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Tue, 28 Oct 2008 00:58:49

Do I have to play the previous Metroid Primes to get the third one? Only one I could find is the second, and that one seems to stink a bit.

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Tue, 28 Oct 2008 01:52:29

^^^Not really. The story isn't that big of a deal (especially in 3).

Also Metroid Prime 2 is to the Prime series as Devil May Cry 2 is to the Devil May Cry series.

EDIT - The voice acting in Prime 3 was unnessary. The Metroid series should never have voice acting. Truth!

One of the site's forefathers.

Play fighting games!

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Tue, 28 Oct 2008 02:26:37
punk rebel ecks said:

^^^Not really. The story isn't that big of a deal (especially in 3).

Also Metroid Prime 2 is to the Prime series as Devil May Cry 2 is to the Devil May Cry series.

EDIT - The voice acting in Prime 3 was unnessary. The Metroid series should never have voice acting. Truth!

I agree.

The VG Press

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Tue, 28 Oct 2008 02:51:52

LBP is a disaster at the moment, servers suck.

So whats going, MP3 talk, its 2008 guys. Fantastic game, but I went over that last year. Nyaa

660896.png
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Tue, 28 Oct 2008 03:33:58
iga_bobovic said:
gamingeek said:

I spent a lot of the game staring about in wonder at beautiful it looked in many areas. The first section and world are no great shakes, but from Skytown onwards it's uphill all the way. The pirate homeworld is stunning as is that derelict ship. I've played a ton of High Definition next gen games and this game still stands out as probably one of the most beautiful looking games I have played. Some of the detail on the floors was extravagant and bewilderingly beautiful. Its art is sublime compared to most titles.

I disagree with you here GG. The game was stunning the moment you entered Bryyo and saw the mini moons chained on the surface. The lava part with the arcane machinery and the melon-spikey forest thingy are awesome too. Bryyo truely looks alien, no ice, water, lava things cliches here.

Many critique the first two part of the games (Norion and Valhalla) because they are not as alien and spectacular as the other levels, but that is to be expected, they are human made. But even those areas are brimming with details. Norion is very creepy once you get back there to retrieve a energy cell.

In conclusion Metroid Prime 3 rocks and all the people who scored it lower than 9.0 are Foolz Nyaa

It was LUCKY to get an 8.5, or whatever I gave it.

steelattack said:

Do I have to play the previous Metroid Primes to get the third one? Only one I could find is the second, and that one seems to stink a bit.

No you don't but you should play them instead because they're so much better. Nyaa

Watch that Clone Wars trailer. LOL

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Tue, 28 Oct 2008 05:50:01
punk rebel ecks said:

^^^Not really. The story isn't that big of a deal (especially in 3).

Also Metroid Prime 2 is to the Prime series as Devil May Cry 2 is to the Devil May Cry series.

EDIT - The voice acting in Prime 3 was unnessary. The Metroid series should never have voice acting. Truth!

From what I can tell, the low point in the DMC series is far lower, relative to the other games in that series, than MP2 is to either of the other two Primes, if you consider MP2 to be the least of the three.

Personally, I thought everything was great except for the inconsistent difficulty and the short, looping track that played whenever you interacted with a Luminoth or a Luminoth hologram. Oh, and of course the fetch quest at the end, but MP1 also had one of those (albeit not as bad).

Steel, for an answer to your question, I don't think you need MP2 to understand the story. If MP1 and MP3 lay out the structure of the series' story, MP2 provides substance that fills things in in between and provides a better perspective on the story. But seriously, you need to get it if you're going to play the other two. It has some really awesome fights, better graphics than MP1, more challenge, and some abilities not present in the other two games. It elaborates on the series' antagonist and on the effects of the particular substance that plays a key role in the series.

It doesn't stink. It's just very similar to MP1, has a longer fetch quest at the end, and has inconsistent difficulty. I don't think any of these things alone or together break it, though. As a game, I love it. As a Metroid Prime game, I love it.

