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[ign.com] Bricked PS3? GameStop Will Accept  No towell required. ign.com news aspro
Jason Rubin on Natal Naughty Dogg founder drinks the green Koolaid. gamedaily.com news aspro
THQ to EA, "You Suck" THQ calls out EA's MMA cred. watchkalibrun.com news aspro
Mass Effect 2 Gets Free DLC For new copies only. fudzilla.com news aspro
[ign.com] God of War III: IGN Hands-on  ign.com impressions Iga_Bobovic
[ign.com] Mega Man 10 IGN Review 8.5 ign.com impressions Iga_Bobovic
[officialnintendomagazine.co.uk] Sin and Punishment 2 - impressions officialnintendomagazine.co.uk impressions Iga_Bobovic
[eurogamer.net] Braid maker shows The Witness Blow reveals art, story snippets. eurogamer.net news Iga_Bobovic
[eurogamer.net] FFXIV testing to begin 11th March Also, three mini-expansions for FFXI.   eurogamer.net news Iga_Bobovic
[eurogamer.net] D&D Online revenues up 500 per cent Free-to-play response "phenomenal". eurogamer.net news Iga_Bobovic
[eurogamer.net] Dates announced for Tokyo Game Show This year's event set for September. eurogamer.net news Iga_Bobovic
[eurogamer.net] Sonic 4 details emerge via ESRB listing Rings! Robots! Bosses! Comic mischief!   eurogamer.net news Iga_Bobovic
[eurogamer.net] Blur beta starts next week Keys given away in website promotions. eurogamer.net news Iga_Bobovic
[eurogamer.net] Activision shuts down The Silver Lining King\'s Quest fan project terminated. eurogamer.net news Iga_Bobovic
[eurogamer.net] Games blasted for "satanic" themes Dragon Age! Nocturne! Guitar Hero? eurogamer.net news Iga_Bobovic
[eurogamer.net] UK charts: Heavy Rain is number one PS3 exclusive wins heart of nation. eurogamer.net news Iga_Bobovic
[eurogamer.net] Borderlands DLC to get disc release Update: first two packs only, next month. eurogamer.net news Iga_Bobovic
[eurogamer.net] No platform holder keynotes at GDC Event refocusing on devs not headlines. eurogamer.net news Iga_Bobovic
[eurogamer.net] Garriott has a "50:50 hit/miss ratio" Still "pleased" with Tabula Rasa, though. eurogamer.net news Iga_Bobovic
[eurogamer.net] Retrospective: Omikron: The Nomad Soul eurogamer.net editorial Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Supreme Commander 2 8/10 eurogamer.net impressions Iga_Bobovic
[eurogamer.net] EG Reviews Borderlands: The Secret Armory  of General Knoxx 9/10 eurogamer.net impressions Iga_Bobovic
[eurogamer.net] Eurogamer Reviews FIFA 10: Ultimate Team 7/10 eurogamer.net impressions Iga_Bobovic
[gamefront.de] NEO GEO classics coming to PSN Yet only slims can run em? LOL gamefront.de news gamingeek
Sonic Adventure coming to XBLA oxm.co.uk news gamingeek
PS3 bug affecting developers Industry debug units have been thrown into a "rebooting cycle, due to an endlessly-looping error message." 1up.com news gamingeek
[edge-online.com] Japan: Lifetime Wii, PS3, 360 Sales Revealed Enterbrain says that Wii has cleared ten million sales in Japan in 170 weeks, more than doubling sales of its closest home console rival, PS3. edge-online.com news gamingeek
[yahoo.com] Rare NES game sells for $40,000!! The game is the now classic Stadium Events yahoo.com news robio
God of War director wants a franchise break thinks a break would be good for the franchise. 1up.com news gamingeek
[edge-online.com] Bug cripples PS3s worldwide A bug afflicting original 60GB PS3 models has reportedly rendered a number of titles unplayable on the system. edge-online.com news gamingeek
[gamefront.de] 11 Alan Wake pics in one go gamefront.de media gamingeek
[gamekyo.com] Monster Hunter 3 soundtrack samples gamekyo.com media gamingeek
[gamasutra.com] Opinion: What Is A Step Too Far? On Ubisoft's DRM gamasutra.com editorial gamingeek
[wordpress.com] Get Monster Hunter 3 demo mailed to you wordpress.com news gamingeek
[youtube.com] Western Monster Hunter 3 campaign Videos of beared blokes youtube.com media gamingeek
[capcom.com] Monster Hunter 3 demo manual In PDF form capcom.com media gamingeek
Super Mario Galaxy 2 wii footage From the aussies aussie-nintendo.com media gamingeek
Red Steel 2 producer talks in game girl ngamer.nl news gamingeek
[ign.com] IGN article on PS3. Party like its 1999. With Prince 1999 playing in the background, lol. IE only ign.com news Dvader
[neogaf.com] PS3 Apocalypse! Games being locked. Themes corrupted, trophies vanishing, games not working even OFFLINE. neogaf.com news Dvader
[kotaku.com] Activision reveals Call of Duty plans. Will branch out CoD franchise. No mention that they are assholes, sadly. kotaku.com news Dvader
Wii Classic Controller Pro Retails for $19 1up.com news gamingeek
[gamasutra.com] EA Still 'Great Believers' In Wii As Sports Active Earns $125 Million   gamasutra.com news gamingeek
[gonintendo.com] Activision: You'll be amazed at our Wii title gonintendo.com news gamingeek
Yakuza 4 Commercial JP andriasang.com media aspro
[officialnintendomagazine.co.uk] Metroid Other M trailer Not leaked footage, the real deal officialnintendomagazine.co.uk media gamingeek
[youtube.com] Fragile Launch trailer: game goes gold youtube.com media gamingeek
Wii Hits 10 Million Sold in JP Still trails PS2 as fastest selling. andriasang.com news aspro
