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[tumblr.com] Developer resume lists Project H.A.M.M.E.R stop rumour time tumblr.com Iga_Bobovic
[officialnintendomagazine.co.uk] Cursed Mountain - ONM review officialnintendomagazine.co.uk Iga_Bobovic
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[eurogamer.net] KOTOR lands on Steam BioWare's seminal console RPG.   eurogamer.net Iga_Bobovic
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[eurogamer.net] iPhone C64 emulator approved, released Play games as old as dinosaurs eurogamer.net Iga_Bobovic
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[eurogamer.net] Eurogamer Reviews The Beatles: Rock Band 9/10 eurogamer.net Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Section 8 8/10 eurogamer.net Iga_Bobovic
[eurogamer.net] Eurogamer hands-on Halo 3: ODST eurogamer.net Iga_Bobovic
[eurogamer.net] Interview Valve's Chet Faliszek eurogamer.net Iga_Bobovic
[gametrailers.com] Shank PAX 09: Debut Gameplay gametrailers.com Iga_Bobovic
[gametrailers.com] The Beatles: Rock Band Gametrailers Review gametrailers.com Iga_Bobovic
[ign.com] PAX 09: Fat Princess Gets Bigger Titan Studios' chubby PSN game is gaining a new map and features. ign.com Iga_Bobovic
[ign.com] The Beatles: Rock Band IGN Review 9.0 ign.com Iga_Bobovic
Shadow Walker pics Not to be confused with Lost in Shadow dengeki.com gamingeek
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PAX Assasins Creed 2 preview 1up 1up.com gamingeek
[edge-online.com] How will PS3 work with 3DTVs? A patch could convert existing games? edge-online.com gamingeek
[eurogamer.net] PS3 Slim sales rocket sales 1000% UK weekly sales eurogamer.net gamingeek
[eurogamer.net] PS3 Slim beats PS3 fat launch sales In Japan eurogamer.net gamingeek
[gamekyo.com] Devil May Cry trilogy headed to PS3? gamekyo.com gamingeek
Ghost Trick Scans New game from Ace Attorney team true-gaming.net gamingeek
Capcom using new facial animation tech In Sengoku Basara 3 andriasang.com gamingeek
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[nintendoworldreport.com] Skycrawlers footage and impressions nintendoworldreport.com gamingeek
Lost Winds 2 art and screens Beauty-licious wiiz.fr gamingeek
[gamespot.com] Gamespot NMH2 preview gamespot.com gamingeek
[famitsu.com] Tales of Graces direct feed pics famitsu.com gamingeek
Japan top 10 games of August Monster hunter 3 takes the prize andriasang.com gamingeek
[youtube.com] SuperMario World Item Abuse TAS Much of this I didn't know you could do youtube.com Ellyoda
Okamiden - trailer 2 true-gaming.net Iga_Bobovic
[gonintendo.com] Safar'Wii - more screens gonintendo.com Iga_Bobovic
[eurogamer.net] Wii horoscope channel tomorrow Today & Tomorrow has advice aplenty. eurogamer.net Iga_Bobovic
[eurogamer.net] Mass Effect 2 "such a better experience" BioWare relishing first sequel in 9 years. eurogamer.net Iga_Bobovic
[eurogamer.net] Penny Arcade Adventures' future iffy Comic duo torn on game-making.   eurogamer.net Iga_Bobovic
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[eurogamer.net] Second Midway/Woo game cancelled? Gunrunner evidence mounts.   eurogamer.net Iga_Bobovic
[eurogamer.net] Free Batman DLC next week Nine days and counting. eurogamer.net Iga_Bobovic
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[eurogamer.net] Eurogamer Reviews Metroid Prime Trilogy 9/10 eurogamer.net Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Champions Online 6/10 eurogamer.net Iga_Bobovic
FFXIII part-ee picsn and info Release date announced 1up.com gamingeek
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[neogaf.com] Modern warfare Wii info Screens were pre-BETA, more info too neogaf.com gamingeek
[eurogamer.net] Wallace and Sonic on XBLA tomorrow Also, Puzzle Quest discounted for Goldies.   eurogamer.net Iga_Bobovic
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[ign.com] FFXIII Date Rumored A release date pops up at the oddest of places. ign.com Iga_Bobovic
[ign.com] PAX 09: Avatar IGN Hands-On ign.com Iga_Bobovic
[ign.com] PAX 09: The Ever-Charming DeathSpank Ron Gilbert's latest mixes humor with Diablo action. ign.com Iga_Bobovic
[ign.com] PAX 09: Red Steel 2 Panel Creative director Jason Vandenberghe treats PAX-goers to some samurai-cowboy chic. ign.com Iga_Bobovic
[ign.com] PAX 09: Bit.Trip Void AX gamers thought this was retro-fantastico. ign.com Iga_Bobovic
[ign.com] Gamearts Supports WiiWare First look at the Grandia and Smash Bros. developer's download title. ign.com Iga_Bobovic
Swine flu infection confirmed at PAX That's the virus, not a game penny-arcade.com Ellyoda
[edge-online.com] Manhunt: Time extend feature edge-online.com gamingeek
[computerandvideogames.com] Batman DLC confirmed computerandvideogames.com gamingeek
