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[gamespot.com] Professor Layton and the Miracle Mask (8.5) Great! Review Matchstick Dogs... in 3D! gamespot.com impressions phantom_leo
[siliconera.com] Wii Price Drops to $130 USD Wii Sports and Resort included. siliconera.com news aspro
[siliconera.com] SEGA Profits Down, But Phantasy Star Doing Well Over a million users in Japan. siliconera.com news aspro
Wii U Pro Controller can last 80 hours on one charge GameStop says gimmegimmegames.com gamingeek
[vg247.com] Mass Effect 3 Wii U: Straight Right being ‘very gentle’ "From a pure technology perspective, and maybe this speaks volumes to the power of the Wii U, working on ME3 has been very manageable." vg247.com gamingeek
[videogamer.com] Rare "working with extremely early prototype hardware" Job ad reveals videogamer.com gamingeek
[google.com] Retro Studios upgrade to a bigger office Houses 1500 people - RE6 was only 600 people google.com gamingeek
60FPS Nano Assault Wii U video Right click, save as. Use VLC or GOM to play it nanoassaultgame.com gamingeek
[computerandvideogames.com] CVG: 10 Essential WiiWare Purchases What you should be purchasing on the E-Shop computerandvideogames.com gamingeek
[computerandvideogames.com] Fable The Journey flops to 37th on UK chart computerandvideogames.com gamingeek
[mcvuk.com] Xbox 360 prices slashed in US mcvuk.com gamingeek
[nintendoworldreport.com] Epic Mickey 2 on Wii U Might Miss Launch nintendoworldreport.com gamingeek
[gamefront.de] Devil May Cry : 'NYCC 2012 Trailer'  gamefront.de gamingeek
[gamekyo.com] Devil May Cry demo coming gamekyo.com gamingeek
[tinycartridge.com] CHOO CHOO! Pokemon-themed train hitting Japan All aboard the man train tinycartridge.com gamingeek
[nintendoeverything.com] Ancel: Wii U GamePad latency is 'crazy' fast "The technology inside the controller is quite a bit more advanced than what people might think." nintendoeverything.com gamingeek
[vg247.com] Unity discusses Wii U first and third party plans Unity will be brought in-house at Nintendo for all of its first-party studios to use vg247.com gamingeek
[theverge.com] Xbox Music and New Dashboard Launches October 16 Has a Smart DJ radio option similar to Pandora. theverge.com news aspro
[joystiq.com] Microsoft Laments Light Lionhead Layoffs "As is common in the games industry, a smaller headcount is needed..." joystiq.com news aspro
[gameinformer.com] Obsidian's RPG Breaks Kickstarter Record Take that Schaeffer! :P gameinformer.com news aspro
[eurogamer.net] 360 Minecraft Gets Creative Mode For FREEE! eurogamer.net news aspro
[youtube.com] COD BLOPS 2 Launch trailer youtube.com gamingeek
[theglobeandmail.com] Globe and Mail review 007 Legends 5/10 theglobeandmail.com gamingeek
[gameinformer.com] Gameinformer review 007 Legends 4.00 gameinformer.com impressions gamingeek
[ign.com] IGN review 007 Legends  4.5 ign.com impressions gamingeek
Namco Bandai has no plans to bring Tales series to Wii U Wii U might stress RPG players? gematsu.com gamingeek
[el33tonline.com] Exclusive ZombiU interview discusses early prototypes Developing for the Wii U el33tonline.com gamingeek
[videogamer.com] Deadly Premonition Director's Cut will feature updated controls An exclusive scenario and 'HD graphics' videogamer.com news gamingeek
[kotaku.com] Borderlands 2: Captain Scarlett and Her Pirate's Booty Review Should you play it? Yes! kotaku.com impressions phantom_leo
[eurogamer.net] Metro Last Light becomes a single player only game Yes please eurogamer.net gamingeek
[youtube.com] 007 Legends Launch Trailer: In German Can it match Eurocom's previous game, Goldeneye? youtube.com media gamingeek
[officialnintendomagazine.co.uk] Mass Effect 3 Wii U to improve on original - Straight Right officialnintendomagazine.co.uk gamingeek