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Tue, 28 Oct 2008 05:57:30

Metroid talk huh? Shame I can't contribute.

Sucks to hear about LBP - give 'em a few days Vader.

Also, what could possibly be so bad about that Star Wars trailer?

.....

I had to stop 50 seconds in. DEAR GOD LUCASARTS, WHAT EVIL HAVE YOU BROUGHT ONTO THE WORLD!?

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Tue, 28 Oct 2008 06:04:43

Sorry Beaver but I just have to disagree. To me Prime 2 was horrid. Very broken, very confusing level design, inconsistent difficulty, and a ridiculously executed gimmick.

I mean air kills you...AIR!

One of the site's forefathers.

Play fighting games!

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Tue, 28 Oct 2008 06:40:39
angry_beaver said:
punk rebel ecks said:

^^^Not really. The story isn't that big of a deal (especially in 3).

Also Metroid Prime 2 is to the Prime series as Devil May Cry 2 is to the Devil May Cry series.

EDIT - The voice acting in Prime 3 was unnessary. The Metroid series should never have voice acting. Truth!

From what I can tell, the low point in the DMC series is far lower, relative to the other games in that series, than MP2 is to either of the other two Primes, if you consider MP2 to be the least of the three.

Personally, I thought everything was great except for the inconsistent difficulty and the short, looping track that played whenever you interacted with a Luminoth or a Luminoth hologram. Oh, and of course the fetch quest at the end, but MP1 also had one of those (albeit not as bad).

Steel, for an answer to your question, I don't think you need MP2 to understand the story. If MP1 and MP3 lay out the structure of the series' story, MP2 provides substance that fills things in in between and provides a better perspective on the story. But seriously, you need to get it if you're going to play the other two. It has some really awesome fights, better graphics than MP1, more challenge, and some abilities not present in the other two games. It elaborates on the series' antagonist and on the effects of the particular substance that plays a key role in the series.

It doesn't stink. It's just very similar to MP1, has a longer fetch quest at the end, and has inconsistent difficulty. I don't think any of these things alone or together break it, though. As a game, I love it. As a Metroid Prime game, I love it.

Yeah Steel, people on the boards have an tedency to exagerate games. About Prime 2 it is Prime 1 plus. The good points are better, but the weak points are also weaker. But the Quadraxis boss alone is worth $60,-.

My advice, buy the first Prime. If you really like it, then buy the second and the third one. All are great games, 2 is the weakest but great still. And if you can't stand Prime, just download Super Metroid and buy Zero Missions.

punk rebel ecks said:

Sorry Beaver but I just have to disagree. To me Prime 2 was horrid. Very broken, very confusing level design, inconsistent difficulty, and a ridiculously executed gimmick.

I mean air kills you...AIR!

Have you ever heard of Anti-matter?

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Tue, 28 Oct 2008 06:53:09
punk rebel ecks said:

Sorry Beaver but I just have to disagree. To me Prime 2 was horrid. Very broken, very confusing level design, inconsistent difficulty, and a ridiculously executed gimmick.

I mean air kills you...AIR!

I wouldn't say it was horrid, but I agree with everything else you just wrote, Punk.

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Tue, 28 Oct 2008 06:59:30

i agree with beaver and iga on MP2.  it's a great game ... and reviews (for what they're worth) seem to testify to that also as it got mostly 9s and over so it's no DMC2.  sure it has it's issues like bad placement of saving stations and uneven difficulty.  but it's very good.

all three prime games are well worth playing.  there were few times i was as engrossed into a game as much as i was in the first prime.  if it hadn't been for RE4, prime would have been the last game i pulled an all-nighter because i couldn't stop playing.

the only thing to consider is that the first 2 games might be released as part of the 'play it on wii' series ... but meh why wait?  and it's probably best to play them with the controller they were meant to be played with.