[computerandvideogames.com] Activision: Warcraft Could Become Obsolete Firm realisitc about needing changes. computerandvideogames.com news aspro
[ign.com] Blur Multiplayer IGN Hands-on Bizarre Creation's arcade racer returns in spectacular fashion ign.com impressions Iga_Bobovic
[ign.com] Just Cause 2 "Fry Me to the Moon" Dev Playthrough ign.com media Iga_Bobovic
[ign.com] The Secret World Details Loads of info about Funcom's mysterious MMO. ign.com news Iga_Bobovic
[kotaku.com] RUMOR - Justice League Video Game screens unannounced game kotaku.com media news Iga_Bobovic
[gonintendo.com] Human Soft Announces 'HardGrip'  in Development for Wii With MotionPlus Support gonintendo.com news Iga_Bobovic
[eurogamer.net] Valve teases with mystery Portal patch Fans unravelling multi-layered puzzle. eurogamer.net news Iga_Bobovic
[eurogamer.net] EA Sports reveals "Ten Dollar"-like plans Moore keen to "monetise", "digitise". eurogamer.net news Iga_Bobovic
[eurogamer.net] Heavy Rain glitch strips Madison Video shows naked heroine.   eurogamer.net news Iga_Bobovic
[eurogamer.net] Activision holding back MW2 royalties? The rabbit hole goes deeper. Right into Kottick's arse   eurogamer.net news Iga_Bobovic
[eurogamer.net] Ubisoft: Splinter Cell, Creed "more often" Yves Guillemot is speeding things up. eurogamer.net news Iga_Bobovic
[eurogamer.net] Sony acquires Media Molecule LittleBigPlanet dev joins ranks. eurogamer.net news Iga_Bobovic
[eurogamer.net] Eurogamer Reviews echoshift eurogamer.net impressions Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Battlefield: Bad Company 2 9/10 Ragnar happy eurogamer.net impressions Iga_Bobovic
[eurogamer.net] Eurogamer hands-on Blur eurogamer.net impressions Iga_Bobovic
[computerandvideogames.com] Castlevania Lords of Shadow shots in computerandvideogames.com media gamingeek
[computerandvideogames.com] Halo Reach "MP bomb" today computerandvideogames.com news gamingeek
[develop-online.net] Rare opens new studio 90 staff now in Birmingham develop-online.net news gamingeek
[edge-online.com] Dsi to get first 3D head tracking game IN CASE YOU MISSED THE VIDEO edge-online.com news gamingeek
[computerandvideogames.com] Splinter Cell franchise up for grabs After conviction its exclusivity is not a done deal computerandvideogames.com news gamingeek
[gametrailers.com] God of War III - UK Chains of Vengeance Trailer gametrailers.com media gamingeek
[eurogamer.net] Sony's Arc controller lag investigated eurogamer.net impressions gamingeek
[eurogamer.net] Infinity Ward studio heads sacked? Activision investigating "insubordination". eurogamer.net news gamingeek
[eurogamer.net] Sex scenes almost cut from GOWIII eurogamer.net news gamingeek
[gamekyo.com] Deus Ex 3 announced for 360/ps3 gamekyo.com news gamingeek
Pachter: No new consoles for 4 years Except Wii HD of course industrygamers.com news gamingeek
[gamasutra.com] Capcom clarify their stance on Western devs gamasutra.com news gamingeek
[computerandvideogames.com] Metroid: Other M - impressions CVG computerandvideogames.com impressions gamingeek
[gamasutra.com] Monster Hunter 3 to get massive marketing support "the likes of which I'm not sure anyone has seen on a Wii title from a third party" gamasutra.com news gamingeek
[gamekyo.com] More Monster Hunter 3 pics gamekyo.com media gamingeek
[gonintendo.com] Endless Ocean 2 screens This photographer is really good gonintendo.com media gamingeek
[gametrailers.com] Monster Hunter Tri - Demo Walkthrough Part I and 2 gametrailers.com media gamingeek
[gametrailers.com] WarioWare: D.I.Y. Showcase - Custom Showcase Walkthrough gametrailers.com media gamingeek
[youtube.com] Nintendo Week covers the Summit youtube.com media gamingeek
[gametrailers.com] Sin & Punishment: Star Successor - Upgrades and Changes Walkthrough Part 1 and 2 gametrailers.com media gamingeek
G4 Review Endless Ocean Blue World G4 sucks balls g4tv.com impressions gamingeek
[impress.co.jp] Zangeki no Reginleiv - more screens impress.co.jp media gamingeek
[pcworld.com] PS3 Zombies back To Life What's next from Sony? pcworld.com news aspro
[gonintendo.com] Metroid other M fact sheet gonintendo.com news Iga_Bobovic
[eurogamer.net] Atari unveils Test Drive Unlimited 2 No longer exclusive to Xbox 360. eurogamer.net news Iga_Bobovic
[eurogamer.net] Street Fighter IV now Game on Demand Download it directly for just under 20 quid. eurogamer.net news Iga_Bobovic
[eurogamer.net] MotoGP 09/10 demo tomorrow Valentino's day. eurogamer.net news Iga_Bobovic
[eurogamer.net] Sony, Konami file Arc trademarks PS3 wand reveal for GDC next week? eurogamer.net news Iga_Bobovic
[eurogamer.net] Tropico 3 expansion on the way Absolute Power, out in May.   eurogamer.net news Iga_Bobovic
[eurogamer.net] McGee pitching gory Red Riding Hood Looking for publisher at GDC. eurogamer.net news Iga_Bobovic
[eurogamer.net] Halo: Reach beta has jetpacks New video shows modes, gameplay. eurogamer.net news Iga_Bobovic
[eurogamer.net] Platinum's Vanquish for Japan this winter Bayonetta dev's next for PS3 and 360.   eurogamer.net news Iga_Bobovic
[eurogamer.net] Warner extends LEGO rights to 2016 Looking to "further expand slate". eurogamer.net news Iga_Bobovic
