.
I played Jeff Minter's Akka Arrh for about an hour last night before bed, and I'm finally starting to understand how to play this game. It's a bit more strategic than Tempest 4000 in the sense that you have a limited number of bombs and you want to use as few as possible for each level. You place a bomb to destroy enemy ships with the intention of creating chain reactions. When your bomb goes off, it creates a shockwave killing an enemy ship, that ship's destruction creates another shockwave that destroyes another enemy and another and another if you place your initial bomb well. There's more depth added later on with the use of bullets too. Really cool game.
"We'll talk about GDC later, but based on a lot of the things I've heard it also seems like many many many many developers are still without kit. So they are very slow at rolling this out to a lot of developers
I think there will be third-party games early on of course, it just seems like a lot of medium to small developers still do not have access to development hardware. So Nintendo has been very selective with who they allow to do it."
Got the platinum trophy for Monster Hunter Wilds yesterday so decided to try out Monster Hunter Generations Ultimate. Seems to be a whole collage of stuff from the previous MH games. Am quite enjoying it right now but sure am missing those quality of life changes they made from World on.
Now, Imran Khan, a writer and reporter who has contributed to outlets like VentureBeat, Fanbyte, and Game Informer, added another layer to the story. In a post on ResetEra, he said a large third-party publisher was also kept out of the loop.
Why? Because Nintendo thought the company was too unstable at the time, worried they might shut down studios and possibly misplace or lose the dev kits in the process. He later confirmed the publisher in question was Embracer Group, a company known for its recent mass layoffs and restructuring.
“I don’t know if their plan changed (this story was from maybe eight months ago), but I know companies that split off from Embracer ended up going back to Nintendo and renegotiating, and they were more amenable.”
So not only are smaller developers still waiting, but even big publishers aren’t guaranteed early access if Nintendo doesn’t trust their stability. That’s a bold move, but maybe one that makes sense if it’s trying to avoid leaks or complications.
Seems to be some buzz around a possible Final Fantasy IX Remake. Perhaps an announcement at the Switch 2 Direct this Wednesday.
I never really understood the love for Final fantasy 9. It was a good game, no denying that. But I didn't think it was really anything special that we hadn't seen in the series before. I don't know, it's been a very long time since I played it. I could have forgotten something.
I miss the Regginator. Despite Doug Bowser having the most fitting name the man is nonexistent.
I've been chasing the score this weekend in Tempest 2000, Tempest 4000, Pacman CE, and arcade versions Bubble Bobble, Burger Time, Dig Dug 2, Popeye and Joust. As much as I like Tempest 4000, Tempest 2000 is the better game; I wish they would remake it in full HD. The Jaguar version on Atari 50 is still a lot of fun to play, though.
Edit: I just had a really good run on Qbert arcade. 👍
I still watch them, but there's a lot of filler.
I'm interested in how it handles AAA games.
I'm not sure how many I'd buy unless they were heavily discounted though. I got 10 indie games recently for around £20. You can't match that value.
It's a classic point-and-click puzzle-solving game with a touch of Stanley Parable humour. If you are a point and click puzzle sicko it will be right up your alley. About 4 hours to beat; I am close to halfway through it.
It’s been all Monster Hunter Wilds in the game department for me this weekend. Trying to get the one last miniature gold crown to get the platinum trophy for the game.
And I had a couple misadventures trying to stream. I started with Pikmin 3 which some of my viewers voted for, but it's too hard to split your attention between managing multiple groups of characters and Pikmin along with an audience. So that's not going to happen.
Then I switched gears to Super Mario Galaxy 2. That started off fun, but the levels with Yoshi just suck. I failed to complete a level where you have to ride him after eating a pepper about two dozen times. Out of sheer frustration, I eventually quit and returned to Epic yarn, which is probably more my speed now.
I downloaded Atomfall from Game Pass this weekend, but barely played it enough to give any impressions.
The setting and apparent quality are very alluring, but I've heard it's crafting and survival-heavy (ugh).
I didn't know Nintendo made Kool-Aid.
The Eurogamer rewiew noted that the standard difficulty setting is pretty brutal, but that you can adjust seperate settings for different aspects of the gameplay like combat, survival and whatnot to tailor the experience more to your liking.
I played Jeff Minter's Akka Arrh for about an hour last night before bed, and I'm finally starting to understand how to play this game. It's a bit more strategic than Tempest 4000 in the sense that you have a limited number of bombs and you want to use as few as possible for each level. You place a bomb to destroy enemy ships with the intention of creating chain reactions. When your bomb goes off, it creates a shockwave killing an enemy ship, that ship's destruction creates another shockwave that destroyes another enemy and another and another if you place your initial bomb well. There's more depth added later on with the use of bullets too. Really cool game.
Ooh yeah!
I think there will be third-party games early on of course, it just seems like a lot of medium to small developers still do not have access to development hardware. So Nintendo has been very selective with who they allow to do it."
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Digital Foundry on switch 2
Got the platinum trophy for Monster Hunter Wilds yesterday so decided to try out Monster Hunter Generations Ultimate. Seems to be a whole collage of stuff from the previous MH games. Am quite enjoying it right now but sure am missing those quality of life changes they made from World on.
Why? Because Nintendo thought the company was too unstable at the time, worried they might shut down studios and possibly misplace or lose the dev kits in the process. He later confirmed the publisher in question was Embracer Group, a company known for its recent mass layoffs and restructuring.
“I don’t know if their plan changed (this story was from maybe eight months ago), but I know companies that split off from Embracer ended up going back to Nintendo and renegotiating, and they were more amenable.”
So not only are smaller developers still waiting, but even big publishers aren’t guaranteed early access if Nintendo doesn’t trust their stability. That’s a bold move, but maybe one that makes sense if it’s trying to avoid leaks or complications.
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So no Runner games?
Seems to be some buzz around a possible Final Fantasy IX Remake. Perhaps an announcement at the Switch 2 Direct this Wednesday.
I never really understood the love for Final fantasy 9. It was a good game, no denying that. But I didn't think it was really anything special that we hadn't seen in the series before. I don't know, it's been a very long time since I played it. I could have forgotten something.