Namco Bandai Games Europe announces
Dragon Ball: Revenge of King Piccolo for Wii
gonintendo.com
Iga_Bobovic
Eurogamer article: The Shareware Age
A brief history of the PC's first reinvention
eurogamer.net
Iga_Bobovic
Interview: Bizarre Creations' Gareth Wilson
On building Blur's new IP in two years
eurogamer.net
Iga_Bobovic
Alganon's Continent of Ardonya
Peek 15: Developer Quest Online takes us on a virtual tour of a major area of the world on its upcoming offering
ign.com
Iga_Bobovic
GTA4: The Ballad of Gay Tony
Rockstar announces the FABULOUS new GTA4 expansion...
sys-con.com
rragnaar
Headstrong once again hints at ............
House Of The Dead: Overkill sequel
officialnintendomagazine.co.uk
Iga_Bobovic
ME2 characters and new details revealed
Shepard "much bigger and more powerful".
eurogamer.net
Iga_Bobovic
Epic expects photo-realism in a decade
Boss Tim Sweeney says it's "inevitable".
eurogamer.net
Iga_Bobovic
Subs pricing revealed for Cities XL
Optional MMO side to cost EUR 7 a month.
eurogamer.net
Iga_Bobovic
Flip's Twisted World unveiled for Wii
Perspective-shifting puzzler from Majesco.
eurogamer.net
Iga_Bobovic
Wii lacks fighters, reckons Toribash dev
But he's hoping to change all that.
eurogamer.net
Iga_Bobovic
Ubisoft want bigger games with higher quality
Assasins Creed 2 costs 20% more
gamasutra.com
gamingeek
Dead Space Extraction Gameinformer
the game looked good, even without the qualifier “for a Wii game.”
gameinformer.com
gamingeek
Eurogamer preview Red Dead Redemption
Rockstar shooting from the hip & hitting most of its targets.
eurogamer.net
gamingeek
Red Dead Redemption CVG preview
" sweaty, bearded men shooting each other in the face"
computerandvideogames.com
gamingeek
ONM review Boom Blox Bash Party
92% "Simply put, it's essential, even if you have the original."
officialnintendomagazine.co.uk
gamingeek
Red Dawn writer signs up for Homefront
He also penned Apocalypse Now, you know.
eurogamer.net
Iga_Bobovic
New Wolfenstein title gets release date
It's coming to PC and consoles in August.
eurogamer.net
Iga_Bobovic
Assassin's, Splinter Cell backed with DLC
Late-2009 sequels will receive extra bits.
eurogamer.net
Iga_Bobovic
New Killzone 2 patch to arrive today
Community man explains what it's all about.
eurogamer.net
Iga_Bobovic
Pirates of the Caribbean: Armada of the Damned
First details on the open-world action-arrrRPG.
ign.com
Iga_Bobovic
Anno 1404 IGN Preview
Does the long-running city-builder series have enough Eastern promise to finally make the A-list?
ign.com
Iga_Bobovic
Ninja Destiny Returns to DS
DS's biggest 3D fighter makes a comeback with the latest Naruto offering.
ign.com
Iga_Bobovic
Drawn to Life: The Next Chapter DS Interview
5TH Cell takes IGN to a world where yo-yo wielding monkeys rule with an iron fist.
ign.com
Iga_Bobovic
IGN Hands-on Bit.Trip Core
Ready for another trippy, must-play music offering on WiiWare?
ign.com
Iga_Bobovic
New Indiana Jones Coop Trailer
LucasArts gives IGN an in-depth look at the Staff of King's two-player cooperative mode
ign.com
Iga_Bobovic
Drawn to Life: The Next Chapter Wii Interview
Developer Planet Moon Games talks Wii, Drawn to Life, and tiny nondescript plumbers.
ign.com
Iga_Bobovic
Square Enix Announces NIER and Front Mission Evolv
Action Adventure and Mech Shooter. Rad.
kotaku.com
darthhomer
Virtua Tennis 09 360 CVG review
7.0 It looks like Grand Slam Tennis is better
computerandvideogames.com
gamingeek
Red Faction: Guerrilla Review IGN
a different level of destruction in Volition's latest.
ign.com
gamingeek
Vanillaware confirms another 2d game in the works,
but doesn't go into details
thevgpress.com
gamingeek
New website teasing Kojima Pro's other game.
Code named "MASK", probably Lords of Shadow
konami.jp
Dvader
GT: Tons of new trailers. ME2, NFS, AvP, MW2.