[eurogamer.net] Activision: WOW could become "obsolete" Blizzard behemoth not untouchable. eurogamer.net news Iga_Bobovic
[eurogamer.net] New Halo: Reach multiplayer video Mouth watering look at Bungie's newest. eurogamer.net news Iga_Bobovic
[eurogamer.net] Ignition outs 'AAA' downloadable shooter Retail-like production for PC, PSN, XBLA. eurogamer.net news Iga_Bobovic
[eurogamer.net] RUSE beta on Steam next week Don't get caught in the bluff. eurogamer.net news Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Fret Nice 4/10 eurogamer.net impressions Iga_Bobovic
[eurogamer.net] Eurogamer hands-on WarioWare DIY eurogamer.net impressions Iga_Bobovic
[gonintendo.com] Dive:  fact sheet, more screens gonintendo.com media news Ravenprose
Dive the Medes Islands secret pics A 2D Endless Ocean?! wiiloveit.com media gamingeek
[youtube.com] Zangeki No Reginleiv: New commercial youtube.com media gamingeek
[edge-online.com] Square Enix lay off veteren composers Sound team of ye olde Final Fantasies being dumped edge-online.com news gamingeek
[eurogamer.net] Eurogamer review RE5 Desperate Escape eurogamer.net impressions gamingeek
[gonintendo.com] Warner Bros.
interested in Space Invaders
movie gonintendo.com news Ravenprose
[gonintendo.com] GameStop: grab
your Monster Tri demo now
Capcom sent them a week early gonintendo.com news Ravenprose
Shinji Mikami Discusses Vanquish 1up.com news Ravenprose
Itagaki talks new studio 1up.com news gamingeek
Top Ten HDTVs for Standard definition pictures Bookmark this page for your next purchase hdtvorg.co.uk news gamingeek
[computerandvideogames.com] Halo Reach Multiplayer trailer out Jetpacks in force computerandvideogames.com media gamingeek
[gametrailers.com] Zombie Panic in Wonderland featurette video And debut trailer gametrailers.com media news gamingeek
[computerandvideogames.com] Test Drive Unlimited 2 screens computerandvideogames.com media gamingeek
[computerandvideogames.com] Activision didn't want Modern Warfare 2009 interview throws up interesting comments from West and Zampella computerandvideogames.com news gamingeek
[computerandvideogames.com] Crysis 2 CVG preview computerandvideogames.com impressions gamingeek
[gamasutra.com] Analysis: Infinity Ward's Double-Edged Sword? the contracts studios sometimes earn as "rewards" for developing hit franchises can be double-edged swords gamasutra.com news gamingeek
[eurogamer.net] Sony "surprise" sequel reveal this week eurogamer.net news gamingeek
Test Drive Unlimited 2 announced SteelAttack, you owe me oxm.co.uk news gamingeek
[gametrailers.com] Blur trailers and gameplay videos gametrailers.com media gamingeek
[gamefront.de] Majin and the Forsaken Kingdom pics Bandai-Namco's new 360/PS3 summer release gamefront.de media gamingeek
Mikami's Vanquish scans and info 2 imagebam.com media gamingeek
Mikami's Vanquish scans and info 1 Possibly the worst quality scans, ever imagebam.com media gamingeek
Fragile interview Challenges and pleasures of working on wii examiner.com editorial gamingeek
[escapistmagazine.com] Endless Ocean 2 Escapist review the game has enough fun things to do underwater to keep you busy for more hours than your average AAA game. escapistmagazine.com impressions gamingeek
[gamekyo.com] Trackmania screens gamekyo.com media gamingeek
[gametrailers.com] Tatsunoko vs. Capcom - Capcom Heroes Trailer gametrailers.com media gamingeek
[gametrailers.com] Ghost Trick - Japanese Extended Debut Trailer And other gameplay videos gametrailers.com media gamingeek
[venturebeat.com] Cammie Dunaway interview She snowboards in and trashes the competition venturebeat.com news gamingeek
[siliconera.com] Trauma Team impressions siliconera.com impressions gamingeek
[ign.com] Wii Goes Hardcore From Red Steel 2 and Monster Hunter Tri to Mario and Metroid, Nintendo's little white box suddenly has an amazing first-half lineup. ign.com editorial gamingeek
THQ Shuts Down De Blob Mobile Studio Finnish studio is finished. gamesondeck.com news aspro
[gamespot.com] NPD: Online Gaming up 10% This Year gamespot.com news aspro
Level 3 - Episode 165 Band Hero, Dead Space Extraction, Stargate Resistance and more! blip.tv media darthhomer
JP Sales Figures UPDATED andriasang.com news aspro
[joystiq.com] Activision respond to lawsuit Poor Activision are dissappointed joystiq.com news gamingeek
[computerandvideogames.com] Killzone 3 to be 3D and to use Arc FPS to spearhead IR type control on Sony's system? computerandvideogames.com news gamingeek
[computerandvideogames.com] Sony working on Playstation phone? And iPad equivalent? Looking to apple for copycat products? computerandvideogames.com news gamingeek
[youtube.com] Dive the Medes Island Secrets trailer The place behind the game youtube.com media gamingeek
[gonintendo.com] Black Wii getting stealth launch in North America? RUMOR gonintendo.com news Ravenprose
Red Steel 2 screens and interview From Wii Italia - yet its in English wiitalia.it media gamingeek
[gamasutra.com] Take-Two: BioShock Hit 4M Units BioShock 2 Drove Sales gamasutra.com news gamingeek
1up Vanquish report PS3 is lead sku, both developed in house 1up.com news gamingeek
