Forum > Gaming Discussion > Wuhu Island: The Island Concept: Nintendo wants to make an island a character
Wuhu Island: The Island Concept: Nintendo wants to make an island a character
<< prevnext >>
avatar
Country: US
Comments: 18
News Posts: 0
Joined: 2009-07-10
 
Fri, 10 Jul 2009 16:49:42
I think the Home idea is probably the best one I've seen so far. It just makes sense.
If they want the island to be like a character, it would be almost necessary for it to be a stage in the next Smash Bros. game, assuming that ever gets made.
(I am k_smoove)
avatar
Country: UN
Comments: 48387
News Posts: 59781
Joined: 2008-06-21
 
Fri, 10 Jul 2009 17:51:11

So the best thing they could do would be to either bundle Wuhu onboard Wii 2. 

Or put it on SD card as a bootable execute and integrate the dashboard around it. 

Have like a Mii town, animal crossing style. 

(Yes Steelo, I said it)

avatar
Country: CO
Comments: 11520
News Posts: 1163
Joined: 2008-06-24
 
Fri, 10 Jul 2009 18:39:12

gamingeek said:

Have like a Mii town, animal crossing style.

(Yes Steelo, I said it)

I was actually wondering how long would it take you to sneak that stuff in again.

avatar
Country: UN
Comments: 17223
News Posts: 2807
Joined: 2008-06-21
 
Fri, 10 Jul 2009 20:16:38

Foolz said:

Ravenprose said:

gamingeek said:

 That would be cool for Endless Ocean and Arika would have no problems getting the licence from Nintendo. 

I think I wouldn't mind it in some cases. But if they are re-using assets I want it to financially make sense. If they can re-use the island and put out a budget priced Pilotwings where all they've had to do is make the vehicle assets and mechanics then so be it. 

 That sounds good in theory, but we all know Nintendo won't sell it at a budget price; they'll charge full price even if 95% of the game is just reused assets. And most Nintendo fans will pay it too.

 I will if it's pilot wings.

 So would I. Grinning

The VG Press

avatar
Country: UN
Comments: 48387
News Posts: 59781
Joined: 2008-06-21
 
Fri, 10 Jul 2009 20:56:11

Ninten-whores. Nyaa

I wouldn't. 

avatar
Country: CO
Comments: 11520
News Posts: 1163
Joined: 2008-06-24
 
Fri, 10 Jul 2009 21:12:58
What's with everybody spraying undergarments at the mere mention of Pilotwings?
avatar
Country: UN
Comments: 16240
News Posts: 1043
Joined: 2008-06-21
 
Sat, 11 Jul 2009 05:40:41

SteelAttack said:
What's with everybody spraying undergarments at the mere mention of Pilotwings?

 Have you played Pilotwings?

avatar
Country: UN
Comments: 48387
News Posts: 59781
Joined: 2008-06-21
 
Sat, 11 Jul 2009 13:53:56

Foolz said:

SteelAttack said:
What's with everybody spraying undergarments at the mere mention of Pilotwings?

Have you played Pilotwings?

I think not.


SNES and N64 game. Hello, I never got the N64 one. I want it.

avatar
Country: CO
Comments: 11520
News Posts: 1163
Joined: 2008-06-24
 
Sun, 12 Jul 2009 05:31:47
Foolz said:

SteelAttack said:
What's with everybody spraying undergarments at the mere mention of Pilotwings?

Have you played Pilotwings?

I think I played the SNES one. Unremarkable. Nothing that left too big an impression in any way.
avatar
Country: UN
Comments: 17223
News Posts: 2807
Joined: 2008-06-21
 
Sun, 12 Jul 2009 06:55:20

SteelAttack said:
Foolz said:

SteelAttack said:
What's with everybody spraying undergarments at the mere mention of Pilotwings?

Have you played Pilotwings?

I think I played the SNES one. Unremarkable. Nothing that left too big an impression in any way.

 I figured that there may be some very odd people out there who might not like Pilotwings, but I've never actually came across one before. Most . . . perplexing. Sad

Edited: Sun, 12 Jul 2009 06:56:50

The VG Press

avatar
Country: US
Comments: 17934
News Posts: 770
Joined: 2009-02-25
 
Sun, 12 Jul 2009 13:22:13

Ravenprose said:

SteelAttack said:
Foolz said:

SteelAttack said:
What's with everybody spraying undergarments at the mere mention of Pilotwings?