___

Listen to Wu-Tang and watch Kung-Fu

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Tue, 28 Oct 2008 09:32:40

Lol check this out

From left to right: Anderson Silva, Lyoto Machida, Tito Ortiz, Big Nog, Sokoudjou, Nick Diaz, Fedor Emelianenko, BJ Penn

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Tue, 28 Oct 2008 09:42:25
ravenprose said:
punk rebel ecks said:

^^^Not really. The story isn't that big of a deal (especially in 3).

Also Metroid Prime 2 is to the Prime series as Devil May Cry 2 is to the Devil May Cry series.

EDIT - The voice acting in Prime 3 was unnessary. The Metroid series should never have voice acting. Truth!

I agree.

I disagree.

The voice work wasn't the best in Corruption, but it still added a bit more believability to the world. Its foolish going to talk to someone and having them not talk back. Or like in Echoes...that part where you find the video of the soldiers being killed by the aliens and all you hear is gunfire...the guys don't say a fucking word. Its like a retarded version of the scene in Halo 1 where the flood first show up, done without voice. If that part in Halo had no voice, it wouldn't have had anywhere near the impact it had. Just like the Echoes scene it inspired.

I'm cool with Samus being mute, as well as Link in Zelda (in fact I wish he didn't even make those dumb grunts) but its 2008 here people....give the characters in the world a voice.

         1200923.png?77682175

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Tue, 28 Oct 2008 09:56:49
edgecrusher said:
ravenprose said:
punk rebel ecks said:

^^^Not really. The story isn't that big of a deal (especially in 3).

Also Metroid Prime 2 is to the Prime series as Devil May Cry 2 is to the Devil May Cry series.

EDIT - The voice acting in Prime 3 was unnessary. The Metroid series should never have voice acting. Truth!

I agree.

I disagree.

The voice work wasn't the best in Corruption, but it still added a bit more believability to the world. Its foolish going to talk to someone and having them not talk back. Or like in Echoes...that part where you find the video of the soldiers being killed by the aliens and all you hear is gunfire...the guys don't say a fucking word. Its like a retarded version of the scene in Halo 1 where the flood first show up, done without voice. If that part in Halo had no voice, it wouldn't have had anywhere near the impact it had. Just like the Echoes scene it inspired.

I'm cool with Samus being mute, as well as Link in Zelda (in fact I wish he didn't even make those dumb grunts) but its 2008 here people....give the characters in the world a voice.

Actually the did talk in Prime 2. Yep you can clearly hear one of them say "Boogey something" and "call for back-up"

See here

Prime 1 has some additional voice work in the European version. And let's not forget: "The Last Metroid is in captivity, the Galaxy is at peace"

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Tue, 28 Oct 2008 10:47:34

I don't mind a little speach samples here and there in Metroid games, I just don't like the fully spoken dialogue; I even turned off the voice acting in the options menu of MP3. But that's not even my main problem, though. I didn't like that people were talking to Samus at all, either by text or by voice acting. MP3 just doesn't feel like a Metroid game with that added dialogue. Metroid games are all about isolation. In the original Metroid, Super Metroid, and Metroid Prime, that isolation was evident throughout the entire game. That's a big part of playing a Metroid game to me. Having characters conversing with or giving orders to Samus just felt very off to me; it felt like they were trying to make the game more like Halo storywise which I simply don't agree with.

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Tue, 28 Oct 2008 11:16:12
ravenprose said:

I don't mind a little speach samples here and there in Metroid games, I just don't like the fully spoken dialogue; I even turned off the voice acting in the options menu of MP3. But that's not even my main problem, though. I didn't like that people were talking to Samus at all, either by text or by voice acting. MP3 just doesn't feel like a Metroid game with that added dialogue. Metroid games are all about isolation. In the original Metroid, Super Metroid, and Metroid Prime, that isolation was evident throughout the entire game. That's a big part of playing a Metroid game to me. Having characters conversing with or giving orders to Samus just felt very off to me; it felt like they were trying to make the game more like Halo storywise which I simply don't agree with.