[ign.com] Red Steel 2 Studio Interview ign.com editorial gamingeek
[computerandvideogames.com] Sony announcement at 8pm GMT A little under 3 hrs for a new game computerandvideogames.com news gamingeek
[computerandvideogames.com] Sony should sue Microsoft Says David Jaffe computerandvideogames.com news gamingeek
[computerandvideogames.com] Red Steel 2 trailer shows weapons computerandvideogames.com media gamingeek
LARA CROFT AND THE GUARDIAN OF LIGHT New game is a digital download only eidosgames.com news gamingeek
[computerandvideogames.com] GTA IV sells 15 million Deservedly so? computerandvideogames.com news gamingeek
[computerandvideogames.com] Ubisoft PC DRM cracked on day 1 Ahahahahahaa computerandvideogames.com news gamingeek
[gamasutra.com] EA lays off Boom Blox devs 14 man team were working on a Natal game! gamasutra.com news gamingeek
[eurogamer.net] Vanquish Eurogamer preview And if you think any such similarity to Babylon 5 is coincidental, consider the blonde woman who pops up in the cut-scene eurogamer.net impressions gamingeek
[gamefront.de] Vanquish pics A little bit Halo, a little bit Lost Planet gamefront.de media gamingeek
[computerandvideogames.com] NBA Jam preview computerandvideogames.com impressions gamingeek
[gonintendo.com] Red Steel 2 goes GOLD You even get a gold motionplus! .... not gonintendo.com news gamingeek
[youtube.com] DSi's 3D Head Tracking game footage 3 minutes of video youtube.com media gamingeek
Take2 Will Release NHL2K11 As a Wii exclusive! What the puck? networkworld.com news aspro
[businessweek.com] Bioshock2 Helps Take-Two Profits Smaller quarterly losses rises stock. businessweek.com news aspro
[videogamer.com] Metro 2033 Will Come With Free Red Faction PC Format only. videogamer.com news aspro
Japanese Weekly Sales Figures New game on top. andriasang.com news aspro
[gonintendo.com] Ex-Infinity Ward members File Lawsuit Against Activision gonintendo.com news Ravenprose
[destructoid.com] Popular SRPG Series to Get a New Game Next Week Why Oh Why Do They Do This To Me?! destructoid.com news phantom_leo
[aintitcool.com] Space Invaders movie in the works? Why? aintitcool.com news Dvader
Portal gets a new ending Part of the ARG. xfire.com news Dvader
[gamasutra.com] Bad Company 2 Tops Multiplat Charts gamasutra.com news aspro
[joystiq.com] Marvel V Capcom 2 Tops PSN Charts in Feb. So, maybe 15 downloads? joystiq.com news aspro
GTA 5 Announced Before E3 Speculation. industrygamers.com news aspro
[playstation.com] New NASCAR err I mean GT5 trailer. NASCAR loves Gran Turismo. Still no damage shown. playstation.com media Dvader
Itagaki's New Game Won't Be Wii HD systems only. andriasang.com news aspro
1up Final Fantasy XIII review A- 1up.com impressions gamingeek
[edge-online.com] EDGE reviews Final Fantasy XIII 5 out of 10!! :P edge-online.com impressions gamingeek
[gamasutra.com] Portal 2 announced for 2010 gamasutra.com news gamingeek
Metroid Other M bitmob interview bitmob.com editorial gamingeek
[eurogamer.net] Mega Man 10 on WiiWare today Plus: Football! Bit.Trip! Dark Void! eurogamer.net news Iga_Bobovic
[eurogamer.net] PC Prince of Persia will be late Arrives a month after others.   eurogamer.net news Iga_Bobovic
[eurogamer.net] Mikami explains setting for Vanquish "America's a carnivore, Japan's vegetarian." eurogamer.net news Iga_Bobovic
[eurogamer.net] Sony developing iPad competitor - report Combines PSP, netbook, eReader. eurogamer.net news Iga_Bobovic
[eurogamer.net] Fist of the North Star for Europe Dynasty Warriors spin-off this summer. eurogamer.net news Iga_Bobovic
[eurogamer.net] Apple dates the iPad US on 3rd April, "late April" elsewhere. eurogamer.net news Iga_Bobovic
[eurogamer.net] Portal 2 due out this Christmas On PC and Xbox 360. eurogamer.net news Iga_Bobovic
[eurogamer.net] Eurogamer Previews Two Worlds II eurogamer.net impressions Iga_Bobovic
[eurogamer.net] Eurogamer hands-on Joe Danger eurogamer.net news Iga_Bobovic
[slashdot.org] Venezuela bans most videogames slashdot.org news Ellyoda
Ubisoft's new DRM cracked in one day Was it worth it, Ubisoft? infoaddict.com news Ellyoda
NVIDIA 196.75 kills video cards Driver update causing overheating deaths of cards incgamers.com news Ellyoda
[eurogamer.net] Molyneux: Countless Natal improvements Lag still a problem? eurogamer.net news gamingeek
[eurogamer.net] West and Zampella Activision suit Details inquisition in a windowless room eurogamer.net news gamingeek
[eurogamer.net] Capcom: Monster Hunter isn't Hardcore "Tsujimoto thinks that the co-op nature of the beast, is the key to enjoying the game properly as a noob." eurogamer.net editorial gamingeek
[eurogamer.net] Sony Patents Degradable demos Booooooooooooooooo! eurogamer.net news gamingeek
[computerandvideogames.com] Alan Wake ending is a cliffhanger The game is only the first episode computerandvideogames.com news gamingeek
[thevgpress.com] VGP Press Room Podcast #50 Features special guest Iga Bobovich! thevgpress.com news aspro
[computerandvideogames.com] Crysis 2: First official screens computerandvideogames.com media gamingeek
No Wii Price cut for 2010 1up.com news gamingeek