[officialnintendomagazine.co.uk] Black Ops 2 Wii U season pass being discussed  officialnintendomagazine.co.uk gamingeek
[gamekyo.com] New Epic Mickey 2 screens gamekyo.com gamingeek
[gonintendo.com] Animal Crossing 3DS - dig up more than just fossils Minerals, emeralds and more gonintendo.com gamingeek
[joystiq.com] Bioshock Staff Exodus Continues AI and combat directors leave for Microsoft. joystiq.com news aspro
[kotaku.com] FINISH HIM! Watch for a Laugh! kotaku.com media phantom_leo
[pcgamer.com] More Details on The Old Republic Free-To-Play Running fast is an unlockable. (I'm not joking). pcgamer.com news aspro
[computerandvideogames.com] 007 Legends review: Fundamentally mishandles the franchise "Brainlessly shooting everything, everywhere." computerandvideogames.com impressions gamingeek
[giantbomb.com] Giant Bomb Quick look video: 007 Legends 1 hour long video giantbomb.com gamingeek
[mcvuk.com] IGN up for auction after newscorp fails to find a buyer Nobody wants to buy IGN? mcvuk.com gamingeek
[eurogamer.net] Nintendo boss talks Wii U GamePad range "Differences will arise depending on whether you live in a house made of wood or an apartment of reinforced concrete, and what materials the walls are made out of," eurogamer.net gamingeek
[ign.com] IGN 007 Legends Video Review ign.com gamingeek
OXM review 007 Legends 6.0 - "Disjointed campaign missions feature as much gadget-twiddling drudgery as derring-do." oxmonline.com impressions gamingeek
[mcvuk.com] Ubisoft sues Black Eyed Peas over contract breach Where is the love? > Come on that is the subline of the year, admit it. mcvuk.com gamingeek
[gamefront.de] Animal Crossing: Jump Out - NEW 7 Minutes Overview Trailer SQUEEEEEEEEEE! gamefront.de media gamingeek
Gaming Nexus reviews 007 Legends 8.5 - " if they focus and refine the new ideas they have in 007 Legends, they really have the potential to make the ultimate Bond game as opposed to one that is merely great." gamingnexus.com impressions gamingeek
[gamasutra.com] Dance Central 3 Critical Reception Surprisingly well received. gamasutra.com impressions aspro
[eurogamer.net] That's PROFESSOR Mizuguchi Rez, Lumines creator moves on to education. eurogamer.net news aspro
[joystiq.com] Analysis: Major Games Whacking Middle Market The disparity created by mega-huge games is systematically booting out any chance of a middle-market game's success. joystiq.com news aspro
[ign.com] Zero Escape: Virtue's Last Reward (999-2) Hands-On Preview Japanese name of the game is 'Good People Die.' Should tell you exactly what to expect! ign.com impressions phantom_leo
New Playstation Plus Freebies and Discounts All-Stars Beta starts today laserlemming.com news isntchrisl
[gamekyo.com] 14 minutes of Far Cry 3 You cry and then you cry again gamekyo.com gamingeek
[nintendoeverything.com] Funky Barn Wii U screens From Tantalus the guys porting Mass Effect 3 nintendoeverything.com media gamingeek
[kotaku.com] Wii U Pad mic cannot be used for ingame chat You need a headset kotaku.com gamingeek
[computerandvideogames.com] Sony teases 'The Reload'  A new game or just a cool new video? computerandvideogames.com gamingeek
[gamekyo.com] Assassin's Creed Liberation Story trailer Vitalicious gamekyo.com media gamingeek
[edge-online.com] Black creator: Codemasters stuck in the middle band of quality As is City Interactive edge-online.com gamingeek
[mcvuk.com] Apple ordered to run Samsung apology ads A UK judge has ordered Apple, to publicly apologise to rival Samsung. mcvuk.com gamingeek
[computerandvideogames.com] UK: Price hike on third-party Wii U games Most retailers selling titles at a premium computerandvideogames.com gamingeek