Metroid Prime 2, 3 and Fusion disagree with you. And even in Super Metroid you had those teddy bears and that ostrich friends of yours. Prime 3 had to happen, would it not be strange if the Fedaration would not be involved in any of the storyline? The war between the Fedaration and Space Pirates was hinted in the very first Prime. Metroid is about Samus and Samus is a federation hired bounty hunter. And BTW there are some section in Prime 3 that are more scary than anything Prime 1 can muster, so there! Nyaa

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Tue, 28 Oct 2008 14:04:27
punk rebel ecks said:

Sorry Beaver but I just have to disagree. To me Prime 2 was horrid. Very broken, very confusing level design, inconsistent difficulty, and a ridiculously executed gimmick.

I mean air kills you...AIR!

How was it broken?

Level design was more confusing than in Prime 1, to be sure, but it's not bad enough for me to give it flak over.

Inconsistent difficulty? Yeah, I agree, as I've stated. The energy controller boss is a bit too dangerous in the beginning, and the Boost Ball boss is ridiculous, since the air is killing you the whole time and the boss is extremely hard to avoid.

I thought the air was a nice feature, however annoying. The only bad part is that you might end up standing in a beacon's light for a long time to replenish health. But the air problem goes away close to the end of the game, anyway.

If Steel not buy, Beaver am cry. Don't listen to the rebel. Nyaa

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Tue, 28 Oct 2008 14:26:55
iga_bobovic said:
ravenprose said:

I don't mind a little speach samples here and there in Metroid games, I just don't like the fully spoken dialogue; I even turned off the voice acting in the options menu of MP3. But that's not even my main problem, though. I didn't like that people were talking to Samus at all, either by text or by voice acting. MP3 just doesn't feel like a Metroid game with that added dialogue. Metroid games are all about isolation. In the original Metroid, Super Metroid, and Metroid Prime, that isolation was evident throughout the entire game. That's a big part of playing a Metroid game to me. Having characters conversing with or giving orders to Samus just felt very off to me; it felt like they were trying to make the game more like Halo storywise which I simply don't agree with.

Metroid Prime 2, 3 and Fusion disagree with you. And even in Super Metroid you had those teddy bears and that ostrich friends of yours. Prime 3 had to happen, would it not be strange if the Fedaration would not be involved in any of the storyline? The war between the Fedaration and Space Pirates was hinted in the very first Prime. Metroid is about Samus and Samus is a federation hired bounty hunter. And BTW there are some section in Prime 3 that are more scary than anything Prime 1 can muster, so there! Nyaa

He was criticizing Prime 3, so you can't use that in your rebuttal.

I also think that Prime 3 didn't feel enough like a Metroid game. To me, it felt like it strayed too close to an FPS from what the first two games were, and it also felt more linear, even with item collection! It seems like you can pick up most of the power-ups without going out of your way, unlike in the first two Primes, and this downplays exploration. Heck, as far as exploration goes, the environments felt too linear, as well. Is it just me, or do others agree on these points?

Now as far as the voice acting goes... I'd rather they hadn't included that much. The Federation guys sound really cheesey, and the captain/commander/whatever uses the word "damn" at the beginning, with there not being any additional profanities in the entire game before or after (or at most one more, but I don't remember). It's like they just wanted to use one because they could. How many game series previously ok for kids to play contain only one instance of profanity? "Hey, our game's going to be rated T anyway, so let's throw in one of these words just 'cuz!"

Regarding isolation... in no other Metroid game do we come anywhere close to having as much interpersonal interaction and such happen. The ship and Norion at the beginning and the deployment of soldiers on a planet later on just make it seem very unlike any Metroid game prior. MP2 had "people", but they just stood there and their only function was to point you in the right direction. In Fusion, it was a ship's computer--not even a person--and the environment made me feel extremely isolated and in tons of danger. The dialogue with the other hunters in Prime 3 was also a little overkill for a Metroid game, IMO.

Note to Retro: Never, ever put people in your games if they're going to have faces like they did in Prime 3!

Prime 3 didn't have to involve the Federation at all, IMO.