[edge-online.com] Japan hardware sales PS3 drops back post RE5 gold edition release edge-online.com news gamingeek
Vanquish video preview 1up.com impressions media gamingeek
[computerandvideogames.com] CVG review Final Fantasy XIII 9.2 - A deep and enchanting tube that's fast and easy to grasp yet suitably complex. computerandvideogames.com impressions gamingeek
[computerandvideogames.com] Infinity Ward founders planned defection to EA? computerandvideogames.com news gamingeek
[computerandvideogames.com] CVG Alan Wake interview computerandvideogames.com editorial gamingeek
[eurogamer.net] Eurogamer review Final Fantasy XIII 8/10 a tube with merit eurogamer.net impressions gamingeek
[eurogamer.net] No multiplayer modes for Vanquish eurogamer.net news gamingeek
[gamekyo.com] Final Fantasy 13 Gamekyo review 7/10 but like the best tube ever gamekyo.com impressions gamingeek
[gamekyo.com] SOCOM 4: Premier trailer gamekyo.com media gamingeek
[gamekyo.com] Mafia 2 media gamekyo.com media gamingeek
More Tournaments of Legends pics How far toned down is this High Voltage brawler? wiiz.fr media gamingeek
[gametrailers.com] Red Steel 2 video preview Gametrailers gametrailers.com impressions media gamingeek
[nintendoworldreport.com] Ubisoft considered re-titling Red Steel 2 Interview here nintendoworldreport.com editorial gamingeek
[siliconera.com] Dsi 3D Head Tracking game impressions siliconera.com impressions gamingeek
[gametrailers.com] Infinite Space - Concept Doc gametrailers.com media gamingeek
[gametrailers.com] Infinite Space - Battle Walkthrough gametrailers.com media gamingeek
[ign.com] Ubisoft Announces Shaun White Skateboarding GOTY ign.com news gamingeek
[gamespot.com] Red Steel 2 videos gamespot.com media gamingeek
[gamespot.com] Red Steel 2 Updated Hands-On Gamespot gamespot.com impressions gamingeek
New Super Robot Taisen Leaked! - DS Remake of SNES classic! andriasang.com news aspro
[engadget.com] Microsoft demos 1 game on 3 platforms Cross-platform features included engadget.com impressions media news Ellyoda
Sonic 4 Interview In Latest Nintendo Power & Game Informer sonicstadium.org media news Ravenprose
[neogaf.com] Black creator's new shooter, Bodycount revealed OXM (UK) has the scoop neogaf.com news Iga_Bobovic
[neogaf.com] CING files for bankruptcy the developer of Another Code, Hotel Dusk, Little King's Story neogaf.com news Iga_Bobovic
Telegraph reviews Silent Hill Shattered Memories "it’s one of the most innovative and enjoyable survival horrors for many a year. " telegraph.co.uk impressions gamingeek
[gonintendo.com] NP details and review scores gonintendo.com impressions Iga_Bobovic
[gonintendo.com] Fragile Dreams - Nintendo Power review details gonintendo.com impressions Iga_Bobovic
[gonintendo.com] Super Smash Bros. Brawl hacks continue on playable Dialga and Knuckle Joe gonintendo.com news Iga_Bobovic
Super Mario: Wacky Worlds The unreleased sequel to SMW! 1up.com news phantom_leo
Game Release: Simulates BBS Community of '88 Free. scoutshonour.com editorial aspro
360 Is Now Officially Gay Get used to it. examiner.com news aspro
Patent Office Reveals New DS Cart Very detailed images for a patent. vgchartz.com media news aspro
[tinycartridge.com] Scribblenauts 2 revealed on NP latest cover But but 3rd parties do not sell on Nintendo platforms tinycartridge.com news Iga_Bobovic
[ign.com] StarCraft II: Protoss IGN Impressions Our beta coverage of Blizzard's big RTS continues. ign.com impressions Iga_Bobovic
[ign.com] IGN Video Review: Supreme Commander 2 Leaner and more user friendly, but is it better? ign.com impressions Iga_Bobovic
[ign.com] Mytheon IGN Hands On Petroglyph explores the power of myth in its new free-to-play MMO. ign.com impressions Iga_Bobovic
[ign.com] Civilization V IGN Preview IGN talks with lead designer Jon Shafer and producer Dennis Shirk about the new game. ign.com impressions Iga_Bobovic
[ign.com] Splinter Cell Conviction: Multiplayer Trailer   This new video shows the co-op story as well as the new modes.   ign.com media Iga_Bobovic
[ign.com] ModNation Racers Deep Dive Let your creative juices flow. ign.com news Iga_Bobovic
[ign.com] Blade Kitten IGN First Look Krome's new cat girl is going to kick the galaxy's ass. ign.com news Iga_Bobovic
[ign.com] Arc Rise Fantasia Update IGNs impressions of the first hour of this upcoming JRPG. ign.com impressions Iga_Bobovic
[gonintendo.com] Itagaki wants to expand the game-playing audience gonintendo.com news Ravenprose
[gametrailers.com] Resident Evil 5: Desperate Escape review Gametrailers gametrailers.com impressions media gamingeek
[gametrailers.com] Gametrailers review FFXIII Is it a failed experiment? gametrailers.com impressions media gamingeek
[gamefront.de] Lara Croft Guardian of Light pics gamefront.de media gamingeek
Metroid Other M video preview g4tv.com impressions media gamingeek
[neogaf.com] Matsuno not involved in the Last Story neogaf.com news gamingeek
[kotaku.com] What about Mexico? Do Mexican men even like jiggly Boobs? kotaku.com impressions phantom_leo
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Country: UN
Comments: 48409
News Posts: 59783
Joined: 2008-06-21
 
