Factor 5 removes blog about company woes,
reassures us that the company is just fine
gonintendo.com
Ravenprose
Microsoft to blow E3 2009 out
Breaking the bank with massive cash
computerandvideogames.com
gamingeek
The best soundtracks this generation
Mentions of Galaxy, Prime 3 and Brawl!!
examiner.com
Iga_Bobovic
Dark Japanese Detective-Adventure to Europe
Lux-Pain. It is confirmed NOE >> NOA
gonintendo.com
Iga_Bobovic
SW: The Old Republic to Use HeroEngine
Efficient game engine will expedite development process.
ign.com
Iga_Bobovic
Gothic 3: Forsaken Gods IGN Review
Bugs and poor execution bring down the latest Gothic. 3.5
ign.com
Iga_Bobovic
The Value of the PlayStation 3
How does Sony's system stack up against the Xbox 360 and Blu-ray players
ign.com
Iga_Bobovic
The Great Giana Sisters Returns to Nintendo DS
A remake of the game that basically was a remake of another game
ign.com
Iga_Bobovic
World Debut: Scribblenauts
A concept so unique you have to see it to believe it. Developer interview
ign.com
Iga_Bobovic
Hockey Allstar Shootout IGN Review
More Wii shovelware, read the review for the lulz
ign.com
Iga_Bobovic
New Features for Wii Pikmin and Mario Tennis
Wow, so they are not straight ports
ign.com
Iga_Bobovic
Capcom-Unity Blog: For The Holidays
"Capcom shows off its new toys, some Street Fighter swag and some hot zombie action."
ign.com
Ravenprose
Double Fine's Tim Schafer interview
Talks Brutal Legend, Jack Black and awesomeness
eurogamer.net
Iga_Bobovic
EA to Publish Brutal Legend
Double Fine's eagerly awaited action adventure game partners with EA. Tim Schafer´s game
ign.com
Iga_Bobovic
Gears 2 Multiplayer Patched Again
Epic says a server reconfiguration has eased matchmaking times.
ign.com
Iga_Bobovic
Soul Bubbles forgotten in 2008
"Soul Bubbles is a beautifully constructed game"
britishgaming.co.uk
gamingeek
Sony: ‘no plans for PSP2′
Will Nintendo enter the next portable generation unchallenged?
gonintendo.com
Ravenprose
Tatsunoko vs. Capcom Sans A Classic Controller
Talks about wii-mote controls
siliconera.com
Iga_Bobovic
Prinny: Can I Really Be the Hero? IGN Hands-on
He is the Penguin of Death. Fear him.
ign.com
Iga_Bobovic
Iwata Pushes DSi Business Use
Nintendo president looking to expand the popular platform.
ign.com
Iga_Bobovic
The next Gaming Gods Part 4/4
Interviews for PixelJunk, Braid, World of Goo, Audiosurf!
gametrailers.com
Iga_Bobovic
The next Gaming Gods Part 3/4
Interviews for PixelJunk, Braid, World of Goo, Audiosurf
gametrailers.com
Iga_Bobovic
The next Gaming Gods Part 2/4
Interviews for PixelJunk, Braid, World of Goo, Audiosurf!
gametrailers.com
Iga_Bobovic
The next Gaming Gods Part 1/4
Interviews for PixelJunk, Braid, World of Goo, Audiosurf!
gametrailers.com
Iga_Bobovic
Midnight Club Los Angeles DLC Detailed
Free and Paid Content Detailed. Released Next Year.
kotaku.com
darthhomer
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@ the duck
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“Two million? You sure? This is mind-boggling. At least Nintendo is meeting demand. There’s a solid middle class that’s going to make substitutions to buy games. Now it’s buy a Wii and don’t eat out for a month, or don’t take that ski trip…Or cut out Starbucks.” - Wedbush Morgan analyst, Michael Pachter
Let's not leave out ALL the details concerning Prince of Persia DS:
According to GameSpot:
"For the most part, the controls are very intuitive, and the implementation of touch-screen controls is the game's greatest asset. There's an almost tactile pleasure in using Zal's magic to maneuver a dangerous orb of corruption through narrow passageways to destroy a wall that's blocking your path, and it can be thrilling to pinpoint some elastic corrupted goo with your stylus and grab onto it as you fall, narrowly avoiding a spiky demise. The game is filled with engaging experiences like these, and they just couldn't have been delivered so effectively with a more traditional control scheme. When things come together in moments like this, the controls and the gameplay can be a delight.
But sadly, there are moments that spoil the magic, and the game's greatest asset is also its greatest liability. Too often the controls are imprecise, which is an especially damaging issue in a game that's all about precise, death-defying leaps and rolls. There may be times, for instance, when you will tap a platform that you want the prince to jump to, only to see him leap to it and then run right off of it, plummeting to his death."I agree with the first paragraph entirely, but I have absolutely NO idea where they are getting the 2nd one from. I have encountered no moments like the ones they are describing. I am wondering if the demo ad/or reviewable copies of the game were un-finished versions.
Gotta love the contradictions, too. Great controls. Controls not so great. Typical GS, typical.
Snowman Rules!
Yeah the duck is hilarious.
Poor IGA. Just face it Old Shredder >>>>> New Shredder.
One of the site's forefathers.
Play fighting games!
Excellent.
Log-on at 8pm on December 13th - your time. Yoda/Vader, log in on the same day but at 10pm your time.
Foolz and I shall log in on the 14th, at 2pm our time. Then we are able to record.
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Tell me to get back to rewriting this site so it's not horrible on mobile---
Tell me to get back to rewriting this site so it's not horrible on mobileNope. I'm afraid it doesn't work that way, Steel. First you have to give us your Wii code. Otherwise, how do we know that you aren't up to some nefarious scheme to hack our Wiis? Give us your Wii code, and we'll verify that it is indeed genuine. Then we can proceed with said transfer of codes.
You DO realize that Steel could very well easily get your Wii code.
Duh, that's why it's funny.
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Tell me to get back to rewriting this site so it's not horrible on mobileGo, Wii! Go!