My assessment of Prime 3 as I was playing it for the first time was that it was too different from what the first two games were, and I hoped--and still hope--that future 3D Metroid titles are more like the first two than the third. The third had way too many changes to the formula from the last game in the series, and it just didn't feel like Metroid to me (the PED suit was WAAAAAAAAY too useful, for example, and just flying from place to place was quite different). I like the game, and I suppose I'd go back to it sooner than to either of the first two, but that's not because I think it's a better Metroid game. I don't think that.

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Tue, 28 Oct 2008 14:31:30
dvader said:

LBP is a disaster at the moment, servers suck.

So whats going, MP3 talk, its 2008 guys. Fantastic game, but I went over that last year. Nyaa

Quiet, you. This is the premiere vintage game discussion site. What do you want us to talk about, the LBP servers that are down? Nyaa

iga_bobovic said:

Lol check this out

LOL Where do you get this stuff from? I'd love to have a Fedor animated sprite. They look 16 bit-ish.

Thanks all for the input, guys. I'll hunt down a copy of the first Metroid Prime. See if I can manage to play it long enough. Are puzzles hard? Is the game hard, overall?

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Tue, 28 Oct 2008 15:08:41
iga_bobovic said:

You know the Space Pirate home world caught me off-guard. I expected a greenish slimey alien world like in all the other sci-fi movies. I never expected a black red design. The thing was fucking awesome.

What you do not like chained moons and spikey melons?! What's wrong with you? Nyaa

The spiky melons were ridiculous. It wasn't so much not liking Bryyo, as it feeling too much like worlds in past games. It was like, I've played this, I want to see what's new.

edgecrusher said:
Sad

I have an awesome CRT, actually. Its what I played all my Gamecube, PS2, Xbox games on. Its a modern Sony CRT. 36 inch and heavy as fuck. With a flat screen.

Yeah I really didn't see a difference. Maybe very slight cleaner look. One game I saw a huge difference in was Tomb Raider Anniversary, which isn't surprising since its basically a PS2 game on Wii anyway.

My CRT has component, but the quality is no different from S-video since it doesn't do progressive scan anyway. So I just used S-video for my old systems.

Well that's weird. Unless your HDTV has uber fuck scaling it wont look nearly as good. It could be the component picture through your socket at the back of the CRT. For instance you can get a different quality picture through different sockets on a TV, whether they are the same type of connection or not. Weird that it has components yet no progressive. Have you tried fiddling about with the picture settings on your TV and Wii, tuning everything, trying the picture modes etc?

Damn I hate S-video, it's crap. I feel bad that you guys don't have RGB Scart. It's like componenet without the progressive scan but on a great TV you don't see the difference. Component with progressive is smoother though, but an HDTV still makes everything look worse.

Here is a great test, play Wii on both TVs using a cube game that you know for a fact doesn't have progressive scan. There should be a pretty big difference. Oh yeah and No More Heroes is a good test, sure its overworld looks like ASS whatever TV you put it on but some of the individual levels look good on an SD set and like ass on an HD set. You can clearly see how an HDTV magnified and duplicated imperfections and drops the sharpness and makes everything blurry and jaggy.

angry_beaver said:

How was it broken?

Level design was more confusing than in Prime 1, to be sure, but it's not bad enough for me to give it flak over.

Inconsistent difficulty? Yeah, I agree, as I've stated. The energy controller boss is a bit too dangerous in the beginning, and the Boost Ball boss is ridiculous, since the air is killing you the whole time and the boss is extremely hard to avoid.

I thought the air was a nice feature, however annoying. The only bad part is that you might end up standing in a beacon's light for a long time to replenish health. But the air problem goes away close to the end of the game, anyway.

If Steel not buy, Beaver am cry. Don't listen to the rebel. Nyaa

I agree. Punk sounds like he found it too hard like a cry baby. Nyaa

It was a challenge for sure and the key quests could have had more motive. But it was satisfying, deep and challenging. In some ways I found it better than the first which was a pussified version. Now I'm sounding like Iga LOL

I'm just kidding Punko!

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