Thu, 04 Mar 2010 09:59:21


Archangel3371 said:

Well just beat New Super Mario Bros. Wii, it's a really great game. It took me about 10 and half hours which isn't bad considering all the Star coins I still have left to get, Toads I could go rescue, and there apparently looks to be a 9th World to go to. I really dug all the little touches such as turtles occassionaly do a bit of a 'pose' during certain music cues, the cheering if you collected all the red or blue coins during the timed events, and the numerous references to earlier Mario games like SMB, SMB3, and SMW. The graphics and different worlds looked quite nice and varied plus it had the usual great Mario type music. Some nifty Wii-mote uses in the game as well. Definitely a very solid 8.5 to 9 game.

I'd go with that on reflection. Its very solid and well executed.

I completed Another Code Wii last night, ehhhhhhhhhhhhhhhhh. This game you have to have the patience of a saint. It was worth it in the end, but unless you can bear clicking through text at a snails pace and a lot of redundent consversations at points, you can happily bypass it IMO.

I'm glad I got through it, but its not CINGs best.

phantom_leo said:

Playing BioShock 2 currently.

What can I say? It doesn't exactly have me enraptured. (Pun FULLY intended!)


Considering the Bioshock love here, I was suprised more people hadn't picked it up.

phantom_leo said:
Quick Monster Hunter Tri impressions.

Don't play it with motion controls. Don't play it using the right stick to attack.

The level of detail is unmatched on the Wii. The landscape is beautiful, the environments are varied. The monsters themselves are detailed, colorful and animated totally realistically!

Just watch what happens when you attack a younger monster in front of its parent! Try not to feel bad when you see a monster in its death throes!

The action is a bit daunting at first, you have MANY weapons choices to start with, all of them play differently.

The PLAY, though, is ACTION a-la PSO... thankfully NOT turn-based like White Knight Chronicles!

I only played a few minutes and walked away completely satisfied I will be playing a meaty, deep and fantastically well-done MMO style game on my Wii come April!

Sounds good, but kind of scary. Maybe not my kind of game. Tell me how it holds up in single player. Many years ago I got PSO and played it strictly offline. It was painful.

phantom_leo said:
"I CAN'T BELIEVE IT'S ON THE Wii!"


Neither can anyone else Nyaa

And "I CAN'T BELIEVE YOU'RE NOT POSTING IMPRESSIONS IN THE THREAD!"

Agnates said:
MH Tri feels quite different to Unite in some ways, it will take some getting used to for sure, but yeah, it's so awesome to see it prettied up on the big screen.

I have to disagree about the "motion" controls though, I have a CC as well but the remote+nunchuck controls seem to be an absolutely fine choice, possibly with extra advantages in some cases (I was able to use items like potions or throwables without first sheathing my weapon with the sword and shield?!).

Perhaps the controls appear convoluted to a newcomer but for me it's been (so far) relatively easy to adopt when I already know the basic functions and simply switch how they're performed in my head. I think they work absolutely fine and may even be preferable with certain weapons.

You can do a waggle to do a special attack that normally needs two buttons pressed, and other than that you attack with the A button and orient the camera with the d-pad, which works fine. You'd need to move your thumb from the attack button to the right stick if you wanted to move the camera with the CC setup anyway. So, yeah, they aren't really "motion" controls, only one move has waggle, unless I've yet to discover more...

I can't wait for the full game, Unite has grown stale for me by now.

Oh, and the demo doesn't show almost any of the depth of Monster Hunter, you're in for a treat :-P

How did you get your hands on the game? Are you playing the japanese version?

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Thu, 04 Mar 2010 10:09:01
Just the demo. I know it doesn't show MH depth because I've wasted tons of hours on Unite for PSP :-P
Edited: Thu, 04 Mar 2010 10:13:25
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Thu, 04 Mar 2010 10:35:36

Agnates said:
Just the demo. I know it doesn't show MH depth because I've wasted tons of hours on Unite for PSP :-P

So, lets talk single player as I doubt I will play online much. What form does it take?

Say you start out in the town section, what do you do there, how do you get quests? Are they introduced by cutscenes? Is there actual story behind them? Are the rewards just for doing them etc?

And the gameplay, its all combat, no puzzling, no platforming. No... lock on?

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Thu, 04 Mar 2010 10:45:28
Trying to find that post I wrote on neogaf introducing MH to some other dude be4 I got banned. I'll enhance it a bit.
Edited: Thu, 04 Mar 2010 10:47:52
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Thu, 04 Mar 2010 10:49:20
The world is not continuous like a Zelda game or anything like that so forget about that kind of exploration. It's set up similar to Phantasy Star Online since you haven't played MH. You have the village area which is your hub, then you pick quests to do and instantly transfer to the related area upon your exit from the village.

There are basically different large quest areas with different themes so a quest may be in the desert, the jungle, the swamp, mountains, volcano, etc. Different paths and spaces may be open for different quests in the same overall area. They're pretty large themselves, but you learn them like the back of your hand pretty fast.

The main big quests are to hunt specific monsters which supposedly cause troubles to the village (no cut scene, you just pick a quest to do from the currently available quest the village chief has and it has a basic description of where how and why, often with some humour - but you get a small in-game cut scene to introduce every new boss you meet, and sometimes an extra "ecology" CG cut scene showing its natural behaviour).

But to do that you most often need/want to do other types of quests first to prepare for the hunt. Gathering quests to explore and learn the areas and find items you need to combine them and craft potions, traps, different ammo types for ranged weapons and other useful things, slaying quests that have you killing smaller prey that perhaps has items you need. The large monsters themselves provide items most often needed to craft new weapons and armor as that's the only way to better your character, you don't level up.

You can also buy many of the basic items if you can't bother going herb gathering for potion making for example, but generally you use a lot of what you find yourself. You also have a farm that you can tend to and gather some item types from without having to do a gathering quest, it progressively gets better as you upgrade it using points you earn from the questing for more or better item types, but you can only harvest it all once after every quest you do.

The item progression is insanely deep, MMO style, as you'll need different and dangerous to get materials for the smith to craft better armor and weapons, and the fighting is very technical and tough as you need to learn the monsters' attacks and movement patterns really well, as well as your own skillset (which differs per weapon type) to properly avoid taking damage. It's really cool and unique gameplay I haven't experienced in other franchises in anything but superficial similarities.

At first it's simple enough then quests start getting tougher and more complex like taking out more than a single large monster in an area, or needing to get items that break if you drop them so trying hard to evade enemies in the area, or having monsters beyond your league wandering during a slaying or gathering quest, etc.