DJ Hero, new Bethesda game, Split Second, Just Cause 2
gametrailers.com
Dvader
Sony's Koller: PSP Go is out this autumn
43 percent lighter, 3.8-inch screen.
eurogamer.net
Iga_Bobovic
What game can make a destructoid-dude hard?
Once again, Destructiod makes me feel funny inside!
destructoid.com
phantom_leo
Fatal Frame 4 not coming to Europe
Rumour: Tecmo did not want to fix bugs, Nintendo did not want to release it then
neogaf.com
Iga_Bobovic
Tiger Woods PGA Tour Online First Look
The king of golf is making his way to your computer.
ign.com
Iga_Bobovic
Gears 2 Add-on Gets Price Shuffle
Epic is listening to the fans and making changes. IGN has the details and much more.
ign.com
Iga_Bobovic
Batman: Arkham Asylum Fight Night
After seeing Bats kick some ass, one thing is clear: don't touch the Batmobile.
ign.com
Iga_Bobovic
Uncharted 2 Beta
IGN is getting ready to give away a fortune in Beta Keys.
fileplanet.com
Iga_Bobovic
Ratchet and Clank Future: A Crack in Time
Want to know about Insomniac's newest fuzzy character?
ign.com
Iga_Bobovic
SOCOM: U.S. Bravo 3 Co-op IGN Hands-on
It's official: killing bad guys is more fun with a buddy.
ign.com
Iga_Bobovic
IGN Hands-on: The Legendary Starfy
IGN takes a swim with Nintendo's adorable little star... thing.
ign.com
Iga_Bobovic
Pop Island Zooms onto DSi
From the developer of Glory Days 2 comes this DSiWare action racer.
ign.com
Iga_Bobovic
IGN Hands-on Bleach: The 3rd Phantom
Tired of fighters? Give your thumbs a rest. The next DS Bleach offering is a strategy RPG, and a deep one at that.
ign.com
Iga_Bobovic
A Boy and His Blob's Big Makeover
The game's director tells us that it's longer than Super Mario World and features some mechanics right out of Metroid Prime.
ign.com
Iga_Bobovic
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travo (2m)
I hopes so. I want more Snatcher.
But I guess a Big Boss game is good enough.
To sum it up:
- Dual Wielding Beam Katana's
- Way more fleshed out and detailed overworld
- Way better graphics
- Silvia and Travis are back
One of the site's forefathers.
Play fighting games!
Please be an MGS game that's also on the 360. Really that's all I'm asking for.
One of the site's forefathers.
Play fighting games!
One of the site's forefathers.
Play fighting games!
One of the site's forefathers.
Play fighting games!
The Grinder sounds pretty cool! 4 player Online shooter on the Wii inspired by Left 4 Dead? Why isn't there more developers putting this kind of effort onto the Wii?
If there was, then there would be a bigger audience for these kinds of games, duh.
Screens:
Sounds top notch. Not sure about dual wiedling though. No motionplus support? It doesn't really need it though. I wonder if the Euro version will be censored again?
Have you checked your code? It should be <img src="" /> and the source link should go between the speech marks.
The hell? The Grinder looks more appealing in one screen than the entirety of the Conduit? Hang on though, 4 player online? Conduit is 12 player. I better not go read this article and find out it has no single player.
So since Infamous is the game of the hour I thought you PS3 guys might want to argue over this review.
I found it weird given just about every other review liking the game.
http://www.teletext.co.uk/GameCentral/Features-Reviews/default.aspx
inFamous (PS3)
Review by David Jenkins - "With great power comes great responsibility" might be generally sound advice for a superhero, but in a game all you really want is the freedom to abuse that power in as entertaining a way as possible.
Although they've gotten better lately, superhero games have a poor record as they struggle to balance incredible powers with a satisfying challenge.
It's a balance this game still misses.
Curiously, and it does seem to be a genuine coincidence, this has a near identical premise to Prototype.
You play an ordinary Joe who is suddenly given superpowers by a mysterious virus, as you battle an unsympathetic government and an internal battle between doing good and only looking out for yourself.
The story's told in fits though and only comes together right at the end.
The superpower in question here is electricity. We're not comic book experts, but we think the closest analogy is Spider-Man baddy Electro.
As such you absorb electricity to power your abilities (and fall any distance).
However, this never really works quite how you'd imagine with all of the individual powers behaving exactly like pistols, sniper rifles, grenades and rocket launchers despite how they look.