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FF XIII demo videos! metacafe.com gamingeek
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[kotaku.com] Halo: ODST Live-Action Trailer Gets Extended Cut An extra mintue of footage kotaku.com Ravenprose
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[ign.com] NecroVisioN: Lost Company Prequel to show how it all began. ign.com Iga_Bobovic
[ign.com] Dungeon Fighter Online Beta Play first and keep your characters for the launch. ign.com Iga_Bobovic
[ign.com] Age of Empires III: Complete Original and expansions in one box. ign.com Iga_Bobovic
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[ign.com] Runes of Magic Dungeon Info ign.com Iga_Bobovic
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[ign.com] Section 8 IGN Review Grab your gun, charge your shields, and prep your jetpacks. 8.0 ign.com Iga_Bobovic
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[ign.com] The Secret World Revealed IGN goes behind closed doors to discover Funcom's upcoming game. ign.com Iga_Bobovic
[ign.com] The Top 25 Dreamcast Games IGN's resident SEGA fanboys rank the best games for the glorious console. ign.com Iga_Bobovic
[ign.com] Pre-TGS 09: IGN Hands-on with Final Fantasy XIII A pair of enticing new missions joins a phenomenal trailer. ign.com Iga_Bobovic
[ign.com] NfS Shift IGN UK Review 8.7 ign.com Iga_Bobovic
[ign.com] PSP Updates to 6.00 Psst, Sony ... You're supposed to make the system better with updates, not worse. ign.com Iga_Bobovic
[ign.com] Half-Minute Hero Demo Info ign.com Iga_Bobovic
[ign.com] Style Savvy & Fashion Week GoTY ign.com Iga_Bobovic
[ign.com] Playrix Brings Fishdom to Nintendo DS The best-selling game from Playrix to appear on Nintendo's market-leading handheld. ign.com Iga_Bobovic
[ign.com] Cate West's Allies Who will help; who will hinder the search for the truth? ign.com Iga_Bobovic
[ign.com] Toy Raid Announced for DSiWare Prepare yourselves for 50 levels of ballistic action. ign.com Iga_Bobovic
[ign.com] Dementium II IGN Impressions Next year's sequel to one of the DS system's big first-person shooters is a bigger and meatier experience. ign.com Iga_Bobovic
[ign.com] Dirt 2 DS IGN Review 8.0 ign.com Iga_Bobovic
[neogaf.com] Darkside Chronicles scenario confirmed Leon and Krauser in the jungle neogaf.com gamingeek
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[famitsu.com] FF CC Crystal Bearers screens Epic pics here famitsu.com gamingeek
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[ign.com] Logitech Unveils Music Game Controllers for Wii "Logitech wireless guitar controller, Logitech wireless drum controller, licensed for Guitar Hero." ign.com Ravenprose
[ign.com] Rage of the Gladiator Videos ign.com Ravenprose
[ign.com] IGN Contra Rebirth Review 8.2 ign.com Ravenprose
[ign.com] IGN Darkest of Days Review 3.6 ign.com Ravenprose
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[ign.com] Something's Up with Nier "Square Enix action RPG may be going 360 only." ign.com Ravenprose
[joystiq.com] Pachter: GTA 5 announcement in 2010 Making random guesses with the best of em joystiq.com Ellyoda
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[gonintendo.com] Wii sales dropped 50% over last 5 months gonintendo.com Ravenprose
[atlus.com] Persona PSN Release Date Slips Soundtrack included in all retail copies atlus.com aspro73
[eurogamer.net] Wii FFIV story DLC available now Nintendo's online refresher offers lots. eurogamer.net Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Guitar Hero 5 9/10 eurogamer.net Iga_Bobovic
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[ign.com] Tian Xia II in Open Beta ign.com Iga_Bobovic
[ign.com] Batman IGN PC Review 9.3 ign.com Iga_Bobovic
[ign.com] Tropico 3 Demo Released PC gamers get taste of Tropico 3 one month prior to official Xbox 360 and PC launch. ign.com Iga_Bobovic
[ign.com] Resident Evil 5 IGN PC Review 9.3 ign.com Iga_Bobovic
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[ign.com] G.I. Joe Sells Poorly EA's movie tie-in doesn't catch the interest of gamers. ign.com Iga_Bobovic
[ign.com] Halo 3: ODST Campaign Hands-on ign.com Iga_Bobovic
[ign.com] Crackdown 2 Details ign.com Iga_Bobovic
[ign.com] Borderlands - Character Trailer ign.com Iga_Bobovic
[ign.com] Need for Speed Shift IGN Review 9.0 ign.com Iga_Bobovic
[ign.com] R&C Future: A Crack in Time IGN Update Yup, this game looks better every time we see it. ign.com Iga_Bobovic
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[youtube.com] 7 minutes of Ratchet ACIT. Best Ratchet game ever. youtube.com Dvader
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Tue, 08 Sep 2009 02:42:37

