16m WOW quests completed every day
That's in US alone. Kaplan explains why.
eurogamer.net
Iga_Bobovic
Phantom Unveils Reel Deal Slots Adventure
Exciting new slot play expected in a week.
ign.com
Iga_Bobovic
Teamwork in Majesty 2 Detailed
The developer behind the most anticipated RTS of 2009 reveals the mechanics behind the Party System.
ign.com
Iga_Bobovic
Magic Ball to the Top of the PSN's Sales Charts
3D Breakout-style game custom-made to thrill arcade fans has proven quite successful.
ign.com
Iga_Bobovic
Arc Rise Fantasia’s ‘Lesley’ gets a makeover
Noooooooo, underboobs are gone. So much for the glorious day
kotaku.com
Iga_Bobovic
Rise of the GoonZu Servers
Unification of all Luminary servers to be celebrated with special events.
ign.com
Iga_Bobovic
Operation Flashpoint IGN Hands-on
Codemasters proves brains are just as important on the battlefield as bullets.
ign.com
Iga_Bobovic
Falcom Details New Ys Games
Find out all there is to know about Ys Seven and Ys I&II.
ign.com
Iga_Bobovic
Super Punch-Out!! IGN Review
Just like the Wii game, except you can play it now. 8.0
ign.com
Iga_Bobovic
G-Force for Wii
New Disney movie license comes to Nintendo's console courtesy developer Eurocom.
ign.com
Iga_Bobovic
10 Things You Should Know About Nintendo
Drop this trivia into your next fanboy argument.
ign.com
Iga_Bobovic
PS2 pricecut could boost US sales by 30%
An analyst says. But those guys are so anal.
gamasutra.com
SteelAttack
Yoga title coming to Wii.
Another game being developed exclusively for Robio. You're on a roll, man! :P
eurogamer.net
SteelAttack
Sony trademarks PS Cloud name.
Gamestreaming service in the works? Or a new console revolving around a certain spiky haired character?
eurogamer.net
SteelAttack
Max Payne 1 and 2 coming to Xbox originals?
Games listed at american ratings board.
eurogamer.net
SteelAttack
Takahashi "not involved" in PS3 Katamari.
But the game is allegedly in good hands. Whatever.
eurogamer.net
SteelAttack
No DSi launch event being prepared.
Hardware is "evolution", not "replacement".
eurogamer.net
SteelAttack
Wii games need to sell a million to turn a profit.
At least, that's what the NYT says.
nytimes.com
SteelAttack
Nintendo hesitant on Spirit Tracks release date?
And not talking Zelda Wii.
gonintendo.com
SteelAttack
XSeed will try to retain Japanese voices
for Arc Rise Fantasia localization
gonintendo.com
Iga_Bobovic
Tact of Magic - Famitsu scan
wii-mote waving magic game that we saw a patent of recently
gonintendo.com
Iga_Bobovic
Frictional Games Project [untitled] Video
A new, currently untitled, horror game by the makers of the Penumbra series.
ign.com
Iga_Bobovic
Wallace & Gromit's Grand Adventures IGN Review
Episode 1: Fright of the Bumblebees get a 8.5
ign.com
Iga_Bobovic
The Dishwasher: Dead Samurai IGN Review
The bloodiest game on XBLA, but is it also the best? 7.3
ign.com
Iga_Bobovic
UFC 2009 Undisputed: Ground Game Breakdown
It's only gay if you make eye contact
ign.com
Iga_Bobovic
Bonsai Barber IGN Review
A WiiWare game about giving plants foliage cuts -- from the man who brought Nintendo owners GoldenEye 007. 8.0
ign.com
Iga_Bobovic
Madden NFL 10 Ship Date Announced
Along with the launch of the official website and a healthy tease of details.
ign.com
Iga_Bobovic
New Crayola Game Is Out
Crave Entertainment ships new puzzle adventure for Wii nationwide.
ign.com
Iga_Bobovic
MySims Racing: Customization
A glimpse at some of the things you'll be able to add to your vehicles in EA's upcoming racer.
ign.com
Iga_Bobovic
New Play Control! DK Jungle Beat IGN Hands-on
Kong's back minus bongos and plus the Wii remote and nunchuk. Does it play better or worse?
ign.com
Iga_Bobovic
Lots of Tales games!
Tales of Graces for Wii, Vesperia for PS3 and Tales of VS for PSP.
ign.com
SteelAttack
Godfather II to have premium DLC shortcuts.