For the actual hunts, you find yourself preparing really well beforehand, taking the right items with you, buffing your character with the right food, using the proper crafted equipment and gem attachments which enable different statistics, resistances, and skills, etc, as most of that can't be changed mid-quest. There are tons of different items you can make use of on top of your standard weapon to help with taking down or capturing a monster (capturing is basically just making it unconcious instead of directly killing it, but don't think pokemon or anything, the monster is - supposedly - still slain afterwards in the village, you just get more or different item rewards if you capture instead of kill something). Traps, bombs like flash bombs or smoke or noise bombs, each with their own uses against monsters particularly weak against them,  or only applicable to certain environments (like can't put a pit trap in sand or something if I remember right). And you make all that yourself from items you find or purchase as said already.

There's also the guild after you're done with the village chief's sets of missions. The guild has new series of missions to keep increasing your hunter rank, fighting tougher versions of monsters to get better materials and armor and weapons, quests, etc. There's also the training where you can fight against certain monsters with pre-defined items and equipment and get other rewards from that. I think that's the mode you can play split screen in Tri, not the full game but only arena quests like this.

It's certainly more varied and involving than the simple "hunt monsters" theme implies at first glance.

All these apply to Monster Hunter Freedom Unite on PSP but I'm sure MH3 is set up similarly. Also, I'm not too far in it (80 hours in means I'm still a noob bitch) so for example I'm not exactly sure of what more the guild offers beyond the village quests but I'm sure it's something big as I'm maybe halfway through the village chief quests (seems after I'm done more will open up though, from her feline sidekick) and I'm nowhere near hundreds of hours clocked like other players so, yeah, I guess the bulk of the game is after those :-P

Edit: and I just realised I didn't even go into how the controls are, with "realistic" weapon handling and maneuvering of your character to avoid the attacks and how you'll need to sheath and unsheath weapons to use other items or to run faster, and how monsters at times will flee to different parts of the map so you'll wanna track them fast before they regain strength by eating or sleeping, and how each weapon type has different quirks to learn, and is better or worse against certain monsters, like the sword + shield being weak but fast and easy to aim while a great sword is slow, cumbersome, can easily hit hard armored parts of the monster you want to avoid because they deflect your attacks, yet is really powerful etc. Yeah, big game

There's no Zelda style lock on but the game would be very different if they made it work with lock on. The camera is honestly not an issue, you can auto center it so that it turns to the direction your character is facing or you can manually control its rotation to track a monster while you do other actions. It's simple enough. The camera woes are mostly for the PSP version which lacks the right stick to control it so you need to stop moving but honestly, even in that it's not so bad, the auto center is mostly sufficient as you find yourself simply making your character look to where you want to look and pressing the auto center then continuing on your way.

The online mode is more or less the same (but some monsters and items you can get may only be available there, while others may only be in single player), there are different lobbies with lots of people in, you choose one, then you find four other people wandering there that want to do the same quest, you form a party, and then go on your way as described in the beginning. Now with Tri able to use voice chat to properly coordinate attacks and tactics (you need to be careful to not hit your friends, you don't do much damage to them but you can still knock them down or make them miss an attack or end up in a monster's path unable to dodge etc). I dunno exact details beyond that.

MHTri is the first true sequel since the PS2 games, it lacks certain weapon types (dual swords, hunting horns, bows, gunlances) but that's mostly for balancing purposes as they were over or underpowered sub-sets of other weapon types, and it does have new combos and specials for the weapon types that remained (sword + shield, lance + shield, hammer, great sword, long sword), as well as an all new weapon (switch axe), and other enhancements like swimming (and so underwater missions and hunts) seen in videos, torches to explore dark areas, etc. There are other tweaks in what effects your attacks have, for example previously only hammers and such could stun a monster with repeating hits on the head but now more weapons can do that, you can do shield bashes that may also stun, etc, lots of additions to the fighting and the usefulness of the weapons and items.

This wall of text just scratches the surface :-)
Edited: Thu, 04 Mar 2010 11:25:30
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Thu, 04 Mar 2010 10:50:20

Agnates said:
Trying to find that post I wrote on neogaf introducing MH to some other dude be4 I got banned. I'll enhance it a bit.

Thanks Happy

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Thu, 04 Mar 2010 10:51:54

gamingeek said:

Agnates said:
Just the demo. I know it doesn't show MH depth because I've wasted tons of hours on Unite for PSP :-P

So, lets talk single player as I doubt I will play online much. What form does it take?

Say you start out in the town section, what do you do there, how do you get quests? Are they introduced by cutscenes? Is there actual story behind them? Are the rewards just for doing them etc?

And the gameplay, its all combat, no puzzling, no platforming. No... lock on?

Errr... If you're looking for puzzles and platforms, I think you are going to be disappointed. Doesn't seem to be that sort of game in the least.

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Thu, 04 Mar 2010 10:53:42
NBA Jam preview from CVG is pretty lame -- doesn't read like it was a hands-on.

This was the most interesting part, "It certainly looks different from other basketball games. Digitised cutouts of the players' faces pasted over the top of 3D models give it a style that's quite surreal and very much in keeping with the 1993 version."

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Thu, 04 Mar 2010 10:56:38


From the Vanquish preview:

"At this point the gameplay demo video kicks off. The screen displays the giant space colony shown in the trailer. It's ten kilometers in radius and 27 kilometres long, says Mikami ("We wanted to make a very large scale war"). Humans and robots wrapped in millions of tons of spinning metal, all alone in the night.

And if you think any such similarity to Babylon 5 is coincidental, consider the blonde woman who pops up in the cut-scene. She's mucking about with some holograms, Minority Report-style, while talking to our hero via a headset. The nametag on her shirt reads Ivanova.

But she's not the star of this show. That would be Sam Gideon, former research scientist and now military operative. As Mikami points out, Gideon has a much more athletic frame than your typical Gears of War-style hero -"

Gideon is the name of the technomage in Babylon 5 spin off: Crusade.