aspro73 said:

SteelAttack said:
Finished Eternal Sonata this weekend. Fun game (read: combat system) overall with amazing visuals and music. Everything else is forgettable.

How'd you like those end-game puzzles?

The music ones? They were alright.

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Tue, 08 Sep 2009 04:22:56
Been playing Little King's Story and Rayman 3.

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Tue, 08 Sep 2009 04:47:52
I got to play a little bit of Arkham Asylum at a shop today.

I went in there to see if they started selling the new Beatles remasters early, but instead, I played literally about five minutes of the game. Just the opening, so I got a good look at some of the cutscenes and combat. I'm impressed.

Man I wish I had a PS3 to play it on...


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Tue, 08 Sep 2009 06:48:46

gamingeek said:

Dvader said:

So last night a friend came over and brought Muramasa and HOTD Overkill.  Muramasa is a beautiful game (will look so much better in HD though) and I really enjoyed the combat. It had an interesting combat system. It's something I will enjoy.

HOTD is pretty awesome too, it's grindhouse style is so well done. We were laughing our asses off at the cutscenes and dialogue. But it's a light gun game, a much faster paced light gun game than RE but I dont know if that makes it better, especially cause of the wiimote. Unlike Umbrella Chronicles, I have a memory of what HOTD is supposed to be like, it's a series I played growing up. Having no actual light gun makes this game feel so different. While playing I stopped to take a look at how my friend and I are playing and we are just resting our hands making tiny wrist motions to aim, that is nothing like having an actual gun pointed at the screen. All my memories of playing real light gun games came rushing back to me and I sat there sad that it has come to this, me slightly moving my wrist.

And graphically I dont care for it, it has that Wii look (I really dont like how human like models look in most Wii games, except in RE games cause they do something different, maybe cause they were GC games first), I miss the really colorful look of the old HOTD games.  Also in the first minute of the original game you were fighting gargoyles, mutant frogs, evil monkeys, giant leeches and the regular zombie, in this game there are a lot of zombies and rarely anything else. I think the game is constantly loading cause there are slight hitches in the game as you play, kind of weird.

I personally like the slower more strategic gameplay of UC, it kind of makes up for the shortcomings of not having an actual gun. If I had an actual light gun then HOTD would be amazing. But for fans of light guns I can see it has a ton of content, and it has a good combo and scoring system.  I still may get it cheap.

I have HOTD 2 and 3 return. They have NOT aged well. Once you go back to them they are fun for nostalgia but compared to Overkill they are bad.

When I played Overkill at a friends he brought over Viper Wiimote shells, it was like using a light gun, although was slightly strange to me, I preffered using the remote by itself.