Guns, mobsters, everything's up for sale.
eurogamer.net
SteelAttack
DSi preorders doubling those of DSLite.
My DSis, let me show you them.
gamesindustry.biz
SteelAttack
Early DSi shop lineup listed.
I think that list was unveiled at GDC but meh.
eurogamer.net
SteelAttack
Reggie looks up and screams "Give us Mother 3"
Iwata looks down and whispers "NO!"
mtv.com
Iga_Bobovic
LBP players create 725,000 levels
Game played more than 125 million times.
eurogamer.net
Iga_Bobovic
BattleForge IGN Review
An intriguing idea that's less than the sum of its parts. 6.6
ign.com
Iga_Bobovic
Unreal Tournament III: Titan Pack IGN Review
Behemoths, Betrayal and big maps add up to Unreal fun. 8.5
ign.com
Iga_Bobovic
Red Faction Demo IGN Hands-On
Worth the 1GB download? Plus, how to get it early.
ign.com
Iga_Bobovic
Jak and Daxter: The Lost Frontier IGN First Look
Seriously. Greg's seen it. This isn't a joke.
ign.com
Iga_Bobovic
Space Invaders Extreme 2 IGN Hands-on
The brilliant old-school update gets an impressive sequel in Japan.
ign.com
Iga_Bobovic
Nintendo Delivers Takt of Magic in May
Japan gets an original Wii game from the big N.
ign.com
Iga_Bobovic
Mappy IGN Review
Namco's ultimate game of cat and mouse helps launch the Virtual Console Arcade. 6.5
ign.com
Iga_Bobovic
Smashed Together - work-in-progress
Smash Bros. Brawl tournament documentary
youtube.com
Iga_Bobovic
Eduardo the Samurai Toaster submitted to Nintendo
hopefully launching soon, uses every bit of space possible
wordpress.com
Iga_Bobovic
PopCap Reveals Plants vs. Zombies
The makers of Peggle and Bejeweled fake everyone out with a real announcement on April Fool's Day.
ign.com
Iga_Bobovic
Brutal Legend IGN Preview
Playing this game backwards reveals messages from the Devil.
ign.com
Iga_Bobovic
Marvel: Ultimate Alliance 2 IGN First Look
A universe divided against itself cannot stand, but it makes for an intriguing game.
ign.com
Iga_Bobovic
Tokyo Beat Down is Now Available
The new side-scrolling beat 'em up is now available nationwide.
ign.com
Iga_Bobovic
Speed Zone Announced
New futuristic racing game is headed to the Wii console this May.
ign.com
Iga_Bobovic
Explodemon Details
The homage to classic Japanese action games will arrive on PSN first.
ign.com
Iga_Bobovic
Dylan Cuthbert not interested in StarFo
calls the Wii a toy, and says Miyamoto makes what he wants, not what fans want
g4tv.com
Iga_Bobovic
The Look - The Dark Eye: Demonicon Diary #1
Silver Style introduces its visual goals for the latest RPG set in the the popular Dark Eye pen and paper universe
ign.com
Iga_Bobovic
Master of Illusion IGN Review
A pay-for-play sampling of what we played two years ago. 5.0
ign.com
Iga_Bobovic
Art Style: Aquia IGN Review
An addicting, fresh, and entertaining puzzler exclusive to DSiWare. 8.4
ign.com
Iga_Bobovic
Wario Ware Snapped IGN Review
The best demo of the DSi system's abilities. When it works. 7.8
ign.com
Iga_Bobovic
Tower of Druaga Review
Removed from the arcades of early '80s Japan and thrust into modern American living rooms, this Namco maze game comes off as little more than pointless. 3.0
ign.com
Iga_Bobovic
Display:
Order by:
Recently Spotted:
*crickets*
Yeah that cover is horrible, the pose, the character, the facial expression.
I wonder if this is the game Matt C was talking about in the podcast, down for an April reveal? I have never played a Silent Hill game so this will be a first and a welcome move.
I'm not familiar with how well this series does commercially though and it's mainly a PS franchise, so I'm wondering if finanically its a good move for Konami?
Updates done!
I think it kinda makes sense GG. The series sells after all. Partner it up with a console where ANYTHING sells...easy enough.
The Rabbids news makes me cry. Why? Rayman Am Dead. Though I loved this comment from GAF: No arms, no legs, no starring role.
