Megan Fox Will Kick Your Ass At Mortal Kombat
Also, the interviewer is an idiot.
whattheyplay.com
darthhomer
Tekken 6 Released October 27th; Pre-Order Details
Exclusive Samurai Pack, Also Bundle With a Wireless Arcade Sticl
sdtekken.com
darthhomer
DiRT 2 Hands-on
Getting grubby with the Wii version of Codemasters' off-road racer.
ign.com
gamingeek
Live Nude Nintendo Hardware
Nintendo shows the black Wii and blue Wiimote in Japan. Get a high res look inside.
ign.com
gamingeek
L4D toolset and user maps coming this week.
Backpedaling through raging zombie fans.
eurogamer.net
SteelAttack
Lars Von Trier Antichrist to become a game.
Dead kids? Check. Nudity? Check. Graphical violence? Check.
eurogamer.net
SteelAttack
Virtua Tennis 09 Eurogamer re-review
7/10 "VT2009 is a great tennis game, especially in multiplayer"
eurogamer.net
gamingeek
Eurogamer Grand Slam Tennis re-review
8/10 "the reality is that it's beautifully intuitive, and just about shades Virtua Tennis 2009 on Wii"
eurogamer.net
gamingeek
Overlord Dark Legend Eurogamer review
7/10 "superior controls and less frustration, but no challenge"
eurogamer.net
gamingeek
GT5 London Street Circuit driven.
With a car that will make you spray your shorts. GG did you see it?
gamespy.com
SteelAttack
Taking The Bite Editorial
How Apple is becoming more attractive to developers
edge-online.com
gamingeek
Cursed Mountain Eurogamer preview
"a few finer points ironed out and we could be looking at a cult hit. "
eurogamer.net
gamingeek
MAG video download
Exclusive 256 Dev Diary - Hundreds of players, thirty frames, one console game
gametrailers.com
gamingeek
Icarian Kindred Spirits forced to rename
Copyright claim leads to: Nyx Quest: Kindred Spirits.
edge-online.com
gamingeek
Overlord Dark Legend dev blog
Great read describes the games benefits
officialnintendomagazine.co.uk
gamingeek
Conduit Gamesradar 8/10 review
"We can’t wait to see what else the Quantum 3 engine has in store."
gamesradar.com
gamingeek
Realtime Has Second MMO
APB developer reveals little, but says it's "ambitious."
ign.com
Iga_Bobovic
Aion Goes Live On..
IGN reveals when NCsoft will launch its ambitious fantasy MMO.
ign.com
Iga_Bobovic
Transformers: Revenge of the Fallen IGN Review
This summer's biggest blockbuster gets a lackluster videogame take. 6.0
ign.com
Iga_Bobovic
Monster Hunter Freedom Unite IGN Review
Ready for a serious dose of déjà vu? 8.0
ign.com
Iga_Bobovic
Art Style: Boxlife IGN Review
Another clever entry in Nintendo's "high concept" download series. 7.8
ign.com
Iga_Bobovic
Dr. Dre To Be Featured in DJ Hero?
Rapper's signature series headphones make an appearance.
ign.com
Iga_Bobovic
Overlord: Dark Legend IGN Review
Evil doesn't feel quite as nice as it should. 7.5
ign.com
Iga_Bobovic
Last Remnant PS3 hopes fade further
Square Enix has to consider profitability.
eurogamer.net
Iga_Bobovic
Original Beatles advising on Rock Band
McCartney's been heckling the designers.
eurogamer.net
Iga_Bobovic
Romero initially outraged by id acquisition
But has now calmed down and is "positive"
eurogamer.net
Iga_Bobovic
Square Enix being sued by FFXI player
For allegedly concealing monthly fees.
eurogamer.net
Iga_Bobovic
Carmack was "tired" of publisher deals
Acquisition sees id become own boss.
eurogamer.net
Iga_Bobovic
id Deal Doesn't Affect Wolfenstein, Rage
Activision and EA say their games with id are still a go.
ign.com
Iga_Bobovic
Welcome to Mytheon
Petroglyph and True Games tell us about their upcoming persistent online game set in mythical Ancient Greece.
ign.com
Iga_Bobovic
Fallout 3: Point Lookout IGN Review
Hillbillies and swamp gas invade the wasteland. 8.5
ign.com
Iga_Bobovic
Rumor: Halo 3: ODST Achievements Leak
Still three months away, Halo fans can start making achievements plans.
ign.com
Iga_Bobovic
Dynasty Warriors 6: Empires IGN Review
Adding a much-needed pinch of strategy to the recipe. 6.8
ign.com
Iga_Bobovic
Final Fantasy Hits Japan
The remake of the original is now avaialable for download.