[videogamer.com] Ex-Ubisoft veterans form to make unforgettable single-player games The first of which being survival horror title Outlast. videogamer.com gamingeek
[nintendolife.com] Nintendo Responds To Foxconn's Child Labour Scandal "Show them my pokemons" nintendolife.com gamingeek
[gamefront.de] SEGA Model 2 collection video Virtua Fighter 2, Fighting Vipers and more gamefront.de gamingeek
[ign.com] Scribblenauts Unlimited - Summon Mario Karts Mushrooms, Nintendo characters and more ign.com gamingeek
[kotaku.com] Nintendo Land is More Than a Wii U Instruction Manual "I liked it more than ever. I liked it for its multiplayer. I liked it for its single-player. I liked it because it seems to have some cool easter eggs for long-time Nintendo gamers" kotaku.com editorial gamingeek
[computerandvideogames.com] Sonic & All-Stars Racing Transformed - more details Chunks of the courses crumble away or are destroyed computerandvideogames.com gamingeek
[destructoid.com] ZombiU - multiplayer mode details Zombie King? destructoid.com gamingeek
[gamesradar.com] Gamesradar 007 Legends review "It's a game filled with occasional highs and frequent lows--and you’ll be thrown between them so quickly and haphazardly that you’ll be lucky to make it through 007 Legends without whiplash." gamesradar.com impressions gamingeek
[gamezone.com] Vigil discusses the ease of working with Wii U "Technically, it’s one of the easier platforms to develop for." gamezone.com gamingeek
[gonintendo.com] Animal Crossing 3DS: You can work part-time at the cafe Animals from other villages will come to visit in the camp grounds. gonintendo.com gamingeek
[joystiq.com] Nihilistic Laysoff Staff, Changes Name Is moving away from retail games. joystiq.com news aspro
[gameinformer.com] Starhawk Developer Layoffs Staff Will transition to... mobile gaming. gameinformer.com news aspro
Nintendo TVii: The Kiler App Nobody Saw Coming laserlemming.com editorial isntchrisl
[destructoid.com] HOLY MEGATONS! CRITERION MAY BE DOING A ROAD RASH! Please oh Please oh Please oh Please! destructoid.com news phantom_leo
[neogaf.com] Brazil surpasses Canada in Capcom market share Archie needs to buy A LOT more copies of RE6 neogaf.com gamingeek
EA explains how FIFA 13 Wii U isn't really FIFA 12 ...or FIFA 13 either nintendo-gamer.net gamingeek
Hands on FIFA 13 Wii U: heavily modified FIFA 12? Grass textures look a lot sharper and more detailed - crowd looks significantly better nintendo-gamer.net impressions gamingeek
[gonintendo.com] Aliens: Colonial Marines video interview gonintendo.com gamingeek
[eurogamer.net] Eurogamer review 007 Legends 3/10 - "007 Legends could have been - should have been - my perfect game" eurogamer.net impressions gamingeek
[mcvuk.com] 'New' Megaupload will be immune to raids And copyright infringement claims mcvuk.com gamingeek
[nintendolife.com] MCV Pacific: Wii U Is A Stopgap System Real Successor Is Still To Come - Does Pachter write for them now? nintendolife.com editorial gamingeek
[computerandvideogames.com] Sleeping Dogs DLC: Nightmare in North Point screens, trailer Zombie-themed expansion launching in time for Halloween computerandvideogames.com media gamingeek
[computerandvideogames.com] Anarchy Reigns gets western release date, £20 price $30 USD computerandvideogames.com gamingeek
[eurogamer.net] Doom BFG Edition Eurogamer review 5/10 - "in the last few years we've played countless first-person shooters that effortlessly outstrip this in every other regard." eurogamer.net impressions gamingeek
[computerandvideogames.com] Chicken-suit assassin strikes in Hitman Absolution Half Life 2 sucks computerandvideogames.com gamingeek
Gangnam Style DLC coming to Just Dance 4 nintendo-gamer.net gamingeek
[computerandvideogames.com] 007 Legends review round-up: Try another day computerandvideogames.com gamingeek