Did you play the game through from start to finish? You should try playing it on a great SDTV it keeps getting better, the prison level is a particular highlight. The enemies are mainly zombies year, but I'm not sure mutant frogs and gargoyles would work in this game.

I'm pretty sure you're talking about the frame pops, that's not the game loading I dont think. It seems to be because of the limbs being blown off all over the place and rolling about. I think its calculating what should happen when you blow sections off.

As for the human character models, of the main characters the only one I dont like is G because he has this angular face. Zombies and monsters are all great.  

I played the first three levels, I will finish it up later. Everything you say is fine except that mutant frogs or gargoyles wouldnt work, what the hell. Anything would work in this game, there are no limits to a game like this. They could have a chick with mutant snakes coming out of her tits. Some evil monkey with like three heads who throw lava shit at you. It doesnt matter what you come up with, it fits.

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Tue, 08 Sep 2009 07:05:01

darthhomer said:
I got to play a little bit of Arkham Asylum at a shop today.

I went in there to see if they started selling the new Beatles remasters early, but instead, I played literally about five minutes of the game. Just the opening, so I got a good look at some of the cutscenes and combat. I'm impressed.

Man I wish I had a PS3 to play it on...


So what's the deal with that, are you getting it fixed or replacing it?

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Tue, 08 Sep 2009 07:32:49

aspro73 said:

darthhomer said:
I got to play a little bit of Arkham Asylum at a shop today.

I went in there to see if they started selling the new Beatles remasters early, but instead, I played literally about five minutes of the game. Just the opening, so I got a good look at some of the cutscenes and combat. I'm impressed.

Man I wish I had a PS3 to play it on...


So what's the deal with that, are you getting it fixed or replacing it?

We're fixing it.

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Tue, 08 Sep 2009 10:06:35
Wow, could just find 8 news stories! Slow news day, indeed!
The VG Press
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Tue, 08 Sep 2009 12:03:41

Yeah I think in most kinds of games, you NEED to have an actual controller of SOME type. You can't play a game with nothing but body motions alone unless its a dance game or some kind of touch/interact thing where you don't use weapons/vehicles/items in game (Like that Milo thing they showed for Natal).

I fear if they do try to make NORMAL games with Natal, they will be forced to strip out much of the usual interactions and the games will basically be nearly playing themselves. Lets face it Nintendo nailed it with the Remote; its a perfect balance of controller interaction and gesture/motion interaction. Although I still think the Wiimote should have had a few more buttons and a better button layout.

Imagine if instead of the giant A button they instead had 4 normal face buttons there? Would've been huge in many games and cut down on unneeded waggle.

         1200923.png?77682175

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Tue, 08 Sep 2009 14:31:29

edgecrusher said:

Yeah I think in most kinds of games, you NEED to have an actual controller of SOME type. You can't play a game with nothing but body motions alone unless its a dance game or some kind of touch/interact thing where you don't use weapons/vehicles/items in game (Like that Milo thing they showed for Natal).

I fear if they do try to make NORMAL games with Natal, they will be forced to strip out much of the usual interactions and the games will basically be nearly playing themselves. Lets face it Nintendo nailed it with the Remote; its a perfect balance of controller interaction and gesture/motion interaction. Although I still think the Wiimote should have had a few more buttons and a better button layout.

Imagine if instead of the giant A button they instead had 4 normal face buttons there? Would've been huge in many games and cut down on unneeded waggle.

 Natal could work well for DS like games that only use the touch screen. I wonder just how accurate Natal is though. I mean I know it picks up on motions but how about finger movements? Can it tell when you're gripping something and such. 

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Tue, 08 Sep 2009 14:42:35

Dvader said:

gamingeek said:

Dvader said:

So last night a friend came over and brought Muramasa and HOTD Overkill.  Muramasa is a beautiful game (will look so much better in HD though) and I really enjoyed the combat. It had an interesting combat system. It's something I will enjoy.