ign.com
Iga_Bobovic
Flower, Sun, and Rain DS IGN Review
You can check out any time you like, but you can never leave. 5.5
ign.com
Iga_Bobovic
High Voltage Talks Conduit
Says it's just scratched the surface of what's possible on Wii.
ign.com
Iga_Bobovic
MySims Racing Review
EA's cute Sims meet Mario Kart in this fun, but unoriginal racer. 7.0
ign.com
Iga_Bobovic
TMNT: Smash-Up - New Fighters Announced
See first footage, screens, and art from the three newcomers. Let's kick shell!
ign.com
Iga_Bobovic
Arstechnica Conduit review
Verdict: BUY "The Conduit brought an actual, honest-to-goodness, high-class first-person shooter title to a system that badly needed it."
arstechnica.com
gamingeek
Klonoa Eurogamer review
7/10 In terms of its childlike spectacle, Klonoa is quite brilliant, offering a number of memorable set-pieces and an unforgettable, wistful ambience throughout.
eurogamer.net
gamingeek
Rumored PS3 Firmware 3.0 Details Emerge
New features said to include grief reporting, rep, and patch background downloads.
1up.com
gamingeek
High Voltage on Conduit art style
" We opted for big screen popcorn entertainment with high quality production values. Some may criticize our choice"
nintendodpad.com
gamingeek
Double Helix man brands gaming sites as 'fags.'
This explains why I am still at GameSpot!
destructoid.com
phantom_leo
Conduit Cheat CC review
"while The Conduit doesn't end up being the Wii's Halo 3 or Killzone 2, it is a pretty good game that will likely be very appreciated by anyone who only owns a Wii "
cheatcc.com
gamingeek
Conduit Everyview review
"it is a solid shooter with a great visual and audio design and has the best controls of any Wii FPS thus far."
everyview.com
gamingeek
Gamespy Conduit review
3.5 out of 5 "Great, highly customizable controls; fantastic multiplayer mode that doesn't require Wii friend codes; nice graphics."
gamespy.com
gamingeek
Crispeygamer Conduit review
"High Voltage's fine efforts show that all it takes is polish and dedication to craft a solid adventure experience for Nintendo's console."
crispygamer.com
gamingeek
Smash Ball IGN Review
It's like first-person field hockey, but more violent and with grappling hooks. 7.9
ign.com
Iga_Bobovic
Six Tips to Get Your PC Game Working
Having problems getting your game running? Here's what you can do.
ign.com
Iga_Bobovic
The Past, Present and Future of Freedom Force
Ken Levine and team cover the history and possible future of the comic franchise.
ign.com
Iga_Bobovic
BioWare Comments on Mythic Merger
Will we ever see a combined development effort?
ign.com
Iga_Bobovic
The Punisher: No Mercy Trailer
Frank Castle is coming to deliver his own brand of justice
ign.com
Iga_Bobovic
Dissidia Final Fantasy: The Warrior of Light
Our first hero of the war-torn Dissidia universe.
ign.com
Iga_Bobovic
Overlord Minions IGN Review
What could have been a really great action puzzler is brought down by frustratingly inconsistent control. 6.1
ign.com
Iga_Bobovic
Renegade Kid Targets DS Platformer
The developer of Dementium and Moon shows us a sneak peek at a run-and-jump game for Nintendo's handheld.
ign.com
Iga_Bobovic
Display:
Order by:
Recently Spotted:
*crickets*
Wow, that didn't take long. That that originally retail for $60?
Yeah I have the 360 version, $15 bucks...couldn't believe it. I guess the new Prince didn't sell too well?
I don't think so, but it came out December 4, so it's been almost seven months.
No it actually did pretty well, in a very quiet way. Ubisoft announced that it did 2.2 million in sales between the two platforms.
"This puts id Software in a wonderful position going forward. We will now be able to grow and extend all of our franchises under one roof, leveraging our capabilities across multiple teams while enabling forward looking research to be done in the service of all of them," said John Carmack, a human robot.
One of the site's forefathers.
Play fighting games!
No leave the transformers stuff in Dvader I enjoyed reading it. Sad to hear about the national treasure BS. When you go back to watch the cartoons its all robots with a tiny bit of Spike Witwicky and his dad. Other than that its all robots, but I guess budget wise it costs a lot to have the constant special effects over a 2 hr movie.
Aspro.... you're waiting for the 1up Conduit review? After Garnett's BS? Seriously if the guy can't even play FPS properly, especially given the customization and benchmark controls in this game you shouldn't be listening to his review at all.
Oh great, your follow up reply is on the next page so I have edit the reply
The reviews that don't bitch like morons about the controls are pegging the game around the 8s. Basically the multiplayer is especially good, the single player is about 6-8hrs, but linear and a bit retro. It has flawless controls and great graphics. I'm primarily a single player gamer, so this is not great news for me. I was going to get a couple more 360 games but now I have to wrap my 360 in a wet towel to actively try and get the RROD I wont be buying any 360 games for a while
METROID BOX ART!!!