[computerandvideogames.com] Far Cry 3: Monkey Business trailer Banana's will fly computerandvideogames.com media gamingeek
[computerandvideogames.com] Mass Effect 4: 'There will be no more Shepard' Sheeps will run wild computerandvideogames.com gamingeek
[eurogamer.net] Microsoft retires Facebook and Twitter from Xbox 360 Suggests you use Internet Explorer. I suggest Opera. eurogamer.net gamingeek
[eurogamer.net] Don't like the way Sony runs the PlayStation Store? "You should be careful what you wish for" says Yoshida eurogamer.net gamingeek
[gamasutra.com] Xbox division spends more, makes less as next gen approaches Research and development costs skyrocketed at Microsoft's video game division during the July through September quarter to over $318 million. Can the next generation Xbox be far behind? gamasutra.com gamingeek
[videogamer.com] 70 million Xbox 360s have been sold By comparison Nintendo has sold a massive 96.56 million Wii's videogamer.com gamingeek
[officialnintendomagazine.co.uk] FIFA 13 screenshots show Wii U improvements The Wii U has enabled EA to improve certain visual aspects such as the crowd, the shirts and the pitch. officialnintendomagazine.co.uk media gamingeek
[gamekyo.com] More Animal Crossing Jump Out screens Fuuuu gamekyo.com media gamingeek
[siliconera.com] Gaijin Games publishing Runner 2 on Wii U  Because Aksys didn't want to siliconera.com gamingeek
NES Turns 27 in US This Week A bunch of old NES commercials in one place. mentalfloss.com media news aspro
[nintendoeverything.com] Ancel says Wii U 'surprisingly powerful' "I think the console is quite powerful. Surprisingly powerful. And there’ a lot of memory. You can really have huge textures, and it’s crazy" nintendoeverything.com gamingeek
Play PS Battle Royale characters in Smash Bros. Brawl mod Believe it or not, you're looking at the entire Playstation All-Stars Battle Royale cast as they appear in a Super Smash Bros. Brawl mod gimmegimmegames.com gamingeek
Famitsu Bravely Default review details "The graphics look like a picture book, just beautiful. It’s a new game, but the music has an old, classic feel. " rpgland.com impressions gamingeek
[nintendoeverything.com] Lots of Professor Layton vs. Ace Attorney screenshots If you wish to be a TRUE Gentleman you will look at these nintendoeverything.com media gamingeek
[eurogamer.net] Microsoft's motion experiment may well be over Fable: The Journey's miserable performance suggests eurogamer.net gamingeek
[ign.com] Ninja Gaiden Z is for Next-Gen Consoles It certainly looks next gen ign.com gamingeek
[gamekyo.com] NFS Most Wanted Kinect trailer gamekyo.com gamingeek
[court-records.net] Ace Attorney 5 - brand-new details court-records.net gamingeek
[vooks.net] Straight Right : Wii U is 'powerful, versatile' ME3 hardware upscaled to 1080p vooks.net gamingeek
[nintendoeverything.com] Ancel still not ready to talk about Beyond Good and Evil 2 "I think the Wii U GamePad could be used nicely as a camera… [Laughs]" nintendoeverything.com gamingeek
[playstation.com] New BioShock Trailer First look since E3 2011? playstation.com media news aspro
[theverge.com] Sony Laying Off 2,800 Staff Kazinator. theverge.com news aspro
[joystiq.com] New Dragon Age 3 Details A few small details and concept art. joystiq.com news aspro
1UP Reviews Denpa Men C+ "...lacks the substance to back up its whimsy..." 1up.com impressions aspro
Interview: SWERY on Deadly Premonition PS3 "...there are things we can and can't understand..." 1up.com news aspro
[gamespot.com] New US Retail Releases Week of October 21, 2012 Medal of Honor, Unfinished Swan, Skylanders, Forza and more... gamespot.com news aspro
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Wed, 17 Oct 2012 02:40:32
+1
aspro said:

I'll be getting Deadly Premonition at launch. It will be a good excuse to replay (trophies, HD), plus I blazed through the original because I wanted to see what would happen next. I spent no time exploring people's homes, collecting cars, flowers, fishing etc...

It's finally coming out on PS3?

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Wed, 17 Oct 2012 02:45:16
Foolz said:

It's finally coming out on PS3?




Yup. "Director's Cut" so hopefully discount priced as well.  "Better controls" and HD.  It controlled and looked fine before.

Deadly Premonition: The Director's Cut will be released in 2013 exclusively for PS3, Rising Star Games has announced.

The game follows FBI special agent Francis York Morgan as he investigates the murder of a young woman in the town of Greenvale.

The updated game promises a number of new features, including HD graphics (didn't the original have this?), an updated control system, a brand new scenario from the game's director, Hidetaka "Swery" Suehiro, and DLC to extend the game beyond the main story.

"Deadly Premonition: The Director's Cut is both a love letter to fans that supported the game and a great update for new players," said Yen Hau, product manager, Rising Star Games. "With the enhancements and new content, the team is confident that old players will re-experience Deadly Premonition the way it was intended to be and that new players will discover a narrative experience unlike any other game."

Edited: Wed, 17 Oct 2012 02:46:23

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Wed, 17 Oct 2012 02:47:23
+1

It wasn't HD? LOL

And do'h. missed the review copy by but a few months. Sad

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Wed, 17 Oct 2012 02:50:38
Foolz said:

It wasn't HD? LOL

And do'h. missed the review copy by but a few months. Sad



Good question. The back of the box says, "720p/1080i/1080p". So I guess they mean "H'er D'er". Even more H's and D's.

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Wed, 17 Oct 2012 02:54:46
+1
aspro said:




Good question. The back of the box says, "720p/1080i/1080p". So I guess they mean "H'er D'er". Even more H's and D's.



Maybe they displayed the game at those resolutions, but didn't bother to include any HD textures when designing it?

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Wed, 17 Oct 2012 02:57:58
+1
aspro said:

Will get on Steam. It's standard turn-based JARPG yeah?

Pretty much. There are some attacks that give bonuses based on timing in the vein of a Super Mario RPG though, so it's not quite a straight turn based RPG. And it may warrant mentioning that it's not a random battle RPG either. You pick and choose all of your fights by running into monsters.

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Wed, 17 Oct 2012 03:06:12
They probably just rushed this Bond game to get it out in time for the new movie.

1176413.png

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Wed, 17 Oct 2012 03:15:18

Legends really didn't look too polished in the trailers. Shame too.

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Wed, 17 Oct 2012 03:20:45
isntchrisl said:

Legends really didn't look too polished in the trailers. Shame too.

PMs, man. Top right envelope.

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Wed, 17 Oct 2012 04:44:34
Foolz said:

PMs, man. Top right envelope.

Thanks. I replied to you.

And a message aspro sent me in May.

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Wed, 17 Oct 2012 04:47:00
isntchrisl said:

Thanks. I replied to you.

And a message aspro sent me in May.

The more you know. WinkWink

I'll get back to you later today.

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Wed, 17 Oct 2012 10:05:12
Archangel3371 said:
They probably just rushed this Bond game to get it out in time for the new movie.



I am wondering if Activision has one of the usual contracts with the movie companies that they have to put out at least a game every two years to maintain their licensing agreement.

It's the lowest form of game development, see the Spiderman games as a reference.

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Wed, 17 Oct 2012 10:12:38

I am so sick of Gangnam Style.  Why can't we, as reasonable people, appreciate something for a respectable period of time, and then move onto the next thing and appreciate that.

It's like Mona Lisa and the Louvre all over again.  THERE ARE OTHER THINGS WORTH OBSERVING!

Edited: Wed, 17 Oct 2012 10:13:21

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Wed, 17 Oct 2012 10:23:11
+1

robio said:

Very disappointed about 007 Legends. I've been looking forward to a throw-back Bond game (one that didn't feature Daniel "the gay dolphin" Craig), and I was hoping this was it. Oh well...

But they replaced all the old Bonds with Craig in Legends so you were screwed either way.

From the reviews it seems Legends is more geared towards the COD crowd than Wii Goldeneye was, more running and gunning, more waves of enemies thrown at you, less stealth, larger yet less intricate environments. And basically what I feared might happen, happened by having levels based on films. You would have a level which would have to end facing Oddjob, Jaws etc etc and have to do the QTE punchy thing which only happened once in GE Wii. And there is no interconnecting story, they have spliced together films and tried to make a narrative.

travo said:
edgecrusher said:

How does Eurocom go from making Goldeneye to this shitty Legends game? Eww.




With Goldeneye, the foundation for a good JB game was built years ago.

And yet it was hard to replicate. Eurocom finally did it with the Wii Goldeneye Wii, they made an excellent Bond game.

Archangel3371 said:
They probably just rushed this Bond game to get it out in time for the new movie.