Good to also hear the Vesperia is a comin' to the PS3. I've heard many a good thing about the game. Interestingly enough, I checked out a few of the achievements for the 360 game...and there's one on there that kinda hinted at a PS3 version. The achievement in question is "Vesperia Master", which you get after unlocking all the other achievements...kinda like a Platnium Trophy. SF4 also does the same thing.
I'm more than prepared to pay for the game, but I pray this isn't a case like Symphonia where Namco release the same game onto another console and don't even bother localizing it. Also I pray that if Namco do localize it, they don't screw over Europe like they did with the 360 game.
Frankly, given the day it surfaced I didn't think it was real.
WOW SH news out of nowhere, and on the Wii. The first Silent Hill is easily my favorite in the series, its an absolute classic and what I still consider to be the scariest game ever made. That game messed with my mind more than any other.
I am thrilled to see them going back to the roots of it all. Some things scare me thought, like no combat at all. Seriously, they are going to make us run the whole game, thats just horrible. Unless there is some seriously great gameplay mechanics that fit with this strategy its going to be a bad move. I like that it will be different, if it was just all the same mind fucks as the first game it wouldnt be scary anymore. There are some neat ideas they got with the wii mote.
Best of all it looks incredible.
Very excited for this.
Yeah SH just went from a "who cares" to a must-buy for me.
Hmm...Silent Hill Wii-make looks good! I hope they do a good job of it. They can't make it too differently though. But more extras and different paths would be great for past SH and new SH fans!
------------------------------------------------------------------------------------------------------------------
Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
But I'll be getting my money back as soon as they announce it's on rails. In fact woudln't that have made a great April Fools joke? Or perhaps a proper wii-make of RE2. That might've been too mean, though.
Briliant. yeah there are four types of Wii games now:
5. Niche games
But anything doesn't sell. Or doesn't sell well, depending. No More Heroes sold something like what was it? 340'000 which was enough for a sequel. But in Silent Hill terms would they expect a million? Or 750'000? Is the Silent Hill audience a 360 or PS3 owner? How many people who own a Wii will be familiar with it? Will it be seen as a side project or just another remake?
I've got to read this Rabbids news. And Tales of Vesperia is great news. I love how Namco share the love to all consoles and handhelds.
Where are you getting this info. Damn, must read updates.
Hey man! *waves frantically*
Crap, still can't update in IE7 Yo
GamesRadar - reviews, previews, featuresLiberty City landmarks: GTA IV vs Chinatown Wars
Broken Sword: Shadow of the Templars - The Director’s Cut - review
FFCC: Echoes of Time - review
Spectrobes: Origins - preview
THQ outlines future projects- a possibly final Pixar-based game for the publisher
- a “new animated kids” game
- unspecified action game from Relic
- unannounced racing game
- Juice Games (maker of Juiced) “new racing concept”
- Kaos Studios (Frontlines: Fuel of War) “new shooter”
- Blue Tongue (de Blob) new Marvel series
We know that THQ has a very niche Wii title in the works…they’ve said so in the past. Do you think any of the mentions above could end up being that game?
Link
Reggie a huge fan of Mother 3, wants to see it localized
MTV Multiplayer: We used to talk about “Mother 3” [the highly-regarded 2006 Japanese role-playing game that has never been released in America, despite a fervent Internet fan movement]. And then I stopped asking you about it after a while.
Fils-Aime: I’m a big “Mother” fan. I have to set the record straight on this topic, because I have seen all of the hate comments. I’m a big “Mother” fan. Huge “Mother” fan. I would love to see “Mother” localized in our market. In fact, I’ve talked to [Nintendo president] Mr. Iwata about it because this is a game he has some history with. [pauses] But it is not on our announcement schedule. [laughs]
Check out the full piece here
More Silent Hill Shattered Memories info - no combat-Harry is moved using the control stick, the Wii remote is used to aim the flashlight
-When you look at something Harry will vocally respond
-No load times
-The Wii remote acts as your cell phone, and the static noise comes out of the Wii remote speaker
-Combat has been removed from the game, you can only flee
-When the monsters chase you the Z button will allow you to break through doors, climb fences, through windows etc.
Boom Blox Bash Party - GDC 09: Amir Rahimi Interview
Saboteur: From Paris with love
Pandemic took the time to send us these three new images of the very late
Opinion: Resident Evil 5 - How Does This Make You Feel, 'Partner'?
In this opinion piece, writer Tom Cross discusses questionable and offensive imagery and themes in Resident Evil 5, and how these elements undercut the rest of the game
The-Punch-out-predicament Uh oh, better read this everyone.