HOTD is pretty awesome too, it's grindhouse style is so well done. We were laughing our asses off at the cutscenes and dialogue. But it's a light gun game, a much faster paced light gun game than RE but I dont know if that makes it better, especially cause of the wiimote. Unlike Umbrella Chronicles, I have a memory of what HOTD is supposed to be like, it's a series I played growing up. Having no actual light gun makes this game feel so different. While playing I stopped to take a look at how my friend and I are playing and we are just resting our hands making tiny wrist motions to aim, that is nothing like having an actual gun pointed at the screen. All my memories of playing real light gun games came rushing back to me and I sat there sad that it has come to this, me slightly moving my wrist.

And graphically I dont care for it, it has that Wii look (I really dont like how human like models look in most Wii games, except in RE games cause they do something different, maybe cause they were GC games first), I miss the really colorful look of the old HOTD games.  Also in the first minute of the original game you were fighting gargoyles, mutant frogs, evil monkeys, giant leeches and the regular zombie, in this game there are a lot of zombies and rarely anything else. I think the game is constantly loading cause there are slight hitches in the game as you play, kind of weird.

I personally like the slower more strategic gameplay of UC, it kind of makes up for the shortcomings of not having an actual gun. If I had an actual light gun then HOTD would be amazing. But for fans of light guns I can see it has a ton of content, and it has a good combo and scoring system.  I still may get it cheap.

I have HOTD 2 and 3 return. They have NOT aged well. Once you go back to them they are fun for nostalgia but compared to Overkill they are bad.

When I played Overkill at a friends he brought over Viper Wiimote shells, it was like using a light gun, although was slightly strange to me, I preffered using the remote by itself.

Did you play the game through from start to finish? You should try playing it on a great SDTV it keeps getting better, the prison level is a particular highlight. The enemies are mainly zombies year, but I'm not sure mutant frogs and gargoyles would work in this game.

I'm pretty sure you're talking about the frame pops, that's not the game loading I dont think. It seems to be because of the limbs being blown off all over the place and rolling about. I think its calculating what should happen when you blow sections off.

As for the human character models, of the main characters the only one I dont like is G because he has this angular face. Zombies and monsters are all great.  

I played the first three levels, I will finish it up later. Everything you say is fine except that mutant frogs or gargoyles wouldnt work, what the hell. Anything would work in this game, there are no limits to a game like this. They could have a chick with mutant snakes coming out of her tits. Some evil monkey with like three heads who throw lava shit at you. It doesnt matter what you come up with, it fits.

 It's trying to be like a 70s zombie movie. A virus has been leaked out. Gargoyles? How exactly does a statue get infected?

Godamn D, play on an SDTV already. 

Edited: Tue, 08 Sep 2009 14:43:13

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Tue, 08 Sep 2009 14:52:26

Jeez, a slow day. I did a news sweep and came up virtually empty. 

Oh yeah in Contra rebirth you can run and shoot at the same time. For some reason if you play with wiimote only you have to go into the settings and add a fix button.

Modern warfare wii info:

5 vs 5 online

Every single map and mode

No Wii Speak or Motion Plus

Host migration (Match will end of connection is bad or if host leaves, but then all players will be brought back to the lobby and the person with the best connection will be chosen as host.)

Fully customizable controls (Conduit style)

Squad mate mode is back

Every campaign mission

55 Online Ranks (Not 65 like World at War, but requires slightly more to rank up so it balances out)

Golden Guns

Camo Guns

All challenges

Anti-Glitching system (Shonuff of Treyarch says they will "be able to "deal with" glitching.")

No Ground War (Kind of Obvious as the player limit is 5 vs 5)

Shonuff of Treyarch expects that we will get a gameplay video within the next 2 weeks, but not positive on that.

Screenshots that were released are not the final graphics. Those are from a pre-BETA stage of the game, they will be much better when the game is released.

Better friend system

Wii Zapper is supported

Cover Art is the same but just without the "4" in the title

No Kill Cam (Kill Cam would be so glitched and messed up in the Wii version it would be ridiculous)

Improved graphics focusing on explosions and lighting

Game was compared side by side with the 360 version in real time in real conditions and the results were that the connections were THE SAME for each one.

Night Vision Goggles are confirmed to be in the game.

No offline multiplayer

You can tilt nunchuck while sniping to lean back and forth if you turn on this option. my note: this actually refers to leaning while in ADS mode like on the PC version.