Some guys on GAF say that Activision is contractually obliged to put out a Bond game every so often, those were the terms when they bought the licence.

aspro said:




I am wondering if Activision has one of the usual contracts with the movie companies that they have to put out at least a game every two years to maintain their licensing agreement.

What you said^

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Wed, 17 Oct 2012 10:37:40

We have our first 007 Legends GAF hands on:

So I rented it from redbox and beat it today, and the reviews are pretty spot on. Everything that's supposed to be super cool and a big set piece falls flat, generic cod gameplay, and the graphics range from meh to terrible (also lots of screen tearing). It's super short and the multiplayer is pretty much unplayable if your lucky enough to find a game.


On the plus side, it's cool just running up to baddies and blowing them away with your shotgun and the mini puzzles are ok I guess but super easy.

But now we have the first positive review:

In the end, 007 Legends is just that: a love letter to fans of James Bond films and games. It’s just a little disappointing that it didn’t turn out as cohesive or thrilling as I was hoping, but then again I can’t fault Eurocom for daring to push their limits. I would prefer that they work on single movies or stories like they did with GoldenEye, as I just feel this plays to their strengths better, and if they focus and refine the new ideas they have in 007 Legends, they really have the potential to make the ultimate Bond game as opposed to one that is merely great.

Eurocom has been making James Bond video games for over a decade and they have it down to a science. Rare may have hit it out of the park with GoldenEye 64 back in the day, but Eurocom has spent a career crafting the perfect 007 experience. They’ve earned the James Bond mantle many times over and deserve to be the sole curators of his videogames. James Bond will return, and Eurocom will be there to make sure it is a triumphant one.

8.5

The Skyfall level is free DLC that will come later BTW.

Famitsu reviews

- Borderlands 2 - PS3/360 – 9/9/9/10 – (37/40)

- FIFA 13 - PS3/360 – 9/10/9/9 – (37/40)

- Forza Horizon - 360 – 8/9/10/9 – (36/40)

- Street Fighter X Tekken - Vita – 9/9/8/8 – (34/40)

- Cardboard Senki W - Vita/PSP – 9/9/8/8 – (34/40)

- AKB48 + Me - 3DS – 8/9/8/7 – (32/40)

- The Idolmaster Shiny Festa - PSP – 8/8/8/8 – (32/40)

- FIFA 13 - Vita – 7/8/7/8 – (30/40)

- FIFA 13 - PSP – 6/6/6/7 – (25/40)

- Natsu no Kioku - PSP – 6/6/5/6 – (23/40)

Edited: Wed, 17 Oct 2012 10:39:40

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Wed, 17 Oct 2012 10:42:51

It makes one wonder how cohesive a unit Eurocom is at this point.  Like is there a creative core to the company? Or is it just a couple of business guys who hire on contractors as needed?

I am hoping this is a case of a good team that was just not given enough time to make a quality game.  Eurocom has a rich, rich legacy of games to their credit, I hope this does not do them in.  I make this comment with Psygnosis in mind. Sad

Edited: Wed, 17 Oct 2012 10:44:17

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Wed, 17 Oct 2012 10:57:32
aspro said:

It makes one wonder how cohesive a unit Eurocom is at this point.  Like is there a creative core to the company? Or is it just a couple of business guys who hire on contractors as needed?

I am hoping this is a case of a good team that was just not given enough time to make a quality game.  Eurocom has a rich, rich legacy of games to their credit, I hope this does not do them in.  I make this comment with Psygnosis in mind. Sad

They made Dead Space Extraction then Goldeneye so they have talent there.

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Wed, 17 Oct 2012 10:59:12

Wii Us are being set up in game stores

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Wed, 17 Oct 2012 11:25:57

Eurocom clearly pulled out all the stops to make this an authentic Bond experience. 007 Legends is running on an enhanced version of the GoldenEye Reloaded engine, so as soon as I started the first mission I felt right at home. From the outset, 007 Legends plays a lot like GoldenEye Reloaded—you have standard cover-based firefights, melee attacks and explosives, but with a healthy mix of stealth and a couple much needed enhancements on standard cover mechanics.


Basically it’s a lot like one of the recent Call of Duty titles, but with more class and sophistication. But Eurocom didn’t just copy-paste the exact same gameplay mechanics from GoldenEye; they’ve added onto and enhanced a number of the concepts from GoldenEye, with…mixed results.