Have you played Pilotwings?

I think I played the SNES one. Unremarkable. Nothing that left too big an impression in any way.

I figured that there may be some very odd people out there who might not like Pilotwings, but I've never actually came across one before. Most . . . perplexing. Sad

I never actually played it, but it never struck me as something I wanted to play.  

avatar
Country: US
Comments: 15564
News Posts: 479
Joined: 2008-07-03
 
Sun, 12 Jul 2009 15:01:09

SteelAttack said:
Foolz said:

SteelAttack said:
What's with everybody spraying undergarments at the mere mention of Pilotwings?

Have you played Pilotwings?

I think I played the SNES one. Unremarkable. Nothing that left too big an impression in any way.

What!  One of the best games ever.  We need a new Pilotwings right away.

avatar
Country: US
Comments: 15564
News Posts: 479
Joined: 2008-07-03
 
Sun, 12 Jul 2009 20:21:58

Wuhu Island?  Sounds like a phallic reference.

Wait. A. Minute.

Wuhu

Wii

Waggle the remote

What is up with Nintendo's fascination with wangs?

I'm gonna rename the island to....


lifeofobrian630-1745.jpg

BICCUS DICKUS!!

avatar
Country: UN
Comments: 48387
News Posts: 59781
Joined: 2008-06-21
 
Mon, 13 Jul 2009 10:32:47
Wang Island.

avatar
Country: US
Comments: 15564
News Posts: 479
Joined: 2008-07-03
 
Wed, 29 Jul 2009 02:37:41
Ok, the more I play WSR, the more impressed I get. So many cool ideas that aren't fleshed out enough.   Sword showdown is fairly awesome, as well as frisbee golf.  Eat your heart out, Rag!Nyaa  If developers were playing this game, I could imagine all of the lightbulbs coming on over their heads with cool ideas on how to use M+
avatar
Country: UN
Comments: 48387
News Posts: 59781
Joined: 2008-06-21
 
Wed, 29 Jul 2009 10:39:23

And yet the only way they will use them will be in high def on other systems.

Lame asses have wasted close to 3 years of motion control.

avatar
Country: UN
Comments: 17223
News Posts: 2807
Joined: 2008-06-21
 
Wed, 29 Jul 2009 20:34:04

gamingeek said:

And yet the only way they will use them will be in high def on other systems.

Lame asses have wasted close to 3 years of motion control waggle, tilt, and IR.

Fixed. True motion controls have only been available for about a month now. WinkWink

Edited: Wed, 29 Jul 2009 20:43:44

The VG Press

avatar
Country: US
Comments: 17934
News Posts: 770
Joined: 2009-02-25
 
Wed, 29 Jul 2009 20:41:31

Ravenprose said:

gamingeek said:

And yet the only way they will use them will be in high def on other systems.

Lame asses have wasted close to 3 years of motion control waggle, tilt, and IR.

Fixed. True motion controls have only been available available to the consumer for about a month now. WinkWink

Fixed again.  Devs have had access to MP for about a year now.  

avatar
Country: UN
Comments: 48387
News Posts: 59781
Joined: 2008-06-21
 
Thu, 30 Jul 2009 10:18:10

Ravenprose said:

gamingeek said:

And yet the only way they will use them will be in high def on other systems.

Lame asses have wasted close to 3 years of motion control waggle, tilt, and IR.

Fixed. True motion controls have only been available for about a month now. WinkWink

Wrong, you had 1:1 control in Elebits at the end of 2006

avatar
Country: UN
Comments: 17223
News Posts: 2807
Joined: 2008-06-21
 
Thu, 30 Jul 2009 10:25:07

gamingeek said:

Ravenprose said:

gamingeek said:

And yet the only way they will use them will be in high def on other systems.

Lame asses have wasted close to 3 years of motion control waggle, tilt, and IR.

Fixed. True motion controls have only been available for about a month now. WinkWink

Wrong, you had 1:1 control in Elebits at the end of 2006

 Wrong! LOL Elebits mostly used IR controls, not motion. It had some tilt functions, but from what I remember, they didn't work all that well (trying to turn a door knob was hella annoying).

The VG Press

<< prevnext >>
Log in or Register for free to comment
Recently Spotted:
travo (2m)
Login @ The VG Press
Username:
Password:
Remember me?