EDGE-online talk to Kaigler of Nintendo
By making the Wii’s control interface almost completely incompatible with traditional controllers, Nintendo has virtually guaranteed that third parties will have to create games specifically for the console.
This is interesting from the EDGE article:
Third parties wake up
Virtually all third-party publishers have performed a rapid about-face in support of the Wii, which, to the surprise of many, turned out to be massively popular.
The company won’t deny that its first-party products sell very well on its hardware, but Nintendo says the ability for third-parties to also find success on its platforms is improving.
Some analysts expect the Wii to follow the trend of the DS, in that first-party Nintendo software drove initial sales of the handheld, creating a massive installed base that allowed third-parties to sell commercially successful games on the platform.
Today, third-parties have acknowledged the opportunity that a console with such a large installed base has to offer by putting more resources into Wii development and publishing.
Now, franchises like Rayman Raving Rabbids, Petz and My Coach are lumping millions of dollars in sales on top of successful “core” franchises like Rainbow Six and Ghost Recon. Shaun White Snowboarding: Road Trip, which used the Wii Balance Board to great effect this past holiday, is also a million-seller, and an example of Ubisoft’s adeptness in the Wii market.
Yet four top-selling games across all platforms in the U.S. last year were first-party Wii games—not a single third-party Wii game made the top ten. But now we’re beginning to see the late investments of third-parties who were caught flat-footed by the Wii’s success.
Nintendo consciously removes itself from the ongoing “console war” that is a staple of the games media. “People like to put us in this whole rivalry, the videogame wars, where all these platforms are fighting each other. But we don’t do that. The media loves to do that because it’s fun, it’s sexy, and it sells, whatever.
“We don’t play that game because it is important that we understand that it’s not about that necessarily. It’s about trying to understand what we believe will make videogame players happy.”
She says that Nintendo has no special formula that it can use over and over again to guarantee future success on the Wii—the business is mainly about trying to deliver fun at a decent value, putting that in front of consumers and, to some extent, hoping for the best.
More from Reggie:
Fils-Aime: I am a fan of a lot of different products that aren’t on our announcement schedule.
MTV Multiplayer: How could there be something you like, but it’s not on the announcement schedule? Take me into the psychology of that.
Fils-Aime: Maybe I’m going to burst some people’s bubbles, but just because I’m the president of NOA doesn’t mean that every game that I love gets published in our territory. We run a business. And so, in order for a title to be published, the development, localization, launch, volume, all needs to make economic sense.
Which is why Nintendo is who they are and Atlus, XSEED and Working Designs are who they are (or were in WD's case).
So what about Disaster Day of Crisis and Fatal Frame 4 doesn't make sense? Asses. They should at least put mother 3 out on the Virtual console.
LMAO, this Rabbids go Home game reminds me of what the original Wii Rayman game was suppossed to be like:
TRAILER from May 2006
- action/adventure game
- Rabbids have decided they want to go home, but they don’t know where home is. For whatever reason, they decide that the Moon is their destination
- Rabbids goal is to collect enough junk to build a tower to reach the moon
- control two Rabbids at once: one sits inside a shopping cart, another pushes
- push cart into various junk to collect it
- some items require extra steps to collect
- use ‘BWAH!’ attack to scare clothing off of NPCs, then collect to add to your tower
- other items are used to give rabbids new abilities, power-ups for their cart
Still sounds like shovelware. Push a shopping cart into people while yelling BWAH! ??? Ugh. Is that bottom pic a screenshot? Looks great.
UPDATE:
"So what's the story behind this Rabbids adventure? The Rabbids want to go home. Where's home? Not even the Rabbids know for sure, but the moon has caught their attention—and become "home" in the process. Now the Rabbids must collect and build a pile of junk high enough that they can reach the moon. It's an odd setup, and from what we can tell, the story is the sanest part of the game."
"When playing the game, you control two Rabbids at once: one who sits inside a shopping cart, and another who pushes it. Collecting junk is as easy as touching it ot make it fly into your cart, though some pieces require an extra step. For instance, if you want to collect the clothes off one of the many human citizens in the world, you use your "Bwah!" attack to scare the clothes right off of their bodies, leaving them shivering in their underwear."
"Items aren't just for building a mountain to the moon. "Lots of the stuff the Rabbids snag throughout the adventure will give players new abilities for moving or attacking with the shopping cart."
Iwata opens his palm out flat to Reggie and says "I will take your name."