The only time your electricity powers work in an Emperor Palpatine manner, with a continuous discharge of energy, is if you unlock an extra evil power.
Your karma is judged on a sliding scale, with one unique power for each extreme and a few special upgrades.
You can unlock almost everything after barely completing half of the game and yet none of them feels particularly unique or imaginative.
Set in an especially bland looking open world city, the game is heavily reminiscent of Crackdown - in that the main pleasure is simply clambering up buildings and jumping off them.
Your platforming abilities are never as extreme as Crackdown though and the controls far less reliable - sticking you to surfaces when you don't want to and managing the reverse when you do.
Just one in a litany of basic flaws.
Since the electricity powers make such little real difference to the gameplay, and since that gameplay is better implemented in other similar games, this proves disappointingly mundane.
Add in some unimaginative, linear missions and bewilderingly bad boss battles and it's almost a disaster.
Some better missions in the final third of the game save it, but there's little that's super about this title.
IN SHORT: Disappointing superhero sim, whose meagre set of powers prove to be far less exotic than you'd hope.
PROS: Jumping around an open world is always fun and the final hours finally start to hit the right notes.
CONS: Unimaginative powers, unreliable controls and bland design. Unremarkable graphics and repetitive enemies.
SCORE: 6/10 Out: Now (UK)
Oh a High Voltage game I actually really want? Wut?
It's called The Grinder and it's a blood-drenched first-person shooter designed to accommodate four-player online cooperative action.
Eric: Right now we're pushing many highly detailed characters at once; better looking than almost anything else you'll see on the Wii right now.
Kerry: We call the technology our Imposter and Instancing system. We are able to take a single enemy and replicate him over and over again. Along with the replication, we can also scale, color, and otherwise modify each instance. This allows us to get an unprecedented number of unique enemies on screen at once at a fraction of the cost to do it otherwise. During our in-house testing, we have been able to see up-to 65 enemies on screen at once. These were initial tests… [Smiles]
It seems like we should be able to pull off even more on-screen enemies at some point. It's pretty incredible to see so many monsters rushing after you in The Grinder. Each one is moving independently and doing its own thing. But all of them are trying to kill you. We're right up around the framerate that we are currently at with The Conduit.
Kerry: Miko specializes in killing. She is a master of just about any kind of weapon, so it would be safe to assume that swords would be a specialty.
Matt: This question has got me smiling ear to ear. Of course, we all love the Wii MotionPlus. And what self respecting Wii sword fighting/action game would be complete without it?
Eric: MotionPlus support and swords certainly seem appropriate for an assassin.
Matt: I believe that WiiSpeak is a no-brainer, considering the fact that it already work for The Conduit's multiplayer modes. We can definitely expect to see it working in The Grinder. And more details regarding Leaderboards, Achievements, and other online gaming awesomeness will be coming soon.
IGN: Can you play through the game in single-player mode? How does it change?
Eric: We haven't ironed out all of the details, but the simple answer is "yes." Players will be able to play through the entire game in single-player and have an awesome experience, but much of our focus will be on crafting the game for cooperative play.
IGN: When are you hoping to release the game?
Eric: The goal is holiday 2010 and our projects tend to ship on time more often than not!
Oh awesome, some news on what Itagaki is up to. A new team and a new game for the 360 already in the works. Freakin' sweet! I can't wait to see what it is.
Do you think it will be a ninja game or fighter?
Namco's Muscle March gameplay video
No More Heroes 2
Development 50% complete
Travis again the main characterSince Travis is the number one ranking for three years. SANTA Destroy has becopme a tourist hotspot.
One day, Travis appears again before the beautiful Sylvia agents.
It was the beginning of a new war.
Action
Add a new action as a two-sword style.
Other characters
50 national ranking killers fan of Travis and Nathan's? A daughter of the mysterious world.
There will be a video in 3 days time on the website.
Wow, got to admit The Grinder looks great. I'm shocked. This is actually a shooter I'd give a second look at. Really hope the gameplay holds up to the look of the game.
No More Heroes 2 should be quite good. The only thing that really needed to be worked on was the sandbox element. Frankly I didn't think it was horrible, just kind of empty. But it sounds like that's getting corrected. I think that once I get a lull in my gaming again I'm going to go back to NMH and play through the game again. When that game was new, I was stuck on it like nothing else in years. First game since EverQuest that I took a day off of work to play.
And I guess it's official now, MGS is now Konami's Madden.