For starters, they’ve completely overhauled the stealth system. Unlike in GoldenEye, where if you were spotted an enemy would almost immediately call in reinforcements, in 007 Legends they have a suspicion gauge very similar to the Assassin’s Creed games. An arrow on the HUD points to any enemies that have spotted you, and the more visible you are/the longer they see you, their suspicion level will go from white to yellow to orange where they’ll come and investigate, and finally red for when you’re completely detected.




This system seems like a great idea at first and on paper it works just fine, but in practice there are a few things that make it very frustrating. Naturally, enemies are alerted by dead bodies so you have to be careful not to leave dead henchmen just lying out in the open. The only problem is that you can’t move bodies around and hide them. Even worse, stealth areas are positively packed with patrolling guards and cameras, so it’s highly likely that even enemies you’ve taken out off the beaten path will be discovered eventually, usually when you’re slowly sneaking toward the area’s exit.


This leads to aggravating trial-and-error where you restart a section over and over just to get the stealth sequences right. Your radar only highlights enemies in your general line of sight, so it’s very easy to get spotted or accidentally run right into a patrolling guard as you try to mentally map out an area. It typically took me at least 3 or 4 retries just to find out where all the guards were, much less find an effective way to take them all out or sneak past without being detected.


There are distraction items in the environment that you can set off to draw attention away from you, and a gadget is unlocked about halfway through the campaign that lets you fire distraction darts, but simply giving me the ability to hide bodies—something that’s been around since Metal Gear Solid 2—would’ve made the stealth sequences a lot more enjoyable. After so many retries I usually just gave up, and ran in guns blazing. Now that’s not something Bond would do, is it? Well maybe, but certainly not all the time.

GoldenEye Reloaded had perfect stealth gameplay partially because it was rather unrealistic. Enemies would vanish after you killed them, yes, but the multiple paths through levels, silent melee takedowns and quick, last-ditch suppressor kills made the stealth organic and fun, and most important of all you felt like James Bond, sneaking his way through an enemy base and beating the odds through quick thinking and concise action.

The final fight with Trevelyan in GoldenEye Reloaded also used quick-time events, but it was a huge, multi-part slug-out on the collapsing antenna cradle with axes, pipes and a lot of bone-crunching and skull-cracking involved. The quick-time battles in 007 Legends just aren’t as exciting or memorable, which is too bad considering the legendary villains you’re fighting.

The gameplay is a bit of a mixed bag overall, but it definitely skews toward the better. It has GoldenEye’s pedigree in it, and I applaud Eurocom for trying new things and taking risks—they could’ve just as easily taken the Call of Duty route and churned out the exact same game year after year. 007 Legends is certainly airtight as far as the technical aspect; I didn’t run into a single bug or glitch on my playthrough, even if the objectives were a bit opaque and it was difficult at times to figure out what the game wanted me to do.

In terms of production values, 007 Legends is about what you’d expect from a high-budget licensed game, with a few surprises. Eurocom’s facial animation is as impressive and eerily realistic as ever, and the game overall has seen a noticeable boots in visuals from GoldenEye Reloaded.

In the end, 007 Legends is just that: a love letter to fans of James Bond films and games. It’s just a little disappointing that it didn’t turn out as cohesive or thrilling as I was hoping, but then again I can’t fault Eurocom for daring to push their limits. I would prefer that they work on single movies or stories like they did with GoldenEye.

8.5

This is a good review to read, not because he liked it, but because he liked Goldeneye wii and explains what has changed and the review is much more informative than the rest. This is just a portion of the review^.

So unlike Goldeneye the enemy bodies are left and spotted by patrolling guards, but you cannot move or hide bodies. Ugh.

Some stealth missions have immediate fail screens if you are spotted. Ugh.

Then you have the QTE boss fight from Goldeneye, only worse and a lot more of them. Ugh.

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Country: UN
Comments: 18464
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Wed, 17 Oct 2012 11:34:34
aspro said:

I am so sick of Gangnam Style.  Why can't we, as reasonable people, appreciate something for a respectable period of time, and then move onto the next thing and appreciate that.

It's like Mona Lisa and the Louvre all over again.  THERE ARE OTHER THINGS WORTH OBSERVING!


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