Teh system bias, but Gonintendo has first day impressions:
So how has my first day with the game been? Well, I got to the site about 45 minutes later than I thought I would when taking over for Bethany. That's because I was trying to wrap up a level in The Conduit, and I was getting my ass handed to me. The reason had to do with me doing poorly, really poorly. Finally, I triumphed and finished the level...wiped the sweat from my brow, and hopped back on the computer. Thanks, High Voltage...you slowed GoNintendo productivity down!
I haven't tried multiplayer yet, as I wanted to get a real handle on single player. I wanted to learn the ins and outs of the game, at least from a gameplay perspective. Single player is a chance for me to get a handle on the weapons, a feel for the controls, and some time to customize buttons and sensitivity. So far, all is going quite well.
I tweaked the placement of a few buttons and actions, but didn't really go overboard. I turned up the sensitivity for looking around, but actually left the bounding box set on the default mode. I can turn fast enough that it's not even an option. Outside of that, I mapped the bash attack to the Z-trigger, lock-on to up on the dpad (because I never use lock-on), and quick-turn to Wiimote thrust (once again, because I never use it).
For single player, I have the perfect setup. I have a feeling I might have to change things once I get into the multiplayer arena.
How am I enjoying The Conduit? Well, all the online chatter about the game being reminiscent of Goldeneye/Perfect Dark is exactly right. I don't know if it was by intention or mistake, but High Voltage seems to have captured some of the feeling/vibe that those games gave off. I see that as a definite complement, even if first-person console shooters have gotten more advanced since those days. I can't quite put my finger on it, but I believe this retro feeling comes from both the level design, as well as the pacing. Things are pretty straightforward...you run, you gun, and you do it all over again. I didn't realize how much I missed the, for the lack of a better word, simplistic days of those N64 shooters. On this front, the game is really meshing with me.
I have to say that I'm a little baffled by the A.I.. I think I need to kick up the difficulty, if possible. Right now, the A.I. will impress me one minute, and then confuse me the next. I'll have some really great battles where enemies run, hide, and then flank me. That's what I want to see more of. Then there are other times when I'll be in a room with two other enemies, and they just kind of stare at me for a bit. There's way too much of a chance for me to do my damage. Long story short, when the A.I. works, it really works well. When it doesn't, it's pretty noticeable. Luckily, things work far more than they don't. I told you earlier that I got my ass kicked a number of times, didn't I?!
The variety of weapons I've encountered thus far is a lot of fun as well. I'm trying out all the different weapons I can find. Right now, my favorites tend to stay on the human side, with a few exceptions. Overall, there's that one pistol with the red sight that really kicks ass. I feel like a badass when I pop 4 guys in the head, one right after another.
You know what else makes me feel awesome? Tossing grenades into clusters of enemies. Dear lord, how much easier could grenade tossing be?! You line up your site, you flick the nunchuk, and then you're a hero. It took only a few minutes for me to get the hang of things, and now I'm lobbing grenades from one end of the sewer to another. Taking out four enemy spawn pods with one grenade is quite the smile-maker.
Speaking of spawn pods/gates, I'd have to say that it's a pretty interesting idea. You can't just take out a few enemies and call it a day. You're not safe until you destroy those pods/gates. Sometimes it can make things extremely hectic, but I love that feeling. As I was going through blowing up gates, I was getting the feeling of playing Gauntlet, but with a first-person perspective. As far as first person shooters go, I thought this idea of respawn points was pretty interesting, and definitely helps add to the intensity.
Overall, I am having a great time with the game. I know the single player might be a little too commonplace for some, but I really appreciate the old-school vibe. Quite honestly, the one thing that is bothering me the most about The Conduit has nothing to do with the gameplay. I say this with a heavy heart, but I find Kevin Sorbo to be a horrible voice actor. Well, I should say that his performance in The Conduit is really substandard. I was super excited to hear more of him in the game, and now he just has me rolling my eyes. It's too bad too, because everyone else on the voice cast is good/great!
How was your first day with The Conduit? Leave a comment, let us know what you did, and how you feel about it all. I'll be looking to join up with you guys in multiplayer soon enough. The GoNintendo podcast crew vs. site readers/podcast listeners challenge will be happening soon!
BACK COVER!!!!
GAME OF THE YEAR 2009!
Sexy
OMG, Lego Pikmin
TOTALLY!! need confirmation this is coming to europe ... nao
___
Listen to Wu-Tang and watch Kung-Fu
If I can get some chump to buy the two GC games and MP3 on ebay I would pick this up.
I just heard that SE probably aren't putting Last Remenant on PS3. Yoichi Wada said that they have to think about profitability. Uh oh.
Confirmation here, it's coming in September.