Mikami is a Babylon 5 fan Grinning

Just how interesting it ends up being will depend on what the game feels like to play, as Mikami himself pointed out. What we've seen so far is impressive from a technical point of view, but in terms of artistic style and gameplay concepts, Vanquish looks a little familiar. It doesn't have the instant visual impact of a game like MadWorld or the bizarro factor of a Bayonetta. But it's early days, and this is still a Platinum Games title, and this is still Shinji Mikami. Perhaps he should have the last word:

"We are working very hard on this, so please look forward to this title." Will do.

Edited: Thu, 04 Mar 2010 11:02:12

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Thu, 04 Mar 2010 11:11:29

phantom_leo said:

gamingeek said:

Agnates said:
Just the demo. I know it doesn't show MH depth because I've wasted tons of hours on Unite for PSP :-P

So, lets talk single player as I doubt I will play online much. What form does it take?

Say you start out in the town section, what do you do there, how do you get quests? Are they introduced by cutscenes? Is there actual story behind them? Are the rewards just for doing them etc?

And the gameplay, its all combat, no puzzling, no platforming. No... lock on?

Errr... If you're looking for puzzles and platforms, I think you are going to be disappointed. Doesn't seem to be that sort of game in the least.

I know, I'm just curious.

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Thu, 04 Mar 2010 11:14:13


Okay, updates done.

So Euro guys, anyone else picking up Shattered Memories tommorrow?

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Thu, 04 Mar 2010 11:23:46
^It's only just now coming out? I imported the PS2 copy when it came out.  Haven't popped it in yet, will be interesting to see how it stacks up against the Wii version.  I bought it for the innovative story stuff, not the wii-mote functions.

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Thu, 04 Mar 2010 11:26:35
Finished editing that post in the previous page. Sorry it's not very well written but there's always something you forget to say about MH and then go back and add it in and make a mess of it. There's just so much to do...
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Thu, 04 Mar 2010 11:29:03

aspro said:
^It's only just now coming out? I imported the PS2 copy when it came out.  Haven't popped it in yet, will be interesting to see how it stacks up against the Wii version.  I bought it for the innovative story stuff, not the wii-mote functions.

Homer Facepalm

Dude the whole game was built around not only the wii remote features but also the hardware. If you check the comparison video, whole backgrounds and scenary are missing.

http://www.destructoid.com/silent-hill-shattered-memories-wii-vs-ps2-fight--161714.phtml

"A lot of people I know skipped the Wii version of Silent Hill: Shattered Memories and went for the slightly cheaper PS2 port, assuming that the two games would look identical. Turns out that they don't. In fact, the PS2 version looks like it's missing a lot, to the point where I'm not even sure it's complete. As you can see in the above video, the first enemy in the game, the one that's supposed to send Harry tumbling down a road of madness and horror, doesn't even bother to show up in the PS2 game. Instead, Harry just stares at a big block of ice, then pretends to get scared.

Thanks for trying Harry, but it's not working. Pagophobia is so much less fun that skinless-freak-that-wants-to-hump-me-to-death-phobia."

Edited: Thu, 04 Mar 2010 12:10:03

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Thu, 04 Mar 2010 11:43:06

Agnates said:

MHTri is the first true sequel since the PS2 games, it lacks certain weapon types (dual swords, hunting horns, bows, gunlances) but that's mostly for balancing purposes as they were over or underpowered sub-sets of other weapon types, and it does have new combos and specials for the weapon types that remained (sword + shield, lance + shield, hammer, great sword, long sword), as well as an all new weapon (switch axe), and other enhancements like swimming (and so underwater missions and hunts) seen in videos, torches to explore dark areas, etc. There are other tweaks in what effects your attacks have, for example previously only hammers and such could stun a monster with repeating hits on the head but now more weapons can do that, you can do shield bashes that may also stun, etc, lots of additions to the fighting and the usefulness of the weapons and items.

This wall of text just scratches the surface :-)

Wow, thanks for the info, it was good reading that. I guess its a good thing Capcom has made Tri more approachable for newbies in this edition, as some of that sounds scary. At least I now know there is depth and tons to do.

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Thu, 04 Mar 2010 11:43:11
i think i will skip shattered memories and try to pick up and play a game from my backlog instead (or just go on playing demon souls which seems very likely)

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Thu, 04 Mar 2010 11:45:21

bugsonglass said:
i think i will skip shattered memories and try to pick up and play a game from my backlog instead (or just go on playing demon souls which seems very likely)

Sell some of your unplayed backlog and get SM.

That reminds me, I need to flog Another Code and Spirit tracks pronto.

Edited: Thu, 04 Mar 2010 11:46:13

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Thu, 04 Mar 2010 12:13:01

gamingeek said:

bugsonglass said:
i think i will skip shattered memories and try to pick up and play a game from my backlog instead (or just go on playing demon souls which seems very likely)

Sell some of your unplayed backlog and get SM.

That reminds me, I need to flog Another Code and Spirit tracks pronto.

zavvi has the PS2 and PSP versions for £18 but the Wii version still £25 Sad 

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Thu, 04 Mar 2010 12:33:46

bugsonglass said:

gamingeek said:

bugsonglass said:
i think i will skip shattered memories and try to pick up and play a game from my backlog instead (or just go on playing demon souls which seems very likely)

Sell some of your unplayed backlog and get SM.

That reminds me, I need to flog Another Code and Spirit tracks pronto.

zavvi has the PS2 and PSP versions for £18 but the Wii version still £25 Sad

Still? It only comes out tommorrow. Check the info above:

http://thevgpress.com/ggweekly/ggweekly.html&perPage=20#comment59781

Why the hell would anyone get another version if they own a Wii?

Wow, just checked out the comparison pics

http://www.neogaf.com/forum/showpost.php?p=19371796&postcount=1634

The PS2 version pics are first, then Wii version. Forget about the bad captures of both, look at the actual levels and backgrounds. See what's missing.

More pics at the link.



Edited: Thu, 04 Mar 2010 12:44:25

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Thu, 04 Mar 2010 12:55:00

Vanquish is looking and sounding like it's going to be pretty awesome plus I totally loved Babylon 5 so that's huge for me. I'm definitely looking forward to this game.

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