Flashbangs

Better knifing hit detection

Some control info from the devs for you:

- All of the actionslot commands (everything that was on the dpad in the xbox version) are now activated with a single "inventory" button. You hold the inventory button, then select which actionslot command you want by using the analog stick. So for nightvision, you would hold the inventory button, then flick the analog stick up. It's actually really quick and easy once you get the hang of it. Obviously we're kind of cramped for buttons on the Wii controllers, and this helped us free up controller space for more frequently used commands. (The inventory button defaults to dpad-left, but you can reassign it.)

- Use/interact, sprint, and lock camera are all on the same button (A by default, you can remap it)

- We're not doing a grenade select thing - too slow. Frag grenade and special grenade each have their own button. You can map either grenade to a gesture if you like, but putting a grenade on a gesture means you can't cook the grenade.

- Compared to world at war, the alpha and bravo presets are switched, and the charlie and delta presets are switched. So the old bravo is the new alpha, and the new default config. This is because having to twist the wiimote to throw a special grenade got some serious hate in the focus tests. So if you got used to playing on alpha in world at war, you'll want to start with the bravo preset.

- The button customizer is pretty flexible (you can assign most commands to gestures, or even to a "twist-button" if you like) so you shouldn't have much trouble finding a button config that works for you.

- You can now rotate your gun left and right by twisting the wiimote. So if you want to hold your uzi "gangsta style" you can do that. You can turn it off if you don't like it.
 

Edited: Tue, 08 Sep 2009 15:02:18

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Tue, 08 Sep 2009 15:48:50
I'm hesitant about which game should I tackle now. I was thinking of giving N3 a go. Is it long? Has anyone played it? LOL
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Tue, 08 Sep 2009 15:49:18
Well, whadaya know?!

Destructoid doesn't ALWAYS post homo-erotic pictures afterall...





...sometimes they post pictures of women that even homos may find erotic!

This picture, for example, was posted in the sales figures for PS3 Slim in Japan for some reason... I'm not complaining; I just find it odd! If any of you boys find it offensive I'll take it down... but I kinda doubt you will WinkWink !
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Tue, 08 Sep 2009 15:50:49
Why is it whenever I post pictures of ass, Steel is there either immediately before or after the post?

Ass-senses tingling?
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Tue, 08 Sep 2009 15:51:36

SteelAttack said:
I'm hesitant about which game should I tackle now. I was thinking of giving N3 a go. Is it long? Has anyone played it? LOL

How 'bouts some Pool. You bring the balls, I'll bring the stick!

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Tue, 08 Sep 2009 16:02:25
phantom_leo said:
Why is it whenever I post pictures of ass, Steel is there either immediately before or after the post?

Ass-senses tingling?

I think you've got it backward -- Steel's posts give you the uncontrollable urge to post ass!

---

Tell me to get back to rewriting this site so it's not horrible on mobile
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Tue, 08 Sep 2009 16:05:19

phantom_leo said:
Why is it whenever I post pictures of ass, Steel is there either immediately before or after the post?

Ass-senses tingling?

LOL Yeah. I have been gifted.


phantom_leo said:

SteelAttack said:
I'm hesitant about which game should I tackle now. I was thinking of giving N3 a go. Is it long? Has anyone played it? LOL

How 'bouts some Pool. You bring the balls, I'll bring the stick!

Is the stick large?

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Tue, 08 Sep 2009 16:06:14

Yodariquo said:
phantom_leo said:
Why is it whenever I post pictures of ass, Steel is there either immediately before or after the post?

Ass-senses tingling?

I think you've got it backward -- Steel's posts give you the uncontrollable urge to post ass!

Lol. My ass power can even control people's text!

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Tue, 08 Sep 2009 16:10:38

I'm certainly not offended Leo. Hmmm methinks I would need to get behind her to "help" her with her shot. WinkWink

1176413.png

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Tue, 08 Sep 2009 16:26:46

SteelAttack said:

phantom_leo said:
Why is it whenever I post pictures of ass, Steel is there either immediately before or after the post?

Ass-senses tingling?

LOL Yeah. I have been gifted.


phantom_leo said:

SteelAttack said:
I'm hesitant about which game should I tackle now. I was thinking of giving N3 a go. Is it long? Has anyone played it? LOL

How 'bouts some Pool. You bring the balls, I'll bring the stick!

Is the stick large?

You would definitely need two hands to hold it!

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